Editing Spikes
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| + | {{Disambig|the character named [[Spike]]}} | ||
{{Infobox/Enemy | {{Infobox/Enemy | ||
|name=Spikes | |name=Spikes | ||
|image=<tabber> | |image=<tabber> | ||
| − | |-| | + | |-|On=[[File:SpikesInfoBox.png|center]] |
| − | + | |-|On/Off=[[File:SpikesInfoBox.gif|center]] | |
| − | + | |-|Off=[[File:SpikesInfoBox2.png|center]] | |
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</tabber> | </tabber> | ||
| − | |species= | + | |species=None<br>(Spikes) |
|variant=Spikes | |variant=Spikes | ||
|health=Invincible | |health=Invincible | ||
| − | |attack=Contact<br>Instant Death | + | |attack=Contact <br>(Instant Death) |
|drops=N/A | |drops=N/A | ||
| − | |games={{Icon|TNC | + | |games={{Icon|TNC}} |
|boxcolor=#5A5A5A | |boxcolor=#5A5A5A | ||
}} | }} | ||
| − | + | '''Spikes '''are a deadly obstacle found exclusively in the DS version of ''[[Drawn to Life: The Next Chapter]]''. | |
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| − | '''Spikes''' are deadly | ||
| − | + | They are mostly seen in [[Action Drawing]] segments and will cause the [[Hero]] to reset the mini-stage when contact is made with them. Lives, or health, will not be lost during Action Drawing levels and will merely cause The Hero to restart the segment. | |
| − | + | Outside Action Drawing segments, spikes will instantly kill The Hero, even at full health, making them restart from the latest "check point". | |
=={{Icon|Tower}} Appearance== | =={{Icon|Tower}} Appearance== | ||
| − | + | As their name implies, spikes consist of a row of large grey spikes protruding from holes in the ground. Upon deactivation, they will disappear and only the holes will remain visible. | |
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=={{Icon|AButton}} Levels == | =={{Icon|AButton}} Levels == | ||
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<div style="margin-top: 5px;"> | <div style="margin-top: 5px;"> | ||
<table style="width:100%; padding-top:10px;"> | <table style="width:100%; padding-top:10px;"> | ||
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</table> | </table> | ||
</div> | </div> | ||
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| − | == {{ | + | =={{Icon|Question}} Trivia== |
| − | * In the [[Hall of Darkness]], Spikes can be toggled on and off through [[Firefly Jar]]s. | + | * In the [[Hall of Darkness|final level]], Spikes can be toggled on and off through [[Firefly Jar]]s. |
| − | * [[Techno Spires]] is the first level where | + | ** The same jars also control [[Switch Activated Platform]]s. |
| + | * [[Techno Spires]] is the first level where spikes are used outside [[Action Drawing]] segments. | ||
| + | * Spikes can face any, non-diagonal, direction. | ||
=={{Icon|PaintingIcon}} Media == | =={{Icon|PaintingIcon}} Media == | ||
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<gallery widths="310" spacing="small" captiontextcolor="#8e8e8e" bordercolor="transparent" captionalign="center" position="center"> | <gallery widths="310" spacing="small" captiontextcolor="#8e8e8e" bordercolor="transparent" captionalign="center" position="center"> | ||
SpikesInLevel.png|Spikes within a level. | SpikesInLevel.png|Spikes within a level. | ||
</gallery> | </gallery> | ||
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| − | {{Navbox/ | + | {{Navbox/Enemy|boxcolor=#5A5A5A|Drawn to Life: The Next Chapter|Spikes}} |
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__NOTOC__ | __NOTOC__ | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Drawn to Life: The Next Chapter]] | [[Category:Drawn to Life: The Next Chapter]] | ||
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[[Category:Wilfre's Wasteland]] | [[Category:Wilfre's Wasteland]] | ||
[[Category:Galactic Jungle]] | [[Category:Galactic Jungle]] | ||
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[[Category:Missing Sprites]] | [[Category:Missing Sprites]] | ||
[[Category:Obstacles]] | [[Category:Obstacles]] | ||
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