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| | =={{Icon|Button}} Gameplay == | | =={{Icon|Button}} Gameplay == |
| − | ''Drawn to Life: Two Realms'' is a 2D puzzle-platformer game in which you draw your own [[Hero|hero]] to play as, similar to [[Drawn to Life series|previous installations]]. Unlike previous games in the series, ''Drawn to Life: Two Realms'' takes on an isometric design within [[:Category:Villages|villages]] outside of levels, and allows the player to explore the never-before-seen Human world. New to the game is the addition of "toys" which can be placed directly into the level to help [[Hero|The Hero]] progress. This is analogous to the [[Action Drawing]] mechanic seen in [[Drawn to Life: The Next Chapter]] and [[Drawn to Life: The Next Chapter (Wii)]]. | + | ''Drawn to Life: Two Realms'' is a 2D puzzle-platformer game in which you draw your own [[Hero|hero]] to play as, similar to [[Drawn to Life Series|previous installations]]. Unlike previous games in the series, ''Drawn to Life: Two Realms'' takes on an isometric design within [[:Category:Villages|villages]] outside of levels, and allows the player to explore the never-before-seen Human world. New to the game is the addition of "toys" which can be placed directly into the level to help [[Hero|The Hero]] progress. This is analogous to the [[Action Drawing]] mechanic seen in [[Drawn to Life: The Next Chapter]] and [[Drawn to Life: The Next Chapter (Wii)]]. |
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| | === Village Mode === | | === Village Mode === |
| − | Unlike previous [[Drawn to Life series|Drawn to Life games]], ''Drawn to Life: Two Realms'' adopts a pixel-inspired isometric view of the [[:Category:Villages|village areas]] outside of levels, this time including the [[Human]] realm's [[Belleview]]. There are stray [[Rapo-Coins]] scattered throughout Belleview and [[Rapoville]], as well as [[Speed Fruit]] that give the [[Hero]] a brief speed boost. | + | Unlike previous [[Drawn to Life Series|Drawn to Life games]], ''Drawn to Life: Two Realms'' adopts a pixel-inspired isometric view of the [[:Category:Villages|village areas]] outside of levels, this time including the [[Human]] realm's [[Belleview]]. There are stray [[Rapo-Coins]] scattered throughout Belleview and [[Rapoville]], as well as [[Speed Fruit]] that give the [[Hero]] a brief speed boost. |
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| | === Adventure Mode === | | === Adventure Mode === |
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| | * The game was first leaked on October 22, 2020 on a [https://www.gamerating.org.tw Taiwanese rating site]. They posted the listing for the game, along with its boxart, on their site. | | * The game was first leaked on October 22, 2020 on a [https://www.gamerating.org.tw Taiwanese rating site]. They posted the listing for the game, along with its boxart, on their site. |
| | ** On November 2nd, 2020, the [https://www.youtube.com/user/505GamesFrance French 505 Games YouTube channel] accidentally uploaded a short, 40 second trailer for the game. The trailer was quickly set to unlisted and deleted a few hours later. | | ** On November 2nd, 2020, the [https://www.youtube.com/user/505GamesFrance French 505 Games YouTube channel] accidentally uploaded a short, 40 second trailer for the game. The trailer was quickly set to unlisted and deleted a few hours later. |
| − | * Drew, the canonical name given to the [[Hero]] on the boxart of all previous games in the Drawn to Life series, is not present in any promotional material for ''Drawn to Life: Two Realms'' | + | * Drew, the canonical name given to the [[Hero]] on the boxart of all previous games in the [[Drawn to Life Series]], is not present in any promotional material for ''Drawn to Life: Two Realms''. |
| | ** This is because the Hero is whoever the player creates, and not a pre-determined hero such as Drew. <ref>[[File:Screenshot_from_2020-11-05_14-33-15.png|100px]]</ref> | | ** This is because the Hero is whoever the player creates, and not a pre-determined hero such as Drew. <ref>[[File:Screenshot_from_2020-11-05_14-33-15.png|100px]]</ref> |
| | * A faint beam of light illuminates the Hero during nighttime in the village areas. | | * A faint beam of light illuminates the Hero during nighttime in the village areas. |