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<center>
 
<center>
 
<tabber>
 
<tabber>
|-|Drawn to Life=
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|-|Stage 1=[[File:Cagestage1.png|center]]
{{#tag:tabber|
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|-|Stage 2=[[File:Cagestage2.png|center]]
{{!}}-{{!}}Stage 1=[[File:Cagestage1.png|center]]
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|-|Stage 3=[[File:Cagestage3.png|center]]
{{!}}-{{!}}Stage 2=[[File:Cagestage2.png|center]]
 
{{!}}-{{!}}Stage 3=[[File:Cagestage3.png|center]]
 
}}
 
|-|Two Realms=
 
{{#tag:tabber|
 
{{!}}-{{!}}Stage 1=[[File:TRCage.png|center]]
 
{{!}}-{{!}}Stage 2=[[File:TRShadowCagePhase1.gif|center]]
 
{{!}}-{{!}}Stage 3=[[File:TRShadowCagePhase2.gif|center]]
 
}}
 
 
</tabber>
 
</tabber>
 
</center>
 
</center>
|use= Raposa Imprisonment<br><small>(Drawn to Life)</small><br>[[Dreamer]] Imprisonment<br><small>(Two Realms)</small>
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|use= Raposa Imprisonment
 
|villageobject=No
 
|villageobject=No
 
|retrieved=N/A
 
|retrieved=N/A
 
|location=In most levels.
 
|location=In most levels.
|games={{Icon|DTL}}<br>{{Icon|TR}}
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|games={{Icon|DTL}}
 
|boxcolor=black
 
|boxcolor=black
 
}}
 
}}
  
{{Disambig|[[Doodle Cage]]}}
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'''Shadow Cages''' are cages made of [[Shadow]] in ''[[Drawn to Life]]''. They are only seen and used within levels and it is required to destroy all three/rescue all three [[Raposa]] in order to complete the level.  
 
 
'''Shadow Cages''' are cages made of [[Shadow]] in ''[[Drawn to Life]]'' and ''[[Drawn to Life: Two Realms]]''. They are only seen and used within levels and it and destroying them whenever present is required to rescue all three [[Raposa]] and the required amount of [[Dreamer|Dreamers]] in order to complete the level.
 
 
 
=={{Icon|Button}} Gameplay==
 
 
 
{{Icon|DTL}}
 
  
Shadow Cages trap Villagers who have left the [[Rapoville|Village]] in search of a new home. Once encountered, the [[Hero]] must hit the cage three times, either by pressing {{Icon|YButton}} or {{Icon|BButton}}, freeing the trapped [[Raposa]].  
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Shadow Cages trap Villagers who have left the [[Village]] in search of a new home. Once encountered, the [[Hero]] must hit the cage three times, either by pressing {{Icon|YButton}} or {{Icon|BButton}}, freeing the trapped [[Raposa]].  
  
 
Once a Raposa is freed, they will go through their cheering animation and speak a short amount of dialog before fading into the sub-screen GUI.
 
Once a Raposa is freed, they will go through their cheering animation and speak a short amount of dialog before fading into the sub-screen GUI.
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They make no appearance in the [[Drawn to Life: The Next Chapter|sequel]]. Instead, stranded Raposa will remain stationary around normally-inaccessible or hard-to-reach areas until they are found.  They are also optional and not necessary to complete the level, unlike the Raposa trapped in Shadow Cages, which are required.
 
They make no appearance in the [[Drawn to Life: The Next Chapter|sequel]]. Instead, stranded Raposa will remain stationary around normally-inaccessible or hard-to-reach areas until they are found.  They are also optional and not necessary to complete the level, unlike the Raposa trapped in Shadow Cages, which are required.
 
{{Icon|TR}}
 
 
Shadow Cages return in [[Drawn to Life: Two Realms]], with the same imprisonment functionality as it's original iteration. Unlike in the first game, however, the only captives in these Shadow Cages are Dreamers, who appear within [[Drawn to Life: Two Realms/List of Levels|Imagination Battles]]. Breaking the cage is required to clear the stage it appears in, as it will free the Dreamer trapped inside, with three phases for each stage of wrecking it, just like in the first game.
 
  
 
=={{Icon|TowerIcon}} Appearance==
 
=={{Icon|TowerIcon}} Appearance==
Shadow Cages, as their name implies, are cages composed completely of [[Shadow]]. Because of this, they share their same overall appearance.  In the first game, they are black, and in Two Realms, they are blueish-green. They also seem to have a texture similar to but not the same as [[Shadow Goo]], and also appear weblike in some ways.
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Shadow Cages, as their name implies, are cages composed completely of [[Shadow]]. Because of this, they share their same overall appearance.  They are black, seem to have a texture similar to but not the same as [[Shadow Goo]], and also appear weblike in some ways.
 
 
Both versions of the Shadow Cage have four visible vertical bars.
 
  
== {{IconSVG|Trivia}} Trivia ==
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Shadow Cages have four visible vertical bars.
* When hit, Shadow Cages emit smaller particles of themselves. This is similar to the player when they take damage, and Shadow Creatures when they are attacked and defeated.
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* [[Franco Key|Franco Key's]] Imagination Battle, [[Franco Key#Imagination Battle|Vinyl Value]], had a bug where the Dreamers were associated with the wrong Shadow Cages, resulting in them remaining in place when a cage was knocked away until the player ground pounded near them.
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=={{Icon|Question}} Trivia==
** This was later fixed in the [[Drawn to Life: Two Realms#Downloadable Content|Creative Pack]] DLC<ref>[https://support.505games.com/support/solutions/articles/150000146988-drawn-to-life-two-realms-1-1-patch-notes-2021-feb-04-| Drawn to Life: Two Realms 1.1 Patch Notes (2021 Feb 04)]</ref>.
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*When hit, Shadow Cages emit smaller particles of themselves. This is similar to the player when they take damage, and Shadow Creatures when they are attacked and defeated.
  
 
=={{Icon|PaintingIcon}} Media==
 
=={{Icon|PaintingIcon}} Media==
 
<center><gallery orientation="none" position="center" bordercolor="transparent" captiontextcolor="#8e8e8e" captionalign="center" spacing="small" widths="310" bordersize="none" captionsize="small">
 
<center><gallery orientation="none" position="center" bordercolor="transparent" captiontextcolor="#8e8e8e" captionalign="center" spacing="small" widths="310" bordersize="none" captionsize="small">
VinylValueBug.png|A bug where a Dreamer is softlocked in [[Franco Key#Imagination_Battle|Vinyl Value]]
 
 
File:ComingSoon.png
 
File:ComingSoon.png
 
</gallery></center>
 
</gallery></center>

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