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{{Quote | {{Quote | ||
|text=He took the Book back to his house.<br>And drew inside the pages...<br>But the creations came out twisted and black. | |text=He took the Book back to his house.<br>And drew inside the pages...<br>But the creations came out twisted and black. | ||
| − | |character=[[Mayor]], during the flashback sequence | + | |character=The [[Mayor]], during the flashback sequence |
}} | }} | ||
| − | '''Shadow Walkers''' are common [[Shadow]] enemies in ''[[Drawn to Life]]'' and ''[[Drawn to Life: The Next Chapter (Wii)]]''. Shadow Walkers are the second-most abundant enemy in the game, second only to | + | '''Shadow Walkers''' are common [[Shadow]] enemies in ''[[Drawn to Life]]'' and ''[[Drawn to Life: The Next Chapter (Wii)]]''. They are exclusive to the first game and do not make an appearance in the [[Drawn to Life: The Next Chapter|sequel]]. Shadow Walkers are the second-most abundant enemy in the game, second only to Baki. They are present in every normal level. |
| − | In addition to pre-existing in most levels, Shadow Walkers can also spawn infinitely from [[Shadow|Shadow Goo]] puddles of large enough volume. Shadow Goo puddles can spawn one Shadow Walker at a time. Another will not spawn from the same puddle unless the first Shadow Walker from the puddle is killed. Shadow Walkers will stop spawning if their source puddle is scrubbed away by | + | In addition to pre-existing in most levels, Shadow Walkers can also spawn infinitely from [[Shadow|Shadow Goo]] puddles of large enough volume. Shadow Goo puddles can spawn one Shadow Walker at a time. Another will not spawn from the same puddle unless the first Shadow Walker from the puddle is killed. Shadow Walkers will stop spawning if their source puddle is scrubbed away by [[Creator|The Creator]]. |
| − | Shadow Walkers have three health points and can yield up to a total of three silver [[Rapo-Coins]]. The only exception to this is in the levels in which the effects of the [[Kaorin Bush|Kaorin Berries]] are active. Due to | + | Shadow Walkers have three health points and can yield up to a total of three silver [[Rapo-Coins]]. The only exception to this is in the levels in which the effects of the [[Kaorin Bush|Kaorin Berries]] are active. Due to [[Hero|The Hero's]] size increase in these levels, Shadow Walkers are killed in a single hit and thus only drop one coin. |
| − | == {{Icon| | + | == {{Icon|Gears}} Behavior == |
| − | In ''[[Drawn to Life]]'', Shadow Walkers are | + | In ''[[Drawn to Life]]'', Shadow Walkers continuously walk along platforms or sections of land in which they are present. If they come across a ledge or a sudden rise they will pause for a moment before turning around and walking the other way. Unlike Baki and other enemies, Shadow Walkers will never willingly walk or fall off a platform. |
| + | |||
| + | If they walk near or into [[Hero|The Hero]], Shadow Walkers will go through their "attacking" animation before inflicting damage on them. | ||
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| + | If hit, either directly by The Hero or indirectly using a weapon, Shadow Walkers will halt and play their "idle" animation for a short period of time before resuming movement. | ||
| − | In ''[[Drawn to Life: The Next Chapter (Wii)]]'', | + | In ''[[Drawn to Life: The Next Chapter (Wii)]]'', There are two variants of Shadow Walkers in the game, and they both have different behaviors. |
| − | + | The "Jumper" variant of the Shadow Walkers will tend to only jump around in a predetermined space. They don't target the [[Hero]], and they don't react to any other enemies. | |
| − | |||
| − | + | The "Shooter" variant of the Shadow Walkers will stay in one place on the map, shooting blow darts at the Hero from a distance. When The Hero lands behind the Walker, it will disappear, leaving only its eyes and mouth visible. In this state, it is immune to attacks. | |
== {{Icon|Book}} Story == | == {{Icon|Book}} Story == | ||
| − | + | It is explained by [[Mayor|The Mayor]] after he is rescued from the [[Snow Fields]] that long before the events of ''Drawn to Life'', [[Wilfre]] began to question why it was forbidden for [[Raposa]] to draw in the [[Book of Life]]. With this, he snuck into [[Creation Hall]] at night and stole the Book of Life, bringing it back to his house. There, he drew inside the pages, but the creations he drew, Shadow Walkers, came out twisted and black. | |
| + | |||
| + | After his scheme was discovered by The Mayor, Wilfre fled the [[Rapoville|village]]. It is implied that Shadow Walkers, and Shadow in general, spread around the world with his influence. | ||
| + | |||
| + | In ''[[Drawn to Life: The Next Chapter (Wii)]]'', unused dialogue from [[Galileo]] explains that when Wilfre was defeated, the [[Shadow]] creatures began to wander the world aimlessly. | ||
| + | |||
| + | == {{Icon|Tower}} Appearance == | ||
| + | In ''[[Drawn to Life]]'', Shadow Walkers are tall beings composed entirely of Shadow. They are almost completely black, constantly emanate pieces of Shadow, and have more fluid movements compared to other non-Shadow enemies. They are anthropomorphic, standing upright and having two arms and legs. Except for two solid white eyes, they lack any defining facial features. Like many other Shadow enemies, Shadow Walkers dissolve into thin air when defeated. | ||
| + | |||
| + | In ''[[Drawn to Life: The Next Chapter (Wii)]]'', Shadow Walkers are tall beings composed entirely of Shadow. They are almost completely black, with the only other color on their bodies being the whites of their eyes and mouth. They are anthropomorphic, standing upright and having two arms and legs. The shooter variant of the Walkers hold a completely black dart gun in their hand and use it to shoot at the Hero. | ||
== {{Icon|Button}} Levels == | == {{Icon|Button}} Levels == | ||
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* Shadow Walkers can not take damage while falling. | * Shadow Walkers can not take damage while falling. | ||
* Shadow Walkers will occasionally pause before walking up hills or inclines. | * Shadow Walkers will occasionally pause before walking up hills or inclines. | ||
| − | * Shadow Walkers must first go through their "attacking" motion before they are able to damage | + | * Shadow Walkers must first go through their "attacking" motion before they are able to damage [[Hero|The Hero]]. |
| − | ** This is not applicable in situations where | + | ** This is not applicable in situations where The Hero attempts to run through the enemy. |
* Shadow Walkers are roughly the same size as the [[Hero]], or 1.5× the height of an average [[Raposa]]. | * Shadow Walkers are roughly the same size as the [[Hero]], or 1.5× the height of an average [[Raposa]]. | ||
| − | * In [[Drawn to Life]], Shadow Walkers rarely spawn outside of tainted Shadow areas. | + | * In the original [[Drawn to Life]], Shadow Walkers rarely spawn outside of tainted Shadow areas. |
** An exception to this would be the boss fight with [[Deadwood]]. During the fight, Deadwood can summon multiple Shadow Walkers to spawn without the ground being covered in Shadow. | ** An exception to this would be the boss fight with [[Deadwood]]. During the fight, Deadwood can summon multiple Shadow Walkers to spawn without the ground being covered in Shadow. | ||
* The Shadow Walkers spawned by Deadwood do not drop [[Rapo-Coins]]. | * The Shadow Walkers spawned by Deadwood do not drop [[Rapo-Coins]]. | ||
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* Shadow Walkers instantly dissolve when pushed into any liquid. | * Shadow Walkers instantly dissolve when pushed into any liquid. | ||
* Shadow Walkers make an appearance in every level in the game except for the [[Frostwind|first]] and [[Angler King|third]] boss-levels. | * Shadow Walkers make an appearance in every level in the game except for the [[Frostwind|first]] and [[Angler King|third]] boss-levels. | ||
| + | *Despite the word “walker” often being associated with a vehicle with mechanical legs, such as those used in the <i>Star Wars</i> films, these creatures are simply humanoid Shadow entities. | ||
* In [[Drawn to Life: The Next Chapter (Wii)]], two Shadow Walkers are spawned from every [[Giant Shadow Walker]] defeated, and they tend to jump around in the players view until the player leaves the area. | * In [[Drawn to Life: The Next Chapter (Wii)]], two Shadow Walkers are spawned from every [[Giant Shadow Walker]] defeated, and they tend to jump around in the players view until the player leaves the area. | ||
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== {{Icon|Painting}} Media == | == {{Icon|Painting}} Media == | ||
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</gallery></center> | </gallery></center> | ||
</tabber> | </tabber> | ||
| + | ---- | ||
{{Navbox/Enemy|boxcolor=black|Shadow|Drawn to Life|Shadow Walker}} | {{Navbox/Enemy|boxcolor=black|Shadow|Drawn to Life|Shadow Walker}} | ||
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| + | __NOTOC__ | ||
[[Category:Shadow]] | [[Category:Shadow]] | ||
[[Category:Drawn to Life]] | [[Category:Drawn to Life]] | ||
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[[Category:Icy Wastes]] | [[Category:Icy Wastes]] | ||
[[Category:Eastern Winds]] | [[Category:Eastern Winds]] | ||
| + | [[Category:Poorly Formatted Articles]] | ||