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Names for the optional battles coming soon, probably tomorrow
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This is a list of all the levels in [[Drawn to Life: Two Realms]].
 
This is a list of all the levels in [[Drawn to Life: Two Realms]].
   −
=={{Icon|BoI}} Story Levels==
+
==Story Levels==
<!--===Name===
+
# Tutorial ([[Mari]]) - [[Mari#Imagination Battle|Mari's Mind Dojo]]
'''Name''' is the #th story level in the game, has # segments, and takes place inside [[Character]]'s mind.
+
# [[Tony]] - [[Tony#Imagination Battle|Scooter Thieves Beware]]
 +
# [[Heather]] - [[Heather#Imagination Battle|Sibling Revelry]]
 +
# [[Mr. Esow]] - [[Mr. Esow#Imagination Battle|Blaming Bigwig]]
 +
# [[Minimus]] - [[Minimus#Imagination Battle|Aldark Appears]]
 +
# [[Jowee]] - [[Jowee#Imagination Battle|Jowee's Next Adventure]]
 +
# [[Chef Cookie]] - [[Chef Cookie#Imagination Battle|Scone Scarf Settlement]]
 +
# [[Maximus]] - [[Maximus#Imagination Battle|Darkness Surrounds]]
 +
# [[Bruce Lannialli]] - [[Bruce#Imagination Battle|Sleuthing Extraordinaire]]
 +
# [[Crazy Barks]] - [[Crazy Barks#Imagination Battle|Cambium Exploration]]
 +
# [[Desperate]] - [[Desperate#Imagination Battle|Turmoil of the Mind]]
 +
# [[Pirate Beard]] - [[Pirate Beard#Imagination Battle|Landlubber's Lament]]
 +
# [[Unagi]] - [[Unagi#Imagination Battle|Fortress of Solidude]]
 +
# [[Indee]] - [[Indee#Imagination Battle|Cave of Wonders]]
 +
# [[NavyJ]] - [[NavyJ#Imagineation Battle|Magnum Opus]]
 +
# [[Baki Thief]] - [[Baki Thief#Imagination Battle|Fields and Planters]]
 +
# [[Arrogance]] - [[Arrogance#Imagination Battle|Shadows Abound]]
 +
# [[Aly]] - [[Aly#Imagination Battle|Pulled Two Ways]]
 +
# [[Dr. Curie]] - [[Dr. Curie#Imagination Battle|An Apple a Day]]
 +
# [[King Miney]] - [[King Miney#Imagination Battle|Company Town Gives Company Work]]
 +
# [[Click]] - [[Click#Imagination Battle|Electoral Anxiety]]
 +
# [[Miles]] - [[Miles#Imagination Battle|If I Could Walk 500 Miles']]
 +
# [[Mari]] - [[Mari#Imagination Battle|Leader Astray]]
 +
# [[Furious]] - [[Furious#Imagination Battle|Darkened Hallways]]
 +
# [[Deputy Snyder]] - [[Deputy Snyder#Imagination Battle|Deputy of Despair]]
 +
# [[Mike]] - [[Mike#Imagination Battle|Imagapocalypse]]
 +
# [[Aldark]] - [[Aldark#Imagination Battle|Font of Darkness]]
   −
====Story====
+
==Optional Levels==
 
+
* [[Crazy Diggz]]
 
+
* [[Pouches]]
====Enemies====
+
* [[Count Choco]]
* [[X]]
+
* [[Cricket]]
 
+
* [[Teo]]
====Build Mode====
  −
In Build Mode, the player is given . One possible solution is for the player to
  −
 
  −
---- -->
  −
===Mari's Mind Dojo===
  −
'''Mari's Mind Dojo''' is the first story level in the game, has three segments, and takes place inside [[Mari]]'s mind. This acts as an introductory level, as the platforming challenges are very simple.
  −
 
  −
====Story====
  −
After the [[Creator]] draws her a new [[Hero]], she gives them the [[Book of Imagination]] and explains its uses. After her speech, she tells the Hero that she wonders what it feels like and asks them to use it on her. Afterwards, she tells the Hero to travel to [[Belleview]] and to bring [[Mike]] back to [[Rapoville]].
  −
 
  −
====Enemies====
  −
* [[Green Baki]]
  −
* [[Acorn Baki]]
  −
 
  −
====Build Mode====
  −
In Build Mode, the player is given two [[Green Baki]] and one [[Acorn Baki]]. One possible solution is for the player to put two of the [[Baki]] on the pits of bramble, and the third on the lone platform at the end.
  −
 
  −
----
  −
===Scooter Thieves Beware===
  −
'''Scooter Thieves Beware''' is the second story level in the game, has three segments, and takes place inside [[Tony]]'s mind.
  −
 
  −
====Story====
  −
When the [[Hero]] first arrives in [[Belleview]], they watch as [[Tony]] and [[Teo]] walk up to [[Mike]], demanding that Mike hand over his scooter. After Mike refuses, Tony gets irate, and the Hero steps in. Afterwards, Tony forgets why he wanted Mike's scooter, much to Teo's dismay. Tony playfully jabs at Mike before walking off, and Mike greets the Hero.
  −
 
  −
====Enemies====
  −
* [[Green Baki]]
  −
* [[Rolly]]
  −
* [[Bounce]]
  −
* [[Acorn Baki]]
  −
 
  −
====Build Mode====
  −
In Build Mode, the player is given a [[Bounce]], a [[Rolly]], and an [[Acorn Baki]]. One possible solution is for the player to put the Rolly on the first platform between the bramble, and place the Trampoline on the bramble at the end of the stage. The placement of the Acorn Baki does not matter in this solution.
  −
 
  −
----
  −
===Sibling Rivalry===
  −
'''Sibling Rivalry''' is the third story level in the game, has three segments, and takes place inside [[Heather]]'s mind.
  −
 
  −
====Story====
  −
After exploring [[Belleview]], the [[Hero]] watches as [[Mike]] meets Heather outside [[Mr. Esow's Shop]]. She berates him for being late, not being dependable, and missing one of her birthdays. The Hero steps in before Heather can get any madder and enters her mind. Afterwards, she apologizes for what she said and asks Mike about the groceries they need to buy.
  −
 
  −
====Enemies====
  −
* [[Megamini]]
  −
* [[Acorn Baki]]
  −
* [[Bounce]]
  −
 
  −
====Build Mode====
  −
In Build Mode, the player is given a [[Bounce]] and three [[Megamini]]s. One possible solution is for the player to put a Megamini on each of the first two floating platforms, place the Bounce on the third, and the final Megamini on the fourth.
  −
 
  −
----
  −
===Blaming Bigwig===
  −
'''Blaming Bigwig''' is the fourth story level in the game, has three segments, and takes place inside [[Mr. Esow]]'s mind.
  −
 
  −
====Story====
  −
Shortly after the [[Hero]] exits [[Heather]]'s mind, [[Mike]], Heather, and the Hero hear a voice call out at them, blaming Mike for stealing some [[Sticker|ExcitoStickers]]. Mike denies the claims, and the Hero steps in. After clearing his level, Mr. Esow apologizes and offers Mike a 1.625% discount on ExcitoStickers, shortly thereafter rounding up to a 2% discount. Mike and Heather go buy groceries as the Hero decides to return to [[Rapoville]].
  −
 
  −
====Enemies====
  −
* [[Acorn Baki]]
  −
* [[Squwacky]]
  −
* [[Bounce]]
  −
* [[Rolly]]
   
* [[Green Baki]]
 
* [[Green Baki]]
* [[Spiky Stan]]
  −
  −
====Build Mode====
  −
In Build Mode, the player is given a [[Bounce]], a [[Rolly]], and a [[Spiky Stan]]. One possible solution is for the player to put the Rolly in the bramble pit, the Bounce on the final platform, and the Spiky Stan to the left of the exit door.
  −
  −
----
  −
===Aldark Appears===
  −
'''Aldark Appears''' is the fifth story level in the game, has three segments, and takes place inside a [[Minimus]]' mind.
  −
  −
====Story====
  −
Right as the [[Hero]] is about to leave [[Belleview]], they hear a [[Aldark|mysterious voice]] call out to them, speaking of an "annoying creation" and the Hero ruining their plans. It reveals itself to the Hero and summons two [[Minimus]] to attack the Hero. After defeating their mind levels, two more Minimus appear, and they tell the Hero to join them, as they can "free you from your shacklesss." The Hero uses the [[Book of Imagination]] to escape to [[Rapoville]] and report back to [[Mari]].
  −
  −
====Enemies====
   
* [[Acorn Baki]]
 
* [[Acorn Baki]]
* [[Squwacky]]
  −
* [[Rolly]]
  −
* [[Megamini]]
  −
* [[Bounce]]
  −
  −
====Build Mode====
  −
In Build Mode, the player is given three [[Megamini]]s and a [[Bounce]]. One possible solution is for the player to put the three Megaminis on the three indentions in the walls and to put the Bounce in the hole at the top of the stage.
  −
  −
----
  −
===Jowee's Next Adventure===
  −
'''Jowee's Next Adventure''' is the sixth story level in the game, has three segments, and takes place inside [[Jowee]]'s mind.
  −
  −
====Story====
  −
After returning to [[Rapoville]], the [[Hero]] goes to [[Mari]] without [[Mike]]. Mari urges the Hero to bring him back to Rapoville, and suggests that the Hero could draw something to lure him back. [[Jowee]], who has been eavesdropping the whole time, runs up to Mari, upset at them for not telling him that the Hero had returned. Mari apologizes and asks the Hero to back her up. Jowee then challenges the Hero to a fight, which the Hero accepts by entering his mind. Afterwards, Jowee apologizes for being upset, blaming his hunger. He explains that [[Chef Cookie]] stopped making [[Banya]] Scones, and then asks the Hero to go talk to Cookie.
  −
  −
====Enemies====
  −
* [[Megamini]]
  −
* [[Hopper]]
  −
* [[Squwacky]]
  −
* [[Green Baki]]
  −
* [[Spring (Toy)|Spring]]
  −
* [[Bounce]]
  −
  −
====Build Mode====
  −
In Build Mode, the player is given a [[Bounce]], a [[Megamini]], and a [[Spring (Toy)|Spring]]. One possible solution is for the player to place the Bounce under the wall jumping segment and placing the Megamini on the floating platform, facing the Hero. In this solution, the placement of the Spring is irrelevant.
  −
  −
----
  −
===Scone Scarf Settlement===
  −
'''Scone Scarf Settlement''' is the seventh story level in the game, has three segments, and takes place inside [[Chef Cookie]]'s mind.
  −
  −
====Story====
  −
The [[Hero]] walks up to [[Chef Cookie]] and catches him eating a batch of [[Banya]] Scones. When Cookie notices the Hero, he denies everything about scones until he cracks under the pressure. Cookie admits that he's been eating all the scones and tells the Hero to tell [[Jowee]] that he had stopped making the scones. After the Hero clears his levels, Cookie apologizes for not sharing his food and gives the Hero his last scone to give to Jowee.
  −
  −
====Enemies====
  −
* [[Flipper]]
   
* [[Cactus Baki]]
 
* [[Cactus Baki]]
* [[Acorn Baki]]
+
* [[Benedict]]
* [[Rolly]]
+
* [[Mr. Bonkles]]
* [[Hopper]]
+
* [[Helen]]
* [[Squwacky]]
+
* [[Mr. Ford]]
* [[Spring (Toy)|Spring]]
+
* [[Willy Martinez]]
 
+
* [[Bobby Tweeth]]
====Build Mode====
+
* [[Billy Yonder]]
In Build Mode, the player is given two [[Flipper]]s and an [[Acorn Baki]]. One possible solution is for the player to place the Acorn Baki on the first floating platform and placing the two Flippers on either side of the pit.
+
* [[Zsasha]]
 
+
* [[Farmer Brown]]
====Trivia====
+
* [[Galileo]]
* Completing this mission unlocks the sidequests for:
  −
** [[Crazy Diggz]]
  −
** [[Pouches]]
  −
 
  −
----
  −
 
  −
===Darkness Surrounds===
  −
'''Darkness Surrounds''' is the eighth story level in the game, has three segments, and takes place inside a [[Maximus]]' mind.
  −
 
  −
====Story====
  −
[[Watch]] in tow, the [[Hero]] returns to [[Belleview]] and tries to bring [[Mike]] back to [[Rapoville]]. As the Hero goes to Mike's house, he watches as Mike is surrounded by two [[Minimus]] and a [[Maximus]]. The Hero jumps in to save Mike, and after clearing the levels, the Hero and Mike use the [[Book of Imagination]] to escape to Rapoville, with Mike claiming that he must be dreaming.
  −
 
  −
====Enemies====
  −
* [[Squwacky]]
   
* [[Megamini]]
 
* [[Megamini]]
* [[Green Baki]]
+
* [[Professor Chuck]]
 +
* [[Dr. Cure]]
 +
* [[Kate]]
 +
* [[Matt Swipe]]
 +
* [[Tiffany]]
 +
* [[Tubba]]
 +
* [[Carrier Robot]]
 +
* [[Ole Man Zachary]]
 +
* [[Fire Baki]]
 +
* [[Rocky Baki]]
 +
* [[Manic Baki]]
 +
* [[Moon Baki]]
 +
* [[Jeff]]
 +
* [[Key]]
 +
* [[Kone]]
 +
* [[Luke]]
 +
* [[Moe]]
 
* [[Octoshot]]
 
* [[Octoshot]]
* [[Cactus Baki]]
+
* [[Wind Doot]]
* [[Acorn Baki]]
+
* [[Amy]]
* [[Bounce]]
+
* [[Butler]]
* [[Flipper]]
+
* [[E'Squire]]
 
+
* [[Franco Key]]
====Build Mode====
+
* [[Gary]]
In Build Mode, the player is given two [[Flipper]]s, an [[Octoshot]], and a [[Green Baki]]. One possible solution is for the player to place the Green Baki on the starting platform, place a Flipper above the Baki in the indention, and place the Octoshot at the very end of the level in the wall gap. The location of the second Flipper is irrelevant in this scenario.
+
* [[Kyren]]
 
+
* [[Mildew]]
====Trivia====
+
* [[Mr. Celek]]
* Completing this mission unlocks the sidequests for:
+
* [[Nima]]
** [[Acorn Baki]]
+
* [[Hermit Crab]]
** [[Cactus Baki]]
+
* [[Molemite]]
** [[Count Choco]]
+
* [[Aly]]
** [[Cricket]]
+
* [[Deputy Snyder]]
** [[Green Baki]]
+
* [[Ameba]]
** [[Teo]]
  −
 
  −
----
  −
===Sleuthing Extraordinaire===
  −
'''Sleuthing Extraordinaire''' is the ninth story level in the game, has three segments, and takes place inside [[Bruce Lannialli]]'s mind.
  −
 
  −
====Story====
  −
After the [[Hero]] talks to [[Mike]] and [[Aly]], the Hero goes to look for Aly's dad. When the hero arrives at the police station, they find [[Bruce Lannialli]] outside, and walk up to them. They tell Bruce that Aly is looking for them, he gets angry and tells the Hero to stay out of their family's business. Afterwards, Mike and Aly show up and ask why he left. Bruce says that he'll see Aly at home and leaves. Aly thanks the Hero and invites them for some ice cream.
  −
 
  −
====Enemies====
  −
* [[Green Baki]]
   
* [[Squwacky]]
 
* [[Squwacky]]
* [[Boom Baki]]
+
* [[Shork]]
* [[Seedling]]
+
* [[SPUD Recruit]]
* [[Spring (Toy)|Spring]]
+
* [[Stumps]]
* [[Flipper]]
  −
* [[Bounce]]
  −
 
  −
====Build Mode====
  −
In Build Mode, the player is given a [[Spring (Toy)|Spring]], a [[Flipper]], and a [[Bounce]]. One possible solution is for the player to place the Bounce in front of the spawn and the flipper at the very end of the level. The placement of the spring is irrelevant in this solution.
  −
 
  −
====Trivia====
  −
* Completing this mission unlocks the sidequests for:
  −
** [[Benedict]]
  −
 
  −
----
  −
 
  −
=={{Icon|Rapoville}} Optional Rapoville Levels==
  −
<!--===Name===
  −
'''Name''' is an optional level in the game, has one segment, and takes place inside [[Character]]'s mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (X00 points)</small>: X [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (X00 points)</small>: X [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (X00 points)</small>: X
  −
 
  −
====Required Enemies====
  −
* [[X]]
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place X toys and X.
  −
 
  −
---- -->
  −
===Nothing but Deadwood===
  −
'''Nothing but Deadwood''' is an optional level in the game, has one segment, and takes place inside an [[Acorn Baki]]'s mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (400 points)</small>: 20 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (1200 points)</small>: 30 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (2000 points)</small>: [[Acorn Baki]] Toy
  −
 
  −
====Required Enemies====
  −
* [[Spiky Stan]]
  −
* [[Acorn Baki]]
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place four toys and defeat all possible toys.
  −
 
  −
----
  −
===Prickly Panic===
  −
'''Prickly Panic''' is an optional level in the game, has one segment, and takes place inside a [[Cactus Baki]]'s mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (X00 points)</small>: 20 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (X00 points)</small>: 30 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (X00 points)</small>: [[Cactus Baki]] Toy
  −
 
  −
====Required Enemies====
  −
* [[Cactus Baki]]
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place four toys and defeat all possible toys.
  −
 
  −
----
  −
 
  −
===Count's Cascade===
  −
'''Count's Cascade''' is an optional level in the game, has one segment, and takes place inside [[Count Choco]]'s mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (400 points)</small>: 10 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (1200 points)</small>: 15 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (2000 points)</small>: Sunglasses 4 [[Sticker]]
  −
 
  −
====Required Enemies====
  −
* None
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place four toys and reach the exit. The Hero needs to collect 2 gems to complete this level.
  −
 
  −
----
  −
===Diggs Deep Dig===
  −
'''Diggs Deep Dig''' is an optional level in the game, has one segment, and takes place inside [[Crazy Diggz]]' mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (300 points)</small>: 10 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (900 points)</small>: 15 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (1500 points)</small>: [[Rolly]] Toy
  −
 
  −
====Required Enemies====
  −
* [[Rolly]]
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place three toys and defeat all possible toys.
  −
 
  −
----
  −
===Ticket From Cricket===
  −
'''Ticket From Cricket''' is an optional level in the game, has one segment, and takes place inside [[Cricket]]' mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (400 points)</small>: 10 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (1200 points)</small>: 15 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (2000 points)</small>: Bat Wings [[Sticker]]
  −
 
  −
====Required Enemies====
  −
* None
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place four toys and reach the exit.
  −
 
  −
----
  −
===Go Baki, Go!===
  −
'''Go Baki, Go!''' is an optional level in the game, has one segment, and takes place inside a [[Green Baki]]'s mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (400 points)</small>: 20 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (1200 points)</small>: 30 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (2000 points)</small>: Flowers [[Sticker]]
  −
 
  −
====Required Enemies====
  −
* [[Green Baki]]
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place four toys and reach the exit.
  −
 
  −
----
  −
===Bubbles Floating to Space===
  −
'''Bubbles Floating to Space''' is an optional level in the game, has one segment, and takes place inside [[Pouches]]' mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (300 points)</small>: 10 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (900 points)</small>: 15 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (1500 points)</small>: Insect [[Sticker]]
  −
 
  −
====Required Enemies====
  −
* [[Green Baki]]
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place three toys and defeat all possible toys.
  −
 
  −
----
  −
 
  −
=={{Icon|Belleview}} Optional Belleview Levels==
  −
<!--===Name===
  −
'''Name''' is an optional level in the game, has one segment, and takes place inside [[Character]]'s mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (X00 points)</small>: X [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (X00 points)</small>: X [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (X00 points)</small>: X
  −
 
  −
====Required Enemies====
  −
* [[X]]
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place X toys and X.
  −
 
  −
---- -->
  −
===Dish Days Are Over===
  −
'''Dish Days Are Over''' is an optional level in the game, has one segment, and takes place inside [[Benedict]]'s mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (400 points)</small>: 20 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (1200 points)</small>: 30 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (2000 points)</small>: Chef Hat [[Sticker]]
  −
 
  −
====Required Enemies====
  −
* None
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place four toys and defeat all possible toys.
  −
 
  −
----
  −
===Back in My Day===
  −
'''Back in My Day''' is an optional level in the game, has one segment, and takes place inside [[Helen]]'s mind. It is unlocked after talking to [[Mike]] and [[Heather]] in Mike's room.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (400 points)</small>: 10 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (1200 points)</small>: 15 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (2000 points)</small>: Sun Hat [[Sticker]]
  −
 
  −
====Required Enemies====
  −
* None
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place four toys and defeat all possible toys.
  −
 
  −
----
  −
===Trend Setter===
  −
'''Trend Setter''' is an optional level in the game, has one segment, and takes place inside [[Mr. Bonkles]]' mind. It is unlocked after talking to [[Mike]] and [[Heather]] in Mike's room.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (500 points)</small>: 20 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (1500 points)</small>: 30 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (2500 points)</small>: Turtle Shell [[Sticker]]
  −
 
  −
====Required Enemies====
  −
* None
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place X toys and defeat all possible toys.
  −
 
  −
----
  −
===Ford's Lessons of Self Learning===
  −
'''Ford's Lessons of Self Learning''' is an optional level in the game, has one segment, and takes place inside [[Mr. Ford]]'s mind. It is unlocked after talking to [[Mike]] and [[Heather]] in Mike's room.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (400 points)</small>: 10 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (1200 points)</small>: 15 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (2000 points)</small>: [[Spring (Toy)|Spring]] Toy
  −
 
  −
====Required Enemies====
  −
* [[Bounce]]
  −
* [[Spring (Toy)|Spring]]
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place four toys and defeat all possible toys.
  −
 
  −
----
  −
===Teo's New Role Model===
  −
'''Teo's New Role Model''' is an optional level in the game, has one segment, and takes place inside [[Teo]]' mind.
  −
 
  −
====Rewards====
  −
:'''One Star'''<small> (400 points)</small>: 10 [[Rapo-Coins]]
  −
:'''Two Stars'''<small> (1200 points)</small>: 15 [[Rapo-Coins]]
  −
:'''Three Stars'''<small> (2000 points)</small>: Baseball Glove [[Sticker]]
  −
 
  −
====Required Enemies====
  −
* None
  −
 
  −
====Build Mode====
  −
For this level, the player is required to place four toys and defeat all possible toys.
     −
----
+
==DLC Levels==
 +
===Creative Pack 1===
 +
* [[Mrs. Esow]]
 +
* [[Seedlee]]
 +
* [[Bo]]
 +
* [[Mo]]
 +
* [[Mya]]
 +
* [[Reginald Freeman]]
 +
* [[Taz]]
 +
* [[Anita]]
 +
* [[Dandyshroom]]
 +
* [[Oma]]
   −
[[Category:Drawn to Life: Two Realms]]
+
===Creative Pack 2===
[[Category:Levels]]
+
* [[Bubba]]
 +
* [[Frank]]
 +
* [[Aly]]
 +
* [[Deputy Snyder]]
 +
* [[Cumulus]]
 +
* [[Kuragekko]]
 +
* [[Heather]]
 +
* [[Tony]]
 +
* [[Miney]]
 +
* [[Miles]]
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