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{{Infobox/Creation
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{{InfoCreation
  |image      = [[File:DrawingBoulder.png|center|alt=Creation template]]
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  |image      = [[File:DrawingBoulder.png|center]]
 
  |name      = Boulder
 
  |name      = Boulder
 
  |use        = Used to activate pressure plates (switches)
 
  |use        = Used to activate pressure plates (switches)
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  |created    = [[Rapocity]]
 
  |created    = [[Rapocity]]
 
  |games      = {{Icon|DTL}}
 
  |games      = {{Icon|DTL}}
|boxcolor=#6363c5
 
 
}}
 
}}
{{disambig|[[Boulder (SpongeBob SquarePants Edition)|the SpongeBob creation]]}}
 
 
{{Quote
 
{{Quote
 
|text      = Draw a boulder to activate switches!
 
|text      = Draw a boulder to activate switches!
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Boulders can be pushed by [[Hero|The Hero]] using {{Icon|YButton}} and are used to activate switches within levels. Once a boulder is pushed onto a switch, a platform will be raised allowing, The Hero to advance through to otherwise inaccessible areas.
 
Boulders can be pushed by [[Hero|The Hero]] using {{Icon|YButton}} and are used to activate switches within levels. Once a boulder is pushed onto a switch, a platform will be raised allowing, The Hero to advance through to otherwise inaccessible areas.
 
== {{Icon|Tower}} Appearance ==
 
Due to the Boulder being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
 
 
They are still confined to a circular 3048<small>px</small> area.
 
 
=={{Icon|Button}} Levels==
 
<tabber>
 
|-|City Gate=
 
<table style="width: 100%; padding: 10px;">
 
  <tr>
 
    <td><center> [[File:Th_city001.png|link=Rapocity]]  <br> [[Rapocity]]    </center></td>
 
  </tr>
 
</table>
 
</tabber>
 
 
== {{IconSVG|Trivia}} Trivia ==
 
* If [[Hero|The Hero]] is in the process of pushing a boulder then jumps, the "pushing" animation is retained until The Hero touches the ground again.
 
* The Hero doesn't need to be directly to the right or left of the Boulder in order to push it.
 
* Boulders are among the only non-transportation creations to display a secondary help message when drawn.
 
* Boulders have momentum and can continue to move after falls or player interaction.
 
* The second-to-last Boulder creation can phase through the platform to its left and fall out of the world.
 
* Though the Boulder creation acts as a solid platform to the player, enemies are unable to interact with them and will simply phase through.
 
** Likewise, enemies are also unable to interact with the platforms this creation moves.
 
* Boulders are the largest level creation relative to the hero's initial height.
 
* The Hero uses a unique "pushing" animation when moving this creation.
 
* The Boulder creation can be pushed out of the world in some segments of [[Rapocity]]. Doing so will make the level impossible.<ref> [[File:Boulder_and_Hero_Stuck.png|alt=Game screenshot]]</ref>
 
 
== {{Icon|Painting}} Media==
 
<center>
 
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 
BoulderDrawArea.png|alt=Game screenshot|The area in which the Boulder is first drawn.
 
Pushing_Boulder.png|alt=Game screenshot|A hero pushing a boulder.
 
Boulder_Size_Comparison.png|alt=Game screenshot|A boulder compared to a hero.
 
Boulder and Hero Stuck.png|alt=Game screenshot|A boulder creation stuck in an inaccessible location after falling. The player is also stuck and must reset the level.
 
Boulder_Dialog.png|alt=Game screenshot|The dialog showing how to use the Boulder  creation.
 
Pressure Plate.png|alt=Game screenshot|The switches the boulder creation must rest on for the platforms to move.
 
</gallery>
 
</center>
 
 
{{Expandable|
 
=== References ===
 
|
 
<references/>
 
}}
 
 
----
 
 
{{Navbox/Creation|Drawn to Life|City Gate|Boulder|boxcolor=#6363c5}}
 
 
__NOTOC__
 
[[Category:Drawn to Life]]
 
[[Category:Creations in Drawn to Life]]
 
[[Category:Creations]]
 
[[Category:City Gate]]
 

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