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From Drawn to Life Wiki
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=== Draw Mode ===
 
=== Draw Mode ===
The tool, similar to a robust version [http://en.wikipedia.org/wiki/Paint_(software) Microsoft Paint], through which players use to create new objects, weapons and even their hero. This is done through the stylus and touch screen input. Once drawn, objects and the hero itself will animate through the game's own design. The player can design up to three different humanoid heroes using a variety of colors, patterns and stamps. Character creation also features fifteen or so pre-made character templates which can be traced, or have their body parts swapped in and used for those people who are less artistic.
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The tool, similar to a robust version [[wikipedia:Paint (software)|Microsoft Paint]], through which players use to create new objects, weapons and even their hero. This is done through the stylus and touch screen input. Once drawn, objects and the hero itself will animate through the game's own design. The player can design up to three different humanoid heroes using a variety of colors, patterns and stamps. Character creation also features fifteen or so pre-made character templates which can be traced, or have their body parts swapped in and used for those people who are less artistic.
    
An interesting side feature to Draw Mode is that the game's title screen can be drawn and saved, so players can make their own unique title screen.
 
An interesting side feature to Draw Mode is that the game's title screen can be drawn and saved, so players can make their own unique title screen.
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The game was very well received in Australia making its debut on the Top 10 Australian sales chart for all platforms at #3. It continued to stay on the Top 10 sales chart over the next two months until Christmas.
 
The game was very well received in Australia making its debut on the Top 10 Australian sales chart for all platforms at #3. It continued to stay on the Top 10 sales chart over the next two months until Christmas.
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It went on to have two sequels, one [[Drawn to Life: The Next Chapter|canon]] sequel and one [[Drawn to Life: The Next Chapter (Wii)|noncanon]] sequel. It also spawned a spin-off game based around the [https://en.wikipedia.org/wiki/SpongeBob_SquarePants| Spongebob Squarepants] series: [[Drawn to Life: Spongebob Squarepants Edition]].
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It went on to have two sequels, one [[Drawn to Life: The Next Chapter|canon]] sequel and one [[Drawn to Life: The Next Chapter (Wii)|noncanon]] sequel. It also spawned a spin-off game based around the [[wikipedia:SpongeBob SquarePants|Spongebob Squarepants]] series: [[Drawn to Life: Spongebob Squarepants Edition]].
    
== {{IconSVG|Trivia}} Trivia ==
 
== {{IconSVG|Trivia}} Trivia ==
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** Despite the changes, both boxarts share the same [[Hero]] artwork and game logo.
 
** Despite the changes, both boxarts share the same [[Hero]] artwork and game logo.
 
*This installment was David J. Franco's favourite soundtrack that he composed.
 
*This installment was David J. Franco's favourite soundtrack that he composed.
* According to director Jeremiah Slaczka, Drawn to Life was loosely inspired by the Super Nintendo game [https://en.wikipedia.org/wiki/ActRaiser ActRaiser].
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* According to director Jeremiah Slaczka, Drawn to Life was loosely inspired by the Super Nintendo game [[wikipedia:ActRaiser|ActRaiser]].
 
** In both games you play as a god-like being, who interacts with the world with an unanimated object brought to life in their fight against a villain who represents Satan.
 
** In both games you play as a god-like being, who interacts with the world with an unanimated object brought to life in their fight against a villain who represents Satan.
 
** Both games also feature overworld and side-scrolling sections, albeit in ActRaiser its a city-building simulator rather than a RPG-style hub world.
 
** Both games also feature overworld and side-scrolling sections, albeit in ActRaiser its a city-building simulator rather than a RPG-style hub world.
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