| − | Unlike previous [[Drawn to Life series|Drawn to Life games]], ''Drawn to Life: Two Realms'' adopts a pixel-inspired isometric view of the [[Villages|village areas]] outside of levels. | + | Unlike previous [[Drawn to Life series|Drawn to Life games]], ''Drawn to Life: Two Realms'' adopts a pixel-inspired isometric view of the [[:Category:Villages|village areas]] outside of levels. |