Editing Unused & Removed Features/DTL1

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On November 13th, 2020, Joseph Tringali shared some concept art and cut content for [[Drawn to Life]], [[Drawn to Life: The Next Chapter]], and [[Drawn to Life: Two Realms]]. Among them was a cut minigame where the player would have to pour buckets of water on the village, covered in fire. Unlike the other unused minigames, we know when this game was supposed to be played.<!--see comment below-->
 
On November 13th, 2020, Joseph Tringali shared some concept art and cut content for [[Drawn to Life]], [[Drawn to Life: The Next Chapter]], and [[Drawn to Life: Two Realms]]. Among them was a cut minigame where the player would have to pour buckets of water on the village, covered in fire. Unlike the other unused minigames, we know when this game was supposed to be played.<!--see comment below-->
  
According to a Game Design Document that was shared in the Drawn to Life: For All server by [[Drawn to Life Credits|Joseph Tringali]], during the [[Beach Gate]] segment of the game, [[Isaac]] would have been corrupted by a "Shadow Stone" and influenced to set the village on fire. The player would then have to take water from the Lake and put out the fires. After this event was completed, [[Cricket]] and the [[Mayor]] would confront him while the [[Hero]] took the Shadow Stone to a "Village Pedestal" and destroyed it.
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<!--According to an early draft of Drawn to Life (The GDD snippet), during the [[Beach Gate]] segment of the game, [[Isaac]] would have been corrupted by a "Shadow Stone" and influenced to set the village on fire. The player would then have to take water from the Lake and put out the fires. After this event was completed, [[Cricket]] and the [[Mayor]] would confront him while the [[Hero]] took the Shadow Stone to a "Village Pedestal" and destroyed it.-->
  
 
===Music===
 
===Music===

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