| − | Unlike previous [[Drawn to Life series|Drawn to Life games]], ''Drawn to Life: Two Realms'' adopts a pixel-inspired isometric view of the [[:Category:Villages|village areas]] outside of levels. | + | Unlike previous [[Drawn to Life series|Drawn to Life games]], ''Drawn to Life: Two Realms'' adopts a pixel-inspired isometric view of the [[:Category:Villages|village areas]] outside of levels, this time including the [[Human]] realm's [[Belleview]]. There are stray [[Rapo-Coins]] scattered throughout Belleview and [[Rapoville]], as well as [[Speed Fruit]] that give the [[Hero]] a brief speed boost. |