Editing Checkpoint
From Drawn to Life Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 78: | Line 78: | ||
* This the first Checkpoint in the series to be based in smaller portions of a section of a stage, rather than the next area when the player reaches the end of the screen. This trait is shared with the Checkpoint from [[Drawn to Life: The Next Chapter (Wii)]]. | * This the first Checkpoint in the series to be based in smaller portions of a section of a stage, rather than the next area when the player reaches the end of the screen. This trait is shared with the Checkpoint from [[Drawn to Life: The Next Chapter (Wii)]]. | ||
** Unlike that game's checkpoint, however, it is drawn by the player and doesn't utilize a preset design. | ** Unlike that game's checkpoint, however, it is drawn by the player and doesn't utilize a preset design. | ||
| − | * The Checkpoint is one of only three | + | * The Checkpoint is one of only three creations - alongside the [[Oopsie Doodle#Media|Oopsie Doodle Friend]] and [[Victory Display]] - to appear in every standard level in the game. |
== {{Icon|Painting}} Media== | == {{Icon|Painting}} Media== | ||