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		<id>https://drawntolife.wiki/w/index.php?title=Raposa&amp;diff=12619</id>
		<title>Raposa</title>
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		<updated>2021-07-12T18:21:27Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Question}}Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Raposa''' are the main race of creatures inhabiting the universe of the [[Drawn to Life Series]]. They are anthropomorphic, sentient, and act mostly like humans, appearing to be the only creatures to be able to do so. All Raposa are monotheistic and acknowledge the fact that the [[Creator]] exists, although not all are happy with it, the most infamous example being [[Wilfre]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Tower}} Appearance ==&lt;br /&gt;
Raposa are an anthropomorphic species loosely based on the appearance of real-world foxes; their bodies are entirely covered in fur except for the face—where pale skin is seen instead—which is human-like in structure. All Raposa have relatively large, upright ears. Despite the similarity to foxes, Raposa lack tails of any sort.&lt;br /&gt;
&lt;br /&gt;
Like humans, Raposa vary significantly in overall appearance due to genetic and personal factors. The most remarkable example of this would be fur and hair color. Possible fur colors include orange for all Raposa and rust/red; yellow; brown; tan; light grey; and dark grey, for male Raposa, with orange being the most common fur color between all sexes. For female Raposa, hair color works similarly with brown, light brown, yellow/blonde, and black/dark grey as possibilities. The hair of female Raposa appears to grey with age. Outside of biological factors, Raposa also modify their appearance through clothing and accessories, similarly to humans.&lt;br /&gt;
&lt;br /&gt;
Raposa are [https://en.wikipedia.org/wiki/Sexual_dimorphism sexually dimorphic], meaning they display different characteristics depending on the sex of the individual. A list of the main dimorphic features of Raposa and their variances is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Hair'''&lt;br /&gt;
: Hair has the most variation for female Raposa. Hair color is naturally separate from fur color and can be any of the colors listed above; however other colors are achievable through wigs or dye. &amp;lt;sup&amp;gt;(''Examples include [[Antoinette]] and [[Kamalah]]'')&amp;lt;/sup&amp;gt; Hair length varies between Raposa, although long hair is common among female Raposa. Elderly female Raposa typically have light grey hair.&lt;br /&gt;
: For male Raposa, hair and fur color are always the same. Though male Raposa may have long hair (''Such as the case with [[Wilfre]] and [[NavyJ]]''), short hair is common among male Raposa. Despite not naturally having hair colors that diverge from their fur color, male Raposa may wear wigs or use dye to circumvent this. &amp;lt;sup&amp;gt;(''Examples include [[Leopold]], [[Robespierre]], and possibly [[Butler]].'')&amp;lt;/sup&amp;gt; Some elderly male Raposa show [https://en.wikipedia.org/wiki/Pattern_hair_loss patterned baldness] in addition to patches of light grey hair.&lt;br /&gt;
&lt;br /&gt;
'''Fur'''&lt;br /&gt;
: Fur color has the least variation for female Raposa. Regardless of hair color, female Raposa always have orange fur covering their bodies. Unlike with hair, which may grey with age, fur does not change appearance with age.&lt;br /&gt;
: Fur color for male Raposa has the highest variation. Fur color can be any of the colors listed above, with orange being the most common. Hair and fur colors are always the same. Fur does not change appearance with age.&lt;br /&gt;
&lt;br /&gt;
'''Ears'''&lt;br /&gt;
: Female Raposa typically have longer ears than male Raposa. In addition to this, their ears are sometimes portrayed as being wider near the center and narrower toward the top, giving them an inverted kite-like shape, with three tufts of fur at the top. Their ears are covered by short orange fur. Regardless of gender, Raposa sometimes wear piercings. &amp;lt;sup&amp;gt;(''Examples include [[Mari]] and [[Pirate Beard]].'')&amp;lt;/sup&amp;gt; &lt;br /&gt;
: Male Raposa typically have short, stubby ears. Although, they are sometimes portrayed with longer ears with three tufts of fur at the top. The ears of male Raposa are covered by short fur that is always the same color as the body fur—and by extension, hair—color (regardless of effects such as old age). Regardless of gender, Raposa sometimes wear piercings. &amp;lt;sup&amp;gt;(''Examples include [[Mari]] and [[Pirate Beard]].'')&amp;lt;/sup&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== List of Raposa ==&lt;br /&gt;
&lt;br /&gt;
===Raposa from [[Rapoville]]===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Mayor=[[File:Mayor-1-.gif|center|link=Mayor]]&amp;lt;center&amp;gt;'''Mayor'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mari=[[File:Mari-1-.gif|center|link=Mari]]&amp;lt;center&amp;gt;'''Mari'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Jowee=[[File:Jowee.gif|center|link=Jowee]]&amp;lt;center&amp;gt;'''Jowee'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Wilfre=[[File:Wilfre.gif|center|link=Wilfre]][[File:Dark wilfre no staff.gif|center|link=Wilfre]]&amp;lt;center&amp;gt;'''Wilfre'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Amy=[[File:Amy_idle_down.gif|center|link=Amy]]&amp;lt;center&amp;gt;'''Amy'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Bubba=[[File:Bubba.gif|center|link=Bubba]]&amp;lt;center&amp;gt;'''Bubba'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Cindi=[[File:Rapo-Girl.gif|center|link=Cindi]]&amp;lt;center&amp;gt;'''Cindi'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|*Circi=[[File:Circi.png|111x111px|center|link=Circi]]&amp;lt;center&amp;gt;'''Circi'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Cookie=[[File:Cookie.gif|center|link=Cookie]]&amp;lt;center&amp;gt;'''Cookie'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Count Choco=[[File:Choco Idle.gif|center|link=Count_Choco]]&amp;lt;center&amp;gt;'''Count Choco'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Crazy Barks=[[File:Crazy barks.gif|center|link=Crazy_Barks]]&amp;lt;center&amp;gt;'''Crazy Barks'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Cricket=[[File:CricketIdle.gif|center|link=Cricket]]&amp;lt;center&amp;gt;'''Cricket'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|*DJ=[[File:DJ2.png|center|111x111px|link=DJ]]&amp;lt;center&amp;gt;'''DJ'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Dr. Cure=[[File:Dr cure.gif|center|link=Dr. Cure]]&amp;lt;center&amp;gt;'''Dr. Cure'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|*Erika=[[File:Erica2.png|111x111px|center|link=Erika]]&amp;lt;center&amp;gt;'''Erika'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Farmer Brown=[[File:Farmer brown.gif|center|link=Farmer Brown]]&amp;lt;center&amp;gt;'''Farmer Brown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Galileo=[[File:Galileo.gif|center|link=Galileo]]&amp;lt;center&amp;gt;'''Galileo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Heather=[[File:Heather.gif|center|link=Heather]]&amp;lt;center&amp;gt;'''Heather'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Indee=[[File:Indee Idle.gif|center|link=Indee]]&amp;lt;center&amp;gt;'''Indee'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Isaac=[[File:Isaac.gif|center|link=Isaac]]&amp;lt;center&amp;gt;'''Isaac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Kyren=[[File:Kyren_idle_down.gif|center|link=Kyren]]&amp;lt;center&amp;gt;'''Kyren'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Mildew=[[File:Mildew_idle_down.gif|center|link=Mildew]]&amp;lt;center&amp;gt;'''Mildew'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mya=[[File:Raposa-Female.gif|center|link=Mya]]&amp;lt;center&amp;gt;'''Mya'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|NavyJ=[[File:Navy j.gif|center|link=NavyJ]]&amp;lt;center&amp;gt;'''NavyJ'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Nima=[[File:Nima_idle_down.gif|center|link=Nima]]&amp;lt;center&amp;gt;'''Nima'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Oma=[[File:Oma_idle_down.gif|center|link=Oma]]&amp;lt;center&amp;gt;'''Oma'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Pirate Beard=[[File:Pirate beard.gif|center|link=Pirate Beard]]&amp;lt;center&amp;gt;'''Pirate Beard'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Pouches=[[File:Pouches_idle_down.gif|center|link=Pouches]]&amp;lt;center&amp;gt;'''Pouches'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Samuel=[[File:Samuel.gif|center|link=Samuel]]&amp;lt;center&amp;gt;'''Samuel'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Tubba=[[File:Tubba.gif|center|link=Tubba]]&amp;lt;center&amp;gt;'''Tubba'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Unagi=[[File:Unagi-1-.gif|center|link=Unagi]]&amp;lt;center&amp;gt;'''Unagi'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Zsasha=[[File:Zsasha Idle.gif|center|link=Zsasha]]&amp;lt;center&amp;gt;'''Zsasha'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
'''''*These characters are only found in Drawn to Life: The Next Chapter (Wii)'''''&lt;br /&gt;
&lt;br /&gt;
'''''†These characters are only found in Drawn to Life: Two Realms'''''&lt;br /&gt;
&lt;br /&gt;
=== Raposa from [[Watersong]] ===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Rose=[[File:Mayor_rose.gif|center|link=Rose]]&amp;lt;center&amp;gt;'''Rose'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Miles=[[File:Miles-idle.gif|center|link=Miles]]&amp;lt;center&amp;gt;'''Miles'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Rose's Butler=[[File:Rosesbutler.gif|center|link=Butler]]&amp;lt;center&amp;gt;'''Butler'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|*Salem=[[File:Salem-idle.gif|center|link=Salem]]&amp;lt;center&amp;gt;'''*Salem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|*Sock=[[File:Sock_neutral-2.gif|center|link=Sock]]&amp;lt;center&amp;gt;'''*Sock'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Alphonse=[[File:Alphonse.gif|center|link=Alphonse]]&amp;lt;center&amp;gt;'''Alphonse'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Antoinette=[[File:Desiree (old).gif|center|link=Antoinette]]&amp;lt;center&amp;gt;'''Antoinette'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Constance=[[File:Constance.gif|center|link=Constance]]&amp;lt;center&amp;gt;'''Constance'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Desiree=[[File:Desiree.gif|center|link=Desiree]]&amp;lt;center&amp;gt;'''Desiree'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Ferdinand=[[File:Leopold.gif|center|link=Ferdinand]]&amp;lt;center&amp;gt;'''Ferdinand'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Florence=[[File:Alphonse.gif|center|link=Florence]]&amp;lt;center&amp;gt;'''Florence'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Francois=[[File:Franstien Idle.gif|center|link=Francois]]&amp;lt;center&amp;gt;'''Francois'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Gabriel=[[File:Robesabriel.gif|center|link=Gabriel]]&amp;lt;center&amp;gt;'''Gabriel'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Genevieve=[[File:Genevience.gif|center|link=Genevieve]]&amp;lt;center&amp;gt;'''Genevieve'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Jacques=[[File:Maximilien.gif|center|link=Jacques]]&amp;lt;center&amp;gt;'''Jacques'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Josephine=[[File:Josephine.gif|center|link=Josephine]]&amp;lt;center&amp;gt;'''Josephine'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Leopold=[[File:Leopold.gif|center|link=Leopold]]&amp;lt;center&amp;gt;'''Leopold'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Madeleine=[[File:Valentine.gif|center|link=Madeleine]]&amp;lt;center&amp;gt;'''Madeleine'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Maximilien=[[File:Maximilien.gif|center|link=Maximilien]]&amp;lt;center&amp;gt;'''Maximilien'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Penelope=[[File:Penelope.gif|center|link=Penelope]]&amp;lt;center&amp;gt;'''Penelope'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Robespierre=[[File:Robesabriel.gif|center|link=Robespierre]]&amp;lt;center&amp;gt;'''Robespierre'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Sebastien=[[File:Francois.gif|center|link=Sebastien]]&amp;lt;center&amp;gt;'''Sebastien'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Valentine=[[File:Valentine.gif|center|link=Valentine]]&amp;lt;center&amp;gt;'''Valentine'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Veronique=[[File:Veronique.gif|center|link=Veronique]]&amp;lt;center&amp;gt;'''Veronique'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Yvonne=[[File:Yvonne.gif|center|link=Yvonne]]&amp;lt;center&amp;gt;'''Yvonne'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;'''''*These characters are not residents, but are introduced here.'''''&lt;br /&gt;
&lt;br /&gt;
=== Raposa from [[Lavasteam]] ===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Miney=[[File:King miney.gif|center|link=Miney]]&amp;lt;center&amp;gt;'''Miney'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Moe=[[File:Moe.gif|center|link=Moe]]&amp;lt;center&amp;gt;'''Moe'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Key=[[File:Key.gif|center|link=Key]]&amp;lt;center&amp;gt;'''Key'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Bernard=[[File:Bernard.gif|center|link=Bernard]]&amp;lt;center&amp;gt;'''Bernard'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Chandice=[[File:Chandice.gif|center|link=Chandice]]&amp;lt;center&amp;gt;'''Chandice'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Cherry=[[File:Cherry.gif|center|link=Cherry]]&amp;lt;center&amp;gt;'''Cherry'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Crazy Diggz=[[File:Crazy diggs dance.gif|center|link=Crazy_Diggz]]&amp;lt;center&amp;gt;'''Crazy Diggz'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Ellen=[[File:Ellen.gif|center|link=Ellen]]&amp;lt;center&amp;gt;'''Ellen'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Flint=[[File:Flint.gif|center|link=Flint]]&amp;lt;center&amp;gt;'''Flint'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Gertrude=[[File:Gertrude.gif|center|link=Gertrude]]&amp;lt;center&amp;gt;'''Gertrude'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Levi=[[File:Levi.gif|center|link=Levi]]&amp;lt;center&amp;gt;'''Levi'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Melon=[[File:Melon.gif|center|link=Melon]]&amp;lt;center&amp;gt;'''Melon'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mick=[[File:Mick.gif|center|link=Mick]]&amp;lt;center&amp;gt;'''Mick'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Nanci=[[File:Nanci.gif|center|link=Nanci]]&amp;lt;center&amp;gt;'''Nanci'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Rocko=[[File:Rocko.gif|center|link=Rocko]]&amp;lt;center&amp;gt;'''Rocko'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Russet=[[File:Russet.gif|center|link=Russet]]&amp;lt;center&amp;gt;'''Russet'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Spike=[[File:Spike.gif|center|link=Spike]]&amp;lt;center&amp;gt;'''Spike'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Sprocket=[[File:Sprocket.gif|center|link=Sprocket]]&amp;lt;center&amp;gt;'''Sprocket'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Raposa from [[Galactic Jungle]] ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Click=[[File:Click.gif|center|link=Click]]&amp;lt;center&amp;gt;'''Click'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Akamu=[[File:Akamu.gif|center|link=Akamu]]&amp;lt;center&amp;gt;'''Akamu'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Iolani=[[File:Iolani.gif|center|link=Iolani]]&amp;lt;center&amp;gt;'''Iolani'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Kaihe=[[File:Kaine.gif|center|link=Kaihe]]&amp;lt;center&amp;gt;'''Kaihe'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Kamalah=[[File:Kamalan.gif|center|link=Kamalah]]&amp;lt;center&amp;gt;'''Kamalah'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Moani=[[File:Moani.gif|center|link=Moani]]&amp;lt;center&amp;gt;'''Moani'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Hoaka=[[File:Noaka.gif|center|link=Hoaka]]&amp;lt;center&amp;gt;'''Hoaka'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other Raposa ===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dreamer=[[File:RapoDreamer.png|center|40px|link=Dreamer]]&amp;lt;center&amp;gt;'''Dreamer'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Question}}Trivia ==&lt;br /&gt;
* Interestingly, female Raposa sprites in [[Drawn to Life]] and [[Drawn to Life: Two Realms]] appear taller than their male counterparts. &lt;br /&gt;
* The village Raposa AI in ''Drawn to Life'' seems to prefer horizontal movement over vertical movement.&lt;br /&gt;
* In ''[[Drawn to Life: The Next Chapter]]'', running around a Raposa in a tight circle will almost always result in the Raposa displaying a &amp;quot;confused&amp;quot; emote-bubble.&lt;br /&gt;
* &amp;quot;Raposa&amp;quot; in Portuguese means &amp;quot;fox.&amp;quot; The name Raposa is probably a reference to their fox-like ears.&lt;br /&gt;
** It is likely that the Raposa are based on a specific kind of fox called the fennec fox, which have oversized ears.&lt;br /&gt;
* As confirmed by lead-artist Chern Fai, male and female Raposa have distinctive ears to better tell them apart.&amp;lt;ref&amp;gt;&amp;quot;The male and female Raposa sprites have distinctive ears to help tell them apart. However this wasn't reflected on the promotional materials that came later, hence the design disparity between them.&amp;quot; -[https://cocefi.com/drawntolife Chern Fai]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Along with everything else in their world, the Raposa were originally created using the [[Book of Life]].&lt;br /&gt;
* The RapoBoy and RapoGirl don't appear in the [[Drawn to Life: The Next Chapter|DS sequel]], except for [[Cindi]], who uses the default RapoGirl sprite.&lt;br /&gt;
* It seems to be dominant to have orange fur, as there are very few Raposa with fur of other colors. This may also reference that they are based on foxes.&lt;br /&gt;
* Raposa say, &amp;quot;Rapo&amp;quot; often, probably a shortened version of their species name. It is also in the name of certain items, such as &amp;quot;[[Rapo-Coins]].&amp;quot;&lt;br /&gt;
* In beta art for the game, the Raposa originally had short, fluffy tails.&lt;br /&gt;
* In the 2006 demo and media release of early DTL info Raposa's all looked like a varation of Jowee and had an R on their outfits.&lt;br /&gt;
* Through looking at the official artwork of the [[Book of Life]] it can be assumed that the Raposa have their own unique language.&lt;br /&gt;
* According to Chern Fai in ''The Art of 5th Cell'', The Raposa originally were called Droogles and looked like dogs with rectangular heads.&amp;lt;ref&amp;gt;&amp;quot;The Raposa originally were called Droogles, and looked like dogs with rectangular heads.&amp;quot; -'''Chern Fai''' in ''The Art of 5thCell''&amp;lt;/ref&amp;gt;&lt;br /&gt;
* There is a semi-official &amp;quot;Raposa Coat of Arms&amp;quot;.&lt;br /&gt;
* Unlike humans, grey hair does not signify age, most elderly Raposa sporting yellow, orange or white hair, whereas younger Raposa, like Wilfre and Zsasha have grey, though it is arguably silver.&lt;br /&gt;
* Brown trousers appear to be popular among Raposa.&lt;br /&gt;
* In the original ''[[Drawn to Life]]'' on DS, the Raposa will sigh when the DS is closed. When it is opened back up, they will cheer.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;square&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;310&amp;quot; spacing=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; bordersize=&amp;quot;small&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; captionalign=&amp;quot;center&amp;quot; captionposition=&amp;quot;below&amp;quot;&amp;gt;&lt;br /&gt;
Coat of Arms.png|The Raposa Coat of Arms in ''The Art of 5thCell''.&lt;br /&gt;
Chaos.png|Villager Raposa crowding around Mari.&lt;br /&gt;
RapoEmote.png|A Raposa with an emotion bubble.&lt;br /&gt;
File:Demo Raposa.png|thumb|Earilest art of Raposa from the 2006 Announcement of DTL&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Expandable|&lt;br /&gt;
&lt;br /&gt;
=== References === &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{Navbox/Character|Raposa}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Raposa]]&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Drawn to Life: Two Realms]]&lt;br /&gt;
[[Category:Recurring Characters]]&lt;br /&gt;
[[Category:Rapoville]]&lt;br /&gt;
[[Category:Characters in Drawn to Life]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: Two Realms]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Raposa&amp;diff=12618</id>
		<title>Raposa</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Raposa&amp;diff=12618"/>
		<updated>2021-07-12T18:19:39Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Painting}} Media */ added demo design&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Raposa''' are the main race of creatures inhabiting the universe of the [[Drawn to Life Series]]. They are anthropomorphic, sentient, and act mostly like humans, appearing to be the only creatures to be able to do so. All Raposa are monotheistic and acknowledge the fact that the [[Creator]] exists, although not all are happy with it, the most infamous example being [[Wilfre]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Tower}} Appearance ==&lt;br /&gt;
Raposa are an anthropomorphic species loosely based on the appearance of real-world foxes; their bodies are entirely covered in fur except for the face—where pale skin is seen instead—which is human-like in structure. All Raposa have relatively large, upright ears. Despite the similarity to foxes, Raposa lack tails of any sort.&lt;br /&gt;
&lt;br /&gt;
Like humans, Raposa vary significantly in overall appearance due to genetic and personal factors. The most remarkable example of this would be fur and hair color. Possible fur colors include orange for all Raposa and rust/red; yellow; brown; tan; light grey; and dark grey, for male Raposa, with orange being the most common fur color between all sexes. For female Raposa, hair color works similarly with brown, light brown, yellow/blonde, and black/dark grey as possibilities. The hair of female Raposa appears to grey with age. Outside of biological factors, Raposa also modify their appearance through clothing and accessories, similarly to humans.&lt;br /&gt;
&lt;br /&gt;
Raposa are [https://en.wikipedia.org/wiki/Sexual_dimorphism sexually dimorphic], meaning they display different characteristics depending on the sex of the individual. A list of the main dimorphic features of Raposa and their variances is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Hair'''&lt;br /&gt;
: Hair has the most variation for female Raposa. Hair color is naturally separate from fur color and can be any of the colors listed above; however other colors are achievable through wigs or dye. &amp;lt;sup&amp;gt;(''Examples include [[Antoinette]] and [[Kamalah]]'')&amp;lt;/sup&amp;gt; Hair length varies between Raposa, although long hair is common among female Raposa. Elderly female Raposa typically have light grey hair.&lt;br /&gt;
: For male Raposa, hair and fur color are always the same. Though male Raposa may have long hair (''Such as the case with [[Wilfre]] and [[NavyJ]]''), short hair is common among male Raposa. Despite not naturally having hair colors that diverge from their fur color, male Raposa may wear wigs or use dye to circumvent this. &amp;lt;sup&amp;gt;(''Examples include [[Leopold]], [[Robespierre]], and possibly [[Butler]].'')&amp;lt;/sup&amp;gt; Some elderly male Raposa show [https://en.wikipedia.org/wiki/Pattern_hair_loss patterned baldness] in addition to patches of light grey hair.&lt;br /&gt;
&lt;br /&gt;
'''Fur'''&lt;br /&gt;
: Fur color has the least variation for female Raposa. Regardless of hair color, female Raposa always have orange fur covering their bodies. Unlike with hair, which may grey with age, fur does not change appearance with age.&lt;br /&gt;
: Fur color for male Raposa has the highest variation. Fur color can be any of the colors listed above, with orange being the most common. Hair and fur colors are always the same. Fur does not change appearance with age.&lt;br /&gt;
&lt;br /&gt;
'''Ears'''&lt;br /&gt;
: Female Raposa typically have longer ears than male Raposa. In addition to this, their ears are sometimes portrayed as being wider near the center and narrower toward the top, giving them an inverted kite-like shape, with three tufts of fur at the top. Their ears are covered by short orange fur. Regardless of gender, Raposa sometimes wear piercings. &amp;lt;sup&amp;gt;(''Examples include [[Mari]] and [[Pirate Beard]].'')&amp;lt;/sup&amp;gt; &lt;br /&gt;
: Male Raposa typically have short, stubby ears. Although, they are sometimes portrayed with longer ears with three tufts of fur at the top. The ears of male Raposa are covered by short fur that is always the same color as the body fur—and by extension, hair—color (regardless of effects such as old age). Regardless of gender, Raposa sometimes wear piercings. &amp;lt;sup&amp;gt;(''Examples include [[Mari]] and [[Pirate Beard]].'')&amp;lt;/sup&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== List of Raposa ==&lt;br /&gt;
&lt;br /&gt;
===Raposa from [[Rapoville]]===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Mayor=[[File:Mayor-1-.gif|center|link=Mayor]]&amp;lt;center&amp;gt;'''Mayor'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mari=[[File:Mari-1-.gif|center|link=Mari]]&amp;lt;center&amp;gt;'''Mari'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Jowee=[[File:Jowee.gif|center|link=Jowee]]&amp;lt;center&amp;gt;'''Jowee'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Wilfre=[[File:Wilfre.gif|center|link=Wilfre]][[File:Dark wilfre no staff.gif|center|link=Wilfre]]&amp;lt;center&amp;gt;'''Wilfre'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Amy=[[File:Amy_idle_down.gif|center|link=Amy]]&amp;lt;center&amp;gt;'''Amy'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Bubba=[[File:Bubba.gif|center|link=Bubba]]&amp;lt;center&amp;gt;'''Bubba'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Cindi=[[File:Rapo-Girl.gif|center|link=Cindi]]&amp;lt;center&amp;gt;'''Cindi'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|*Circi=[[File:Circi.png|111x111px|center|link=Circi]]&amp;lt;center&amp;gt;'''Circi'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Cookie=[[File:Cookie.gif|center|link=Cookie]]&amp;lt;center&amp;gt;'''Cookie'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Count Choco=[[File:Choco Idle.gif|center|link=Count_Choco]]&amp;lt;center&amp;gt;'''Count Choco'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Crazy Barks=[[File:Crazy barks.gif|center|link=Crazy_Barks]]&amp;lt;center&amp;gt;'''Crazy Barks'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Cricket=[[File:CricketIdle.gif|center|link=Cricket]]&amp;lt;center&amp;gt;'''Cricket'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|*DJ=[[File:DJ2.png|center|111x111px|link=DJ]]&amp;lt;center&amp;gt;'''DJ'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Dr. Cure=[[File:Dr cure.gif|center|link=Dr. Cure]]&amp;lt;center&amp;gt;'''Dr. Cure'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|*Erika=[[File:Erica2.png|111x111px|center|link=Erika]]&amp;lt;center&amp;gt;'''Erika'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Farmer Brown=[[File:Farmer brown.gif|center|link=Farmer Brown]]&amp;lt;center&amp;gt;'''Farmer Brown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Galileo=[[File:Galileo.gif|center|link=Galileo]]&amp;lt;center&amp;gt;'''Galileo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Heather=[[File:Heather.gif|center|link=Heather]]&amp;lt;center&amp;gt;'''Heather'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Indee=[[File:Indee Idle.gif|center|link=Indee]]&amp;lt;center&amp;gt;'''Indee'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Isaac=[[File:Isaac.gif|center|link=Isaac]]&amp;lt;center&amp;gt;'''Isaac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Kyren=[[File:Kyren_idle_down.gif|center|link=Kyren]]&amp;lt;center&amp;gt;'''Kyren'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Mildew=[[File:Mildew_idle_down.gif|center|link=Mildew]]&amp;lt;center&amp;gt;'''Mildew'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mya=[[File:Raposa-Female.gif|center|link=Mya]]&amp;lt;center&amp;gt;'''Mya'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|NavyJ=[[File:Navy j.gif|center|link=NavyJ]]&amp;lt;center&amp;gt;'''NavyJ'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Nima=[[File:Nima_idle_down.gif|center|link=Nima]]&amp;lt;center&amp;gt;'''Nima'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Oma=[[File:Oma_idle_down.gif|center|link=Oma]]&amp;lt;center&amp;gt;'''Oma'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Pirate Beard=[[File:Pirate beard.gif|center|link=Pirate Beard]]&amp;lt;center&amp;gt;'''Pirate Beard'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|†Pouches=[[File:Pouches_idle_down.gif|center|link=Pouches]]&amp;lt;center&amp;gt;'''Pouches'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Samuel=[[File:Samuel.gif|center|link=Samuel]]&amp;lt;center&amp;gt;'''Samuel'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Tubba=[[File:Tubba.gif|center|link=Tubba]]&amp;lt;center&amp;gt;'''Tubba'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Unagi=[[File:Unagi-1-.gif|center|link=Unagi]]&amp;lt;center&amp;gt;'''Unagi'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Zsasha=[[File:Zsasha Idle.gif|center|link=Zsasha]]&amp;lt;center&amp;gt;'''Zsasha'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
'''''*These characters are only found in Drawn to Life: The Next Chapter (Wii)'''''&lt;br /&gt;
&lt;br /&gt;
'''''†These characters are only found in Drawn to Life: Two Realms'''''&lt;br /&gt;
&lt;br /&gt;
=== Raposa from [[Watersong]] ===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Rose=[[File:Mayor_rose.gif|center|link=Rose]]&amp;lt;center&amp;gt;'''Rose'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Miles=[[File:Miles-idle.gif|center|link=Miles]]&amp;lt;center&amp;gt;'''Miles'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Rose's Butler=[[File:Rosesbutler.gif|center|link=Butler]]&amp;lt;center&amp;gt;'''Butler'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|*Salem=[[File:Salem-idle.gif|center|link=Salem]]&amp;lt;center&amp;gt;'''*Salem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|*Sock=[[File:Sock_neutral-2.gif|center|link=Sock]]&amp;lt;center&amp;gt;'''*Sock'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Alphonse=[[File:Alphonse.gif|center|link=Alphonse]]&amp;lt;center&amp;gt;'''Alphonse'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Antoinette=[[File:Desiree (old).gif|center|link=Antoinette]]&amp;lt;center&amp;gt;'''Antoinette'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Constance=[[File:Constance.gif|center|link=Constance]]&amp;lt;center&amp;gt;'''Constance'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Desiree=[[File:Desiree.gif|center|link=Desiree]]&amp;lt;center&amp;gt;'''Desiree'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Ferdinand=[[File:Leopold.gif|center|link=Ferdinand]]&amp;lt;center&amp;gt;'''Ferdinand'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Florence=[[File:Alphonse.gif|center|link=Florence]]&amp;lt;center&amp;gt;'''Florence'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Francois=[[File:Franstien Idle.gif|center|link=Francois]]&amp;lt;center&amp;gt;'''Francois'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Gabriel=[[File:Robesabriel.gif|center|link=Gabriel]]&amp;lt;center&amp;gt;'''Gabriel'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Genevieve=[[File:Genevience.gif|center|link=Genevieve]]&amp;lt;center&amp;gt;'''Genevieve'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Jacques=[[File:Maximilien.gif|center|link=Jacques]]&amp;lt;center&amp;gt;'''Jacques'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Josephine=[[File:Josephine.gif|center|link=Josephine]]&amp;lt;center&amp;gt;'''Josephine'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Leopold=[[File:Leopold.gif|center|link=Leopold]]&amp;lt;center&amp;gt;'''Leopold'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Madeleine=[[File:Valentine.gif|center|link=Madeleine]]&amp;lt;center&amp;gt;'''Madeleine'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Maximilien=[[File:Maximilien.gif|center|link=Maximilien]]&amp;lt;center&amp;gt;'''Maximilien'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Penelope=[[File:Penelope.gif|center|link=Penelope]]&amp;lt;center&amp;gt;'''Penelope'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Robespierre=[[File:Robesabriel.gif|center|link=Robespierre]]&amp;lt;center&amp;gt;'''Robespierre'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Sebastien=[[File:Francois.gif|center|link=Sebastien]]&amp;lt;center&amp;gt;'''Sebastien'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Valentine=[[File:Valentine.gif|center|link=Valentine]]&amp;lt;center&amp;gt;'''Valentine'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Veronique=[[File:Veronique.gif|center|link=Veronique]]&amp;lt;center&amp;gt;'''Veronique'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Yvonne=[[File:Yvonne.gif|center|link=Yvonne]]&amp;lt;center&amp;gt;'''Yvonne'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;'''''*These characters are not residents, but are introduced here.'''''&lt;br /&gt;
&lt;br /&gt;
=== Raposa from [[Lavasteam]] ===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Miney=[[File:King miney.gif|center|link=Miney]]&amp;lt;center&amp;gt;'''Miney'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Moe=[[File:Moe.gif|center|link=Moe]]&amp;lt;center&amp;gt;'''Moe'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Key=[[File:Key.gif|center|link=Key]]&amp;lt;center&amp;gt;'''Key'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Bernard=[[File:Bernard.gif|center|link=Bernard]]&amp;lt;center&amp;gt;'''Bernard'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Chandice=[[File:Chandice.gif|center|link=Chandice]]&amp;lt;center&amp;gt;'''Chandice'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Cherry=[[File:Cherry.gif|center|link=Cherry]]&amp;lt;center&amp;gt;'''Cherry'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Crazy Diggz=[[File:Crazy diggs dance.gif|center|link=Crazy_Diggz]]&amp;lt;center&amp;gt;'''Crazy Diggz'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Ellen=[[File:Ellen.gif|center|link=Ellen]]&amp;lt;center&amp;gt;'''Ellen'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Flint=[[File:Flint.gif|center|link=Flint]]&amp;lt;center&amp;gt;'''Flint'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Gertrude=[[File:Gertrude.gif|center|link=Gertrude]]&amp;lt;center&amp;gt;'''Gertrude'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Levi=[[File:Levi.gif|center|link=Levi]]&amp;lt;center&amp;gt;'''Levi'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Melon=[[File:Melon.gif|center|link=Melon]]&amp;lt;center&amp;gt;'''Melon'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mick=[[File:Mick.gif|center|link=Mick]]&amp;lt;center&amp;gt;'''Mick'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Nanci=[[File:Nanci.gif|center|link=Nanci]]&amp;lt;center&amp;gt;'''Nanci'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Rocko=[[File:Rocko.gif|center|link=Rocko]]&amp;lt;center&amp;gt;'''Rocko'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Russet=[[File:Russet.gif|center|link=Russet]]&amp;lt;center&amp;gt;'''Russet'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Spike=[[File:Spike.gif|center|link=Spike]]&amp;lt;center&amp;gt;'''Spike'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Sprocket=[[File:Sprocket.gif|center|link=Sprocket]]&amp;lt;center&amp;gt;'''Sprocket'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Raposa from [[Galactic Jungle]] ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Click=[[File:Click.gif|center|link=Click]]&amp;lt;center&amp;gt;'''Click'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Akamu=[[File:Akamu.gif|center|link=Akamu]]&amp;lt;center&amp;gt;'''Akamu'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Iolani=[[File:Iolani.gif|center|link=Iolani]]&amp;lt;center&amp;gt;'''Iolani'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Kaihe=[[File:Kaine.gif|center|link=Kaihe]]&amp;lt;center&amp;gt;'''Kaihe'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Kamalah=[[File:Kamalan.gif|center|link=Kamalah]]&amp;lt;center&amp;gt;'''Kamalah'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Moani=[[File:Moani.gif|center|link=Moani]]&amp;lt;center&amp;gt;'''Moani'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Hoaka=[[File:Noaka.gif|center|link=Hoaka]]&amp;lt;center&amp;gt;'''Hoaka'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other Raposa ===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Dreamer=[[File:RapoDreamer.png|center|40px|link=Dreamer]]&amp;lt;center&amp;gt;'''Dreamer'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Question}}Trivia ==&lt;br /&gt;
* Interestingly, female Raposa sprites in [[Drawn to Life]] and [[Drawn to Life: Two Realms]] appear taller than their male counterparts. &lt;br /&gt;
* The village Raposa AI in ''Drawn to Life'' seems to prefer horizontal movement over vertical movement.&lt;br /&gt;
* In ''[[Drawn to Life: The Next Chapter]]'', running around a Raposa in a tight circle will almost always result in the Raposa displaying a &amp;quot;confused&amp;quot; emote-bubble.&lt;br /&gt;
* &amp;quot;Raposa&amp;quot; in Portuguese means &amp;quot;fox.&amp;quot; The name Raposa is probably a reference to their fox-like ears.&lt;br /&gt;
** It is likely that the Raposa are based on a specific kind of fox called the fennec fox, which have oversized ears.&lt;br /&gt;
* As confirmed by lead-artist Chern Fai, male and female Raposa have distinctive ears to better tell them apart.&amp;lt;ref&amp;gt;&amp;quot;The male and female Raposa sprites have distinctive ears to help tell them apart. However this wasn't reflected on the promotional materials that came later, hence the design disparity between them.&amp;quot; -[https://cocefi.com/drawntolife Chern Fai]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Along with everything else in their world, the Raposa were originally created using the [[Book of Life]].&lt;br /&gt;
* The RapoBoy and RapoGirl don't appear in the [[Drawn to Life: The Next Chapter|DS sequel]], except for [[Cindi]], who uses the default RapoGirl sprite.&lt;br /&gt;
* It seems to be dominant to have orange fur, as there are very few Raposa with fur of other colors. This may also reference that they are based on foxes.&lt;br /&gt;
* Raposa say, &amp;quot;Rapo&amp;quot; often, probably a shortened version of their species name. It is also in the name of certain items, such as &amp;quot;[[Rapo-Coins]].&amp;quot;&lt;br /&gt;
* In beta art for the game, the Raposa originally had short, fluffy tails.&lt;br /&gt;
* Through looking at the official artwork of the [[Book of Life]] it can be assumed that the Raposa have their own unique language.&lt;br /&gt;
* According to Chern Fai in ''The Art of 5th Cell'', The Raposa originally were called Droogles and looked like dogs with rectangular heads.&amp;lt;ref&amp;gt;&amp;quot;The Raposa originally were called Droogles, and looked like dogs with rectangular heads.&amp;quot; -'''Chern Fai''' in ''The Art of 5thCell''&amp;lt;/ref&amp;gt;&lt;br /&gt;
* There is a semi-official &amp;quot;Raposa Coat of Arms&amp;quot;.&lt;br /&gt;
* Unlike humans, grey hair does not signify age, most elderly Raposa sporting yellow, orange or white hair, whereas younger Raposa, like Wilfre and Zsasha have grey, though it is arguably silver.&lt;br /&gt;
* Brown trousers appear to be popular among Raposa.&lt;br /&gt;
* In the original ''[[Drawn to Life]]'' on DS, the Raposa will sigh when the DS is closed. When it is opened back up, they will cheer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;square&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;310&amp;quot; spacing=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; bordersize=&amp;quot;small&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; captionalign=&amp;quot;center&amp;quot; captionposition=&amp;quot;below&amp;quot;&amp;gt;&lt;br /&gt;
Coat of Arms.png|The Raposa Coat of Arms in ''The Art of 5thCell''.&lt;br /&gt;
Chaos.png|Villager Raposa crowding around Mari.&lt;br /&gt;
RapoEmote.png|A Raposa with an emotion bubble.&lt;br /&gt;
File:Demo Raposa.png|thumb|Earilest art of Raposa from the 2006 Announcement of DTL&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Expandable|&lt;br /&gt;
&lt;br /&gt;
=== References === &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{Navbox/Character|Raposa}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Raposa]]&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Drawn to Life: Two Realms]]&lt;br /&gt;
[[Category:Recurring Characters]]&lt;br /&gt;
[[Category:Rapoville]]&lt;br /&gt;
[[Category:Characters in Drawn to Life]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: Two Realms]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=File:Demo_Raposa.png&amp;diff=12617</id>
		<title>File:Demo Raposa.png</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=File:Demo_Raposa.png&amp;diff=12617"/>
		<updated>2021-07-12T18:18:29Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Earliest art of Raposa on 5th Cell's website&lt;br /&gt;
From the 2006-07 early marketing media of Drawn to Life&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12616</id>
		<title>5th Cell</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12616"/>
		<updated>2021-07-12T18:13:48Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: added old websites in bio since its neat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Developer&lt;br /&gt;
|name=5th Cell&lt;br /&gt;
|image=[[File:5th_Cell_logo.png|200px]]&lt;br /&gt;
|headquarters=Bellevue, Washington, U.S.&lt;br /&gt;
|founded=August 28, 2003&lt;br /&gt;
|type=Private&lt;br /&gt;
|site=[http://www.5thcell.com/ Present day Website] [https://web.archive.org/web/20060425181729/http://www.5thcell.com:80/ 2006 Website] [https://web.archive.org/web/20171011061426/http://www.5thcell.com/ 2017 Website]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''5th Cell''' is the video game developer that created the [[Drawn to Life series]]. The company is also known for the [http://scribblenauts.wikia.com/wiki/Scribblenauts_Wiki Scribblenauts] series.&lt;br /&gt;
&lt;br /&gt;
The Drawn to Life games developed by 5th Cell are ''[[Drawn to Life]]'' for Nintendo DS along with the DS version of ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
=={{Icon|Button}} Games==&lt;br /&gt;
* Previous PC and Mobile games (2000-2006) &lt;br /&gt;
* [[Drawn to Life]] (DS) (2007)&lt;br /&gt;
* [http://locksquest.wikia.com/wiki/Lock%27s_Quest_Wiki Lock's Quest] (DS) (2008)&lt;br /&gt;
* [[Drawn to Life: The Next Chapter]] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_%28video_game%29 Scribblenauts] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Super_Scribblenauts Super Scribblenauts] (DS) (2010)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Remix Scribblenauts Remix] (iOS, Android) (2011) (Co-developed along side Iron Galaxy Studios)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unlimited Scribblenauts Unlimited] (PC, WiiU, 3DS, iOS, Android) (2012)&lt;br /&gt;
* [https://web.archive.org/web/20110207210025/http://www.whatishybrid.com/ Hybrid] (Xbox Live Arcade, Xbox 360) (2012)&lt;br /&gt;
* [https://web.archive.org/web/20130511035846/http://www.5thcell.com/projects/recent-projects/run-roo-run/ Run Roo Run] (iOS) (2012)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unmasked:_A_DC_Comics_Adventure Scribblenauts Unmasked] (PC, WiiU, 3DS) (2013)&lt;br /&gt;
* [https://store.steampowered.com/app/1425410/Castlehold/ Castlehold] (Steam) (2021)&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* 5th Cell was not involved in the development of [[Drawn to Life: Spongebob Squarepants Edition]], [[Drawn to Life: The Next Chapter (Wii)]], or [[Drawn to Life: Two Realms]].&lt;br /&gt;
* 5th Cell's name comes from the villains of one of their earlier mobile games, Red Cell, a terrorist organization.&lt;br /&gt;
* A special thanks to 5th Cell is found in all 3 DTL games they did not work on, as well as Scribblenaught games they did not work on as well.&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12594</id>
		<title>5th Cell</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12594"/>
		<updated>2021-07-12T00:22:40Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Button}} Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Developer&lt;br /&gt;
|name=5th Cell&lt;br /&gt;
|image=[[File:5th_Cell_logo.png|200px]]&lt;br /&gt;
|headquarters=Bellevue, Washington, U.S.&lt;br /&gt;
|founded=August 28, 2003&lt;br /&gt;
|type=Private&lt;br /&gt;
|site=[http://www.5thcell.com/ Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''5th Cell''' is the video game developer that created the [[Drawn to Life series]]. The company is also known for the [http://scribblenauts.wikia.com/wiki/Scribblenauts_Wiki Scribblenauts] series.&lt;br /&gt;
&lt;br /&gt;
The Drawn to Life games developed by 5th Cell are ''[[Drawn to Life]]'' for Nintendo DS along with the DS version of ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
=={{Icon|Button}} Games==&lt;br /&gt;
* Previous PC and Mobile games (2000-2006) &lt;br /&gt;
* [[Drawn to Life]] (DS) (2007)&lt;br /&gt;
* [http://locksquest.wikia.com/wiki/Lock%27s_Quest_Wiki Lock's Quest] (DS) (2008)&lt;br /&gt;
* [[Drawn to Life: The Next Chapter]] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_%28video_game%29 Scribblenauts] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Super_Scribblenauts Super Scribblenauts] (DS) (2010)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Remix Scribblenauts Remix] (iOS, Android) (2011) (Co-developed along side Iron Galaxy Studios)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unlimited Scribblenauts Unlimited] (PC, WiiU, 3DS, iOS, Android) (2012)&lt;br /&gt;
* [https://web.archive.org/web/20110207210025/http://www.whatishybrid.com/ Hybrid] (Xbox Live Arcade, Xbox 360) (2012)&lt;br /&gt;
* [https://web.archive.org/web/20130511035846/http://www.5thcell.com/projects/recent-projects/run-roo-run/ Run Roo Run] (iOS) (2012)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unmasked:_A_DC_Comics_Adventure Scribblenauts Unmasked] (PC, WiiU, 3DS) (2013)&lt;br /&gt;
* [https://store.steampowered.com/app/1425410/Castlehold/ Castlehold] (Steam) (2021)&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* 5th Cell was not involved in the development of [[Drawn to Life: Spongebob Squarepants Edition]], [[Drawn to Life: The Next Chapter (Wii)]], or [[Drawn to Life: Two Realms]].&lt;br /&gt;
* 5th Cell's name comes from the villains of one of their earlier mobile games, Red Cell, a terrorist organization.&lt;br /&gt;
* A special thanks to 5th Cell is found in all 3 DTL games they did not work on, as well as Scribblenaught games they did not work on as well.&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12593</id>
		<title>5th Cell</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12593"/>
		<updated>2021-07-12T00:17:07Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Question}} Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Developer&lt;br /&gt;
|name=5th Cell&lt;br /&gt;
|image=[[File:5th_Cell_logo.png|200px]]&lt;br /&gt;
|headquarters=Bellevue, Washington, U.S.&lt;br /&gt;
|founded=August 28, 2003&lt;br /&gt;
|type=Private&lt;br /&gt;
|site=[http://www.5thcell.com/ Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''5th Cell''' is the video game developer that created the [[Drawn to Life series]]. The company is also known for the [http://scribblenauts.wikia.com/wiki/Scribblenauts_Wiki Scribblenauts] series.&lt;br /&gt;
&lt;br /&gt;
The Drawn to Life games developed by 5th Cell are ''[[Drawn to Life]]'' for Nintendo DS along with the DS version of ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
=={{Icon|Button}} Games==&lt;br /&gt;
* Previous PC and Mobile games (2000-2006) &lt;br /&gt;
* [[Drawn to Life]] (DS) (2007)&lt;br /&gt;
* [http://locksquest.wikia.com/wiki/Lock%27s_Quest_Wiki Lock's Quest] (DS) (2008)&lt;br /&gt;
* [[Drawn to Life: The Next Chapter]] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_%28video_game%29 Scribblenauts] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Super_Scribblenauts Super Scribblenauts] (DS) (2010)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Remix Scribblenauts Remix] (iOS, Android) (2011) (Co-developed along side Iron Galaxy Studios)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unlimited Scribblenauts Unlimited] (PC, WiiU, 3DS) (2012)&lt;br /&gt;
* [https://web.archive.org/web/20110207210025/http://www.whatishybrid.com/ Hybrid] (Xbox Live Arcade, Xbox 360) (2012)&lt;br /&gt;
* [https://web.archive.org/web/20130511035846/http://www.5thcell.com/projects/recent-projects/run-roo-run/ Run Roo Run] (iOS) (2012)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unmasked:_A_DC_Comics_Adventure Scribblenauts Unmasked] (PC, WiiU, 3DS) (2013)&lt;br /&gt;
* [https://store.steampowered.com/app/1425410/Castlehold/ Castlehold] (Steam) (2021)&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* 5th Cell was not involved in the development of [[Drawn to Life: Spongebob Squarepants Edition]], [[Drawn to Life: The Next Chapter (Wii)]], or [[Drawn to Life: Two Realms]].&lt;br /&gt;
* 5th Cell's name comes from the villains of one of their earlier mobile games, Red Cell, a terrorist organization.&lt;br /&gt;
* A special thanks to 5th Cell is found in all 3 DTL games they did not work on, as well as Scribblenaught games they did not work on as well.&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12592</id>
		<title>5th Cell</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12592"/>
		<updated>2021-07-12T00:16:17Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Button}} Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Developer&lt;br /&gt;
|name=5th Cell&lt;br /&gt;
|image=[[File:5th_Cell_logo.png|200px]]&lt;br /&gt;
|headquarters=Bellevue, Washington, U.S.&lt;br /&gt;
|founded=August 28, 2003&lt;br /&gt;
|type=Private&lt;br /&gt;
|site=[http://www.5thcell.com/ Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''5th Cell''' is the video game developer that created the [[Drawn to Life series]]. The company is also known for the [http://scribblenauts.wikia.com/wiki/Scribblenauts_Wiki Scribblenauts] series.&lt;br /&gt;
&lt;br /&gt;
The Drawn to Life games developed by 5th Cell are ''[[Drawn to Life]]'' for Nintendo DS along with the DS version of ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
=={{Icon|Button}} Games==&lt;br /&gt;
* Previous PC and Mobile games (2000-2006) &lt;br /&gt;
* [[Drawn to Life]] (DS) (2007)&lt;br /&gt;
* [http://locksquest.wikia.com/wiki/Lock%27s_Quest_Wiki Lock's Quest] (DS) (2008)&lt;br /&gt;
* [[Drawn to Life: The Next Chapter]] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_%28video_game%29 Scribblenauts] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Super_Scribblenauts Super Scribblenauts] (DS) (2010)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Remix Scribblenauts Remix] (iOS, Android) (2011) (Co-developed along side Iron Galaxy Studios)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unlimited Scribblenauts Unlimited] (PC, WiiU, 3DS) (2012)&lt;br /&gt;
* [https://web.archive.org/web/20110207210025/http://www.whatishybrid.com/ Hybrid] (Xbox Live Arcade, Xbox 360) (2012)&lt;br /&gt;
* [https://web.archive.org/web/20130511035846/http://www.5thcell.com/projects/recent-projects/run-roo-run/ Run Roo Run] (iOS) (2012)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unmasked:_A_DC_Comics_Adventure Scribblenauts Unmasked] (PC, WiiU, 3DS) (2013)&lt;br /&gt;
* [https://store.steampowered.com/app/1425410/Castlehold/ Castlehold] (Steam) (2021)&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* 5th Cell was not involved in the development of [[Drawn to Life: Spongebob Squarepants Edition]], [[Drawn to Life: The Next Chapter (Wii)]], or [[Drawn to Life: Two Realms]].&lt;br /&gt;
* 5th Cell's name comes from the villains of one of their earlier mobile games, Red Cell, a terrorist organization.&lt;br /&gt;
* Special thanks to 5th Cell are found in all 3 DTL games they did not work on, as well as Scribblenaught games they did not work on as well.&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12591</id>
		<title>5th Cell</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12591"/>
		<updated>2021-07-12T00:13:07Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Button}} Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Developer&lt;br /&gt;
|name=5th Cell&lt;br /&gt;
|image=[[File:5th_Cell_logo.png|200px]]&lt;br /&gt;
|headquarters=Bellevue, Washington, U.S.&lt;br /&gt;
|founded=August 28, 2003&lt;br /&gt;
|type=Private&lt;br /&gt;
|site=[http://www.5thcell.com/ Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''5th Cell''' is the video game developer that created the [[Drawn to Life series]]. The company is also known for the [http://scribblenauts.wikia.com/wiki/Scribblenauts_Wiki Scribblenauts] series.&lt;br /&gt;
&lt;br /&gt;
The Drawn to Life games developed by 5th Cell are ''[[Drawn to Life]]'' for Nintendo DS along with the DS version of ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
=={{Icon|Button}} Games==&lt;br /&gt;
* Previous PC and Mobile games (2000-2006) &lt;br /&gt;
* [[Drawn to Life]] (DS) (2007)&lt;br /&gt;
* [http://locksquest.wikia.com/wiki/Lock%27s_Quest_Wiki Lock's Quest] (DS) (2008)&lt;br /&gt;
* [[Drawn to Life: The Next Chapter]] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_%28video_game%29 Scribblenauts] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Super_Scribblenauts Super Scribblenauts] (DS) (2010)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Remix Scribblenauts Remix] (2011) (Co-developed along side Iron Galaxy Studios)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unlimited Scribblenauts Unlimited] (2012)&lt;br /&gt;
* [https://web.archive.org/web/20110207210025/http://www.whatishybrid.com/ Hybrid] (Xbox Live Arcade) (2012)&lt;br /&gt;
* [https://web.archive.org/web/20130511035846/http://www.5thcell.com/projects/recent-projects/run-roo-run/ Run Roo Run] (ios) (2012)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unmasked:_A_DC_Comics_Adventure Scribblenauts Unmasked] (PC, WiiU, 3DS) (2013)&lt;br /&gt;
* [https://store.steampowered.com/app/1425410/Castlehold/ Castlehold] (Steam) (2021)&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* 5th Cell was not involved in the development of [[Drawn to Life: Spongebob Squarepants Edition]], [[Drawn to Life: The Next Chapter (Wii)]], or [[Drawn to Life: Two Realms]].&lt;br /&gt;
* 5th Cell's name comes from the villains of one of their earlier mobile games, Red Cell, a terrorist organization.&lt;br /&gt;
* Special thanks to 5th Cell are found in all 3 DTL games they did not work on, as well as Scribblenaught games they did not work on as well.&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12590</id>
		<title>5th Cell</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12590"/>
		<updated>2021-07-12T00:07:12Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Button}} Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Developer&lt;br /&gt;
|name=5th Cell&lt;br /&gt;
|image=[[File:5th_Cell_logo.png|200px]]&lt;br /&gt;
|headquarters=Bellevue, Washington, U.S.&lt;br /&gt;
|founded=August 28, 2003&lt;br /&gt;
|type=Private&lt;br /&gt;
|site=[http://www.5thcell.com/ Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''5th Cell''' is the video game developer that created the [[Drawn to Life series]]. The company is also known for the [http://scribblenauts.wikia.com/wiki/Scribblenauts_Wiki Scribblenauts] series.&lt;br /&gt;
&lt;br /&gt;
The Drawn to Life games developed by 5th Cell are ''[[Drawn to Life]]'' for Nintendo DS along with the DS version of ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
=={{Icon|Button}} Games==&lt;br /&gt;
* Previous PC and Mobile games (2000-2006) &lt;br /&gt;
* [[Drawn to Life]] (DS) (2007)&lt;br /&gt;
* [http://locksquest.wikia.com/wiki/Lock%27s_Quest_Wiki Lock's Quest] (DS) (2008)&lt;br /&gt;
* [[Drawn to Life: The Next Chapter]] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_%28video_game%29 Scribblenauts] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Super_Scribblenauts Super Scribblenauts] (DS) (2010)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Remix Scribblenauts Remix] (2011) (Co-developed along side Iron Galaxy Studios)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unlimited Scribblenauts Unlimited] (2012)&lt;br /&gt;
* [https://web.archive.org/web/20110207210025/http://www.whatishybrid.com/ Hybrid] (Xbox Live Arcade) (2012)&lt;br /&gt;
* [https://web.archive.org/web/20130511035846/http://www.5thcell.com/projects/recent-projects/run-roo-run/ Run Roo Run] (ios) (2012)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unmasked:_A_DC_Comics_Adventure Scribblenauts Unmasked] (2013)&lt;br /&gt;
* [https://store.steampowered.com/app/1425410/Castlehold/ Castlehold] (Steam) (2021)&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* 5th Cell was not involved in the development of [[Drawn to Life: Spongebob Squarepants Edition]], [[Drawn to Life: The Next Chapter (Wii)]], or [[Drawn to Life: Two Realms]].&lt;br /&gt;
* 5th Cell's name comes from the villains of one of their earlier mobile games, Red Cell, a terrorist organization.&lt;br /&gt;
* Special thanks to 5th Cell are found in all 3 DTL games they did not work on, as well as Scribblenaught games they did not work on as well.&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12589</id>
		<title>5th Cell</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12589"/>
		<updated>2021-07-12T00:04:43Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Button}} Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Developer&lt;br /&gt;
|name=5th Cell&lt;br /&gt;
|image=[[File:5th_Cell_logo.png|200px]]&lt;br /&gt;
|headquarters=Bellevue, Washington, U.S.&lt;br /&gt;
|founded=August 28, 2003&lt;br /&gt;
|type=Private&lt;br /&gt;
|site=[http://www.5thcell.com/ Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''5th Cell''' is the video game developer that created the [[Drawn to Life series]]. The company is also known for the [http://scribblenauts.wikia.com/wiki/Scribblenauts_Wiki Scribblenauts] series.&lt;br /&gt;
&lt;br /&gt;
The Drawn to Life games developed by 5th Cell are ''[[Drawn to Life]]'' for Nintendo DS along with the DS version of ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
=={{Icon|Button}} Games==&lt;br /&gt;
* Previous PC and Mobile games (2000-2006) &lt;br /&gt;
* [[Drawn to Life]] (DS) (2007)&lt;br /&gt;
* [http://locksquest.wikia.com/wiki/Lock%27s_Quest_Wiki Lock's Quest] (DS) (2008)&lt;br /&gt;
* [[Drawn to Life: The Next Chapter]] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_%28video_game%29 Scribblenauts] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Super_Scribblenauts Super Scribblenauts] (DS) (2010)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Remix Scribblenauts Remix] (2011) (Co-developed along side Iron Galaxy Studios)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unlimited Scribblenauts Unlimited] (2012)&lt;br /&gt;
* [https://web.archive.org/web/20110207210025/http://www.whatishybrid.com/ Hybrid] (Xbox Live Arcade) (2012)&lt;br /&gt;
* Run Roo Run (2012)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unmasked:_A_DC_Comics_Adventure Scribblenauts Unmasked] (2013)&lt;br /&gt;
* [https://store.steampowered.com/app/1425410/Castlehold/ Castlehold] (Steam) (2021)&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* 5th Cell was not involved in the development of [[Drawn to Life: Spongebob Squarepants Edition]], [[Drawn to Life: The Next Chapter (Wii)]], or [[Drawn to Life: Two Realms]].&lt;br /&gt;
* 5th Cell's name comes from the villains of one of their earlier mobile games, Red Cell, a terrorist organization.&lt;br /&gt;
* Special thanks to 5th Cell are found in all 3 DTL games they did not work on, as well as Scribblenaught games they did not work on as well.&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12588</id>
		<title>5th Cell</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12588"/>
		<updated>2021-07-11T22:50:39Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Question}} Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Developer&lt;br /&gt;
|name=5th Cell&lt;br /&gt;
|image=[[File:5th_Cell_logo.png|200px]]&lt;br /&gt;
|headquarters=Bellevue, Washington, U.S.&lt;br /&gt;
|founded=August 28, 2003&lt;br /&gt;
|type=Private&lt;br /&gt;
|site=[http://www.5thcell.com/ Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''5th Cell''' is the video game developer that created the [[Drawn to Life series]]. The company is also known for the [http://scribblenauts.wikia.com/wiki/Scribblenauts_Wiki Scribblenauts] series.&lt;br /&gt;
&lt;br /&gt;
The Drawn to Life games developed by 5th Cell are ''[[Drawn to Life]]'' for Nintendo DS along with the DS version of ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
=={{Icon|Button}} Games==&lt;br /&gt;
* Previous PC and Mobile games (2000-2006) &lt;br /&gt;
* [[Drawn to Life]] (DS) (2007)&lt;br /&gt;
* [http://locksquest.wikia.com/wiki/Lock%27s_Quest_Wiki Lock's Quest] (DS) (2008)&lt;br /&gt;
* [[Drawn to Life: The Next Chapter]] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_%28video_game%29 Scribblenauts] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Super_Scribblenauts Super Scribblenauts] (DS) (2010)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Remix Scribblenauts Remix] (2011) (Co-developed along side Iron Galaxy Studios)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unlimited Scribblenauts Unlimited] (2012)&lt;br /&gt;
* Run Roo Run (2012)&lt;br /&gt;
* Hybrid (2012)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unmasked:_A_DC_Comics_Adventure Scribblenauts Unmasked] (2013)&lt;br /&gt;
* [https://store.steampowered.com/app/1425410/Castlehold/ Castlehold] (Steam) (2021)&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* 5th Cell was not involved in the development of [[Drawn to Life: Spongebob Squarepants Edition]], [[Drawn to Life: The Next Chapter (Wii)]], or [[Drawn to Life: Two Realms]].&lt;br /&gt;
* 5th Cell's name comes from the villains of one of their earlier mobile games, Red Cell, a terrorist organization.&lt;br /&gt;
* Special thanks to 5th Cell are found in all 3 DTL games they did not work on, as well as Scribblenaught games they did not work on as well.&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Topic:Wccclxarn1dz4ey1&amp;topic_postId=wcf1r4r1efac5hgp&amp;topic_revId=wcf1r4r1efac5hgp&amp;action=single-view</id>
		<title>Topic:Wccclxarn1dz4ey1</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Topic:Wccclxarn1dz4ey1&amp;topic_postId=wcf1r4r1efac5hgp&amp;topic_revId=wcf1r4r1efac5hgp&amp;action=single-view"/>
		<updated>2021-07-09T20:46:49Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/en/User:ToolAssistedTAS&quot; class=&quot;mw-userlink&quot; title=&quot;User:ToolAssistedTAS&quot;&gt;&lt;bdi&gt;ToolAssistedTAS&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/en/edit/User_talk:ToolAssistedTAS?redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:ToolAssistedTAS (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/en/Special:Contributions/ToolAssistedTAS&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/ToolAssistedTAS&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://drawntolife.wiki/w/index.php?title=Topic:Wccclxarn1dz4ey1&amp;amp;topic_showPostId=wcf1r4r1efac5hgp#flow-post-wcf1r4r1efac5hgp&quot;&gt;commented&lt;/a&gt; on &quot;Is the part where it says that Circi was born in Shadow City a headcanon?&quot; (&lt;em&gt;Just put birthplace unknown lol&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12458</id>
		<title>5th Cell</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12458"/>
		<updated>2021-07-08T15:54:12Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Button}} Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Developer&lt;br /&gt;
|name=5th Cell&lt;br /&gt;
|image=[[File:5th_Cell_logo.png|200px]]&lt;br /&gt;
|headquarters=Bellevue, Washington, U.S.&lt;br /&gt;
|founded=August 28, 2003&lt;br /&gt;
|type=Private&lt;br /&gt;
|site=[http://www.5thcell.com/ Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''5th Cell''' is the video game developer that created the [[Drawn to Life series]]. The company is also known for the [http://scribblenauts.wikia.com/wiki/Scribblenauts_Wiki Scribblenauts] series.&lt;br /&gt;
&lt;br /&gt;
The Drawn to Life games developed by 5th Cell are ''[[Drawn to Life]]'' for Nintendo DS along with the DS version of ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
=={{Icon|Button}} Games==&lt;br /&gt;
* Previous PC and Mobile games (2000-2006) &lt;br /&gt;
* [[Drawn to Life]] (DS) (2007)&lt;br /&gt;
* [http://locksquest.wikia.com/wiki/Lock%27s_Quest_Wiki Lock's Quest] (DS) (2008)&lt;br /&gt;
* [[Drawn to Life: The Next Chapter]] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_%28video_game%29 Scribblenauts] (DS) (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Super_Scribblenauts Super Scribblenauts] (DS) (2010)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Remix Scribblenauts Remix] (2011) (Co-developed along side Iron Galaxy Studios)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unlimited Scribblenauts Unlimited] (2012)&lt;br /&gt;
* Run Roo Run (2012)&lt;br /&gt;
* Hybrid (2012)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unmasked:_A_DC_Comics_Adventure Scribblenauts Unmasked] (2013)&lt;br /&gt;
* [https://store.steampowered.com/app/1425410/Castlehold/ Castlehold] (Steam) (2021)&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* 5th Cell was not involved in the development of [[Drawn to Life: Spongebob Squarepants Edition]], [[Drawn to Life: The Next Chapter (Wii)]], or [[Drawn to Life: Two Realms]].&lt;br /&gt;
* 5th Cell's name comes from the villains of one of their earlier mobile games, Red Cell, a terrorist organization.&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Belleview&amp;diff=12456</id>
		<title>Belleview</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Belleview&amp;diff=12456"/>
		<updated>2021-07-08T15:43:39Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Trivia}} Trivia */ added a neat fact about the HQ of 5th cell&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Village&lt;br /&gt;
|name= Belleview&lt;br /&gt;
|image= [[File:Belleview_Map_BakiDance.png|290px]]&lt;br /&gt;
|caption = Belleview during the day&lt;br /&gt;
|mayor= [[Reginald Freeman]]&lt;br /&gt;
|boxcolor=#c4aaec&lt;br /&gt;
|population=32&lt;br /&gt;
|specialization=N/A&lt;br /&gt;
|number = N/A&lt;br /&gt;
|sections=1&lt;br /&gt;
|creations=N/A&lt;br /&gt;
|levels=23 (Bonus)&lt;br /&gt;
|games={{Icon|TNC}}&amp;lt;br&amp;gt;{{Icon|TR}}&lt;br /&gt;
|next=[[Rapoville]]&lt;br /&gt;
|prev=[[Rapoville]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Belleview''' is a town in ''[[Drawn to Life: Two Realms]]'' and the human parallel to [[Rapoville]]. It is the hometown of most of the [[Human]] characters in the [[Drawn to Life Series]] and where the majority of the human story-line occurs. &lt;br /&gt;
&lt;br /&gt;
[[Heather]] and [[Mike]] live here throughout the events of the series.&lt;br /&gt;
&lt;br /&gt;
== Residents ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Mike=[[File:Mike_idle_down.gif|center|link=Mike]]&amp;lt;center&amp;gt;'''Mike'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Heather=[[File:Heather_idle_down.gif|center|link=Heather]]&amp;lt;center&amp;gt;'''Heather'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Aly=[[File:Aly_idle_down.gif|center|link=Aly]]&amp;lt;center&amp;gt;'''Aly'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Tony=[[File:Tony_idle_down.gif|center|link=Tony]]&amp;lt;center&amp;gt;'''Tony'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Anita=[[File:Anita_idle_down.gif|center|link=Anita]]&amp;lt;center&amp;gt;'''Anita'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Benedict=[[File:Benedict_idle_down.gif|center|link=Benedict]]&amp;lt;center&amp;gt;'''Benedict'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Billy Yonder=[[File:Billy_idle_down.gif|center|link=Billy Yonder]]&amp;lt;center&amp;gt;'''Billy Yonder'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Bo=[[File:Bo_idle_down.gif|center|link=Bo]]&amp;lt;center&amp;gt;'''Bo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Bobby Tweeth=[[File:Bobby_idle_down.gif|center|link=Bobby Tweeth]]&amp;lt;center&amp;gt;'''Bobby Tweeth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Bruce Lannialli=[[File:Bruce_idle_down.gif|center|link=Bruce Lannialli]]&amp;lt;center&amp;gt;'''Bruce Lannialli'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Deputy Snyder=[[File:Snyder_idle_down.gif|center|link=Deputy Snyder]]&amp;lt;center&amp;gt;'''Deputy Snyder'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Dr. Curie=[[File:Curie_idle_down.gif|center|link=Dr. Curie]]&amp;lt;center&amp;gt;'''Dr. Curie'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Franco Key=[[File:Franco_idle_down.gif|center|link=Franco Key]]&amp;lt;center&amp;gt;'''Franco Key'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Frank=[[File:Frank_idle_down.gif|center|link=Frank]]&amp;lt;center&amp;gt;'''Frank'''&lt;br /&gt;
|-|Gary=[[File:Gary_idle_down.gif|center|link=Gary]]&amp;lt;center&amp;gt;'''Gary'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Helen=[[File:Helen_idle_down.gif|center|link=Helen]]&amp;lt;center&amp;gt;'''Helen'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Jeff=[[File:Jeff_idle_down.gif|center|link=Jeff]]&amp;lt;center&amp;gt;'''Jeff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Kate=[[File:Kate_idle_down.gif|center|link=Kate]]&amp;lt;center&amp;gt;'''Kate'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Kone=[[File:Kone_idle_down.gif|center|link=Kone]]&amp;lt;center&amp;gt;'''Kone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Luke=[[File:Luke_idle_down.gif|center|link=Luke]]&amp;lt;center&amp;gt;'''Luke'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Matt Swipe=[[File:Matt_idle_down.gif|center|link=Matt Swipe]]&amp;lt;center&amp;gt;'''Matt Swipe'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mo=[[File:Mo_idle_down.gif|center|link=Mo]]&amp;lt;center&amp;gt;'''Mo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mr. Bonkles=[[File:Bonkles_idle_down.gif|center|link=Mr. Bonkles]]&amp;lt;center&amp;gt;'''Mr. Bonkles'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mr. Celek=[[File:Celek_idle_down.gif|center|link=Mr. Celek]]&amp;lt;center&amp;gt;'''Mr. Celek'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mr. Esow=[[File:MrEsow_idle_down.gif|center|link=Mr. Esow]]&amp;lt;center&amp;gt;'''Mr. Esow'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mr. Ford=[[File:Ford_idle_down.gif|center|link=Mr. Ford]]&amp;lt;center&amp;gt;'''Mr. Ford'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Mrs. Esow=[[File:MrsEsow_idle_down.gif|center|link=Mrs. Esow]]&amp;lt;center&amp;gt;'''Mrs. Esow'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Ole Man Zachary=[[File:Zachary_idle_down.gif|center|link=Ole Man Zachary]]&amp;lt;center&amp;gt;'''Ole Man Zachary'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Professor Chuck=[[File:Chuck_idle_down.gif|center|link=Professor Chuck]]&amp;lt;center&amp;gt;'''Professor Chuck'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Reginald Freeman=[[File:Reginald_idle_down.gif|center|link=Reginald Freeman]]&amp;lt;center&amp;gt;'''Reginald Freeman'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Teo=[[File:Teo_idle_down.gif|center|link=Teo]]&amp;lt;center&amp;gt;'''Teo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Tiffany=[[File:Tiffany_idle_down.gif|center|link=Tiffany]]&amp;lt;center&amp;gt;'''Tiffany'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Willy Martinez=[[File:Willy_idle_down.gif|center|link=Willy Martinez]]&amp;lt;center&amp;gt;'''Willy Martinez'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Trivia}} Trivia ==&lt;br /&gt;
* Belleview is first seen in the canonical ending of ''[[Drawn to Life: The Next Chapter]]'', though it wasn't until ''[[Drawn to Life: Two Realms]]'' that the town's name was revealed.&lt;br /&gt;
* According to [[Mr. Ford]], Belleview is over 117 years old.&lt;br /&gt;
* It's name is a reference to Bellevue, Washington. Which is the location of the headquaters of 5th Cell.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;310&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionsize=&amp;quot;small&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; captionalign=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot;&amp;gt;&lt;br /&gt;
ComingSoon.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Drawn to Life: Two Realms]]&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Belleview]]&lt;br /&gt;
[[Category:Villages]]&lt;br /&gt;
[[Category:Needs Two Realms Info]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Circi&amp;diff=12453</id>
		<title>Circi</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Circi&amp;diff=12453"/>
		<updated>2021-07-08T15:36:38Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: fixed the bio to stuff we know she isnt in Tr only is refrenced as a mask&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig|[[Cindi]]}}&lt;br /&gt;
{{Noncanon}}&lt;br /&gt;
{{Spoiler|Drawn to Life: The Next Chapter (Wii)|boxcolor=#bd3310}}&lt;br /&gt;
{{Infobox/Character&lt;br /&gt;
|name= Circi&lt;br /&gt;
|image= [[File:Circi2.png|200px]]&lt;br /&gt;
|species= [[Raposa]]&amp;lt;br&amp;gt;[[Shadow]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|age=Adult&lt;br /&gt;
|fur=Orange Fur&amp;lt;br&amp;gt;Red Hair&lt;br /&gt;
|role= Secondary Protagonist&amp;lt;br&amp;gt;Main Antagnoist&amp;lt;br&amp;gt;Deputy Mayor&lt;br /&gt;
|games= {{Icon|Wii}}&amp;lt;br&amp;gt;{{Icon|TR}} &amp;lt;small&amp;gt;(Refrenced)&amp;lt;/small&amp;gt;&lt;br /&gt;
|home = [[Shadow City]] &amp;lt;small&amp;gt;(Birthplace)&amp;lt;/small&amp;gt;&lt;br /&gt;
|status = Deceased&lt;br /&gt;
|boxcolor=#bd3310&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text= Fortunately, Mari has me to help her. Hi! I'm Circi! I'm the deputy mayor!|character=Circi}}&lt;br /&gt;
&lt;br /&gt;
'''Circi''' was [[Mari]]'s deputy mayor of [[Rapoville]] in ''[[Drawn to Life: The Next Chapter (Wii)]]''.&lt;br /&gt;
&lt;br /&gt;
At the beginning of the game, Circi seemed to be obedient, helpful, slightly neurotic, and cautious. But, at the end of the game, it is revealed that she had feelings for [[Wilfre]] and had been manipulating everyone from the start.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Tower}} Appearance ==&lt;br /&gt;
Circi is a wide-eyed female Raposa with orange fur and long red hair. She wore a black dress with white lace and buttons and a red earring in one ear.&lt;br /&gt;
&lt;br /&gt;
In her [[Shadow]] form, her entire body becomes black and her eyes become white, much like [[Wilfre]]. Her earring does not change.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Book}} Story ==&lt;br /&gt;
[[File:ComingSoon.png|center]]&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Quote}} Quotes==&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=Fortunately, Mari has me to help her. Hi! I'm Circi! I'm the deputy mayor!|caption=Circi introducing herself at the beginning of the game.}}&lt;br /&gt;
{{Quote|text=Crazybarks! We should have never let that demented Rapo in our village...}}&lt;br /&gt;
{{Quote|text=Is it safe? He isn't going to bite me, is he?|caption=Circi talking about [[Crazy Barks]].}}&lt;br /&gt;
{{Quote|text=I don't get what all the big fuss is over some old book?|caption=Circi before being told Wilfre's backstory.}}&lt;br /&gt;
{{Quote|text=I understand why this is so important to you. What can we do to help?|caption=After Mari tells Circi the events of the first game.}}&lt;br /&gt;
{{Quote|text=Good thinking, Jowee... Once a thief, always a thief! I never trusted that guy!|caption=Circi talking about [[Zsasha]].}}&lt;br /&gt;
{{Quote|text=Zsasha must be the best thief in the world to go this long without being caught by a hero as might as you, Hero!}}&lt;br /&gt;
{{Quote|text=I admit I don't know much about this Wilfre.}}&lt;br /&gt;
{{Quote|text=Oh, Jowee, if what you say about the Shadow City is true...&amp;lt;br&amp;gt;...then WILFRE HAS RETURNED!!!}}&lt;br /&gt;
{{Quote|text=That must have been Wilfre's Journal. I knew it! WILFRE HAS RETURNED!}}&lt;br /&gt;
{{Quote|text=I wonder what is in Wilfre's journal that is so valuable...}}&lt;br /&gt;
{{Quote|text=Wilfre's journal mentions the Eternal Furnace alot. It must be awfully important.}}&lt;br /&gt;
{{Quote|text=Everyone! I tell you, we are in terrible danger now that WILFRE HAS RETURNED!}}&lt;br /&gt;
{{Quote|text=Creator, Creator, Creator! Why do we have to ask the creator for everything? Isn't there somewhere we can get the parts?}}&lt;br /&gt;
{{Quote|text=Maybe you could use lightning bugs instead?&amp;lt;br&amp;gt;I used to see them at night all over the Roab Plauteaus.|caption=Circi when the electricity doesn't reach the lighthouse.}}{{Quote|text=Why don't you two take a break?&amp;lt;br&amp;gt;Chef Cookie is getting the wedding feast ready and could use a few extra hands!|caption=Circi after Jowee mentions how much hard work goes into adventuring.}}&lt;br /&gt;
{{Quote|text=Guys, get to the Tree of Ages before Wilfre gets there!}}&lt;br /&gt;
{{Quote|text=Now that you've brought back the branches, I'm going back to City Hall to see if I can learn anything else from Wilfre's journal.|caption=Upon The Tree of Ages being restored.}}&lt;br /&gt;
{{Quote|text=Heh, heh, heh!! Thanks to that fool Jowee, all the Items of Power have been gathered! No one can stop us now, my love!}}&lt;br /&gt;
{{Quote|text=Heh heh heh! Little fools! It was I who captured the Eternal Furnace!!}}&lt;br /&gt;
{{Quote|text=Yes Mari! You were all so fooled by the &amp;quot;Shadowy Figure&amp;quot; - ME!&amp;lt;br&amp;gt;Wilfre was an artistic genius, a genius! My poor sweet snookums was destroyed by fools like YOU!|caption=Circi upon her intentions being discovered.}}&lt;br /&gt;
{{Quote|text=But now that I have all of the Items of Power, I will bring my Wilfre back from the dead!&amp;lt;br&amp;gt; I really must thank you for doing so much of the work for me! Heh heh heh!!}}&lt;br /&gt;
{{Quote|text=Behold! The Items of Power form the mannequin that will bring Wilfre back to life!!&amp;lt;br&amp;gt;Now, to draw my Wilfre onto the mannequin...&amp;lt;br&amp;gt;Scribble, scribble, scribble.&amp;lt;br&amp;gt;No! That's all wrong. That's not what he looked like.&amp;lt;br&amp;gt;Scribble, scribble, scribble.&amp;lt;br&amp;gt;My snookums didn't look like that either...&amp;lt;br&amp;gt;Scribble, scribble, scribble.&amp;lt;br&amp;gt;SOB! Why can't I remember what my Wilfre looked like??&amp;lt;br&amp;gt;AARRGH! You STUPID drawing!!! I hate you!! I HATE ALL OF YOU!!!!|caption=Circi attempting to bring Wilfre back to life before being defeated.}}&lt;br /&gt;
|width=auto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Question}} Trivia==&lt;br /&gt;
* While in shadow form, her earring is clearly visible unlike the rest of her which is covered in [[Shadow]]. It is also red, which means it could possibly be related to [[Wilfre's Scepter]] or [[Heather's Pendant]].&lt;br /&gt;
* Her name may be based upon the character Circe, a witch from ''The Odyssey'' who turns men into swine until she meets the hero Odysseus, whom she falls in love with and surrenders to his will, much like what Circi does with Wilfre.&lt;br /&gt;
* According to [[Drawn to Life: The Next Chapter (Wii) Credits|Scott Rogers]], Circi was created to contrast [[Heather]].&amp;lt;ref&amp;gt;[[File:CirciHeather.png|100px]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* When [[Jowee]] and the [[Hero]] recover the [[Crystal Mask]] from the [[Monkey King]], Zsasha mentions that a &amp;quot;shadowy figure&amp;quot; was trying to steal it. Due to the fact that Wilfre is deceased during the events of the game, it is most likely that this &amp;quot;shadowy figure&amp;quot; was Circi in her Shadow form.&lt;br /&gt;
* Circi is the narrator for the game's opening.&lt;br /&gt;
* It is unknown if Circi survived the [[Giant Scribble Monster]] or not, but due to her not appearing after the fight and Mari telling the player about a dream where she sees a Raposa die, it is likely that she didn't.&lt;br /&gt;
** It is confirmed that the Giant Scribble Monster killed her in an unused sequence found in the game's files.&lt;br /&gt;
* It is unknown if she and Wilfre were truly in a relationship or not. &lt;br /&gt;
** However, she does refer to him as her &amp;quot;Snookums&amp;quot; at one point.&lt;br /&gt;
* The Circi Mask sticker in [[Drawn to Life: Two Realms]] makes a direct reference to [[User:LS_arkos1334|Milquetoast]].&lt;br /&gt;
** This is due to the fact that Milquetoast had asked DigitalContinue to add Circi into the game throughout the development period.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery widths=&amp;quot;310&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
CirciIntroWii.png|Circi's introduction in [[Drawn to Life: The Next Chapter (Wii)]].&lt;br /&gt;
Circi_with_mari_and_jowee.png|Circi with Mari and Jowee.&lt;br /&gt;
Circi_scribbling_in_the_book_of_life.png|Circi drawing in the [[Book of Life]].&lt;br /&gt;
Circi_about_to_die.png|Circi being attacked by her creation.&lt;br /&gt;
CirciTalkSprite.png|Circi's talksprite in Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
Circi.png&lt;br /&gt;
Shc.png|Circi's Shadow form.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Navbox/Character|Drawn to Life: The Next Chapter (Wii)|Rapoville|Raposa|Circi|boxcolor=#bd3310}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Raposa]]&lt;br /&gt;
[[Category:Shadow]]&lt;br /&gt;
[[Category:Rapoville]]&lt;br /&gt;
[[Category:Shadow City]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12437</id>
		<title>5th Cell</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=5th_Cell&amp;diff=12437"/>
		<updated>2021-07-06T16:42:47Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Button}} Games */ Added the new release Castlehold and removed Showdown they did NOT work on showdown.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Developer&lt;br /&gt;
|name=5th Cell&lt;br /&gt;
|image=[[File:5th_Cell_logo.png|200px]]&lt;br /&gt;
|headquarters=Bellevue, Washington, U.S.&lt;br /&gt;
|founded=August 28, 2003&lt;br /&gt;
|type=Private&lt;br /&gt;
|site=[http://www.5thcell.com/ Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''5th Cell''' is the video game developer that created the [[Drawn to Life series]]. The company is also known for the [http://scribblenauts.wikia.com/wiki/Scribblenauts_Wiki Scribblenauts] series.&lt;br /&gt;
&lt;br /&gt;
The Drawn to Life games developed by 5th Cell are ''[[Drawn to Life]]'' for Nintendo DS along with the DS version of ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
=={{Icon|Button}} Games==&lt;br /&gt;
* Previous PC and Mobile games (2000-2006) &lt;br /&gt;
* [[Drawn to Life]] (DS) (2007)&lt;br /&gt;
* [http://locksquest.wikia.com/wiki/Lock%27s_Quest_Wiki Lock's Quest] (DS) (2008)&lt;br /&gt;
* [[Drawn to Life: The Next Chapter]] (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_%28video_game%29 Scribblenauts] (2009)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Super_Scribblenauts Super Scribblenauts] (2010)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Remix Scribblenauts Remix] (2011) (Co-developed along side Iron Galaxy Studios)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unlimited Scribblenauts Unlimited] (2012)&lt;br /&gt;
* Run Roo Run (2012)&lt;br /&gt;
* Hybrid (2012)&lt;br /&gt;
* [http://scribblenauts.wikia.com/wiki/Scribblenauts_Unmasked:_A_DC_Comics_Adventure Scribblenauts Unmasked] (2013)&lt;br /&gt;
* [https://store.steampowered.com/app/1425410/Castlehold/ Castlehold] (2021)&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* 5th Cell was not involved in the development of [[Drawn to Life: Spongebob Squarepants Edition]], [[Drawn to Life: The Next Chapter (Wii)]], or [[Drawn to Life: Two Realms]].&lt;br /&gt;
* 5th Cell's name comes from the villains of one of their earlier mobile games, Red Cell, a terrorist organization.&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Topic:Wc7xbgp3wfl9o815&amp;topic_postId=wc7xbgp3wjjbwbzd&amp;topic_revId=wc7xbgp3wjjbwbzd&amp;action=single-view</id>
		<title>Topic:Wc7xbgp3wfl9o815</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Topic:Wc7xbgp3wfl9o815&amp;topic_postId=wc7xbgp3wjjbwbzd&amp;topic_revId=wc7xbgp3wjjbwbzd&amp;action=single-view"/>
		<updated>2021-07-06T16:02:10Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/en/User:ToolAssistedTAS&quot; class=&quot;mw-userlink&quot; title=&quot;User:ToolAssistedTAS&quot;&gt;&lt;bdi&gt;ToolAssistedTAS&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/en/edit/User_talk:ToolAssistedTAS?redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:ToolAssistedTAS (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/en/Special:Contributions/ToolAssistedTAS&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/ToolAssistedTAS&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://drawntolife.wiki/w/index.php?title=Topic:Wc7xbgp3wfl9o815&amp;amp;topic_showPostId=wc7xbgp3wjjbwbzd#flow-post-wc7xbgp3wjjbwbzd&quot;&gt;commented&lt;/a&gt; on &quot;Spongebob related info&quot; (&lt;em&gt;I feel like although the DTL sponge game should be talked about on the DTL wiki it should be related soley to the game itself. I wanna kn...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=DoodleBob&amp;diff=12434</id>
		<title>DoodleBob</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=DoodleBob&amp;diff=12434"/>
		<updated>2021-07-06T16:00:12Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Character&lt;br /&gt;
|boxcolor = #5a5a73&lt;br /&gt;
|name = Doodlebob&lt;br /&gt;
|image=[[File:DoodleBobBetter.png|100px]] &amp;lt;br&amp;gt;&lt;br /&gt;
|species = Doodledude&amp;lt;br&amp;gt;&lt;br /&gt;
|gender = Male&lt;br /&gt;
|fur = None &amp;lt;br&amp;gt;&lt;br /&gt;
|age = Adult&lt;br /&gt;
|home = Bikini Bottom &amp;lt;br&amp;gt;&lt;br /&gt;
|role = Main Antagonist&lt;br /&gt;
|status = Alive&lt;br /&gt;
|games = [[File:Spongebob Logo 1.png|100px]]&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Doodlebob is the main antagonist of Drawn to Life: Spongebob Squarepants edition where we reprises his role of being the villian after Patrick Star ressurects him back from the unknown, by drawing Doodlebob with a magical pencil which he promptly steals. Doodlebob then goes on to create thousands of &amp;quot;Doodledudes&amp;quot; to harass and attack Bikini Bottom to which Spongebob, Squidward, and Patrick have to use a second magical pencil, the power of the Creator, and creativity to create a Doodle Hero to stop Doodlebob. &lt;br /&gt;
&lt;br /&gt;
===Downfall of Doodlebob===&lt;br /&gt;
Unlike in the main episode of Spongebob Squarepants which the game is based on Doodlebob is not erased from existence, and is defeated and redrawn to have a smile on his face so that he is not evil, and becomes a friend of the Doddle Hero, Spongebob, and his friends. &lt;br /&gt;
&lt;br /&gt;
===Triva===&lt;br /&gt;
* Doodlebob's crimes involve acts of terrorism, attempted murder, and property damage due to the doodles created by him.&lt;br /&gt;
&lt;br /&gt;
* In the original Spongebob series he appears in the 2002 Spongebob Episode Frankendoodle and the 2018 episode Doodle Dimension&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Drawn_to_Life_Series&amp;diff=12426</id>
		<title>Drawn to Life Series</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Drawn_to_Life_Series&amp;diff=12426"/>
		<updated>2021-07-05T20:50:47Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Button}} Drawn to Life: Two Realms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig|[[Drawn to Life]]}}&lt;br /&gt;
The Drawn to Life series is a line of video games for the Nintendo DS, Nintendo Wii, Nintendo Switch, Steam, and mobile devices. Originally created by 5th Cell, other developers including Altron, Planet Moon Studios, WayForward Technologies, and Digital Continue have all developed titles within the series. In 2013, the series IP was sold to 505 Games after the previous publisher THQ declared bankruptcy.&lt;br /&gt;
&lt;br /&gt;
The series revolves around players creating their own playable characters alongside weapons and other helpful tools. The games are 2D platformers with a focus on collecting additional items to aid the Raposa.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Book}} Initial Concepts ==&lt;br /&gt;
When developer 5th Cell transitioned from mobile games to the Nintendo DS, series Creative Director Jeremiah Slaczka was inspired by the company's need to make something that would use the DS's features in a unique way. The original concept of drawings coming to life was in Slaczka's head for roughly six months before the company began prototyping it.&lt;br /&gt;
&lt;br /&gt;
From that initial concept, the developers began incorporating the platforming aspect, and tied it to the village and story. Whilst in development 5th Cell wanted playing the game to be an experience deeper than just the gimmick of having drawings come to life, and made sure players were always drawing something new and unique to add to the game world. The biggest technical challenge was making the drawing tool easy to understand yet not limiting how players could draw, although they eventually felt confident with the results.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Button}} [[Drawn to Life|Drawn to Life ]] ==&lt;br /&gt;
In September 2007, the first game in the series was released exclusively on the Nintendo DS. Developed by 5th Cell and published by THQ, it was received well by critics and went on to sell 820,000 copies by March of the following year. In Japan, the game was published by Agatsuma on December 4th 2008, releasing under the title ''Drawn to Life: God's Marionette''. In Korea, the game launched as: ''Geuryeora, Touch! Naega Mandeuneun Sesang''.&lt;br /&gt;
&lt;br /&gt;
On May 21st, 2014, a port developed by WayForward Technologies and published by 505 Games was released for iOS. This port received harsh backlash from fans for its poor quality, and it has since been delisted.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Button}} [[Drawn to Life: Spongebob Squarepants Edition|Drawn to Life: Spongebob Squarepants Edition]] ==&lt;br /&gt;
During this time, series publisher THQ was looking to produce more games themed around Nickelodeon IPs. When the first ''Drawn to Life'' released, they noticed the conceptual similarities between it and the Spongebob Squarepants episode &amp;quot;Frankendoodle.&amp;quot; As a result, a Spongebob-themed version of ''Drawn to Life'' was envisioned. Due to the fact 5th Cell was busy with other projects at the time, developer Altron was contracted to develop this new spin-off. THQ apparently wanted each level to give players something new to do.&lt;br /&gt;
&lt;br /&gt;
It was released in September 2008 in America, Europe, and Australia. Two months later, it was released in Japan.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Button}} [[Drawn to Life: The Next Chapter|Drawn to Life: The Next Chapter (DS)]] ==&lt;br /&gt;
Following the success of the prior two entries, and the growth of 5th Cell in the time since, a mainline sequel entered development for the Nintendo DS. Being far more ambitious than the previous title, it sought to top the original in every way. Although publisher THQ also contracted a version for the Nintendo Wii by Planet Moon Studios, the DS version is the canon sequel. Released in October 2009, it was received positively by fans.&lt;br /&gt;
&lt;br /&gt;
Due to a content complaint from the ESRB, the game received a revision which controversially altered the game's ending. This revised ending was later confirmed to be non-canon.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Button}} [[Drawn to Life: The Next Chapter (Wii)|Drawn to Life: The Next Chapter (Wii)]] ==&lt;br /&gt;
While 5th Cell was busy developing the Nintendo DS version of the game, publisher THQ contracted Planet Moon Studios to develop a version of the game for the Nintendo Wii. Despite sharing the same name, the game is completely different from its Nintendo DS counterpart, and is considered non-canon. The development process was particularly tough, and the developers were forced to crunch during the final six months of development, resulting in what fans consider to be the weakest entry in the series.&lt;br /&gt;
&lt;br /&gt;
It was released in October 2009, alongside the Nintendo DS version.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Button}} [[Drawn to Life Collection]] ==&lt;br /&gt;
In 2010, a compilation of both the original ''Drawn to Life'' and the Nintendo DS version of ''Drawn to Life: The Next Chapter'' was released for the Nintendo DS. It makes use of the controversial revision of the latter.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Book}} THQ Bankruptcy ==&lt;br /&gt;
In 2013, THQ declared bankruptcy and subsequently auctioned off their remaining IPs to top bidders. The Italian game publishing company, 505 Games, bought the rights to the Drawn to Life series in April of that year.&lt;br /&gt;
&lt;br /&gt;
On May 21st, 2014, the original ''Drawn to Life'' was ported to iOS by 505 Games and WayForward Technlogies. After this, the series sat dormant for six years.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Button}} [[Drawn to Life: Two Realms]] ==&lt;br /&gt;
'''Drawn to Life: Two Realms''' is the third canonical addition to the Drawn to Life series. The game was released as a digital download for Nintendo Switch, Steam, iOS, and Android on December 7th, 2020. The game takes place several years following the events of [[Drawn to Life: The Next Chapter]] and takes place in the Raposa and [[Real Life|human worlds]]. The game is developed by Digital Continue (with many of the same creators working on it as the first two Nintendo DS games) and published by 505 Games. It is available in English, French, Italian, German, Spanish (Spain), Japanese, Korean, Portuguese (Brazil), Russian, and Simplified and Traditional Chinese.&lt;br /&gt;
This entry to the series however, was received poorly as it derived from the 2D platforming of the other titles, and went with puzzle based gameplay. Fans are split on this game, and the resulting reception of this game leaves the series in a state of uncertianty.&lt;br /&gt;
&lt;br /&gt;
[[Category:Browse]]&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Drawn to Life: SpongeBob SquarePants Edition]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Drawn to Life: Two Realms]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=DoodleBob&amp;diff=12425</id>
		<title>DoodleBob</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=DoodleBob&amp;diff=12425"/>
		<updated>2021-07-05T18:24:29Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Character&lt;br /&gt;
|boxcolor = #5a5a73&lt;br /&gt;
|name = Doodlebob&lt;br /&gt;
|image=[[File:DoodleBobBetter.png|100px]] &amp;lt;br&amp;gt;&lt;br /&gt;
|species = Doodledude&amp;lt;br&amp;gt;&lt;br /&gt;
|gender = Male&lt;br /&gt;
|fur = None &amp;lt;br&amp;gt;&lt;br /&gt;
|age = Adult&lt;br /&gt;
|home = Bikini Bottom &amp;lt;br&amp;gt;&lt;br /&gt;
|role = Main Antagonist&lt;br /&gt;
|status = Alive&lt;br /&gt;
|games = [[File:Spongebob Logo 1.png|100px]]&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Doodlebob is the main antagonist of Drawn to Life: Spongebob Squarepants edition where we reprises his role of being the villian after Patrick Star ressurects him back from the unknown, by drawing Doodlebob with a magical pencil which he promptly steals. Doodlebob then goes on to create thousands of &amp;quot;Doodledudes&amp;quot; to harass and attack Bikini Bottom to which Spongebob, Squidward, and Patrick have to use a second magical pencil, the power of the Creator, and creativity to create a Doodle Hero to stop Doodlebob. &lt;br /&gt;
&lt;br /&gt;
===Downfall of Doodlebob===&lt;br /&gt;
Unlike in the main episode of Spongebob Squarepants which the game is based on Doodlebob is not erased from existence, and is defeated and redrawn to have a smile on his face so that he is not evil, and becomes a friend of the Doddle Hero, Spongebob, and his friends. &lt;br /&gt;
&lt;br /&gt;
===Triva===&lt;br /&gt;
* Doodlebob has been shown to commit several acts of crimes involving terrorism, attempted murder, including using a bowling ball to try and murder Patrick Star.&lt;br /&gt;
&lt;br /&gt;
* In the original Spongebob series he appears in the 2002 Spongebob Episode Frankendoodle and the 2018 episode Doodle Dimension&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=File:DoodleBobBetter.png&amp;diff=12424</id>
		<title>File:DoodleBobBetter.png</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=File:DoodleBobBetter.png&amp;diff=12424"/>
		<updated>2021-07-05T18:23:29Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is doodle bob this is the best i can do rn&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=DoodleBob&amp;diff=12423</id>
		<title>DoodleBob</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=DoodleBob&amp;diff=12423"/>
		<updated>2021-07-05T18:21:50Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Character&lt;br /&gt;
|boxcolor = #5a5a73&lt;br /&gt;
|name = Doodlebob&lt;br /&gt;
|image=[[File:Doodlebob.jpg|100px]] &amp;lt;br&amp;gt;&lt;br /&gt;
|species = Doodledude&amp;lt;br&amp;gt;&lt;br /&gt;
|gender = Male&lt;br /&gt;
|fur = None &amp;lt;br&amp;gt;&lt;br /&gt;
|age = Adult&lt;br /&gt;
|home = Bikini Bottom &amp;lt;br&amp;gt;&lt;br /&gt;
|role = Main Antagonist&lt;br /&gt;
|status = Alive&lt;br /&gt;
|games = [[File:Spongebob Logo 1.png|100px]]&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Doodlebob is the main antagonist of Drawn to Life: Spongebob Squarepants edition where we reprises his role of being the villian after Patrick Star ressurects him back from the unknown, by drawing Doodlebob with a magical pencil which he promptly steals. Doodlebob then goes on to create thousands of &amp;quot;Doodledudes&amp;quot; to harass and attack Bikini Bottom to which Spongebob, Squidward, and Patrick have to use a second magical pencil, the power of the Creator, and creativity to create a Doodle Hero to stop Doodlebob. &lt;br /&gt;
&lt;br /&gt;
===Downfall of Doodlebob===&lt;br /&gt;
Unlike in the main episode of Spongebob Squarepants which the game is based on Doodlebob is not erased from existence, and is defeated and redrawn to have a smile on his face so that he is not evil, and becomes a friend of the Doddle Hero, Spongebob, and his friends. &lt;br /&gt;
&lt;br /&gt;
===Triva===&lt;br /&gt;
* Doodlebob has been shown to commit several acts of crimes involving terrorism, attempted murder, including using a bowling ball to try and murder Patrick Star.&lt;br /&gt;
&lt;br /&gt;
* In the original Spongebob series he appears in the 2002 Spongebob Episode Frankendoodle and the 2018 episode Doodle Dimension&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=DoodleBob&amp;diff=12419</id>
		<title>DoodleBob</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=DoodleBob&amp;diff=12419"/>
		<updated>2021-07-05T17:46:42Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: Someone please add an image of Doodlebob i want this page to be a thing Lol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Character&lt;br /&gt;
|boxcolor = #5a5a73&lt;br /&gt;
|name = Doodlebob&lt;br /&gt;
|species = Doodledude&amp;lt;br&amp;gt;&lt;br /&gt;
|gender = Male&lt;br /&gt;
|fur = None &amp;lt;br&amp;gt;&lt;br /&gt;
|age = Adult&lt;br /&gt;
|home = Bikini Bottom &amp;lt;br&amp;gt;&lt;br /&gt;
|role = Main Antagonist&lt;br /&gt;
|status = Alive&lt;br /&gt;
|games = [[File:Spongebob Logo 1.png|100px]]&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Doodlebob is the main antagonist of Drawn to Life: Spongebob Squarepants edition where we reprises his role of being the villian after Patrick Star ressurects him back from the unknown, by drawing Doodlebob with a magical pencil which he promptly steals. Doodlebob then goes on to create thousands of &amp;quot;Doodledudes&amp;quot; to harass and attack Bikini Bottom to which Spongebob, Squidward, and Patrick have to use a second magical pencil, the power of the Creator, and creativity to create a Doodle Hero to stop Doodlebob. &lt;br /&gt;
&lt;br /&gt;
===Downfall of Doodlebob===&lt;br /&gt;
Unlike in the main episode of Spongebob Squarepants which the game is based on Doodlebob is not erased from existence, and is defeated and redrawn to have a smile on his face so that he is not evil, and becomes a friend of the Doddle Hero, Spongebob, and his friends. &lt;br /&gt;
&lt;br /&gt;
===Triva===&lt;br /&gt;
Doodlebob has been shown to commit several acts of crimes involving terrorism, attempted murder, including using a bowling ball to try and murder Patrick Star.&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Aldark&amp;diff=12418</id>
		<title>Aldark</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Aldark&amp;diff=12418"/>
		<updated>2021-07-05T17:25:35Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|boxcolor=#5a5a73}}&lt;br /&gt;
{{Infobox/Character&lt;br /&gt;
|boxcolor = #5a5a73&lt;br /&gt;
|name = Aldark&lt;br /&gt;
|image = [[File:AldarkStand.png]]&lt;br /&gt;
|species = [[Shadow]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|age = Adult&lt;br /&gt;
|home = [[Belleview]]&lt;br /&gt;
|fur = N/A&lt;br /&gt;
|role = Main Antagonist&lt;br /&gt;
|status = Alive&lt;br /&gt;
|games = {{Icon|TR}}&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Your pathetic imagination game won't be as easy against my Shadows...|character=Aldark}}&lt;br /&gt;
&lt;br /&gt;
'''Aldark''' is the successor to [[Wilfre]] as leader of the [[Shadow]], and the main villain of ''[[Drawn to Life: Two Realms]]''.&lt;br /&gt;
&lt;br /&gt;
Unlike Wilfre, Aldark is the manefisation of Wilfre's darkness after it was expelled from the realm of the [[Raposa]]. Also unlike Wilfre, who relied on his cunning to manipulate others, Aldark instead uses his powers to alter the minds of his victims. His motives are not idealistic, believing firmly in the domination of the Shadow and the destruction of the Raposa, a stark contrast from his predecessor. &lt;br /&gt;
&lt;br /&gt;
He spends most of his time attempting to manipulate [[Mike]] into forgetting about the Raposa forever.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Tower}}Appearance==&lt;br /&gt;
&lt;br /&gt;
Aldark takes the form of a [[Shadow]] creature, being a tall, purple being. He lacks eyes but has a distinctive large smile formed out of incredibly sharp teeth. He wears a dark cloak with gold trimming. Around his neck hangs a gold key. Unlike [[Wilfre]], he has no &amp;quot;regular&amp;quot; form, being comprised entirely of Shadow.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Book}} Story==&lt;br /&gt;
===Drawn to Life: Two Realms===&lt;br /&gt;
&lt;br /&gt;
After the events of ''[[Drawn to Life: The Next Chapter]]'', the [[Shadow]] is expelled from the realm of the [[Raposa]], entering the [[Human]] realm instead. After [[Mike]] awakens from his coma, Aldark begins to manipulate the townsfolk of [[Belleview]] in order to depress Mike, with the ultimate goal of making Mike want to forget about the Raposa forever, destroying their realm.&lt;br /&gt;
&lt;br /&gt;
As with [[Wilfre]], Aldark is challenged by the [[Creator]] and their creation [[Hero]]. This time, however, Aldark's intentions are so twisted that it attracts the opposition of Wilfre himself, who along with [[Mari]], uncovers the [[Book of Imagination]]. Using this, the hero travels to the human realm to confront Aldark.&lt;br /&gt;
&lt;br /&gt;
By the time the hero arrives, Aldark has already begun his plans to manipulate Mike. Although Mike is happy to once again see his Raposa friends, his mental health turns sour once Aldark manipulates Mike's only human friend, [[Aly]], into abandoning him. For a time, Mike is indispensable, but with the help of the Raposa, the hero, and the townsfolk of Belleview, Mike is able to overcome his inner demons and confront Aldark. In the end, the hero and Mike are successful, defeating Aldark, who fades away while predicting the eventual return of the Shadow.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* Aldark's name follows the same naming convention as [[Wilfre]]. Although Wilfre's name is a pun on &amp;quot;free will&amp;quot;, Aldark's name is &amp;quot;all dark&amp;quot;, representing his less idealistic nature.&lt;br /&gt;
* Aldark is the second canonical main villain in the series, with [[Circi]] and [[Doodlebob]] forming the other two non-canon examples.&lt;br /&gt;
* Unlike Wilfre, Aldark is never battled in a traditional boss fight. This is also true of Circi.&lt;br /&gt;
* Similarly, Aldark does not send bosses to fight the [[Hero]] as Wilfre did.&lt;br /&gt;
* Aldark's various [[Shadow]] creatures appear noticeably different from Wilfre's. This is perhaps due to his more aggressive and malicious nature.&lt;br /&gt;
* There is a design inconsistency between the game and official art. In-game, Aldark's cloak is depicted as a dark green, but in official art is depicted as purple.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Concept Art=&amp;lt;gallery widths=&amp;quot;228&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Aldark.jpg|Aldark as he appears in official Two Realms art.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Aldark&amp;diff=12417</id>
		<title>Aldark</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Aldark&amp;diff=12417"/>
		<updated>2021-07-05T17:25:00Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: Corrected the fact Aldark IS the Darkness that Wilfre had removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|boxcolor=#5a5a73}}&lt;br /&gt;
{{Infobox/Character&lt;br /&gt;
|boxcolor = #5a5a73&lt;br /&gt;
|name = Aldark&lt;br /&gt;
|image = [[File:AldarkStand.png]]&lt;br /&gt;
|species = [[Shadow]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|age = Adult&lt;br /&gt;
|home = [[Belleview]]&lt;br /&gt;
|fur = N/A&lt;br /&gt;
|role = Main Antagonist&lt;br /&gt;
|status = Unknown&lt;br /&gt;
|games = {{Icon|TR}}&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Your pathetic imagination game won't be as easy against my Shadows...|character=Aldark}}&lt;br /&gt;
&lt;br /&gt;
'''Aldark''' is the successor to [[Wilfre]] as leader of the [[Shadow]], and the main villain of ''[[Drawn to Life: Two Realms]]''.&lt;br /&gt;
&lt;br /&gt;
Unlike Wilfre, Aldark is the manefisation of Wilfre's darkness after it was expelled from the realm of the [[Raposa]]. Also unlike Wilfre, who relied on his cunning to manipulate others, Aldark instead uses his powers to alter the minds of his victims. His motives are not idealistic, believing firmly in the domination of the Shadow and the destruction of the Raposa, a stark contrast from his predecessor. &lt;br /&gt;
&lt;br /&gt;
He spends most of his time attempting to manipulate [[Mike]] into forgetting about the Raposa forever.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Tower}}Appearance==&lt;br /&gt;
&lt;br /&gt;
Aldark takes the form of a [[Shadow]] creature, being a tall, purple being. He lacks eyes but has a distinctive large smile formed out of incredibly sharp teeth. He wears a dark cloak with gold trimming. Around his neck hangs a gold key. Unlike [[Wilfre]], he has no &amp;quot;regular&amp;quot; form, being comprised entirely of Shadow.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Book}} Story==&lt;br /&gt;
===Drawn to Life: Two Realms===&lt;br /&gt;
&lt;br /&gt;
After the events of ''[[Drawn to Life: The Next Chapter]]'', the [[Shadow]] is expelled from the realm of the [[Raposa]], entering the [[Human]] realm instead. After [[Mike]] awakens from his coma, Aldark begins to manipulate the townsfolk of [[Belleview]] in order to depress Mike, with the ultimate goal of making Mike want to forget about the Raposa forever, destroying their realm.&lt;br /&gt;
&lt;br /&gt;
As with [[Wilfre]], Aldark is challenged by the [[Creator]] and their creation [[Hero]]. This time, however, Aldark's intentions are so twisted that it attracts the opposition of Wilfre himself, who along with [[Mari]], uncovers the [[Book of Imagination]]. Using this, the hero travels to the human realm to confront Aldark.&lt;br /&gt;
&lt;br /&gt;
By the time the hero arrives, Aldark has already begun his plans to manipulate Mike. Although Mike is happy to once again see his Raposa friends, his mental health turns sour once Aldark manipulates Mike's only human friend, [[Aly]], into abandoning him. For a time, Mike is indispensable, but with the help of the Raposa, the hero, and the townsfolk of Belleview, Mike is able to overcome his inner demons and confront Aldark. In the end, the hero and Mike are successful, defeating Aldark, who fades away while predicting the eventual return of the Shadow.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* Aldark's name follows the same naming convention as [[Wilfre]]. Although Wilfre's name is a pun on &amp;quot;free will&amp;quot;, Aldark's name is &amp;quot;all dark&amp;quot;, representing his less idealistic nature.&lt;br /&gt;
* Aldark is the second canonical main villain in the series, with [[Circi]] and [[Doodlebob]] forming the other two non-canon examples.&lt;br /&gt;
* Unlike Wilfre, Aldark is never battled in a traditional boss fight. This is also true of Circi.&lt;br /&gt;
* Similarly, Aldark does not send bosses to fight the [[Hero]] as Wilfre did.&lt;br /&gt;
* Aldark's various [[Shadow]] creatures appear noticeably different from Wilfre's. This is perhaps due to his more aggressive and malicious nature.&lt;br /&gt;
* There is a design inconsistency between the game and official art. In-game, Aldark's cloak is depicted as a dark green, but in official art is depicted as purple.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Concept Art=&amp;lt;gallery widths=&amp;quot;228&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Aldark.jpg|Aldark as he appears in official Two Realms art.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Glitches/Drawn_to_Life:_The_Next_Chapter&amp;diff=12416</id>
		<title>Glitches/Drawn to Life: The Next Chapter</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Glitches/Drawn_to_Life:_The_Next_Chapter&amp;diff=12416"/>
		<updated>2021-07-05T17:17:51Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* Disjointed punch / Amobea crash */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Drawn to Life: The Next Chapter (DS) currently has 37 known glitches discovered. &lt;br /&gt;
==Turtle Rock Glitches==&lt;br /&gt;
===Map Room Glitch===&lt;br /&gt;
Right after you are finished in Galactic Jungle, when you get on Turtle Rock to go to the Map Room to see where to go next and before you go in, go to a different area first. Then go back and go look over the edge of Turtle Rock (mainly where the steering wheel is) and all the Raposa will be piled upon each other in the water&amp;lt;ref&amp;gt;[[File:Um_everyone_what_i_by_antgirl1-d5yf6el.png|thumb|This is where to look and what it looks like.]]&amp;lt;/ref&amp;gt;. The only Raposa that isn't in the pile is Crazy Barks. During this glitch, he is behind a tree root. However, the player still can't speak to him.&lt;br /&gt;
&lt;br /&gt;
===The Hero Glitch===&lt;br /&gt;
Sometimes, in the Next Chapter, when starting a new game, you will draw your Hero and everything will seem normal until the actual gameplay starts. A messed-up version of your previous save file's Hero will instead be your playable character. If you go to [[Creation Hall]] to fix it, you will notice that your current Hero's profile sprite is empty, like a New Hero option, while the second profile labeled New Hero will have the Hero you drew there as the playable sprite. Unfortunately, it doesn't let you select it. If you go in to &amp;quot;edit&amp;quot; that Hero and give it a name, the canvas in the edit option will be blank. The only way to fix this is to start an entirely new game.&lt;br /&gt;
&lt;br /&gt;
===The Ghost of the Hero Glitch===&lt;br /&gt;
Similar in occurrence to the above glitch, there is a chance that a glitch will occur during the opening section after the intro. During this time, it is possible that your former Hero character will appear on the ocean at the beach where Heather finds the treasure chest and near the front of the Creation Hall. No other effects seem to occur.&lt;br /&gt;
&lt;br /&gt;
===The Leftover Hero===&lt;br /&gt;
If the player creates a second Hero and starts a new game, the game won't remove the second Hero.&lt;br /&gt;
&lt;br /&gt;
===The Fill-in Hero Glitch===&lt;br /&gt;
If you clear your drawing and then press okay when first creating your hero, there is a chance that the hero from your previous playthrough will appear instead of an invisible hero. If you go and edit your hero, the drawing will be blank just like it is supposed to be.&lt;br /&gt;
&lt;br /&gt;
==Watersong Glitches==&lt;br /&gt;
===Texture Glitches===&lt;br /&gt;
At Watersong after Salem tells you that 'time is ticking' right before he walks away, the grey side and the normal side of his cape switch places (like he's looking in a mirror). Rose's bow will also always disappear when she turns to her left, except when she is singing the song to give her voice to her son.&lt;br /&gt;
&lt;br /&gt;
==Lavasteam Glitches==&lt;br /&gt;
===Fall Through the Floor===&lt;br /&gt;
This can only be performed in Volcanic Core. First, you must morph into your blob form and squeeze through the small space at the beginning, and go to the space where you can turn into your normal form. Go to the right and then the left. You should see the Hero fall through. This glitch can be performed as many times as you want.&lt;br /&gt;
&lt;br /&gt;
===Invisible Obstacle Glitch===&lt;br /&gt;
In Mine Cart Mayhem, after you find Moe and he leaves, if you go back to the place he was standing, there is an invisible obstacle that you cannot walk through, and you can jump on top of.&lt;br /&gt;
&lt;br /&gt;
===Hero Form Glitch ===&lt;br /&gt;
When entering water or an 'in-level cutscene', The Hero must be in their original form. If they enter the scene in blob form, the game will try to put them back in normal form. In some cases, if scenes are entered in blob mode the game will briefly turn The Hero into the spider form before turning them back to normal. If one hasn't unlocked the spider form, then the spider form would appear entirely white.&lt;br /&gt;
&lt;br /&gt;
=== Stuck Above the Screen ===&lt;br /&gt;
When playing a level, if The Hero is not touching the ground, they will be sent above the screen. This effect stays even after exiting to map and/or the main menu.&lt;br /&gt;
&lt;br /&gt;
=== Parallel Defeat ===&lt;br /&gt;
When fighting the Giant Robosa, if you hit its heart at the same time you die because of a missile, the death scene will repeat endlessly, as you die together. This does not corrupt the cartridge, but you will have to turn the DS power off in order to fix it.&lt;br /&gt;
&lt;br /&gt;
==Galactic Jungle Glitches==&lt;br /&gt;
=== Machine Gun Space Ship ===&lt;br /&gt;
A developer oversight left in the game allows for the player if using tool assistance to continuously hit A to fire every frame. This allows for a visually amusing stream of bullets when done correctly. This oversight can be used in the boss level of GJ to slightly lag the game by firing at the buses. One reason why this happens is the DS has to handle the number of sprites and animations happening all at once. &lt;br /&gt;
&lt;br /&gt;
=== Behind S.P.U.D ===&lt;br /&gt;
In the level to find S.P.U.D, a wall clip can be used to skip a huge portion of the level to get to the S.P.U.D and is possible to approach him from behind. This doesn't cause the game to glitch but shows the devs could have originally intended to put him in a different spot.&lt;br /&gt;
&lt;br /&gt;
==Wilfre's Wasteland Glitches==&lt;br /&gt;
===Falling through the Hall of Darkness===&lt;br /&gt;
In the second area in the [[Hall of Darkness]] where you use the Blob Form to squeeze through the passageways, go to the top firefly switch buried in the boxes by using the Blob and the Spider Forms. Break the boxes then transform into a Spider. You will phase through the stage and you will be a Spider in the Blob Form passageways. Your legs will spaz out of control. The only way to fix this is to transform it into the Blob Form.&lt;br /&gt;
&lt;br /&gt;
===Sticky Blob===&lt;br /&gt;
In the level [[Underground Town]], in the area where [[Tubba]] is found, if the player jumps up where the ceiling caves upwards while in blob form, you can stick there. Once there, you cannot move or transform. The only way to get out of this glitch is to exit the level.&lt;br /&gt;
&lt;br /&gt;
==Audio Glitches==&lt;br /&gt;
===Alien Song===&lt;br /&gt;
Occasionally during [[The End]] or [[Real Life (Song)|Real Life]], if you shut the DS and open it again, the singers' voices will oscillate wildly.&lt;br /&gt;
&lt;br /&gt;
==Other Glitches==&lt;br /&gt;
===Death by Falling===&lt;br /&gt;
Occasionally, in certain places in Drawn to Life: The Next Chapter, such as [[Volcanic Core]], the Hero will randomly fall through the level, dying in the process. Ironically this can happen right next to the exit in the [[Forgotten Library]]. This glitch can sometimes be remedied by switching to the spider form and clinging on to the 'top' of the block and swinging out so that you are not touching the floor and cannot fall through it.&lt;br /&gt;
&lt;br /&gt;
===Moving Raposa===&lt;br /&gt;
It's easy to not notice, but when playing the Next Chapter, some Raposa sprites will load before a scene. In these scenes, you will see the sprites slightly off-screen running. This happens in Salem's confrontation scene. When the Hero jumps in, you will be able to see Mari and Jowee walking at a normal pace at the top of the screen slightly over all the other scenery, until you press A. In the Galactic Jungle, you will see the SPUD officer and Kamalah being pushed to the end of the map, staying there for as long as you stay in that zone. It will go away after you complete the Spaceship level to get to the second area of Galactic Jungle.&lt;br /&gt;
&lt;br /&gt;
=== NPC Collision Glitch ===&lt;br /&gt;
In Lavasteam soon after arriving King Miney will be standing next to a Robosa. It is possible to run next to the Robosa but the game prevents you from standing in the spot. However, Talk to the Robosa and skipping the cut scene allows for the player to stand in the spot. It is currently being looked into to see if this can get the player OoB on the world map. Side note: using a cheating device to clip past the Robosa the player '''cannot''' enter LS 8 Clockwork Tower early.&lt;br /&gt;
&lt;br /&gt;
=== Slinger Hit Box Glitch ===&lt;br /&gt;
If you use the yo-yo it is possible to use its momentum next to boxes to clip a box into the player pushing the player out of the hit box of the box and sent in a vector inverse of the box. For example, if pushed into a box and it is pushed down the hero is sent up, and is able to jump on the box. Additionally, it can be used to send objects flying away from the player, boxes, or the slinger. The results are wacky and humorous. It is being looked into for speedrunning purposes as it can allow the player to be pushed in directions that are usually not intended.&lt;br /&gt;
&lt;br /&gt;
== Speed Run Beneficial Glitches ==&lt;br /&gt;
===Infinite Height Glitch===&lt;br /&gt;
If the player swaps from Blob Form to Hero Form, then they will gain height. Repeatedly doing this will allow the player to gain height infinitely. Ground pounding helps this glitch a lot by giving you a larger window to swap.    &lt;br /&gt;
&lt;br /&gt;
=== Corner Clip ===&lt;br /&gt;
If the player gets into the spot where the ceiling and wall connect (or certain ceiling-lake angled surfaces) as the Spider or Blob, then swaps to the hero, they can clip through the corner. Correct timing and height will allow the player to clip through the corner to skip segments, enter places with incorrect forms, or enter OOB. A helpful way to get a jump in before the game tries to force you down is to buffer a jump, which is to hold the jump button while transforming from blob/spider to humanoid.&lt;br /&gt;
&lt;br /&gt;
=== Punch Exploit ===&lt;br /&gt;
If the player punches, they can get to max speed instantly. This can be used to get to max speed very quickly and can be immediately followed by a jump to conserve the speed the player gets from the punch. The player can chain these jump punches to keep a constant hitbox.&lt;br /&gt;
&lt;br /&gt;
=== Object Clip ===&lt;br /&gt;
If the player can get an object next to a wall (eg. boxes, lilypads, the drawn line in rooms with the altar), then you can glitch through said wall by standing a certain distance away, and then punching. This can also be done with the last hit of a fully upgraded Slasher, though it is much easier done by punching.&lt;br /&gt;
&lt;br /&gt;
=== Beach Ball Momentum Exploit ===&lt;br /&gt;
Standing on a certain spot on the [[Ball]] using slasher can cause [[Hero|The Hero]] and the Ball to be moved forward faster than normal. Currently, it is not known how to continue this after two slashes as the player will fall off. However, after the second hit the Ball and player are traveling faster compared to the first hit. This can also be done with Boxes.&lt;br /&gt;
&lt;br /&gt;
=== Dog Jump ===&lt;br /&gt;
The player can press jump as they land on an enemy to jump much higher than intended.&lt;br /&gt;
&lt;br /&gt;
===Ground Pound Clip===&lt;br /&gt;
If the player has the blob form unlocked, they can now use a ground pound clip. To execute it, have enough room to make at least one full jump, double not necessary. First hold the jump button, then press down while at the apex of the jump to start a ground pound, then when the hero is extremely close to making contact with the ground (but still not touching it; looking for clouds or noises made by ground pounds helps you know if you messed up). When pixels away from the floor, transform into blob. If done correctly, the player will fall through the ground, which can be helpful for skipping segments or reaching unintended areas, like the Corner Clip. To have better control while falling, try rapidly pressing the transform menu button to make the fall stutter.&lt;br /&gt;
&lt;br /&gt;
===Cece Slip===&lt;br /&gt;
A clip similar to the Ground Pound Clip in its results is the Ground Slip. To execute this glitch, the player must have obtained the blob form. Again, space is needed to complete one full jump, with a double jump being unnecessary. Once the player completes the jump and they begin fall, the player must transform into blob the exact moment before touching the floor. Once this extremely precise glitch is performed successfully, the hero will fall through the floor. And like the Ground Pound Glitch, a tip to try and succeed more is the mash the transformation menu button to stutter the fall.&lt;br /&gt;
&lt;br /&gt;
===Enemy Clip===&lt;br /&gt;
It is possible to stun an enemy with spider close to the ground and transform next to it taking damage and clipping through the ground.&lt;br /&gt;
&lt;br /&gt;
===Don's Super Clip===&lt;br /&gt;
Using the spider form it is possible to use the web above or below the player to inch close to a ceiling or floor and transform into human form and clip through the surface. Jumping while in spider form will make the clip less likely as the player would not be able to double jump. Setup: 1. transform into spider and web to a surface. 2. inch very close to the edge and transform hold b to buffer a jump.&lt;br /&gt;
&lt;br /&gt;
===Disjointed punch / Ameba crash===&lt;br /&gt;
If the player punches and transforms while the punch is active the punch will continue across the screen momentarily, and continue to hit enemies level to where the punch started. One side effect of this is if used on an Ameba enemy all 3 hits will connect faster than the game can process resulting in a crash.&lt;br /&gt;
&lt;br /&gt;
== Crashes ==&lt;br /&gt;
=== Mite Crash ===&lt;br /&gt;
If the player kills too many mites at once, the game crashes. This is easiest when done with a sword.&lt;br /&gt;
=== Anti-Spider Crash ===&lt;br /&gt;
In [[Drip Drop Docks]]' second room and [[Toggle Tower]]'s second room, the player can change forms in a vertical hallway lined with anti-spider to crash the game.&lt;br /&gt;
=== Swap During Death Softlock ===&lt;br /&gt;
If the player swaps weapons or forms as they die from falling off-screen, the screen will go black and the game will softlock.&lt;br /&gt;
===Baki Beard Entrance Crash===&lt;br /&gt;
If the player inputs a punch on the right frame when the animation of walking into the fight is supposed to play the game will instead let the player punch and will crash the game as the game let you punch intrupting the enterence fade.&lt;br /&gt;
&lt;br /&gt;
== The Pause Glitch ==&lt;br /&gt;
The pause glitch is a glitch in the game that can be considered a crash, texture glitch, performance glitch, etc. To preform the glitch the player must press pause around the frame they press A to enter a load zone on the over world not entering a level. The cue for this happening properly is that the pause hud will show up briefly before being cancled. Once the glitch is activated pausing will cause the game to crash. The game essentially enters a &amp;quot;limbo&amp;quot; state where game play is unstable. Animations off screen will not play when the player gets near, enemys will not move, dust and coin sparkels will not despawn, and over filling the games storage to handle this will crash the game. Beating a level will crash the game, preforming certian actions in a sequence will crash the game or corrupt textures. The pause glitch is more visual on emulator as textures wildly corrupt on it. Leading to insane results. Only a few levels are &amp;quot;beatable&amp;quot; with the glitch activated one key one being the Baki Beard fight which promptly crashes apon completion. It is unknown the practical uses of this glitch are, but could in theory lead to warps as it has been seen to cause the game to do actions it normally doesn't preform. Such as reading and writing to outside sprite memory before crashing. Pressing L or R will fix the broken sprites and allow animations to properly play again however if to many where on the screen the game will crash instead. Beating a level after L or R is pressed lets you continue as normal. Still pausing will crash the game and can not be fixed unless you turn off the game. The glitch can be used to get a weapon last used in a previous save in the first level but is removed in the second level. Additionally deleting your save will allow you to play the game as normal but pausing will still crash the game. The end credits and deleting your save will not stop the pause glitch once it is active the only way to stop it is to turn off the system.&lt;br /&gt;
&lt;br /&gt;
[[Category:SubPage]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Glitches/Drawn_to_Life:_The_Next_Chapter&amp;diff=12415</id>
		<title>Glitches/Drawn to Life: The Next Chapter</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Glitches/Drawn_to_Life:_The_Next_Chapter&amp;diff=12415"/>
		<updated>2021-07-05T17:15:08Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: added a sentence at the top yes the number is 37 not 36&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Drawn to Life: The Next Chapter (DS) currently has 37 known glitches discovered. &lt;br /&gt;
==Turtle Rock Glitches==&lt;br /&gt;
===Map Room Glitch===&lt;br /&gt;
Right after you are finished in Galactic Jungle, when you get on Turtle Rock to go to the Map Room to see where to go next and before you go in, go to a different area first. Then go back and go look over the edge of Turtle Rock (mainly where the steering wheel is) and all the Raposa will be piled upon each other in the water&amp;lt;ref&amp;gt;[[File:Um_everyone_what_i_by_antgirl1-d5yf6el.png|thumb|This is where to look and what it looks like.]]&amp;lt;/ref&amp;gt;. The only Raposa that isn't in the pile is Crazy Barks. During this glitch, he is behind a tree root. However, the player still can't speak to him.&lt;br /&gt;
&lt;br /&gt;
===The Hero Glitch===&lt;br /&gt;
Sometimes, in the Next Chapter, when starting a new game, you will draw your Hero and everything will seem normal until the actual gameplay starts. A messed-up version of your previous save file's Hero will instead be your playable character. If you go to [[Creation Hall]] to fix it, you will notice that your current Hero's profile sprite is empty, like a New Hero option, while the second profile labeled New Hero will have the Hero you drew there as the playable sprite. Unfortunately, it doesn't let you select it. If you go in to &amp;quot;edit&amp;quot; that Hero and give it a name, the canvas in the edit option will be blank. The only way to fix this is to start an entirely new game.&lt;br /&gt;
&lt;br /&gt;
===The Ghost of the Hero Glitch===&lt;br /&gt;
Similar in occurrence to the above glitch, there is a chance that a glitch will occur during the opening section after the intro. During this time, it is possible that your former Hero character will appear on the ocean at the beach where Heather finds the treasure chest and near the front of the Creation Hall. No other effects seem to occur.&lt;br /&gt;
&lt;br /&gt;
===The Leftover Hero===&lt;br /&gt;
If the player creates a second Hero and starts a new game, the game won't remove the second Hero.&lt;br /&gt;
&lt;br /&gt;
===The Fill-in Hero Glitch===&lt;br /&gt;
If you clear your drawing and then press okay when first creating your hero, there is a chance that the hero from your previous playthrough will appear instead of an invisible hero. If you go and edit your hero, the drawing will be blank just like it is supposed to be.&lt;br /&gt;
&lt;br /&gt;
==Watersong Glitches==&lt;br /&gt;
===Texture Glitches===&lt;br /&gt;
At Watersong after Salem tells you that 'time is ticking' right before he walks away, the grey side and the normal side of his cape switch places (like he's looking in a mirror). Rose's bow will also always disappear when she turns to her left, except when she is singing the song to give her voice to her son.&lt;br /&gt;
&lt;br /&gt;
==Lavasteam Glitches==&lt;br /&gt;
===Fall Through the Floor===&lt;br /&gt;
This can only be performed in Volcanic Core. First, you must morph into your blob form and squeeze through the small space at the beginning, and go to the space where you can turn into your normal form. Go to the right and then the left. You should see the Hero fall through. This glitch can be performed as many times as you want.&lt;br /&gt;
&lt;br /&gt;
===Invisible Obstacle Glitch===&lt;br /&gt;
In Mine Cart Mayhem, after you find Moe and he leaves, if you go back to the place he was standing, there is an invisible obstacle that you cannot walk through, and you can jump on top of.&lt;br /&gt;
&lt;br /&gt;
===Hero Form Glitch ===&lt;br /&gt;
When entering water or an 'in-level cutscene', The Hero must be in their original form. If they enter the scene in blob form, the game will try to put them back in normal form. In some cases, if scenes are entered in blob mode the game will briefly turn The Hero into the spider form before turning them back to normal. If one hasn't unlocked the spider form, then the spider form would appear entirely white.&lt;br /&gt;
&lt;br /&gt;
=== Stuck Above the Screen ===&lt;br /&gt;
When playing a level, if The Hero is not touching the ground, they will be sent above the screen. This effect stays even after exiting to map and/or the main menu.&lt;br /&gt;
&lt;br /&gt;
=== Parallel Defeat ===&lt;br /&gt;
When fighting the Giant Robosa, if you hit its heart at the same time you die because of a missile, the death scene will repeat endlessly, as you die together. This does not corrupt the cartridge, but you will have to turn the DS power off in order to fix it.&lt;br /&gt;
&lt;br /&gt;
==Galactic Jungle Glitches==&lt;br /&gt;
=== Machine Gun Space Ship ===&lt;br /&gt;
A developer oversight left in the game allows for the player if using tool assistance to continuously hit A to fire every frame. This allows for a visually amusing stream of bullets when done correctly. This oversight can be used in the boss level of GJ to slightly lag the game by firing at the buses. One reason why this happens is the DS has to handle the number of sprites and animations happening all at once. &lt;br /&gt;
&lt;br /&gt;
=== Behind S.P.U.D ===&lt;br /&gt;
In the level to find S.P.U.D, a wall clip can be used to skip a huge portion of the level to get to the S.P.U.D and is possible to approach him from behind. This doesn't cause the game to glitch but shows the devs could have originally intended to put him in a different spot.&lt;br /&gt;
&lt;br /&gt;
==Wilfre's Wasteland Glitches==&lt;br /&gt;
===Falling through the Hall of Darkness===&lt;br /&gt;
In the second area in the [[Hall of Darkness]] where you use the Blob Form to squeeze through the passageways, go to the top firefly switch buried in the boxes by using the Blob and the Spider Forms. Break the boxes then transform into a Spider. You will phase through the stage and you will be a Spider in the Blob Form passageways. Your legs will spaz out of control. The only way to fix this is to transform it into the Blob Form.&lt;br /&gt;
&lt;br /&gt;
===Sticky Blob===&lt;br /&gt;
In the level [[Underground Town]], in the area where [[Tubba]] is found, if the player jumps up where the ceiling caves upwards while in blob form, you can stick there. Once there, you cannot move or transform. The only way to get out of this glitch is to exit the level.&lt;br /&gt;
&lt;br /&gt;
==Audio Glitches==&lt;br /&gt;
===Alien Song===&lt;br /&gt;
Occasionally during [[The End]] or [[Real Life (Song)|Real Life]], if you shut the DS and open it again, the singers' voices will oscillate wildly.&lt;br /&gt;
&lt;br /&gt;
==Other Glitches==&lt;br /&gt;
===Death by Falling===&lt;br /&gt;
Occasionally, in certain places in Drawn to Life: The Next Chapter, such as [[Volcanic Core]], the Hero will randomly fall through the level, dying in the process. Ironically this can happen right next to the exit in the [[Forgotten Library]]. This glitch can sometimes be remedied by switching to the spider form and clinging on to the 'top' of the block and swinging out so that you are not touching the floor and cannot fall through it.&lt;br /&gt;
&lt;br /&gt;
===Moving Raposa===&lt;br /&gt;
It's easy to not notice, but when playing the Next Chapter, some Raposa sprites will load before a scene. In these scenes, you will see the sprites slightly off-screen running. This happens in Salem's confrontation scene. When the Hero jumps in, you will be able to see Mari and Jowee walking at a normal pace at the top of the screen slightly over all the other scenery, until you press A. In the Galactic Jungle, you will see the SPUD officer and Kamalah being pushed to the end of the map, staying there for as long as you stay in that zone. It will go away after you complete the Spaceship level to get to the second area of Galactic Jungle.&lt;br /&gt;
&lt;br /&gt;
=== NPC Collision Glitch ===&lt;br /&gt;
In Lavasteam soon after arriving King Miney will be standing next to a Robosa. It is possible to run next to the Robosa but the game prevents you from standing in the spot. However, Talk to the Robosa and skipping the cut scene allows for the player to stand in the spot. It is currently being looked into to see if this can get the player OoB on the world map. Side note: using a cheating device to clip past the Robosa the player '''cannot''' enter LS 8 Clockwork Tower early.&lt;br /&gt;
&lt;br /&gt;
=== Slinger Hit Box Glitch ===&lt;br /&gt;
If you use the yo-yo it is possible to use its momentum next to boxes to clip a box into the player pushing the player out of the hit box of the box and sent in a vector inverse of the box. For example, if pushed into a box and it is pushed down the hero is sent up, and is able to jump on the box. Additionally, it can be used to send objects flying away from the player, boxes, or the slinger. The results are wacky and humorous. It is being looked into for speedrunning purposes as it can allow the player to be pushed in directions that are usually not intended.&lt;br /&gt;
&lt;br /&gt;
== Speed Run Beneficial Glitches ==&lt;br /&gt;
===Infinite Height Glitch===&lt;br /&gt;
If the player swaps from Blob Form to Hero Form, then they will gain height. Repeatedly doing this will allow the player to gain height infinitely. Ground pounding helps this glitch a lot by giving you a larger window to swap.    &lt;br /&gt;
&lt;br /&gt;
=== Corner Clip ===&lt;br /&gt;
If the player gets into the spot where the ceiling and wall connect (or certain ceiling-lake angled surfaces) as the Spider or Blob, then swaps to the hero, they can clip through the corner. Correct timing and height will allow the player to clip through the corner to skip segments, enter places with incorrect forms, or enter OOB. A helpful way to get a jump in before the game tries to force you down is to buffer a jump, which is to hold the jump button while transforming from blob/spider to humanoid.&lt;br /&gt;
&lt;br /&gt;
=== Punch Exploit ===&lt;br /&gt;
If the player punches, they can get to max speed instantly. This can be used to get to max speed very quickly and can be immediately followed by a jump to conserve the speed the player gets from the punch. The player can chain these jump punches to keep a constant hitbox.&lt;br /&gt;
&lt;br /&gt;
=== Object Clip ===&lt;br /&gt;
If the player can get an object next to a wall (eg. boxes, lilypads, the drawn line in rooms with the altar), then you can glitch through said wall by standing a certain distance away, and then punching. This can also be done with the last hit of a fully upgraded Slasher, though it is much easier done by punching.&lt;br /&gt;
&lt;br /&gt;
=== Beach Ball Momentum Exploit ===&lt;br /&gt;
Standing on a certain spot on the [[Ball]] using slasher can cause [[Hero|The Hero]] and the Ball to be moved forward faster than normal. Currently, it is not known how to continue this after two slashes as the player will fall off. However, after the second hit the Ball and player are traveling faster compared to the first hit. This can also be done with Boxes.&lt;br /&gt;
&lt;br /&gt;
=== Dog Jump ===&lt;br /&gt;
The player can press jump as they land on an enemy to jump much higher than intended.&lt;br /&gt;
&lt;br /&gt;
===Ground Pound Clip===&lt;br /&gt;
If the player has the blob form unlocked, they can now use a ground pound clip. To execute it, have enough room to make at least one full jump, double not necessary. First hold the jump button, then press down while at the apex of the jump to start a ground pound, then when the hero is extremely close to making contact with the ground (but still not touching it; looking for clouds or noises made by ground pounds helps you know if you messed up). When pixels away from the floor, transform into blob. If done correctly, the player will fall through the ground, which can be helpful for skipping segments or reaching unintended areas, like the Corner Clip. To have better control while falling, try rapidly pressing the transform menu button to make the fall stutter.&lt;br /&gt;
&lt;br /&gt;
===Cece Slip===&lt;br /&gt;
A clip similar to the Ground Pound Clip in its results is the Ground Slip. To execute this glitch, the player must have obtained the blob form. Again, space is needed to complete one full jump, with a double jump being unnecessary. Once the player completes the jump and they begin fall, the player must transform into blob the exact moment before touching the floor. Once this extremely precise glitch is performed successfully, the hero will fall through the floor. And like the Ground Pound Glitch, a tip to try and succeed more is the mash the transformation menu button to stutter the fall.&lt;br /&gt;
&lt;br /&gt;
===Enemy Clip===&lt;br /&gt;
It is possible to stun an enemy with spider close to the ground and transform next to it taking damage and clipping through the ground.&lt;br /&gt;
&lt;br /&gt;
===Don's Super Clip===&lt;br /&gt;
Using the spider form it is possible to use the web above or below the player to inch close to a ceiling or floor and transform into human form and clip through the surface. Jumping while in spider form will make the clip less likely as the player would not be able to double jump. Setup: 1. transform into spider and web to a surface. 2. inch very close to the edge and transform hold b to buffer a jump.&lt;br /&gt;
&lt;br /&gt;
===Disjointed punch / Amobea crash===&lt;br /&gt;
If the player punches and transforms while the punch is active the punch will continue across the screen momentarily, and continue to hit enemies level to where the punch started. One side effect of this is if used on an Amobea enemy all 3 hits will connect faster than the game can process resulting in a crash.&lt;br /&gt;
&lt;br /&gt;
== Crashes ==&lt;br /&gt;
=== Mite Crash ===&lt;br /&gt;
If the player kills too many mites at once, the game crashes. This is easiest when done with a sword.&lt;br /&gt;
=== Anti-Spider Crash ===&lt;br /&gt;
In [[Drip Drop Docks]]' second room and [[Toggle Tower]]'s second room, the player can change forms in a vertical hallway lined with anti-spider to crash the game.&lt;br /&gt;
=== Swap During Death Softlock ===&lt;br /&gt;
If the player swaps weapons or forms as they die from falling off-screen, the screen will go black and the game will softlock.&lt;br /&gt;
===Baki Beard Entrance Crash===&lt;br /&gt;
If the player inputs a punch on the right frame when the animation of walking into the fight is supposed to play the game will instead let the player punch and will crash the game as the game let you punch intrupting the enterence fade.&lt;br /&gt;
&lt;br /&gt;
== The Pause Glitch ==&lt;br /&gt;
The pause glitch is a glitch in the game that can be considered a crash, texture glitch, performance glitch, etc. To preform the glitch the player must press pause around the frame they press A to enter a load zone on the over world not entering a level. The cue for this happening properly is that the pause hud will show up briefly before being cancled. Once the glitch is activated pausing will cause the game to crash. The game essentially enters a &amp;quot;limbo&amp;quot; state where game play is unstable. Animations off screen will not play when the player gets near, enemys will not move, dust and coin sparkels will not despawn, and over filling the games storage to handle this will crash the game. Beating a level will crash the game, preforming certian actions in a sequence will crash the game or corrupt textures. The pause glitch is more visual on emulator as textures wildly corrupt on it. Leading to insane results. Only a few levels are &amp;quot;beatable&amp;quot; with the glitch activated one key one being the Baki Beard fight which promptly crashes apon completion. It is unknown the practical uses of this glitch are, but could in theory lead to warps as it has been seen to cause the game to do actions it normally doesn't preform. Such as reading and writing to outside sprite memory before crashing. Pressing L or R will fix the broken sprites and allow animations to properly play again however if to many where on the screen the game will crash instead. Beating a level after L or R is pressed lets you continue as normal. Still pausing will crash the game and can not be fixed unless you turn off the game. The glitch can be used to get a weapon last used in a previous save in the first level but is removed in the second level. Additionally deleting your save will allow you to play the game as normal but pausing will still crash the game. The end credits and deleting your save will not stop the pause glitch once it is active the only way to stop it is to turn off the system.&lt;br /&gt;
&lt;br /&gt;
[[Category:SubPage]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Glitches/Drawn_to_Life:_The_Next_Chapter&amp;diff=12414</id>
		<title>Glitches/Drawn to Life: The Next Chapter</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Glitches/Drawn_to_Life:_The_Next_Chapter&amp;diff=12414"/>
		<updated>2021-07-05T17:09:28Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: Added the Disjointed punch glitch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Turtle Rock Glitches==&lt;br /&gt;
===Map Room Glitch===&lt;br /&gt;
Right after you are finished in Galactic Jungle, when you get on Turtle Rock to go to the Map Room to see where to go next and before you go in, go to a different area first. Then go back and go look over the edge of Turtle Rock (mainly where the steering wheel is) and all the Raposa will be piled upon each other in the water&amp;lt;ref&amp;gt;[[File:Um_everyone_what_i_by_antgirl1-d5yf6el.png|thumb|This is where to look and what it looks like.]]&amp;lt;/ref&amp;gt;. The only Raposa that isn't in the pile is Crazy Barks. During this glitch, he is behind a tree root. However, the player still can't speak to him.&lt;br /&gt;
&lt;br /&gt;
===The Hero Glitch===&lt;br /&gt;
Sometimes, in the Next Chapter, when starting a new game, you will draw your Hero and everything will seem normal until the actual gameplay starts. A messed-up version of your previous save file's Hero will instead be your playable character. If you go to [[Creation Hall]] to fix it, you will notice that your current Hero's profile sprite is empty, like a New Hero option, while the second profile labeled New Hero will have the Hero you drew there as the playable sprite. Unfortunately, it doesn't let you select it. If you go in to &amp;quot;edit&amp;quot; that Hero and give it a name, the canvas in the edit option will be blank. The only way to fix this is to start an entirely new game.&lt;br /&gt;
&lt;br /&gt;
===The Ghost of the Hero Glitch===&lt;br /&gt;
Similar in occurrence to the above glitch, there is a chance that a glitch will occur during the opening section after the intro. During this time, it is possible that your former Hero character will appear on the ocean at the beach where Heather finds the treasure chest and near the front of the Creation Hall. No other effects seem to occur.&lt;br /&gt;
&lt;br /&gt;
===The Leftover Hero===&lt;br /&gt;
If the player creates a second Hero and starts a new game, the game won't remove the second Hero.&lt;br /&gt;
&lt;br /&gt;
===The Fill-in Hero Glitch===&lt;br /&gt;
If you clear your drawing and then press okay when first creating your hero, there is a chance that the hero from your previous playthrough will appear instead of an invisible hero. If you go and edit your hero, the drawing will be blank just like it is supposed to be.&lt;br /&gt;
&lt;br /&gt;
==Watersong Glitches==&lt;br /&gt;
===Texture Glitches===&lt;br /&gt;
At Watersong after Salem tells you that 'time is ticking' right before he walks away, the grey side and the normal side of his cape switch places (like he's looking in a mirror). Rose's bow will also always disappear when she turns to her left, except when she is singing the song to give her voice to her son.&lt;br /&gt;
&lt;br /&gt;
==Lavasteam Glitches==&lt;br /&gt;
===Fall Through the Floor===&lt;br /&gt;
This can only be performed in Volcanic Core. First, you must morph into your blob form and squeeze through the small space at the beginning, and go to the space where you can turn into your normal form. Go to the right and then the left. You should see the Hero fall through. This glitch can be performed as many times as you want.&lt;br /&gt;
&lt;br /&gt;
===Invisible Obstacle Glitch===&lt;br /&gt;
In Mine Cart Mayhem, after you find Moe and he leaves, if you go back to the place he was standing, there is an invisible obstacle that you cannot walk through, and you can jump on top of.&lt;br /&gt;
&lt;br /&gt;
===Hero Form Glitch ===&lt;br /&gt;
When entering water or an 'in-level cutscene', The Hero must be in their original form. If they enter the scene in blob form, the game will try to put them back in normal form. In some cases, if scenes are entered in blob mode the game will briefly turn The Hero into the spider form before turning them back to normal. If one hasn't unlocked the spider form, then the spider form would appear entirely white.&lt;br /&gt;
&lt;br /&gt;
=== Stuck Above the Screen ===&lt;br /&gt;
When playing a level, if The Hero is not touching the ground, they will be sent above the screen. This effect stays even after exiting to map and/or the main menu.&lt;br /&gt;
&lt;br /&gt;
=== Parallel Defeat ===&lt;br /&gt;
When fighting the Giant Robosa, if you hit its heart at the same time you die because of a missile, the death scene will repeat endlessly, as you die together. This does not corrupt the cartridge, but you will have to turn the DS power off in order to fix it.&lt;br /&gt;
&lt;br /&gt;
==Galactic Jungle Glitches==&lt;br /&gt;
=== Machine Gun Space Ship ===&lt;br /&gt;
A developer oversight left in the game allows for the player if using tool assistance to continuously hit A to fire every frame. This allows for a visually amusing stream of bullets when done correctly. This oversight can be used in the boss level of GJ to slightly lag the game by firing at the buses. One reason why this happens is the DS has to handle the number of sprites and animations happening all at once. &lt;br /&gt;
&lt;br /&gt;
=== Behind S.P.U.D ===&lt;br /&gt;
In the level to find S.P.U.D, a wall clip can be used to skip a huge portion of the level to get to the S.P.U.D and is possible to approach him from behind. This doesn't cause the game to glitch but shows the devs could have originally intended to put him in a different spot.&lt;br /&gt;
&lt;br /&gt;
==Wilfre's Wasteland Glitches==&lt;br /&gt;
===Falling through the Hall of Darkness===&lt;br /&gt;
In the second area in the [[Hall of Darkness]] where you use the Blob Form to squeeze through the passageways, go to the top firefly switch buried in the boxes by using the Blob and the Spider Forms. Break the boxes then transform into a Spider. You will phase through the stage and you will be a Spider in the Blob Form passageways. Your legs will spaz out of control. The only way to fix this is to transform it into the Blob Form.&lt;br /&gt;
&lt;br /&gt;
===Sticky Blob===&lt;br /&gt;
In the level [[Underground Town]], in the area where [[Tubba]] is found, if the player jumps up where the ceiling caves upwards while in blob form, you can stick there. Once there, you cannot move or transform. The only way to get out of this glitch is to exit the level.&lt;br /&gt;
&lt;br /&gt;
==Audio Glitches==&lt;br /&gt;
===Alien Song===&lt;br /&gt;
Occasionally during [[The End]] or [[Real Life (Song)|Real Life]], if you shut the DS and open it again, the singers' voices will oscillate wildly.&lt;br /&gt;
&lt;br /&gt;
==Other Glitches==&lt;br /&gt;
===Death by Falling===&lt;br /&gt;
Occasionally, in certain places in Drawn to Life: The Next Chapter, such as [[Volcanic Core]], the Hero will randomly fall through the level, dying in the process. Ironically this can happen right next to the exit in the [[Forgotten Library]]. This glitch can sometimes be remedied by switching to the spider form and clinging on to the 'top' of the block and swinging out so that you are not touching the floor and cannot fall through it.&lt;br /&gt;
&lt;br /&gt;
===Moving Raposa===&lt;br /&gt;
It's easy to not notice, but when playing the Next Chapter, some Raposa sprites will load before a scene. In these scenes, you will see the sprites slightly off-screen running. This happens in Salem's confrontation scene. When the Hero jumps in, you will be able to see Mari and Jowee walking at a normal pace at the top of the screen slightly over all the other scenery, until you press A. In the Galactic Jungle, you will see the SPUD officer and Kamalah being pushed to the end of the map, staying there for as long as you stay in that zone. It will go away after you complete the Spaceship level to get to the second area of Galactic Jungle.&lt;br /&gt;
&lt;br /&gt;
=== NPC Collision Glitch ===&lt;br /&gt;
In Lavasteam soon after arriving King Miney will be standing next to a Robosa. It is possible to run next to the Robosa but the game prevents you from standing in the spot. However, Talk to the Robosa and skipping the cut scene allows for the player to stand in the spot. It is currently being looked into to see if this can get the player OoB on the world map. Side note: using a cheating device to clip past the Robosa the player '''cannot''' enter LS 8 Clockwork Tower early.&lt;br /&gt;
&lt;br /&gt;
=== Slinger Hit Box Glitch ===&lt;br /&gt;
If you use the yo-yo it is possible to use its momentum next to boxes to clip a box into the player pushing the player out of the hit box of the box and sent in a vector inverse of the box. For example, if pushed into a box and it is pushed down the hero is sent up, and is able to jump on the box. Additionally, it can be used to send objects flying away from the player, boxes, or the slinger. The results are wacky and humorous. It is being looked into for speedrunning purposes as it can allow the player to be pushed in directions that are usually not intended.&lt;br /&gt;
&lt;br /&gt;
== Speed Run Beneficial Glitches ==&lt;br /&gt;
===Infinite Height Glitch===&lt;br /&gt;
If the player swaps from Blob Form to Hero Form, then they will gain height. Repeatedly doing this will allow the player to gain height infinitely. Ground pounding helps this glitch a lot by giving you a larger window to swap.    &lt;br /&gt;
&lt;br /&gt;
=== Corner Clip ===&lt;br /&gt;
If the player gets into the spot where the ceiling and wall connect (or certain ceiling-lake angled surfaces) as the Spider or Blob, then swaps to the hero, they can clip through the corner. Correct timing and height will allow the player to clip through the corner to skip segments, enter places with incorrect forms, or enter OOB. A helpful way to get a jump in before the game tries to force you down is to buffer a jump, which is to hold the jump button while transforming from blob/spider to humanoid.&lt;br /&gt;
&lt;br /&gt;
=== Punch Exploit ===&lt;br /&gt;
If the player punches, they can get to max speed instantly. This can be used to get to max speed very quickly and can be immediately followed by a jump to conserve the speed the player gets from the punch. The player can chain these jump punches to keep a constant hitbox.&lt;br /&gt;
&lt;br /&gt;
=== Object Clip ===&lt;br /&gt;
If the player can get an object next to a wall (eg. boxes, lilypads, the drawn line in rooms with the altar), then you can glitch through said wall by standing a certain distance away, and then punching. This can also be done with the last hit of a fully upgraded Slasher, though it is much easier done by punching.&lt;br /&gt;
&lt;br /&gt;
=== Beach Ball Momentum Exploit ===&lt;br /&gt;
Standing on a certain spot on the [[Ball]] using slasher can cause [[Hero|The Hero]] and the Ball to be moved forward faster than normal. Currently, it is not known how to continue this after two slashes as the player will fall off. However, after the second hit the Ball and player are traveling faster compared to the first hit. This can also be done with Boxes.&lt;br /&gt;
&lt;br /&gt;
=== Dog Jump ===&lt;br /&gt;
The player can press jump as they land on an enemy to jump much higher than intended.&lt;br /&gt;
&lt;br /&gt;
===Ground Pound Clip===&lt;br /&gt;
If the player has the blob form unlocked, they can now use a ground pound clip. To execute it, have enough room to make at least one full jump, double not necessary. First hold the jump button, then press down while at the apex of the jump to start a ground pound, then when the hero is extremely close to making contact with the ground (but still not touching it; looking for clouds or noises made by ground pounds helps you know if you messed up). When pixels away from the floor, transform into blob. If done correctly, the player will fall through the ground, which can be helpful for skipping segments or reaching unintended areas, like the Corner Clip. To have better control while falling, try rapidly pressing the transform menu button to make the fall stutter.&lt;br /&gt;
&lt;br /&gt;
===Cece Slip===&lt;br /&gt;
A clip similar to the Ground Pound Clip in its results is the Ground Slip. To execute this glitch, the player must have obtained the blob form. Again, space is needed to complete one full jump, with a double jump being unnecessary. Once the player completes the jump and they begin fall, the player must transform into blob the exact moment before touching the floor. Once this extremely precise glitch is performed successfully, the hero will fall through the floor. And like the Ground Pound Glitch, a tip to try and succeed more is the mash the transformation menu button to stutter the fall.&lt;br /&gt;
&lt;br /&gt;
===Enemy Clip===&lt;br /&gt;
It is possible to stun an enemy with spider close to the ground and transform next to it taking damage and clipping through the ground.&lt;br /&gt;
&lt;br /&gt;
===Don's Super Clip===&lt;br /&gt;
Using the spider form it is possible to use the web above or below the player to inch close to a ceiling or floor and transform into human form and clip through the surface. Jumping while in spider form will make the clip less likely as the player would not be able to double jump. Setup: 1. transform into spider and web to a surface. 2. inch very close to the edge and transform hold b to buffer a jump.&lt;br /&gt;
&lt;br /&gt;
===Disjointed punch / Amobea crash===&lt;br /&gt;
If the player punches and transforms while the punch is active the punch will continue across the screen momentarily, and continue to hit enemies level to where the punch started. One side effect of this is if used on an Amobea enemy all 3 hits will connect faster than the game can process resulting in a crash.&lt;br /&gt;
&lt;br /&gt;
== Crashes ==&lt;br /&gt;
=== Mite Crash ===&lt;br /&gt;
If the player kills too many mites at once, the game crashes. This is easiest when done with a sword.&lt;br /&gt;
=== Anti-Spider Crash ===&lt;br /&gt;
In [[Drip Drop Docks]]' second room and [[Toggle Tower]]'s second room, the player can change forms in a vertical hallway lined with anti-spider to crash the game.&lt;br /&gt;
=== Swap During Death Softlock ===&lt;br /&gt;
If the player swaps weapons or forms as they die from falling off-screen, the screen will go black and the game will softlock.&lt;br /&gt;
===Baki Beard Entrance Crash===&lt;br /&gt;
If the player inputs a punch on the right frame when the animation of walking into the fight is supposed to play the game will instead let the player punch and will crash the game as the game let you punch intrupting the enterence fade.&lt;br /&gt;
&lt;br /&gt;
== The Pause Glitch ==&lt;br /&gt;
The pause glitch is a glitch in the game that can be considered a crash, texture glitch, performance glitch, etc. To preform the glitch the player must press pause around the frame they press A to enter a load zone on the over world not entering a level. The cue for this happening properly is that the pause hud will show up briefly before being cancled. Once the glitch is activated pausing will cause the game to crash. The game essentially enters a &amp;quot;limbo&amp;quot; state where game play is unstable. Animations off screen will not play when the player gets near, enemys will not move, dust and coin sparkels will not despawn, and over filling the games storage to handle this will crash the game. Beating a level will crash the game, preforming certian actions in a sequence will crash the game or corrupt textures. The pause glitch is more visual on emulator as textures wildly corrupt on it. Leading to insane results. Only a few levels are &amp;quot;beatable&amp;quot; with the glitch activated one key one being the Baki Beard fight which promptly crashes apon completion. It is unknown the practical uses of this glitch are, but could in theory lead to warps as it has been seen to cause the game to do actions it normally doesn't preform. Such as reading and writing to outside sprite memory before crashing. Pressing L or R will fix the broken sprites and allow animations to properly play again however if to many where on the screen the game will crash instead. Beating a level after L or R is pressed lets you continue as normal. Still pausing will crash the game and can not be fixed unless you turn off the game. The glitch can be used to get a weapon last used in a previous save in the first level but is removed in the second level. Additionally deleting your save will allow you to play the game as normal but pausing will still crash the game. The end credits and deleting your save will not stop the pause glitch once it is active the only way to stop it is to turn off the system.&lt;br /&gt;
&lt;br /&gt;
[[Category:SubPage]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Volcanic_Core&amp;diff=12413</id>
		<title>Volcanic Core</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Volcanic_Core&amp;diff=12413"/>
		<updated>2021-07-05T17:01:20Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Question}}Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|boxcolor=#944229}}&lt;br /&gt;
{{Infobox/Level&lt;br /&gt;
 |image=[[File:LS VolcanicCore.png]]&lt;br /&gt;
 |area=[[Lavasteam]]&lt;br /&gt;
 |number=9&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(21 overall)&amp;lt;/small&amp;gt;&lt;br /&gt;
 |type=Standard&lt;br /&gt;
 |template=None&lt;br /&gt;
 |saved=No One&lt;br /&gt;
 |secrets={{Icon|BB Coin}}&lt;br /&gt;
 |game={{Icon|TNC}}&lt;br /&gt;
 |prevlevel=[[File:LS ClockworkTower.png|85px|link=Clockwork Tower]]&amp;lt;br&amp;gt;[[Clockwork Tower]]&lt;br /&gt;
 |nextlevel=[[File:GJ CosmicBog.png|85px|link=Cosmic Bog]]&amp;lt;br&amp;gt;[[Cosmic Bog]]&lt;br /&gt;
 |boxcolor=#944229}}&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
{{Quote|text=You're a brave soul for going into that factory. Good luck, Hero|character=[[Moe]]}}&lt;br /&gt;
The '''Volcanic Core''' is the ninth and final level in [[Lavasteam]]. The [[Giant Robosa]] is fought here as the boss of Lavasteam.&lt;br /&gt;
&lt;br /&gt;
If [[Rocko]] is talked to, he can change the flow of the magma in the [[Magma Flow Factory]]. This changes the level name to Volcanic Core, along with the actual level. However, when doing so, the player cannot fight the Giant Robosa despite the two levels having the same name.&lt;br /&gt;
&lt;br /&gt;
==[[File:LavasteamCanvas.gif]]Creations==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small style=&amp;quot;color: #8e8e8e;&amp;quot;&amp;gt;''This list only includes creations that are first drawn, or can be redrawn, within this level.''&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
*[[Lavaberg]]&lt;br /&gt;
&lt;br /&gt;
=={{Icon|BakiIcon}} Enemies ==&lt;br /&gt;
* [[Giant Robosa]]&lt;br /&gt;
* [[Baki]] ([[Grey Baki|Grey]] • [[Baki Burnas|Burna]] • [[Baki Chimneysweep|Chimneysweep]])&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Book}} Story==&lt;br /&gt;
After [[Key]] forges the new key from the key mold, the hero uses it to flip the switch that controls the Robosa. Once all of the rampaging Robosa shut down, [[Miney]] bumps into [[Salem]] (who was, of course, really [[Wilfre|Wilfre in]] disguise). Salem then states that Miney's idiocy has ruined their plan, and then goes off into the level to &amp;quot;clean up Miney's mess&amp;quot;. Afterwards, the ground shakes and it's revealed that the Giant Robosa outside the control of the switch was on the loose in the factory. [[Hero|The Hero]] is then sent into the level to stop the Giant Robosa.&lt;br /&gt;
&lt;br /&gt;
Once the Giant Robosa is defeated, Miney apologizes by saying he did what he thought was best for the village, and that the [[Banya Crystals]] were the key to Lavasteam's prosperity. [[Moe]] reassures him by stating that they have all gotten carried away, and Key confirms Moe's statement. The Hero and the rest of the gang are welcome back to Lavasteam at any time.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}}Trivia==&lt;br /&gt;
*There is a &amp;quot;[[Glitches|fall through the floor]]&amp;quot; glitch here. This is due to the Ground Pound Clip.&lt;br /&gt;
*The game does not autosave after the cutscene that takes place before this level.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;square&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;310&amp;quot; spacing=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; bordersize=&amp;quot;small&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; captionalign=&amp;quot;center&amp;quot; captionposition=&amp;quot;below&amp;quot;&amp;gt;&lt;br /&gt;
FallingGlitch.png|A Hero falling through the floor via a glitch. The area where the player must change forms is seen directly above in the open space.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
----&lt;br /&gt;
{{Navbox/Level|Drawn to Life: The Next Chapter|Lavasteam|Volcanic Core|boxcolor=#944229}}&lt;br /&gt;
[[Category:Lavasteam]]&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Levels in Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Spoilers]]&lt;br /&gt;
[[Category:Needs More Images]]&lt;br /&gt;
[[Category:Needs Audio]]&lt;br /&gt;
[[Category:Needs Image]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Topic:Wbucmsxqal083fzd&amp;topic_postId=wc5s5edh5cdcd8dl&amp;topic_revId=wc5s5edh5cdcd8dl&amp;action=single-view</id>
		<title>Topic:Wbucmsxqal083fzd</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Topic:Wbucmsxqal083fzd&amp;topic_postId=wc5s5edh5cdcd8dl&amp;topic_revId=wc5s5edh5cdcd8dl&amp;action=single-view"/>
		<updated>2021-07-05T16:56:30Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/en/User:ToolAssistedTAS&quot; class=&quot;mw-userlink&quot; title=&quot;User:ToolAssistedTAS&quot;&gt;&lt;bdi&gt;ToolAssistedTAS&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/en/edit/User_talk:ToolAssistedTAS?redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:ToolAssistedTAS (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/en/Special:Contributions/ToolAssistedTAS&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/ToolAssistedTAS&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://drawntolife.wiki/w/index.php?title=Topic:Wbucmsxqal083fzd&amp;amp;topic_showPostId=wc5s5edh5cdcd8dl#flow-post-wc5s5edh5cdcd8dl&quot;&gt;commented&lt;/a&gt; on &quot;Is Mr. Ford Wilfre&amp;#039;s counterpart?&quot; (&lt;em&gt;Why are we having this conversation? When writing a good story shouldn&amp;#039;t you establish this in the game if you want it to be true. This g...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Template&amp;diff=12105</id>
		<title>Template</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Template&amp;diff=12105"/>
		<updated>2021-06-27T22:05:02Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Question}} Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|Drawn to Life: The Next Chapter|boxcolor=#6793DC}}&lt;br /&gt;
{{Infobox/Object&lt;br /&gt;
|image=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Drawing=[[File:BlankFloatingDrawing.png]]&lt;br /&gt;
|-|Torn Piece=[[File:Manere_TornTemplate.gif]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|use=Restored fragments allow the player to draw items into the world&lt;br /&gt;
|villageobject=No&lt;br /&gt;
|retrieved=Throughout the game&lt;br /&gt;
|location='''Drawn to Life'''&amp;lt;br&amp;gt;Found in most levels&amp;lt;hr/&amp;gt;'''Drawn to Life: The Next Chapter'''&amp;lt;br&amp;gt;Found in some levels of [[Wilfre's Wasteland]]&lt;br /&gt;
|games={{Icon|DTL}}&amp;lt;br&amp;gt;{{Icon|TNCIcon}}&lt;br /&gt;
|boxcolor=#6793DC&lt;br /&gt;
}}&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
'''Templates''' are items in ''[[Drawn to Life]]'' that The Hero must collect in levels. A template is a quadrant of a torn page from the [[Book of Life]], due to [[Wilfre]]'s vandalism before the events of the game. Once fused together by the [[Exit Gate]], a template allows The Hero to create an object to show up in a level or in the [[Rapoville|village]]. Templates, as they appear in levels, are floating pieces of slightly torn paper with a magical blue aura radiating from it.&lt;br /&gt;
&lt;br /&gt;
==Drawn to Life==&lt;br /&gt;
Templates must be retrieved from almost all levels in [[Drawn to Life]], with the exception of the [[Snow Fields]] and the boss levels. The Hero must collect all four templates that are hidden within the level, along with saving three Raposa from [[Shadow]] to progress. At the end of the level, the four templates that have been collected will be fused together in the ending World Gate and be used to unlock it. After the templates are fused, The [[Hero]] may then report back to the [[Mayor]] to have them added to the [[Book of Life]]. [[The Creator]] may then draw an object to add to the Village.&lt;br /&gt;
&lt;br /&gt;
==Drawn to Life: The Next Chapter==&lt;br /&gt;
The Creator has the ability to draw in objects directly into villages without needing four templates first. Examples being the lighthouse in [[Watersong]] or [[Cave Monster]] in [[Lavasteam]]. However, templates do return in ''[[Drawn to Life: The Next Chapter]]'' after [[Mari]] tears pages from the [[Book of Life]] to prevent [[Jowee]] and The [[Hero]] from returning color and creation objects to the world. They appear at the ends of levels in [[Wilfre's Wasteland]] and are used to create [[Village Altars|altars]].&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
*The pages have a box for creations to be drawn into, similar to the [[Book of Life]] in the opening of [[Drawn to Life]].&lt;br /&gt;
*The Creator most likely doesn't need templates to create objects in the next game because the [[Book of Life]] was repaired during the events of the first game.&lt;br /&gt;
**This is supported by the fact that they are required again after [[Mari]] vandalizes the book.&lt;br /&gt;
*Only one template is required for an item to be created in [[Drawn to Life: The Next Chapter]].&lt;br /&gt;
**This is likely because [[Mari]] ripped entire pages from the book rather than shredding them as [[Wilfre]] did.&lt;br /&gt;
*The act of adding pages to the [[Book of Life]] is traditionally done by the current mayor of the village.&lt;br /&gt;
*Six known codes exist in [[Drawn to Life: The Next Chapter]] that allow the player to unlock 20 hidden templates in the game bringing the total up to 59 of 60 as the 60th template was cut for unknown reasons. While in the Creation Hall hold L and input one of the following sequences. XYBAA, BBAAX, YXYXA, YBAAA, XBYYA, AXBBY. An audio clip of the Raposa saying &amp;quot;Yeah&amp;quot; is a sign of having entered in the codes correctly.&lt;br /&gt;
*AXBBY is also the code for invincibility in [[Drawn to life]]&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Media}} Media ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Manere TornTemplate.gif|A floating template page&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Levels in Drawn to Life]]&lt;br /&gt;
[[Category:Levels in Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Objects]]&lt;br /&gt;
[[Category:Needs More Images]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Template&amp;diff=12103</id>
		<title>Template</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Template&amp;diff=12103"/>
		<updated>2021-06-27T21:50:27Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Question}} Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|Drawn to Life: The Next Chapter|boxcolor=#6793DC}}&lt;br /&gt;
{{Infobox/Object&lt;br /&gt;
|image=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Drawing=[[File:BlankFloatingDrawing.png]]&lt;br /&gt;
|-|Torn Piece=[[File:Manere_TornTemplate.gif]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|use=Restored fragments allow the player to draw items into the world&lt;br /&gt;
|villageobject=No&lt;br /&gt;
|retrieved=Throughout the game&lt;br /&gt;
|location='''Drawn to Life'''&amp;lt;br&amp;gt;Found in most levels&amp;lt;hr/&amp;gt;'''Drawn to Life: The Next Chapter'''&amp;lt;br&amp;gt;Found in some levels of [[Wilfre's Wasteland]]&lt;br /&gt;
|games={{Icon|DTL}}&amp;lt;br&amp;gt;{{Icon|TNCIcon}}&lt;br /&gt;
|boxcolor=#6793DC&lt;br /&gt;
}}&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
'''Templates''' are items in ''[[Drawn to Life]]'' that The Hero must collect in levels. A template is a quadrant of a torn page from the [[Book of Life]], due to [[Wilfre]]'s vandalism before the events of the game. Once fused together by the [[Exit Gate]], a template allows The Hero to create an object to show up in a level or in the [[Rapoville|village]]. Templates, as they appear in levels, are floating pieces of slightly torn paper with a magical blue aura radiating from it.&lt;br /&gt;
&lt;br /&gt;
==Drawn to Life==&lt;br /&gt;
Templates must be retrieved from almost all levels in [[Drawn to Life]], with the exception of the [[Snow Fields]] and the boss levels. The Hero must collect all four templates that are hidden within the level, along with saving three Raposa from [[Shadow]] to progress. At the end of the level, the four templates that have been collected will be fused together in the ending World Gate and be used to unlock it. After the templates are fused, The [[Hero]] may then report back to the [[Mayor]] to have them added to the [[Book of Life]]. [[The Creator]] may then draw an object to add to the Village.&lt;br /&gt;
&lt;br /&gt;
==Drawn to Life: The Next Chapter==&lt;br /&gt;
The Creator has the ability to draw in objects directly into villages without needing four templates first. Examples being the lighthouse in [[Watersong]] or [[Cave Monster]] in [[Lavasteam]]. However, templates do return in ''[[Drawn to Life: The Next Chapter]]'' after [[Mari]] tears pages from the [[Book of Life]] to prevent [[Jowee]] and The [[Hero]] from returning color and creation objects to the world. They appear at the ends of levels in [[Wilfre's Wasteland]] and are used to create [[Village Altars|altars]].&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
*The pages have a box for creations to be drawn into, similar to the [[Book of Life]] in the opening of [[Drawn to Life]].&lt;br /&gt;
*The Creator most likely doesn't need templates to create objects in the next game because the [[Book of Life]] was repaired during the events of the first game.&lt;br /&gt;
**This is supported by the fact that they are required again after [[Mari]] vandalizes the book.&lt;br /&gt;
*Only one template is required for an item to be created in [[Drawn to Life: The Next Chapter]].&lt;br /&gt;
**This is likely because [[Mari]] ripped entire pages from the book rather than shredding them as [[Wilfre]] did.&lt;br /&gt;
*The act of adding pages to the [[Book of Life]] is traditionally done by the current mayor of the village.&lt;br /&gt;
*Six known codes exist in [[Drawn to Life: The Next Chapter]] that allow the player to unlock 20 hidden templates in the game bringing the total up to 59 of 60 as the 60th template was cut for unknown reasons. While in the Creation Hall hold L and input one of the following sequences. XYBAA, BBAAX, YXYXA, YBAAA, XBYYA, AXBBY. An audio clip of the Raposa saying &amp;quot;Yeah&amp;quot; is a sign of having entered in the codes correctly.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Media}} Media ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Manere TornTemplate.gif|A floating template page&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Levels in Drawn to Life]]&lt;br /&gt;
[[Category:Levels in Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Objects]]&lt;br /&gt;
[[Category:Needs More Images]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=File:Templates_of_all_TNC_DS_Heros.png&amp;diff=12100</id>
		<title>File:Templates of all TNC DS Heros.png</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=File:Templates_of_all_TNC_DS_Heros.png&amp;diff=12100"/>
		<updated>2021-06-27T21:34:06Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Top 4 rows: Shop and default heros&lt;br /&gt;
Bottom 2 rows: Hidden heros&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Template&amp;diff=12099</id>
		<title>Template</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Template&amp;diff=12099"/>
		<updated>2021-06-27T21:26:08Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Question}} Trivia */ added the hidden codes this is big&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|Drawn to Life: The Next Chapter|boxcolor=#6793DC}}&lt;br /&gt;
{{Infobox/Object&lt;br /&gt;
|image=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Drawing=[[File:BlankFloatingDrawing.png]]&lt;br /&gt;
|-|Torn Piece=[[File:Manere_TornTemplate.gif]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|use=Restored fragments allow the player to draw items into the world&lt;br /&gt;
|villageobject=No&lt;br /&gt;
|retrieved=Throughout the game&lt;br /&gt;
|location='''Drawn to Life'''&amp;lt;br&amp;gt;Found in most levels&amp;lt;hr/&amp;gt;'''Drawn to Life: The Next Chapter'''&amp;lt;br&amp;gt;Found in some levels of [[Wilfre's Wasteland]]&lt;br /&gt;
|games={{Icon|DTL}}&amp;lt;br&amp;gt;{{Icon|TNCIcon}}&lt;br /&gt;
|boxcolor=#6793DC&lt;br /&gt;
}}&lt;br /&gt;
{{BR|ClearLeft}}&lt;br /&gt;
'''Templates''' are items in ''[[Drawn to Life]]'' that The Hero must collect in levels. A template is a quadrant of a torn page from the [[Book of Life]], due to [[Wilfre]]'s vandalism before the events of the game. Once fused together by the [[Exit Gate]], a template allows The Hero to create an object to show up in a level or in the [[Rapoville|village]]. Templates, as they appear in levels, are floating pieces of slightly torn paper with a magical blue aura radiating from it.&lt;br /&gt;
&lt;br /&gt;
==Drawn to Life==&lt;br /&gt;
Templates must be retrieved from almost all levels in [[Drawn to Life]], with the exception of the [[Snow Fields]] and the boss levels. The Hero must collect all four templates that are hidden within the level, along with saving three Raposa from [[Shadow]] to progress. At the end of the level, the four templates that have been collected will be fused together in the ending World Gate and be used to unlock it. After the templates are fused, The [[Hero]] may then report back to the [[Mayor]] to have them added to the [[Book of Life]]. [[The Creator]] may then draw an object to add to the Village.&lt;br /&gt;
&lt;br /&gt;
==Drawn to Life: The Next Chapter==&lt;br /&gt;
The Creator has the ability to draw in objects directly into villages without needing four templates first. Examples being the lighthouse in [[Watersong]] or [[Cave Monster]] in [[Lavasteam]]. However, templates do return in ''[[Drawn to Life: The Next Chapter]]'' after [[Mari]] tears pages from the [[Book of Life]] to prevent [[Jowee]] and The [[Hero]] from returning color and creation objects to the world. They appear at the ends of levels in [[Wilfre's Wasteland]] and are used to create [[Village Altars|altars]].&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
*The pages have a box for creations to be drawn into, similar to the [[Book of Life]] in the opening of [[Drawn to Life]].&lt;br /&gt;
*The Creator most likely doesn't need templates to create objects in the next game because the [[Book of Life]] was repaired during the events of the first game.&lt;br /&gt;
**This is supported by the fact that they are required again after [[Mari]] vandalizes the book.&lt;br /&gt;
*Only one template is required for an item to be created in [[Drawn to Life: The Next Chapter]].&lt;br /&gt;
**This is likely because [[Mari]] ripped entire pages from the book rather than shredding them as [[Wilfre]] did.&lt;br /&gt;
*The act of adding pages to the [[Book of Life]] is traditionally done by the current mayor of the village.&lt;br /&gt;
*Five codes exist in [[Drawn to Life: The Next Chapter]] that allow the player to unlock 20 hidden templates in the game bringing the total up to 59 of 60 as the 60th template was cut for unknown reasons. While in the Creation Hall hold L and input one of the following sequences. XYBAA, BBAAX, YXYXA, YBAAA, XBYYA. An audio clip of the Raposa saying &amp;quot;Yeah&amp;quot; is a sign of having entered in the codes correctly.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Media}} Media ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Manere TornTemplate.gif|A floating template page&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Levels in Drawn to Life]]&lt;br /&gt;
[[Category:Levels in Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Objects]]&lt;br /&gt;
[[Category:Needs More Images]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=User:ToolAssistedTAS&amp;diff=12098</id>
		<title>User:ToolAssistedTAS</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=User:ToolAssistedTAS&amp;diff=12098"/>
		<updated>2021-06-27T21:13:09Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Topic:Wbo10ol36py0d9yh&amp;topic_postId=wbo1hxafic5p8lgp&amp;topic_revId=wbo1hxafic5p8lgp&amp;action=single-view</id>
		<title>Topic:Wbo10ol36py0d9yh</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Topic:Wbo10ol36py0d9yh&amp;topic_postId=wbo1hxafic5p8lgp&amp;topic_revId=wbo1hxafic5p8lgp&amp;action=single-view"/>
		<updated>2021-06-27T17:48:37Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/en/User:ToolAssistedTAS&quot; class=&quot;mw-userlink&quot; title=&quot;User:ToolAssistedTAS&quot;&gt;&lt;bdi&gt;ToolAssistedTAS&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/en/edit/User_talk:ToolAssistedTAS?redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:ToolAssistedTAS (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/en/Special:Contributions/ToolAssistedTAS&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/ToolAssistedTAS&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://drawntolife.wiki/w/index.php?title=Topic:Wbo10ol36py0d9yh&amp;amp;topic_showPostId=wbo1hxafic5p8lgp#flow-post-wbo1hxafic5p8lgp&quot;&gt;commented&lt;/a&gt; on &quot;Unlock the page please&quot; (&lt;em&gt;Ok, Ill try my best to get rid of stupid rumors so we don&amp;#039;t need to lock pages&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Topic:Wbo10ol36py0d9yh&amp;topic_postId=wbo1afu4kt09rueh&amp;topic_revId=wbo1afu4kt09rueh&amp;action=single-view</id>
		<title>Topic:Wbo10ol36py0d9yh</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Topic:Wbo10ol36py0d9yh&amp;topic_postId=wbo1afu4kt09rueh&amp;topic_revId=wbo1afu4kt09rueh&amp;action=single-view"/>
		<updated>2021-06-27T17:44:53Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/en/User:ToolAssistedTAS&quot; class=&quot;mw-userlink&quot; title=&quot;User:ToolAssistedTAS&quot;&gt;&lt;bdi&gt;ToolAssistedTAS&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/en/edit/User_talk:ToolAssistedTAS?redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:ToolAssistedTAS (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/en/Special:Contributions/ToolAssistedTAS&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/ToolAssistedTAS&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://drawntolife.wiki/w/index.php?title=Topic:Wbo10ol36py0d9yh&amp;amp;topic_showPostId=wbo1afu4kt09rueh#flow-post-wbo1afu4kt09rueh&quot;&gt;commented&lt;/a&gt; on &quot;Unlock the page please&quot; (&lt;em&gt;Ok that makes sense thanks Idk why we have to lock certian pages. I do know some users have been adding rumors that are fan theories to p...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Developer%27s_Grove&amp;diff=12089</id>
		<title>Developer's Grove</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Developer%27s_Grove&amp;diff=12089"/>
		<updated>2021-06-27T17:44:04Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: Added the easter egg in two realms about the flower does it fit here?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Village&lt;br /&gt;
 |image=[[File:DevCove-Fullsize.png|290px]]&lt;br /&gt;
 |mayor=None&lt;br /&gt;
 |population=18&lt;br /&gt;
 |specialization=None&lt;br /&gt;
 |creations=None&lt;br /&gt;
 |number=N/A&amp;lt;br&amp;gt;(Secret Village)&lt;br /&gt;
 |levels=None&lt;br /&gt;
 |sections=1&lt;br /&gt;
 |games={{Icon|DTL}}&lt;br /&gt;
|boxcolor=#29b83a}}&lt;br /&gt;
{{Quote|text=You've unlocked Developers Grove!|character=In-Game Congrats! Prompt.}}&lt;br /&gt;
'''The Developer's Grove''', also called '''The Secret Village''', is a location only unlockable by having deposited a total of 10,000 [[Rapo-Coins]] into the [[Wishing Well]] in [[Drawn to Life]]. In the Secret Village, some characters created by the game directors and [[Credits/Drawn to Life|developers]] are seen. When the characters are talked to, they will say some information or comments about the game. When this village is unlocked, [[Hero|The Hero]] will not be able to drop coins in the well ever again.&lt;br /&gt;
&lt;br /&gt;
Most developers will talk about the creation or their part, and some give their opinion of the game. Some things said are inspirational, while others are just random blurbs.&lt;br /&gt;
&lt;br /&gt;
[[Developer's Grove#Jeremiah|Jeremiah]], one of the developers, asks the player if they have found the hidden flower in [[Shadow Lair|Wilfre's Lair]] to save [[Mayor|The Mayor]]. This flower does not exist and is stated by [[Developer's Grove#Joe|Joe]], another developer, that the player should not pay attention to Jeremiah's quote. [[Developer's Grove#James|James]] later confirmed in a Tweet that Jeremiah inserted the quote as a prank to mislead the player.&amp;lt;ref&amp;gt;https://twitter.com/LazyAhab/status/751866101571547136&amp;lt;/ref&amp;gt;&lt;br /&gt;
However, In Two Realms the player is told to draw a flower next to the Mayor's statue. It is unknown however if this is an easter egg by 505 games refrencing the rumor from the first game.&lt;br /&gt;
&lt;br /&gt;
{{BR|Clear}}&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Quote}} Developer's Quotes ==&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|width=100%&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
===[[File:Luke.png]] Luke [[File:Luke.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text =  Life is but a ripple in time, together we can make waves! Thanks to my beloved wife Mary for all her support while developing this game&lt;br /&gt;
|character = Luke}}&lt;br /&gt;
=== [[File:Brett.png]]Brett[[File:Brett.png]] ===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = Salami, stuff, and things and pie&lt;br /&gt;
|character = Brett}}&lt;br /&gt;
===[[File:Marius.png]] Marius[[File:Marius.png]] ===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = Hey Ninabell, love you like a figlmuller!&lt;br /&gt;
|character = Marius}}&lt;br /&gt;
===[[File:Wes.png]] Wes [[File:Wes.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = Just wanted to give thanks to the following: my family, northside riders, sunz of darkness, little bro mud, my peeps in nyc, my girl, and all who inspired me&lt;br /&gt;
|character = Wes}}&lt;br /&gt;
===[[File:Chern.png]] Chern [[File:Chern.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = Moo?&lt;br /&gt;
|character = Chern}}&lt;br /&gt;
=== [[File:Chuck.png]]Chuck [[File:Chuck.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = Finally, a likeness of me that shows an appropriate proportion of how often I use my head to the rest of my body&lt;br /&gt;
|character = Chuck}}&lt;br /&gt;
===[[File:Jeremiah.png]] Jeremiah[[File:Jeremiah.png]] ===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = Did you find the secret flower in Wilfre's lair to save the Mayor? ...Or is there really one?&lt;br /&gt;
|character = Jeremiah}}&lt;br /&gt;
===[[File:David.png]] David [[File:David.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = I dedicate 'The End' song to Molly Hymas! Rock on MJ!&lt;br /&gt;
|character = David}}&lt;br /&gt;
=== [[File:James.png]]James [[File:James.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = I'm James, the guy who designed the Coconut Radio. My heart's filled with rock and roll and I wield my beard for justice!&lt;br /&gt;
|character = James}}&lt;br /&gt;
=== [[File:Jeff.png]]Jeff [[File:Jeff.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = Name's Jeff Luke. I designed the levels for this game. No big deal. This one goes out to my biggest fans, Donnie, Brandon, and Jocie. Victoly!&lt;br /&gt;
|character = Jeff}}&lt;br /&gt;
===[[File:Steve.png]] Steve [[File:Steve.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = Edgar was the guy on the couch. He doesn't get enough credit for that&lt;br /&gt;
|character = Steve}}&lt;br /&gt;
===[[File:Joe.png]] Joe [[File:Joe.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = Ignore what Jeremiah says... I hope you enjoyed the story!&lt;br /&gt;
|character = Joe}}&lt;br /&gt;
=== [[File:Brian.png]]Brian [[File:Brian.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = Creation is the key to inspiration... and with the universal language of art, one can inspire all. For better or worse, the universe is ours to shape.&lt;br /&gt;
|character = Brian}}&lt;br /&gt;
===[[File:Ian.png]] Ian [[File:Ian.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text =All that stuff you drew? Yeah, I made that happen.&lt;br /&gt;
|character = Ian}}&lt;br /&gt;
===[[File:Zach.png]] Zach [[File:Zach.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text =Hey, how'd you like the village? All scripted... yeaaahhh buddy! You ride the [[Whaleecopter]]? Dunno how I came up with that... but thanks for playing, check us out again soon!&lt;br /&gt;
|character = Zach}}&lt;br /&gt;
=== [[File:Sherman.png]]Sherman [[File:Sherman.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text =Zen management- be detached to be attached to what is really going on. For there is something in nothing and there is nothing in something. Wu!&lt;br /&gt;
|character = Sherman}}&lt;br /&gt;
===[[File:Karina.png]] Karina [[File:Karina.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text =Raposa are so cute!&lt;br /&gt;
|character = Karina}}&lt;br /&gt;
===[[File:Paul.png]] Paul [[File:Paul.png]]===&lt;br /&gt;
{{Quote&lt;br /&gt;
|text = I was gonna write something, but didn't want to upset the rating board.&lt;br /&gt;
|character = Paul}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}}Trivia==&lt;br /&gt;
*In Jeff Luke's quote, the word victory is misspelled as &amp;quot;victoly&amp;quot;.&lt;br /&gt;
**It is unknown if this is intentional or not.&lt;br /&gt;
*In David J. Franco's quote, he mentions a person named Molly Hymas. Hymas is credited as the voice of Mari (excluding the song [[The End]], who was voiced by Hayley Chipman) along with a few other Raposa sound effects. She and Franco both voiced the Raposa sound bits.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}}Media==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:ComingSoon.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Expandable|&lt;br /&gt;
&lt;br /&gt;
=== References === &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Villages]]&lt;br /&gt;
[[Category:Needs More Images]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Topic:Wbo10ol36py0d9yh&amp;topic_postId=wbo10ol36tw2ldwp&amp;topic_revId=wbo10ol36tw2ldwp&amp;action=single-view</id>
		<title>Topic:Wbo10ol36py0d9yh</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Topic:Wbo10ol36py0d9yh&amp;topic_postId=wbo10ol36tw2ldwp&amp;topic_revId=wbo10ol36tw2ldwp&amp;action=single-view"/>
		<updated>2021-06-27T17:40:01Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/en/User:ToolAssistedTAS&quot; class=&quot;mw-userlink&quot; title=&quot;User:ToolAssistedTAS&quot;&gt;&lt;bdi&gt;ToolAssistedTAS&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/en/edit/User_talk:ToolAssistedTAS?redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:ToolAssistedTAS (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/en/Special:Contributions/ToolAssistedTAS&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/ToolAssistedTAS&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://drawntolife.wiki/w/index.php?title=Topic:Wbo10ol36py0d9yh&amp;amp;topic_showPostId=wbo10ol36tw2ldwp#flow-post-wbo10ol36tw2ldwp&quot;&gt;commented&lt;/a&gt; on &quot;Unlock the page please&quot; (&lt;em&gt;Unlock the page please I want to add the fact that Miah also said Wii isn&amp;#039;t cannon in the interview&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Mr._Ford&amp;diff=12031</id>
		<title>Mr. Ford</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Mr._Ford&amp;diff=12031"/>
		<updated>2021-06-27T02:08:06Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: deleted the false theory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Character&lt;br /&gt;
|name= Mr. Ford&lt;br /&gt;
|image=[[File:MrFord happy 01.png|center]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|fur=No Fur&amp;lt;br&amp;gt;Black Hair&lt;br /&gt;
|age=Adult&lt;br /&gt;
|species= [[Human]]&lt;br /&gt;
|role= Minor Character&lt;br /&gt;
|games= {{Icon|TR}}&lt;br /&gt;
|home = [[Belleview]]&lt;br /&gt;
|boxcolor=#4890e8&lt;br /&gt;
}}&lt;br /&gt;
Mr. Ford is a human featured in Drawn to Life: Two Realms&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Tower}} Appearance ==&lt;br /&gt;
&lt;br /&gt;
Ford has dark skin and a black Afro with a beard. He has a brown jacket with a white T-Shirt below. He has light brown jeans. &lt;br /&gt;
&lt;br /&gt;
=={{Icon|Tower}} Story ==&lt;br /&gt;
His mind level is called &amp;quot;Ford's Lessons in Self Learning&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Quote}} Quotes==&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=Hardly anyone visits the library anymore. These books need someone to read them other than me!.}}&lt;br /&gt;
{{Quote|text=I don't know how to convice people to read more Du Bois...!.}}&lt;br /&gt;
{{Quote|text=Maybe if we start stacking comic books, the younger kids will grab those AND pick up some Herodotus!.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* He references U.S. Civil Rights author William Edward Burghardt Du Bois, along with ancient Greek writer Herodotus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{Navbox/Character|Drawn to Life: Two Realms|Belleview|Human|Mr. Ford|boxcolor=#4890e8}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Drawn to Life: Two Realms]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: Two Realms]]&lt;br /&gt;
[[Category:Belleview]]&lt;br /&gt;
[[Category:Needs Two Realms Info]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Mayor&amp;diff=11962</id>
		<title>Mayor</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Mayor&amp;diff=11962"/>
		<updated>2021-06-23T00:38:55Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Question}} Trivia */ Re edited the Flower to save the mayor if yah wanna reformat it ask me idc :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig|[[Mayor (Position)|The Position]]}}&lt;br /&gt;
{{spoiler|boxcolor=#105ab5}}&lt;br /&gt;
{{Infobox/Character&lt;br /&gt;
|name=The Mayor&lt;br /&gt;
|image=&lt;br /&gt;
{{SubTab/Mayor&lt;br /&gt;
|Idle=[[File:Mayor-1-.gif|center]]&lt;br /&gt;
|Left=[[File:MayorSide2.gif|center]]&lt;br /&gt;
|Right=[[File:MayorSide.gif|center]]&lt;br /&gt;
|Behind=[[File:MayorBack.gif|center]]&lt;br /&gt;
|WFront=[[File:MayorWalk.gif|center]]&lt;br /&gt;
|WBack=[[File:MayorWalkBack.gif|center]]&lt;br /&gt;
|WLeft=[[File:MayorWalkLeft.gif|center]]&lt;br /&gt;
|WRight=[[File:MayorWalkRight.gif|center]]&lt;br /&gt;
|Jump=[[File:MayorJump.gif|center]]&lt;br /&gt;
|Fear=[[File:Mayor_Fear.gif|center]]&lt;br /&gt;
|Sad= [[File:mayorsad.gif|center]]&lt;br /&gt;
|Angry=[[File:Mayor_Mad.gif|center]]&lt;br /&gt;
|Confused=[[File:mayorconfuse.gif|center]]&lt;br /&gt;
|Think=[[File:mayorthink.gif|center]]&lt;br /&gt;
|Surprise=[[File:mayorsurprise.gif|center]]&lt;br /&gt;
|Mustache=[[File:MayorMustache.gif|center]]&lt;br /&gt;
|Book=[[File:MayorBook.gif|center]]&lt;br /&gt;
|Fall=[[File:MayorFall.gif|center]]&lt;br /&gt;
|Unconscious=[[File:MayorDown.gif|center]]&lt;br /&gt;
}}&lt;br /&gt;
|species= [[Raposa]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|age= Elder&lt;br /&gt;
|role= Protagonist&amp;lt;br&amp;gt;(Former) [[Mayor (Position)|Mayor]]&lt;br /&gt;
|games= {{Icon|DTL}}&amp;lt;br&amp;gt;{{Icon|Wii}}&amp;lt;br&amp;gt;{{Icon|TNC}}&lt;br /&gt;
|home = [[Rapoville]]&lt;br /&gt;
|status = Deceased&lt;br /&gt;
|boxcolor=#105ab5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
|text=The villagers are what's important now!&lt;br /&gt;
|character= Mayor}}&lt;br /&gt;
&lt;br /&gt;
'''The Mayor''' is an old [[Raposa]] who was the seventh mayor of [[Rapoville]]. He is the father of [[Mari]] and wished to train her to be the best mayor in [[Rapoville]] after him.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Tower}} Appearance ==&lt;br /&gt;
The Mayor is an orange-furred Raposa and has a white moustache. He almost always wears a brown bowler hat and has a walking stick with him. His clothes consist of a blue suit with a white shirt underneath, and brown trousers.&lt;br /&gt;
&lt;br /&gt;
In the games' boxart, he also wears a monocle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Book}} Story==&lt;br /&gt;
Before the events of [[Drawn to Life]], The Mayor is known to have eventually reached the time where it was his job to become the leader of the village. He babysat [[Indee]] when Indee's father went on adventures.&lt;br /&gt;
&lt;br /&gt;
When [[Mari]] was born, The Mayor took good care of her as his daughter. Soon, she made best friends with [[Jowee]]. Jowee didn't have any parents, which led to The Mayor being the closest fatherly figure he had.&lt;br /&gt;
&lt;br /&gt;
The Mayor was very protective over the Book of Life and defended it. However, he was fooled by [[Wilfre]] who went into [[Creation Hall]], stole the Book of Life, and later tore up the pages.&lt;br /&gt;
&lt;br /&gt;
The Mayor watched the village fall until only him, Mari and Jowee were left in [[Rapoville]].&lt;br /&gt;
&lt;br /&gt;
=== Drawn to Life ===&lt;br /&gt;
In ''Drawn to Life'', the Mayor is first seen trying to convince [[Isaac]] and [[Mya]], Isaac's wife, to stay in the village. They leave due to depression of losing their daughter, [[Cindi]]. She had been kidnapped by Wilfre.&lt;br /&gt;
&lt;br /&gt;
The Mayor didn't believe Mari when she told him that [[The Creator]] had spoken to her, so he abandoned the village and left to go to the [[Snow Fields]] in order to find Isaac and Mya. When The [[Hero]] rescues him, The Mayor regrets not believing in Mari and returns to the village. The Mayor then takes it upon himself to rescue the village from the [[Darkness]]. Throughout the game, he works with The Hero to save the village and defeat Wilfre.&lt;br /&gt;
&lt;br /&gt;
After The Hero defeats [[Frostwind]], The Mayor announces that Mari will be the next mayor. He says that she must begin her training to do so, and that a festival will be held to celebrate.&lt;br /&gt;
&lt;br /&gt;
Mari's reluctance to sort out the village annoyed The Mayor intensely. When she was assigned to help him book a village meeting, she had forgot which led to her yelling at her father about how she shouldn't be the next mayor. After their argument, The Mayor felt guilty and decided to talk to her after Wilfre was defeated. While taking a walk near the forest gate, he was ambushed by Wilfre. Wilfre killed him in order to obtain the Book of Life and tear the creations to shreds.&lt;br /&gt;
&lt;br /&gt;
At the end of the game The Mayor is shown to be a spirit alongside The Hero, watching over the village together.&lt;br /&gt;
&lt;br /&gt;
=== Drawn to Life: The Next Chapter (Wii) ===&lt;br /&gt;
The Mayor doesn't make any appearances in-person, although he does appear in the recap segment of the first cutscene, in two paintings in Mari's House, and as a bust outside of [[Village Hall]]. He is also mentioned by Mari throughout the game.&lt;br /&gt;
&lt;br /&gt;
=== Drawn to Life: The Next Chapter ===&lt;br /&gt;
In [[Wilfre's Wasteland]], when The Hero is left by themselves, The Mayor returns to guide them on destroying the barrier around Wilfre's castle. Once The Hero accomplishes this, The Mayor isn't seen again. Strangely, the Mayor does not appear transparent or show any other ghostly features&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Quote}}Quotes==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Drawn to Life=&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=I understand... but we should go out together.|caption=Before Isaac and his wife leave the village.}}&lt;br /&gt;
{{Quote|text=Oh Mari! And Jowee! I'm glad you're here.&amp;lt;br&amp;gt;Isaac's daughter went missing! They just left to go search for her.}}&lt;br /&gt;
{{Quote|text=Young Rapo, you've been talking about The Creator for months now... Let it go.|caption=Upon Mari telling him The Creator spoke to her.}}&lt;br /&gt;
{{Quote|text=Mari... stop... We have more important things to worry about.}}&lt;br /&gt;
{{Quote|text=Mari! Stop with this nonsense!!&amp;lt;br&amp;gt;The Creator abandoned us a long time ago! The villagers are what's important now!}}&lt;br /&gt;
{{Quote|text=Who are you?!&amp;lt;br&amp;gt;Oh? ...A Creation Hero? So The Creator is back!&amp;lt;br&amp;gt;I was such a fool for not listening to Mari...&amp;lt;br&amp;gt;We should get back to the village... It's dangerous here!|caption=Upon being rescued by The Hero.}}&lt;br /&gt;
{{Quote|text=All thanks to Hero... I'm sorry for leaving when I did.&amp;lt;br&amp;gt;I didn't catch up with Isaac or his wife...&amp;lt;br&amp;gt;I hope they're ok...|caption=Upon returning to the village.}}&lt;br /&gt;
{{Quote|text=Hero, I found something in the Snow Fields that might help you...&amp;lt;br&amp;gt;It's a snowshooter page for The Book of Life...&amp;lt;br&amp;gt;The Creator can draw it for you!}}&lt;br /&gt;
{{Quote|text=You can aim using the +control pad.&amp;lt;br&amp;gt;Hero, you'll also see torn pages from The Book of Life in the Snow Fields...&amp;lt;br&amp;gt;You'll need to collect four of them to exit The Level Gate...&amp;lt;br&amp;gt;Please hurry, Isaac and his family need your help!|caption=The Mayor explaining controls and templates to The Hero.}}&lt;br /&gt;
{{Quote|text=I can't believe Wilfre is still alive... After what he did to The Book of Life...}}&lt;br /&gt;
{{Quote|text=Wilfre... He's the cause of this mess!}}&lt;br /&gt;
{{Quote|text=Oh... It was many years ago...&amp;lt;br&amp;gt;Several years before you were born, in fact...&amp;lt;br&amp;gt;Wilfre was a respected member of this village.&amp;lt;br&amp;gt;Always the center of attention...&amp;lt;br&amp;gt;Wilfre questioned why it was forbidden...&amp;lt;br&amp;gt;...to design our own creations.&amp;lt;br&amp;gt;...in The Book of Life.&amp;lt;br&amp;gt;He told me that it could be done better...&amp;lt;br&amp;gt;What a fool I was...&amp;lt;br&amp;gt;for underestimating what he was capable of...&amp;lt;br&amp;gt;Wilfre snuck into Creation Hall...&amp;lt;br&amp;gt;and stole The Book of Life.&amp;lt;br&amp;gt;He took the book back to his house.&amp;lt;br&amp;gt;and drew inside the pages...&amp;lt;br&amp;gt;but the creations came out twisted and black.&amp;lt;br&amp;gt;It wasn't long before I discovered his scheme...&amp;lt;br&amp;gt;We confronted him...&amp;lt;br&amp;gt;and in a furious rage...&amp;lt;br&amp;gt;he tore the pages from The Book of Life.&amp;lt;br&amp;gt;tossing them into the wind...&amp;lt;br&amp;gt;We surrounded him and grabbed the book&amp;lt;br&amp;gt;but Wilfre escaped, and fled the village&amp;lt;br&amp;gt;The Creator grieved over the loss..&amp;lt;br&amp;gt;and sealed Creation Hall...&amp;lt;br&amp;gt;and we were left to fend for ourselves.&amp;lt;br&amp;gt;I locked what remained of the book away...&amp;lt;br&amp;gt;but it was too late&amp;lt;br&amp;gt;The sun grew dim...&amp;lt;br&amp;gt;The moon and stars faded away...&amp;lt;br&amp;gt;and finally The Eternal Flame...&amp;lt;br&amp;gt;flickered and died out...&amp;lt;br&amp;gt;A creeping shadow grew at the edge of our town.&amp;lt;br&amp;gt;and everyone left, in search of a new home.&amp;lt;br&amp;gt;All because of Wilfre...|caption=The Mayor explaining who Wilfre is.}}&lt;br /&gt;
{{Quote|text=Now I see... the lost pages...&amp;lt;br&amp;gt;In order to restore our village we need to collect those pages!}}&lt;br /&gt;
{{Quote|text=The Creator has given us a new hero.&amp;lt;br&amp;gt;And you... my dear Mari... have given us all hope.}}&lt;br /&gt;
{{Quote|text=So Isaac's shop is free of the darkness? I guess he's here to stay now!}}&lt;br /&gt;
{{Quote|text=Excellent work... I've been doing some thinking...&amp;lt;br&amp;gt;We had such a vibrant village before the sun disappeared...&amp;lt;br&amp;gt;If The Creator could design a new sun, then perhaps more villagers would return!&amp;lt;br&amp;gt;Hrmm... Through The Village Snow Gate, and into The Snow Caves you go!|caption=The Mayor prompting The Hero to recover the [[Sun]] page.}}&lt;br /&gt;
{{Quote|text=Just as I remember it... I'm surprised Jowee isn't first in line!|caption=After [[Cookie's Sign]] is completed.}}&lt;br /&gt;
{{Quote|text=It's such a relief to see everyone out and about! The snow is melting too!}}&lt;br /&gt;
{{Quote|text=You both give me an idea... We should have a village snowball fight!&amp;lt;br&amp;gt;Hero versus everyone!|caption=After seeing Mari and Jowee throw snowballs at each other.}}&lt;br /&gt;
{{Quote|text=Now now... It is a bit sunny out... but let's not overreact.|caption=The Mayor's reaction to the village heatwave.}}&lt;br /&gt;
{{Quote|text=If it isn't good ole Tubba!|caption=Upon Tubba's return.}}&lt;br /&gt;
{{Quote|text=Hero, look! It's raining!}}&lt;br /&gt;
{{Quote|text=Can you go thank Mari? After all, it was her idea to get the raincloud page!}}&lt;br /&gt;
{{Quote|text=Each mayor, approaching the end of their life, would record The Village's history.&amp;lt;br&amp;gt;Then cam Wilfre... And with Creation Hall sealed off...&amp;lt;br&amp;gt;I figured I would never have a chance to record my story.&amp;lt;br&amp;gt;I'm glad you found it.|Upon Mari discovering The Mayors' Journal.}}&lt;br /&gt;
{{Quote|text=I've spoken with Isaac, Cookie, and Farmer Brown...&amp;lt;br&amp;gt;With their endorsement, I've decided it's time for you to start your training...&amp;lt;br&amp;gt;Seven generations of our family have led this village...&amp;lt;br&amp;gt;You'll be the eighth... And a fine mayor you'll make!|caption=The Mayor telling Mari that she will start training to be mayor.}}&lt;br /&gt;
{{Quote|text=I still have some years to go! But eventually someone will need to take my place...}}&lt;br /&gt;
{{Quote|text=That's my lil Rapo!&amp;lt;br&amp;gt;We'll hold a festival soon to celebrate...&amp;lt;br&amp;gt;The festival has been a tradition since before your Rapoppy was mayor!}}&lt;br /&gt;
{{Quote|text=We have a major problem on our hands! [[Frostwind]] is awake!&amp;lt;br&amp;gt;You can hear it roar from here...&amp;lt;br&amp;gt;Legend says it sleeps on Snowy-Snow Mountain, just past Snow Lake.&amp;lt;br&amp;gt;It's only a mattter of time before if breaks through the World Gate!.&amp;lt;br&amp;gt;Please hurry! You need to stop it before if gets here!}}&lt;br /&gt;
{{Quote|text=It looks like a Raposa...|caption=Reffering to Heather on her rescue.}}&lt;br /&gt;
{{Quote|text=Where did you pick up that strange lil Rapo?}}&lt;br /&gt;
{{Quote|text=Her name is Heather? What a strange name...}}&lt;br /&gt;
{{Quote|text=I think she likes you!}}&lt;br /&gt;
{{Quote|text=Heather!&amp;lt;br&amp;gt;If you're going to stay in the village, you need to behave yourself.&amp;lt;br&amp;gt;...Understood?}}&lt;br /&gt;
{{Quote|text=Alright then, Jowee will keep an eye on you from now on.}}&lt;br /&gt;
{{Quote|text=We'll hold the festival soon... I need to arrange some music...}}&lt;br /&gt;
{{Quote|text=Very good!&amp;lt;br&amp;gt;Hero, we need some time to prepare for the Village Festival!&amp;lt;br&amp;gt;Why don't you explore the eastern part of our village?}}&lt;br /&gt;
{{Quote|text=The Twilite Wood stretches high into the sky!&amp;lt;br&amp;gt;You won't get very far without some wings...&amp;lt;br&amp;gt;Ah! Here you go... Right from The Book of Life, a template for wings!&amp;lt;br&amp;gt;Creator, would you design them?}}&lt;br /&gt;
{{Quote|text=Those wings should work well!&amp;lt;br&amp;gt;One word of advice... Your snowballs won't be of any use in the twilite wood.&amp;lt;br&amp;gt;You should speak with Isaac and see what he can do with your snowshooter and ammo.}}&lt;br /&gt;
{{Quote|text=We're glad to have you back Jowee!}}&lt;br /&gt;
{{Quote|text=Look at the sparkling stars! Now it'll be much easier for everyone to get some sleep.}}&lt;br /&gt;
{{Quote|text=So tell me all about the [[Twilite Wood]]...|caption=The Mayor after [[Hero|The Hero]] returns from Twilite Wood}}&lt;br /&gt;
{{Quote|text=Very Strange...|caption=Upon the disappearance of [[Jowee's Flower]].}}&lt;br /&gt;
{{Quote|text=Just a short time ago... with an empty grey sky and snow on the ground...&amp;lt;br&amp;gt;I was outside... wondering when the end would come...&amp;lt;br&amp;gt;Darkness was everywhere and everyone was gone...&amp;lt;br&amp;gt;It was then I stopped believing...&amp;lt;br&amp;gt;I actually left the village... and I wouldn't be here today...&amp;lt;br&amp;gt;if it wasn't for Mari...&amp;lt;br&amp;gt;She never lost faith...&amp;lt;br&amp;gt;And because of her, The Creator sent a hero to save our village.&amp;lt;br&amp;gt;It's my pleasure to officially start her training as Mayor...&amp;lt;br&amp;gt;to take my place, when the time comes...&amp;lt;br&amp;gt;Mari, could you come on stage?|caption=The Mayor's speech at the festival.}}&lt;br /&gt;
|width=auto&lt;br /&gt;
}}&lt;br /&gt;
|-|Drawn to Life: The Next Chapter=&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=You must build the great world structures and place the orbs to break Wilfre's seal.&amp;lt;br&amp;gt;You must restore the color and stop Wilfre before it's too late!}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* According to Joseph Tringali, the Mayor was never given a proper name in production.&lt;br /&gt;
* The Mayor incorrectly calls [[Icy Lake]] &amp;quot;Snow Lake&amp;quot; at some point in the game.&lt;br /&gt;
* He wears a monocle over his right eye in the European and Korean boxart. In the American and Japanese boxart, the monocle is over his left eye.&lt;br /&gt;
** This is most likely caused by The Mayor's art being flipped.&lt;br /&gt;
* A grave for The Mayor can be found in Lock's Quest.&lt;br /&gt;
*In the Dev grove of Drawn to Life, Creator of the series, Jerimiah Slacka ask the player if they can &amp;quot;Find the flower to save the Mayor&amp;quot; this flower however, does not exist in DTL, and coninicedently no Drawn to Life game prompts the player to create a flower at all, execpt Drawn to Life: Two Realms, ironically right next to a statue of the Mayor, adding more mystery to the joke made by the creator of the series.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Official Art=&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionsize=&amp;quot;small&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Dtl06.jpg|HQ art seen on one of [[Drawn to Life|Drawn to Life's]] boxart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Misc=&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionsize=&amp;quot;small&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Lock's_Quest_grave2.png|Mayor's grave in Lock's Quest.&lt;br /&gt;
CityCloudsFading.png|Shadow being cleared from behind The Mayor.&lt;br /&gt;
MayorFlashbackWii.png|[[Wilfre]] killing the Mayor as seen in the first cutscene of [[Drawn to Life: The Next Chapter (Wii)]].&lt;br /&gt;
Portrait1Wii.png|A portrait of The Mayor seen inside Mari's house in Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
Portrait2Wii.png|A portrait of The Mayor and Mari seen inside Mari's house in Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
MayorStatue.png|A statue of The Mayor seen outside [[Village Hall]] in Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-|Audio=&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor think.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Hmm...&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor oh no.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Oh no.&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor hey.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Hey! Hey!&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor happy.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Haha Hoho!&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor confused.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Oh?&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor angry.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Grr!&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Navbox/Character|Drawn to Life|Rapoville|Raposa|Mayor|boxcolor=#105ab5}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Raposa]]&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Recurring Characters]]&lt;br /&gt;
[[Category:Mayor]]&lt;br /&gt;
[[Category:Needs More Images]]&lt;br /&gt;
[[Category:Needs Quote]]&lt;br /&gt;
[[Category:Rapoville]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Needs Two Realms Info]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Drawn_to_Life:_Two_Realms_Credits&amp;diff=11011</id>
		<title>Drawn to Life: Two Realms Credits</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Drawn_to_Life:_Two_Realms_Credits&amp;diff=11011"/>
		<updated>2021-05-20T16:24:40Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: /* {{Icon|Question}} Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are the credits for ''[[Drawn to Life: Two Realms]]''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--(Note: The credits for this game list each person and their role individually. I'm gonna lump everyone with the same role together to make it easier to read.)--&amp;gt;&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|width=auto&lt;br /&gt;
|height=30em&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Drawn to Life: Two Realms&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Digital Continue&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Technical Director&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Nitin Venugopal&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Lead Programmer&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Char George&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Senior Programmer&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Chris McGinnis&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Programmers&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Robert DiLorenzo&amp;lt;br&amp;gt;Andrew Marshall&amp;lt;br&amp;gt;Eric Teo&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Sound and Music&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;David J Franco&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Lead Artist&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Justine Raymond&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Senior Artists&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Chow Chern Fai&amp;lt;br&amp;gt;Akio Segawa&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Animator&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Ted Newiss&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Artists&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Satoru Yashuda&amp;lt;br&amp;gt;Yang Yan&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Cinematic Art&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Edison Yan&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Additional Art&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Jorge Peral&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Design Director&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Bobby Pavlock&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Lead Designer&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Geoff Suthers&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Scenario Designer&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Ken Fleming&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;QA Lead&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Colin Magerle&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Social Merketing Manager&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Catherine Litvaitis&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Executive Producer&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Joseph M Tringali&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;505 Games Inc.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Product Development&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Senior Producer&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Adrian Price&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;VP, Product Development&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Kathleen Nicholls&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Release Manager&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Chiara Pasquini&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Producer, Asia&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Michael Greening&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Brand&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;VP of Global Brand&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Tim Blair&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Global Brand Managers&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Thomas Simpson&amp;lt;br&amp;gt;Lennart Bobzien&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Director, Global Community&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Antonela Pounder&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Global Community Manager&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Jade Oakley&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Production Services&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Senior Manager, Production Services&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Mike Motoda&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Global QA Manager&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Adam Jones&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;QA Supervisor&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Shant Boyatzian&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;QA Manager&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Petru Metei Binescu&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;QA Test Leads&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Terri Mardel&amp;lt;br&amp;gt;Oli Palmer&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Team Coordinator&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Kosta Kalinic&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;QA Testers&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Kathryn Jenkins&amp;lt;br&amp;gt;Lyle Innes&amp;lt;br&amp;gt;Suneeth Kumar&amp;lt;br&amp;gt;Rajeev Gopishetty&amp;lt;br&amp;gt;Milan Shahi&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Compliance Specialists&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Daniel Luca&amp;lt;br&amp;gt;Costin Calarasu&amp;lt;br&amp;gt;Radu Panait&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Global Submissions and Ratings Manager&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Michael Booker&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Submission Manager&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Marcello Monti&amp;lt;br&amp;gt;Mark Mainey&amp;lt;br&amp;gt;Arisa Hoshino&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Customer Support Representatives&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Dane Copsey&amp;lt;br&amp;gt;Patrick Chaney&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Creative Services&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Creative Director&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Mark Stevens&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Studio Manager&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Leanne Cornish&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Multimedia Designers&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Ben Paulley&amp;lt;br&amp;gt;jason High&amp;lt;br&amp;gt;Chris Johnson&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Artworker&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Melissa Duncan&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Senior Web Developers&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;David Dingvean&amp;lt;br&amp;gt;Heather Olcott&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Commercial, Marketing &amp;amp; PR&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;VP, Global Marketing&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;James Reid&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Strategic Partnership Director, 1st Party&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Juliette Green&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Marketing &amp;amp; Partnerships Manager, 1st Party&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Charlotte Bavister&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Partnerships Manager, 1st Party&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Ben Godwin&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Senior PR &amp;amp; Event Manager, US&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Alex Munson&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Paid Media Manager, US&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Marlon Castillo&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Marketing Manager, Italy&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Simona Bassano&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Marketing Manager, France&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Yannick Imhof&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Marketing Manager, GAS&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Julia Kastenmeier&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Sales &amp;amp; Marketing Director, Spain&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Ana Lafuente&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Senior Marketing Manager, UK&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Marcus Toon&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;European PR &amp;amp; Events Manager&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;William Capriata&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;PR Manager, Italy&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Alessio Castiglia&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Operations&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Operations Director&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Silvana Greenfield&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;VP, Sales &amp;amp; Operations (Americas)&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Nic Ashford&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Business Development&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Director, Business Development&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Ted Regulski&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Associate Business Development Manager&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Kyle Beams&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Asia Pacific Team&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;General Manager - Asia Pacific&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Thomas Rosenthal&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Marketing Director - Asia Pacific&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Iju Shih&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;General Manager - Japan&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Kota Sugawara&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Media and Community Manager - China&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Chen Haidong&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Sales and Administration Manager - Asia Pacific&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Polly Fong&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Marketing Manager - Korea&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Youbin Cho&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Marketing Manager - China&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Cecilia Yan&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Executive Management&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;President, 505 Games Inc.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;Neil Ralley&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Thank You For Playing!&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* This is the only game in the [[Drawn to Life Series]] to not have a &amp;quot;Special Thanks&amp;quot; section whatsoever.&lt;br /&gt;
* Several 5th cell developers return in the credits such as David Franco and Edison Yan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Drawn to Life: Two Realms]]&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Mayor&amp;diff=11010</id>
		<title>Mayor</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Mayor&amp;diff=11010"/>
		<updated>2021-05-20T16:20:01Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: Added &amp;quot;The flower to save the mayor&amp;quot; fact might have spelt miahs name wrong though&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig|[[Mayor (Position)|The Position]]}}&lt;br /&gt;
{{spoiler|boxcolor=#105ab5}}&lt;br /&gt;
{{Infobox/Character&lt;br /&gt;
|name=The Mayor&lt;br /&gt;
|image=&lt;br /&gt;
{{SubTab/Mayor&lt;br /&gt;
|Idle=[[File:Mayor-1-.gif|center]]&lt;br /&gt;
|Left=[[File:MayorSide2.gif|center]]&lt;br /&gt;
|Right=[[File:MayorSide.gif|center]]&lt;br /&gt;
|Behind=[[File:MayorBack.gif|center]]&lt;br /&gt;
|WFront=[[File:MayorWalk.gif|center]]&lt;br /&gt;
|WBack=[[File:MayorWalkBack.gif|center]]&lt;br /&gt;
|WLeft=[[File:MayorWalkLeft.gif|center]]&lt;br /&gt;
|WRight=[[File:MayorWalkRight.gif|center]]&lt;br /&gt;
|Jump=[[File:MayorJump.gif|center]]&lt;br /&gt;
|Fear=[[File:Mayor_Fear.gif|center]]&lt;br /&gt;
|Sad= [[File:mayorsad.gif|center]]&lt;br /&gt;
|Angry=[[File:Mayor_Mad.gif|center]]&lt;br /&gt;
|Confused=[[File:mayorconfuse.gif|center]]&lt;br /&gt;
|Think=[[File:mayorthink.gif|center]]&lt;br /&gt;
|Surprise=[[File:mayorsurprise.gif|center]]&lt;br /&gt;
|Mustache=[[File:MayorMustache.gif|center]]&lt;br /&gt;
|Book=[[File:MayorBook.gif|center]]&lt;br /&gt;
|Fall=[[File:MayorFall.gif|center]]&lt;br /&gt;
|Unconscious=[[File:MayorDown.gif|center]]&lt;br /&gt;
}}&lt;br /&gt;
|species= [[Raposa]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|age= Elder&lt;br /&gt;
|role= Protagonist&amp;lt;br&amp;gt;(Former) [[Mayor (Position)|Mayor]]&lt;br /&gt;
|games= {{Icon|DTL}}&amp;lt;br&amp;gt;{{Icon|Wii}}&amp;lt;br&amp;gt;{{Icon|TNC}}&lt;br /&gt;
|home = [[Rapoville]]&lt;br /&gt;
|status = Deceased&lt;br /&gt;
|boxcolor=#105ab5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
|text=The villagers are what's important now!&lt;br /&gt;
|character= Mayor}}&lt;br /&gt;
&lt;br /&gt;
'''The Mayor''' is an old [[Raposa]] who was the seventh mayor of [[Rapoville]]. He is the father of [[Mari]] and wished to train her to be the best mayor in [[Rapoville]] after him.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Tower}} Appearance ==&lt;br /&gt;
The Mayor is an orange-furred Raposa and has a white moustache. He almost always wears a brown bowler hat and has a walking stick with him. His clothes consist of a blue suit with a white shirt underneath, and brown trousers.&lt;br /&gt;
&lt;br /&gt;
In the games' boxart, he also wears a monocle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Book}} Story==&lt;br /&gt;
Before the events of [[Drawn to Life]], The Mayor is known to have eventually reached the time where it was his job to become the leader of the village. He babysat [[Indee]] when Indee's father went on adventures.&lt;br /&gt;
&lt;br /&gt;
When [[Mari]] was born, The Mayor took good care of her as his daughter. Soon, she made best friends with [[Jowee]]. Jowee didn't have any parents, which led to The Mayor being the closest fatherly figure he had.&lt;br /&gt;
&lt;br /&gt;
The Mayor was very protective over the Book of Life and defended it. However, he was fooled by [[Wilfre]] who went into [[Creation Hall]], stole the Book of Life, and later tore up the pages.&lt;br /&gt;
&lt;br /&gt;
The Mayor watched the village fall until only him, Mari and Jowee were left in [[Rapoville]].&lt;br /&gt;
&lt;br /&gt;
=== Drawn to Life ===&lt;br /&gt;
In ''Drawn to Life'', the Mayor is first seen trying to convince [[Isaac]] and [[Mya]], Isaac's wife, to stay in the village. They leave due to depression of losing their daughter, [[Cindi]]. She had been kidnapped by Wilfre.&lt;br /&gt;
&lt;br /&gt;
The Mayor didn't believe Mari when she told him that [[The Creator]] had spoken to her, so he abandoned the village and left to go to the [[Snow Fields]] in order to find Isaac and Mya. When The [[Hero]] rescues him, The Mayor regrets not believing in Mari and returns to the village. The Mayor then takes it upon himself to rescue the village from the [[Darkness]]. Throughout the game, he works with The Hero to save the village and defeat Wilfre.&lt;br /&gt;
&lt;br /&gt;
After The Hero defeats [[Frostwind]], The Mayor announces that Mari will be the next mayor. He says that she must begin her training to do so, and that a festival will be held to celebrate.&lt;br /&gt;
&lt;br /&gt;
Mari's reluctance to sort out the village annoyed The Mayor intensely. When she was assigned to help him book a village meeting, she had forgot which led to her yelling at her father about how she shouldn't be the next mayor. After their argument, The Mayor felt guilty and decided to talk to her after Wilfre was defeated. While taking a walk near the forest gate, he was ambushed by Wilfre. Wilfre killed him in order to obtain the Book of Life and tear the creations to shreds.&lt;br /&gt;
&lt;br /&gt;
At the end of the game The Mayor is shown to be a spirit alongside The Hero, watching over the village together.&lt;br /&gt;
&lt;br /&gt;
=== Drawn to Life: The Next Chapter (Wii) ===&lt;br /&gt;
The Mayor doesn't make any appearances in-person, although he does appear in the recap segment of the first cutscene, in two paintings in Mari's House, and as a bust outside of [[Village Hall]]. He is also mentioned by Mari throughout the game.&lt;br /&gt;
&lt;br /&gt;
=== Drawn to Life: The Next Chapter ===&lt;br /&gt;
In [[Wilfre's Wasteland]], when The Hero is left by themselves, The Mayor returns to guide them on destroying the barrier around Wilfre's castle. Once The Hero accomplishes this, The Mayor isn't seen again. Strangely, the Mayor does not appear transparent or show any other ghostly features&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Quote}}Quotes==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Drawn to Life=&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=I understand... but we should go out together.|caption=Before Isaac and his wife leave the village.}}&lt;br /&gt;
{{Quote|text=Oh Mari! And Jowee! I'm glad you're here.&amp;lt;br&amp;gt;Isaac's daughter went missing! They just left to go search for her.}}&lt;br /&gt;
{{Quote|text=Young Rapo, you've been talking about The Creator for months now... Let it go.|caption=Upon Mari telling him The Creator spoke to her.}}&lt;br /&gt;
{{Quote|text=Mari... stop... We have more important things to worry about.}}&lt;br /&gt;
{{Quote|text=Mari! Stop with this nonsense!!&amp;lt;br&amp;gt;The Creator abandoned us a long time ago! The villagers are what's important now!}}&lt;br /&gt;
{{Quote|text=Who are you?!&amp;lt;br&amp;gt;Oh? ...A Creation Hero? So The Creator is back!&amp;lt;br&amp;gt;I was such a fool for not listening to Mari...&amp;lt;br&amp;gt;We should get back to the village... It's dangerous here!|caption=Upon being rescued by The Hero.}}&lt;br /&gt;
{{Quote|text=All thanks to Hero... I'm sorry for leaving when I did.&amp;lt;br&amp;gt;I didn't catch up with Isaac or his wife...&amp;lt;br&amp;gt;I hope they're ok...|caption=Upon returning to the village.}}&lt;br /&gt;
{{Quote|text=Hero, I found something in the Snow Fields that might help you...&amp;lt;br&amp;gt;It's a snowshooter page for The Book of Life...&amp;lt;br&amp;gt;The Creator can draw it for you!}}&lt;br /&gt;
{{Quote|text=You can aim using the +control pad.&amp;lt;br&amp;gt;Hero, you'll also see torn pages from The Book of Life in the Snow Fields...&amp;lt;br&amp;gt;You'll need to collect four of them to exit The Level Gate...&amp;lt;br&amp;gt;Please hurry, Isaac and his family need your help!|caption=The Mayor explaining controls and templates to The Hero.}}&lt;br /&gt;
{{Quote|text=I can't believe Wilfre is still alive... After what he did to The Book of Life...}}&lt;br /&gt;
{{Quote|text=Wilfre... He's the cause of this mess!}}&lt;br /&gt;
{{Quote|text=Oh... It was many years ago...&amp;lt;br&amp;gt;Several years before you were born, in fact...&amp;lt;br&amp;gt;Wilfre was a respected member of this village.&amp;lt;br&amp;gt;Always the center of attention...&amp;lt;br&amp;gt;Wilfre questioned why it was forbidden...&amp;lt;br&amp;gt;...to design our own creations.&amp;lt;br&amp;gt;...in The Book of Life.&amp;lt;br&amp;gt;He told me that it could be done better...&amp;lt;br&amp;gt;What a fool I was...&amp;lt;br&amp;gt;for underestimating what he was capable of...&amp;lt;br&amp;gt;Wilfre snuck into Creation Hall...&amp;lt;br&amp;gt;and stole The Book of Life.&amp;lt;br&amp;gt;He took the book back to his house.&amp;lt;br&amp;gt;and drew inside the pages...&amp;lt;br&amp;gt;but the creations came out twisted and black.&amp;lt;br&amp;gt;It wasn't long before I discovered his scheme...&amp;lt;br&amp;gt;We confronted him...&amp;lt;br&amp;gt;and in a furious rage...&amp;lt;br&amp;gt;he tore the pages from The Book of Life.&amp;lt;br&amp;gt;tossing them into the wind...&amp;lt;br&amp;gt;We surrounded him and grabbed the book&amp;lt;br&amp;gt;but Wilfre escaped, and fled the village&amp;lt;br&amp;gt;The Creator grieved over the loss..&amp;lt;br&amp;gt;and sealed Creation Hall...&amp;lt;br&amp;gt;and we were left to fend for ourselves.&amp;lt;br&amp;gt;I locked what remained of the book away...&amp;lt;br&amp;gt;but it was too late&amp;lt;br&amp;gt;The sun grew dim...&amp;lt;br&amp;gt;The moon and stars faded away...&amp;lt;br&amp;gt;and finally The Eternal Flame...&amp;lt;br&amp;gt;flickered and died out...&amp;lt;br&amp;gt;A creeping shadow grew at the edge of our town.&amp;lt;br&amp;gt;and everyone left, in search of a new home.&amp;lt;br&amp;gt;All because of Wilfre...|caption=The Mayor explaining who Wilfre is.}}&lt;br /&gt;
{{Quote|text=Now I see... the lost pages...&amp;lt;br&amp;gt;In order to restore our village we need to collect those pages!}}&lt;br /&gt;
{{Quote|text=The Creator has given us a new hero.&amp;lt;br&amp;gt;And you... my dear Mari... have given us all hope.}}&lt;br /&gt;
{{Quote|text=So Isaac's shop is free of the darkness? I guess he's here to stay now!}}&lt;br /&gt;
{{Quote|text=Excellent work... I've been doing some thinking...&amp;lt;br&amp;gt;We had such a vibrant village before the sun disappeared...&amp;lt;br&amp;gt;If The Creator could design a new sun, then perhaps more villagers would return!&amp;lt;br&amp;gt;Hrmm... Through The Village Snow Gate, and into The Snow Caves you go!|caption=The Mayor prompting The Hero to recover the [[Sun]] page.}}&lt;br /&gt;
{{Quote|text=Just as I remember it... I'm surprised Jowee isn't first in line!|caption=After [[Cookie's Sign]] is completed.}}&lt;br /&gt;
{{Quote|text=It's such a relief to see everyone out and about! The snow is melting too!}}&lt;br /&gt;
{{Quote|text=You both give me an idea... We should have a village snowball fight!&amp;lt;br&amp;gt;Hero versus everyone!|caption=After seeing Mari and Jowee throw snowballs at each other.}}&lt;br /&gt;
{{Quote|text=Now now... It is a bit sunny out... but let's not overreact.|caption=The Mayor's reaction to the village heatwave.}}&lt;br /&gt;
{{Quote|text=If it isn't good ole Tubba!|caption=Upon Tubba's return.}}&lt;br /&gt;
{{Quote|text=Hero, look! It's raining!}}&lt;br /&gt;
{{Quote|text=Can you go thank Mari? After all, it was her idea to get the raincloud page!}}&lt;br /&gt;
{{Quote|text=Each mayor, approaching the end of their life, would record The Village's history.&amp;lt;br&amp;gt;Then cam Wilfre... And with Creation Hall sealed off...&amp;lt;br&amp;gt;I figured I would never have a chance to record my story.&amp;lt;br&amp;gt;I'm glad you found it.|Upon Mari discovering The Mayors' Journal.}}&lt;br /&gt;
{{Quote|text=I've spoken with Isaac, Cookie, and Farmer Brown...&amp;lt;br&amp;gt;With their endorsement, I've decided it's time for you to start your training...&amp;lt;br&amp;gt;Seven generations of our family have led this village...&amp;lt;br&amp;gt;You'll be the eighth... And a fine mayor you'll make!|caption=The Mayor telling Mari that she will start training to be mayor.}}&lt;br /&gt;
{{Quote|text=I still have some years to go! But eventually someone will need to take my place...}}&lt;br /&gt;
{{Quote|text=That's my lil Rapo!&amp;lt;br&amp;gt;We'll hold a festival soon to celebrate...&amp;lt;br&amp;gt;The festival has been a tradition since before your Rapoppy was mayor!}}&lt;br /&gt;
{{Quote|text=We have a major problem on our hands! [[Frostwind]] is awake!&amp;lt;br&amp;gt;You can hear it roar from here...&amp;lt;br&amp;gt;Legend says it sleeps on Snowy-Snow Mountain, just past Snow Lake.&amp;lt;br&amp;gt;It's only a mattter of time before if breaks through the World Gate!.&amp;lt;br&amp;gt;Please hurry! You need to stop it before if gets here!}}&lt;br /&gt;
{{Quote|text=It looks like a Raposa...|caption=Reffering to Heather on her rescue.}}&lt;br /&gt;
{{Quote|text=Where did you pick up that strange lil Rapo?}}&lt;br /&gt;
{{Quote|text=Her name is Heather? What a strange name...}}&lt;br /&gt;
{{Quote|text=I think she likes you!}}&lt;br /&gt;
{{Quote|text=Heather!&amp;lt;br&amp;gt;If you're going to stay in the village, you need to behave yourself.&amp;lt;br&amp;gt;...Understood?}}&lt;br /&gt;
{{Quote|text=Alright then, Jowee will keep an eye on you from now on.}}&lt;br /&gt;
{{Quote|text=We'll hold the festival soon... I need to arrange some music...}}&lt;br /&gt;
{{Quote|text=Very good!&amp;lt;br&amp;gt;Hero, we need some time to prepare for the Village Festival!&amp;lt;br&amp;gt;Why don't you explore the eastern part of our village?}}&lt;br /&gt;
{{Quote|text=The Twilite Wood stretches high into the sky!&amp;lt;br&amp;gt;You won't get very far without some wings...&amp;lt;br&amp;gt;Ah! Here you go... Right from The Book of Life, a template for wings!&amp;lt;br&amp;gt;Creator, would you design them?}}&lt;br /&gt;
{{Quote|text=Those wings should work well!&amp;lt;br&amp;gt;One word of advice... Your snowballs won't be of any use in the twilite wood.&amp;lt;br&amp;gt;You should speak with Isaac and see what he can do with your snowshooter and ammo.}}&lt;br /&gt;
{{Quote|text=We're glad to have you back Jowee!}}&lt;br /&gt;
{{Quote|text=Look at the sparkling stars! Now it'll be much easier for everyone to get some sleep.}}&lt;br /&gt;
{{Quote|text=So tell me all about the [[Twilite Wood]]...|caption=The Mayor after [[Hero|The Hero]] returns from Twilite Wood}}&lt;br /&gt;
{{Quote|text=Very Strange...|caption=Upon the disappearance of [[Jowee's Flower]].}}&lt;br /&gt;
{{Quote|text=Just a short time ago... with an empty grey sky and snow on the ground...&amp;lt;br&amp;gt;I was outside... wondering when the end would come...&amp;lt;br&amp;gt;Darkness was everywhere and everyone was gone...&amp;lt;br&amp;gt;It was then I stopped believing...&amp;lt;br&amp;gt;I actually left the village... and I wouldn't be here today...&amp;lt;br&amp;gt;if it wasn't for Mari...&amp;lt;br&amp;gt;She never lost faith...&amp;lt;br&amp;gt;And because of her, The Creator sent a hero to save our village.&amp;lt;br&amp;gt;It's my pleasure to officially start her training as Mayor...&amp;lt;br&amp;gt;to take my place, when the time comes...&amp;lt;br&amp;gt;Mari, could you come on stage?|caption=The Mayor's speech at the festival.}}&lt;br /&gt;
|width=auto&lt;br /&gt;
}}&lt;br /&gt;
|-|Drawn to Life: The Next Chapter=&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=You must build the great world structures and place the orbs to break Wilfre's seal.&amp;lt;br&amp;gt;You must restore the color and stop Wilfre before it's too late!}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* According to Joseph Tringali, the Mayor was never given a proper name in production.&lt;br /&gt;
* The Mayor incorrectly calls [[Icy Lake]] &amp;quot;Snow Lake&amp;quot; at some point in the game.&lt;br /&gt;
* He wears a monocle over his right eye in the European and Korean boxart. In the American and Japanese boxart, the monocle is over his left eye.&lt;br /&gt;
** This is most likely caused by The Mayor's art being flipped.&lt;br /&gt;
* A grave for The Mayor can be found in Lock's Quest.&lt;br /&gt;
* In the Dev grove of [[Drawn to Life]] Creator of the series Jerimiah Slacka tells they player if they can &amp;quot;Find the flower to save the Mayor&amp;quot; this flower does not exist in DTL, and coninicedently no Drawn to Life game prompts the player to create a flower at all execpt [[Drawn to Life: Two Realms]] ironically right next to a statue of they Mayor, adding more mystery to the joke made by the creator of the series.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Official Art=&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionsize=&amp;quot;small&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Dtl06.jpg|HQ art seen on one of [[Drawn to Life|Drawn to Life's]] boxart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Misc=&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionsize=&amp;quot;small&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Lock's_Quest_grave2.png|Mayor's grave in Lock's Quest.&lt;br /&gt;
CityCloudsFading.png|Shadow being cleared from behind The Mayor.&lt;br /&gt;
MayorFlashbackWii.png|[[Wilfre]] killing the Mayor as seen in the first cutscene of [[Drawn to Life: The Next Chapter (Wii)]].&lt;br /&gt;
Portrait1Wii.png|A portrait of The Mayor seen inside Mari's house in Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
Portrait2Wii.png|A portrait of The Mayor and Mari seen inside Mari's house in Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
MayorStatue.png|A statue of The Mayor seen outside [[Village Hall]] in Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-|Audio=&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor think.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Hmm...&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor oh no.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Oh no.&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor hey.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Hey! Hey!&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor happy.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Haha Hoho!&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor confused.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Oh?&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Mayor angry.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;quot;Grr!&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Navbox/Character|Drawn to Life|Rapoville|Raposa|Mayor|boxcolor=#105ab5}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Raposa]]&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Recurring Characters]]&lt;br /&gt;
[[Category:Mayor]]&lt;br /&gt;
[[Category:Needs More Images]]&lt;br /&gt;
[[Category:Needs Quote]]&lt;br /&gt;
[[Category:Rapoville]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Needs Two Realms Info]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Glitches/Drawn_to_Life:_The_Next_Chapter&amp;diff=11009</id>
		<title>Glitches/Drawn to Life: The Next Chapter</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Glitches/Drawn_to_Life:_The_Next_Chapter&amp;diff=11009"/>
		<updated>2021-05-20T06:01:02Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Turtle Rock Glitches==&lt;br /&gt;
===Map Room Glitch===&lt;br /&gt;
Right after you are finished in Galactic Jungle, when you get on Turtle Rock to go to the Map Room to see where to go next and before you go in, go to a different area first. Then go back and go look over the edge of Turtle Rock (mainly where the steering wheel is) and all the Raposa will be piled upon each other in the water&amp;lt;ref&amp;gt;[[File:Um_everyone_what_i_by_antgirl1-d5yf6el.png|thumb|This is where to look and what it looks like.]]&amp;lt;/ref&amp;gt;. The only Raposa that isn't in the pile is Crazy Barks. During this glitch, he is behind a tree root. However, the player still can't speak to him.&lt;br /&gt;
&lt;br /&gt;
===The Hero Glitch===&lt;br /&gt;
Sometimes, in the Next Chapter, when starting a new game, you will draw your Hero and everything will seem normal until the actual gameplay starts. A messed-up version of your previous save file's Hero will instead be your playable character. If you go to [[Creation Hall]] to fix it, you will notice that your current Hero's profile sprite is empty, like a New Hero option, while the second profile labeled New Hero will have the Hero you drew there as the playable sprite. Unfortunately, it doesn't let you select it. If you go in to &amp;quot;edit&amp;quot; that Hero and give it a name, the canvas in the edit option will be blank. The only way to fix this is to start an entirely new game.&lt;br /&gt;
&lt;br /&gt;
===The Ghost of the Hero Glitch===&lt;br /&gt;
Similar in occurrence to the above glitch, there is a chance that a glitch will occur during the opening section after the intro. During this time, it is possible that your former Hero character will appear on the ocean at the beach where Heather finds the treasure chest and near the front of the Creation Hall. No other effects seem to occur.&lt;br /&gt;
&lt;br /&gt;
===The Leftover Hero===&lt;br /&gt;
If the player creates a second Hero and starts a new game, the game won't remove the second Hero.&lt;br /&gt;
&lt;br /&gt;
===The Fill-in Hero Glitch===&lt;br /&gt;
If you clear your drawing and then press okay when first creating your hero, there is a chance that the hero from your previous playthrough will appear instead of an invisible hero. If you go and edit your hero, the drawing will be blank just like it is supposed to be.&lt;br /&gt;
&lt;br /&gt;
==Watersong Glitches==&lt;br /&gt;
===Texture Glitches===&lt;br /&gt;
At Watersong after Salem tells you that 'time is ticking' right before he walks away, the grey side and the normal side of his cape switch places (like he's looking in a mirror). Rose's bow will also always disappear when she turns to her left, except when she is singing the song to give her voice to her son.&lt;br /&gt;
&lt;br /&gt;
==Lavasteam Glitches==&lt;br /&gt;
===Fall Through the Floor===&lt;br /&gt;
This can only be performed in Volcanic Core. First, you must morph into your blob form and squeeze through the small space at the beginning, and go to the space where you can turn into your normal form. Go to the right and then the left. You should see the Hero fall through. This glitch can be performed as many times as you want.&lt;br /&gt;
&lt;br /&gt;
===Invisible Obstacle Glitch===&lt;br /&gt;
In Mine Cart Mayhem, after you find Moe and he leaves, if you go back to the place he was standing, there is an invisible obstacle that you cannot walk through, and you can jump on top of.&lt;br /&gt;
&lt;br /&gt;
===Hero Form Glitch ===&lt;br /&gt;
When entering water or an 'in-level cutscene', The Hero must be in their original form. If they enter the scene in blob form, the game will try to put them back in normal form. In some cases, if scenes are entered in blob mode the game will briefly turn The Hero into the spider form before turning them back to normal. If one hasn't unlocked the spider form, then the spider form would appear entirely white.&lt;br /&gt;
&lt;br /&gt;
=== Stuck Above the Screen ===&lt;br /&gt;
When playing a level, if The Hero is not touching the ground, they will be sent above the screen. This effect stays even after exiting to map and/or the main menu.&lt;br /&gt;
&lt;br /&gt;
=== Parallel Defeat ===&lt;br /&gt;
When fighting the Giant Robosa, if you hit its heart at the same time you die because of a missile, the death scene will repeat endlessly, as you die together. This does not corrupt the cartridge, but you will have to turn the DS power off in order to fix it.&lt;br /&gt;
&lt;br /&gt;
==Galactic Jungle Glitches==&lt;br /&gt;
=== Machine Gun Space Ship ===&lt;br /&gt;
A developer oversight left in the game allows for the player if using tool assistance to continuously hit A to fire every frame. This allows for a visually amusing stream of bullets when done correctly. This oversight can be used in the boss level of GJ to slightly lag the game by firing at the buses. One reason why this happens is the DS has to handle the number of sprites and animations happening all at once. &lt;br /&gt;
&lt;br /&gt;
=== Behind S.P.U.D ===&lt;br /&gt;
In the level to find S.P.U.D, a wall clip can be used to skip a huge portion of the level to get to the S.P.U.D and is possible to approach him from behind. This doesn't cause the game to glitch but shows the devs could have originally intended to put him in a different spot.&lt;br /&gt;
&lt;br /&gt;
==Wilfre's Wasteland Glitches==&lt;br /&gt;
===Falling through the Hall of Darkness===&lt;br /&gt;
In the second area in the [[Hall of Darkness]] where you use the Blob Form to squeeze through the passageways, go to the top firefly switch buried in the boxes by using the Blob and the Spider Forms. Break the boxes then transform into a Spider. You will phase through the stage and you will be a Spider in the Blob Form passageways. Your legs will spaz out of control. The only way to fix this is to transform it into the Blob Form.&lt;br /&gt;
&lt;br /&gt;
===Sticky Blob===&lt;br /&gt;
In the level [[Underground Town]], in the area where [[Tubba]] is found, if the player jumps up where the ceiling caves upwards while in blob form, you can stick there. Once there, you cannot move or transform. The only way to get out of this glitch is to exit the level.&lt;br /&gt;
&lt;br /&gt;
==Audio Glitches==&lt;br /&gt;
===Alien Song===&lt;br /&gt;
Occasionally during [[The End]] or [[Real Life (Song)|Real Life]], if you shut the DS and open it again, the singers' voices will oscillate wildly.&lt;br /&gt;
&lt;br /&gt;
==Other Glitches==&lt;br /&gt;
===Death by Falling===&lt;br /&gt;
Occasionally, in certain places in Drawn to Life: The Next Chapter, such as [[Volcanic Core]], the Hero will randomly fall through the level, dying in the process. Ironically this can happen right next to the exit in the [[Forgotten Library]]. This glitch can sometimes be remedied by switching to the spider form and clinging on to the 'top' of the block and swinging out so that you are not touching the floor and cannot fall through it.&lt;br /&gt;
&lt;br /&gt;
===Moving Raposa===&lt;br /&gt;
It's easy to not notice, but when playing the Next Chapter, some Raposa sprites will load before a scene. In these scenes, you will see the sprites slightly off-screen running. This happens in Salem's confrontation scene. When the Hero jumps in, you will be able to see Mari and Jowee walking at a normal pace at the top of the screen slightly over all the other scenery, until you press A. In the Galactic Jungle, you will see the SPUD officer and Kamalah being pushed to the end of the map, staying there for as long as you stay in that zone. It will go away after you complete the Spaceship level to get to the second area of Galactic Jungle.&lt;br /&gt;
&lt;br /&gt;
=== NPC Collision Glitch ===&lt;br /&gt;
In Lavasteam soon after arriving King Miney will be standing next to a Robosa. It is possible to run next to the Robosa but the game prevents you from standing in the spot. However, Talk to the Robosa and skipping the cut scene allows for the player to stand in the spot. It is currently being looked into to see if this can get the player OoB on the world map. Side note: using a cheating device to clip past the Robosa the player '''cannot''' enter LS 8 Clockwork Tower early.&lt;br /&gt;
&lt;br /&gt;
=== Slinger Hit Box Glitch ===&lt;br /&gt;
If you use the yo-yo it is possible to use its momentum next to boxes to clip a box into the player pushing the player out of the hit box of the box and sent in a vector inverse of the box. For example, if pushed into a box and it is pushed down the hero is sent up, and is able to jump on the box. Additionally, it can be used to send objects flying away from the player, boxes, or the slinger. The results are wacky and humorous. It is being looked into for speedrunning purposes as it can allow the player to be pushed in directions that are usually not intended.&lt;br /&gt;
&lt;br /&gt;
== Speed Run Beneficial Glitches ==&lt;br /&gt;
===Infinite Height Glitch===&lt;br /&gt;
If the player swaps from Blob Form to Hero Form, then they will gain height. Repeatedly doing this will allow the player to gain height infinitely. Ground pounding helps this glitch a lot by giving you a larger window to swap.    &lt;br /&gt;
&lt;br /&gt;
=== Corner Clip ===&lt;br /&gt;
If the player gets into the spot where the ceiling and wall connect (or certain ceiling-lake angled surfaces) as the Spider or Blob, then swaps to the hero, they can clip through the corner. Correct timing and height will allow the player to clip through the corner to skip segments, enter places with incorrect forms, or enter OOB. A helpful way to get a jump in before the game tries to force you down is to buffer a jump, which is to hold the jump button while transforming from blob/spider to humanoid.&lt;br /&gt;
&lt;br /&gt;
=== Punch Exploit ===&lt;br /&gt;
If the player punches, they can get to max speed instantly. This can be used to get to max speed very quickly and can be immediately followed by a jump to conserve the speed the player gets from the punch. The player can chain these jump punches to keep a constant hitbox.&lt;br /&gt;
&lt;br /&gt;
=== Object Clip ===&lt;br /&gt;
If the player can get an object next to a wall (eg. boxes, lilypads, the drawn line in rooms with the altar), then you can glitch through said wall by standing a certain distance away, and then punching. This can also be done with the last hit of a fully upgraded Slasher, though it is much easier done by punching.&lt;br /&gt;
&lt;br /&gt;
=== Beach Ball Momentum Exploit ===&lt;br /&gt;
Standing on a certain spot on the [[Ball]] using slasher can cause [[Hero|The Hero]] and the Ball to be moved forward faster than normal. Currently, it is not known how to continue this after two slashes as the player will fall off. However, after the second hit the Ball and player are traveling faster compared to the first hit. This can also be done with Boxes.&lt;br /&gt;
&lt;br /&gt;
=== Dog Jump ===&lt;br /&gt;
The player can press jump as they land on an enemy to jump much higher than intended.&lt;br /&gt;
&lt;br /&gt;
===Ground Pound Clip===&lt;br /&gt;
If the player has the blob form unlocked, they can now use a ground pound clip. To execute it, have enough room to make at least one full jump, double not necessary. First hold the jump button, then press down while at the apex of the jump to start a ground pound, then when the hero is extremely close to making contact with the ground (but still not touching it; looking for clouds or noises made by ground pounds helps you know if you messed up). When pixels away from the floor, transform into blob. If done correctly, the player will fall through the ground, which can be helpful for skipping segments or reaching unintended areas, like the Corner Clip. To have better control while falling, try rapidly pressing the transform menu button to make the fall stutter.&lt;br /&gt;
&lt;br /&gt;
===Cece Slip===&lt;br /&gt;
A clip similar to the Ground Pound Clip in its results is the Ground Slip. To execute this glitch, the player must have obtained the blob form. Again, space is needed to complete one full jump, with a double jump being unnecessary. Once the player completes the jump and they begin fall, the player must transform into blob the exact moment before touching the floor. Once this extremely precise glitch is performed successfully, the hero will fall through the floor. And like the Ground Pound Glitch, a tip to try and succeed more is the mash the transformation menu button to stutter the fall.&lt;br /&gt;
&lt;br /&gt;
===Enemy Clip===&lt;br /&gt;
It is possible to stun an enemy with spider close to the ground and transform next to it taking damage and clipping through the ground.&lt;br /&gt;
&lt;br /&gt;
===Don's Super Clip===&lt;br /&gt;
Using the spider form it is possible to use the web above or below the player to inch close to a ceiling or floor and transform into human form and clip through the surface. Jumping while in spider form will make the clip less likely as the player would not be able to double jump. Setup: 1. transform into spider and web to a surface. 2. inch very close to the edge and transform hold b to buffer a jump.&lt;br /&gt;
&lt;br /&gt;
== Crashes ==&lt;br /&gt;
=== Mite Crash ===&lt;br /&gt;
If the player kills too many mites at once, the game crashes. This is easiest when done with a sword.&lt;br /&gt;
=== Anti-Spider Crash ===&lt;br /&gt;
In [[Drip Drop Docks]]' second room and [[Toggle Tower]]'s second room, the player can change forms in a vertical hallway lined with anti-spider to crash the game.&lt;br /&gt;
=== Swap During Death Softlock ===&lt;br /&gt;
If the player swaps weapons or forms as they die from falling off-screen, the screen will go black and the game will softlock.&lt;br /&gt;
===Baki Beard Entrance Crash===&lt;br /&gt;
If the player inputs a punch on the right frame when the animation of walking into the fight is supposed to play the game will instead let the player punch and will crash the game as the game let you punch intrupting the enterence fade.&lt;br /&gt;
&lt;br /&gt;
== The Pause Glitch ==&lt;br /&gt;
The pause glitch is a glitch in the game that can be considered a crash, texture glitch, performance glitch, etc. To preform the glitch the player must press pause around the frame they press A to enter a load zone on the over world not entering a level. The cue for this happening properly is that the pause hud will show up briefly before being cancled. Once the glitch is activated pausing will cause the game to crash. The game essentially enters a &amp;quot;limbo&amp;quot; state where game play is unstable. Animations off screen will not play when the player gets near, enemys will not move, dust and coin sparkels will not despawn, and over filling the games storage to handle this will crash the game. Beating a level will crash the game, preforming certian actions in a sequence will crash the game or corrupt textures. The pause glitch is more visual on emulator as textures wildly corrupt on it. Leading to insane results. Only a few levels are &amp;quot;beatable&amp;quot; with the glitch activated one key one being the Baki Beard fight which promptly crashes apon completion. It is unknown the practical uses of this glitch are, but could in theory lead to warps as it has been seen to cause the game to do actions it normally doesn't preform. Such as reading and writing to outside sprite memory before crashing. Pressing L or R will fix the broken sprites and allow animations to properly play again however if to many where on the screen the game will crash instead. Beating a level after L or R is pressed lets you continue as normal. Still pausing will crash the game and can not be fixed unless you turn off the game. The glitch can be used to get a weapon last used in a previous save in the first level but is removed in the second level. Additionally deleting your save will allow you to play the game as normal but pausing will still crash the game. The end credits and deleting your save will not stop the pause glitch once it is active the only way to stop it is to turn off the system.&lt;br /&gt;
&lt;br /&gt;
[[Category:SubPage]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Wilfre&amp;diff=11008</id>
		<title>Wilfre</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Wilfre&amp;diff=11008"/>
		<updated>2021-05-20T05:55:37Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured|Previous}}&lt;br /&gt;
{{Spoiler|boxcolor=#5a5a73}}&lt;br /&gt;
{{Infobox/Character&lt;br /&gt;
|boxcolor = #5a5a73&lt;br /&gt;
|name = Wilfre&lt;br /&gt;
|image = {{SubTab/WilfreSN&lt;br /&gt;
|NormalIdle=[[File:Wilfre.gif|center]]&lt;br /&gt;
|NormalLeft=[[File:Wilfre_left.gif|center]]&lt;br /&gt;
|NormalRight=[[File:Wilfre side.gif|center]]&lt;br /&gt;
|NormalBehind=[[File:Wilfre back.gif|center]]&lt;br /&gt;
|NormalWalk=[[File:Wilfre-walk.gif|center]]&lt;br /&gt;
|NormalWalkBack=[[File:Wilfre walk back.gif|center]]&lt;br /&gt;
|NormalWalkLeft=[[File:Wilfre_walk_left.gif|center]]&lt;br /&gt;
|NormalWalkRight=[[File:Wilfre walk side.gif|center]]&lt;br /&gt;
|NormalTearPage=[[File:N4duj.gif|center]]&lt;br /&gt;
|NormalJump=[[File:N225c.gif|center]]&lt;br /&gt;
|NormalFear=[[File:WilfreFearBeta.gif|center]]&lt;br /&gt;
|ShadowIdle=[[File:Dark wilfre no staff.gif|center]]&lt;br /&gt;
|ShadowLeft=[[File:Shadow-wilfre-left.gif|center]]&lt;br /&gt;
|ShadowRight=[[File:Shadow-wilfre-side.gif|center]]&lt;br /&gt;
|ShadowBehind=[[File:Wilfre-back.gif|center]]&lt;br /&gt;
|ShadowAngry=[[File:Wilfre outraged.gif|center]]&lt;br /&gt;
|ShadowFear=[[File:Wilfre afraid.gif|center]]&lt;br /&gt;
|ShadowFloat=[[File:SWilfreFloat.gif|centre]]&lt;br /&gt;
|ShadowWalk=[[File:Shadow-wilfre-walk.gif|center]]&lt;br /&gt;
|ShadowWalkBack=[[File:SWilfreWalkBack.gif|center]]&lt;br /&gt;
|ShadowWalkLeft=[[File:SWilfreWalkLeft.gif|center]]&lt;br /&gt;
|ShadowWalkRight=[[File:SWilfreWalkRight.gif|center]]&lt;br /&gt;
|ShadowHit=[[File:Wilfre ow.png|center]]&lt;br /&gt;
|ShadowZap=[[File:Wilfre hurt.gif|center]]&lt;br /&gt;
|ShadowAttacked=[[File:WilfreFloatHit.gif|centre]]&lt;br /&gt;
|ShadowAttacked2=[[File:WilfreSceptreOw.gif|center]]&lt;br /&gt;
|ShadowDeath=[[File:WilfreDie.gif|center]]&lt;br /&gt;
|ShadowDestroy=[[File:Death.gif|center]]&lt;br /&gt;
|ShadowFall=[[File:ComingSoon.png|center]]&lt;br /&gt;
|ShadowLaugh=[[File:SWilfreLaugh.gif|centre]]&lt;br /&gt;
|ShadowLaughJump=[[File:SWilfreLaughJump.gif|centre]]&lt;br /&gt;
|ShadowLaughFloat=[[File:SWilfreLaughFloat.gif|centre]]&lt;br /&gt;
|ShadowTransform=[[File:Sock to Wilfre.gif|center]]&lt;br /&gt;
|WilfreSceptreOut=[[File:WilfreSceptreOut.gif|centre]]&lt;br /&gt;
|ScepterHold=[[File:Wilfre idle.gif|center]]&lt;br /&gt;
|ScepterRaise=[[File:Using sceptre.gif|center]]&lt;br /&gt;
|ScepterUse=[[File:WilfreSceptreUse.gif|centre]]&lt;br /&gt;
|Portal=[[File:ComingSoon.png|center]]&lt;br /&gt;
|ScepterOut2=[[File:WilfreSceptreOut2.gif|center]]&lt;br /&gt;
|ScepterFloat=[[File:WilfreSceptreFloat.gif|centre]]&lt;br /&gt;
|ScepterRaise2=[[File:WilfreSceptreRaise2.gif|center]]&lt;br /&gt;
|ScepterUse2=[[File:WilfreScepterUse2.gif|center]]&lt;br /&gt;
|ScepterDown=[[File:WilfreScepterDown.gif|center]]&lt;br /&gt;
|ScepterAttackStart=[[File:WilfreSceptreAttackStart.gif|center]]&lt;br /&gt;
|ScepterAttack=[[File:WilfreSceptreAttack.gif|center]]&lt;br /&gt;
|ScepterDown2=[[File:WilfreSceptreAttackStop.gif|center]]&lt;br /&gt;
|ScepterHit=[[File:WilfreSceptreOw.gif|center]]&lt;br /&gt;
|ScepterAway=[[File:WilfreSceptreAway.gif|center]]&lt;br /&gt;
|BookOut=[[File:WilfreBookOut.gif|center]]&lt;br /&gt;
|BookHold=[[File:WilfreBook.gif|center]]&lt;br /&gt;
|BookTurn=[[File:WilfreBookPageTurn.gif|center]]&lt;br /&gt;
|BookTear=[[File:WilfreBookPageTear.gif|center]]&lt;br /&gt;
|BookAway=[[File:WilfreBookAway.gif|center]]&lt;br /&gt;
|Ultimate=[[File:Wilfre_on_his_Ultimate_Creation.gif|center]]&lt;br /&gt;
|SalemReveal=[[File:Salem_to_Wilfre.gif|center]]&lt;br /&gt;
|SockReveal=[[File:Sock to Wilfre.gif|center]]&lt;br /&gt;
|HoodedDown=[[File:Wilfre_idle_down.gif|center]]&lt;br /&gt;
|HoodedUp=[[File:Wilfre_idle_up.gif|center]]&lt;br /&gt;
|HoodedWalk=[[File:Wilfre_walk_down.gif|center]]&lt;br /&gt;
|HoodedWalkUp=[[File:Wilfre_walk_up.gif|center]]&lt;br /&gt;
|HoodedAngry=[[File:Wilfre_angry.gif|center]]&lt;br /&gt;
|HoodedCelebrate=[[File:Wilfre_celebrate.gif|center]]&lt;br /&gt;
|HoodedHappy=[[File:Wilfre_happy.gif|center]]&lt;br /&gt;
|HoodedSad=[[File:Wilfre_sad.gif|center]]&lt;br /&gt;
|HoodedSurprise=[[File:Wilfre_surprised.gif|center]]&lt;br /&gt;
|HoodedThink=[[File:Wilfre_thinking.gif|center]]&lt;br /&gt;
}}&lt;br /&gt;
|species = [[Raposa]]&amp;lt;br&amp;gt;[[Shadow]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|age = Adult&lt;br /&gt;
|fur = Light Grey&amp;lt;br&amp;gt;Shadow&lt;br /&gt;
|home = [[Rapoville]] (formerly)&amp;lt;br&amp;gt;[[Wilfre's Wasteland]]&lt;br /&gt;
|role = Main Antagonist&lt;br /&gt;
|status = Dead: (The Next Chapter DS, The Next Chapter Wii) Alive: (Two Realms)&lt;br /&gt;
|games = {{Icon|DTLIcon}}&amp;lt;br&amp;gt;{{Icon|Wii}}&amp;lt;br&amp;gt;{{Icon|TNCIcon}}&amp;lt;br&amp;gt;{{Icon|TR}}&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=You are all weak... and you will fail.|character=Wilfre}}&lt;br /&gt;
&lt;br /&gt;
'''Wilfre''' is one of the main antagonists in the [[Drawn to Life Series]].&lt;br /&gt;
&lt;br /&gt;
Wilfre is a cunning [[Raposa]] who is skilled with persuasion and manipulation. He was able to trick each leader of the different villages, and even persuaded [[Mari]] to steal the [[Book of Life]] for him in ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
He does not see his actions as completely evil, because he says he is trying to save the Raposa world from destruction. He is very much aware that he hurts others and does things seen as evil in the process. He often speaks with a slight cockiness in his voice; at other times, he will take on a condescending tone, as if he feels that he is superior to the other Raposa, or even irate with them.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Tower}}Appearance==&lt;br /&gt;
Wilfre is shown in the first game as a [[Shadow]] being who takes the form of a Raposa. A little further into the game, his backstory is revealed, where he looks like a normal Raposa, with light grey fur and mostly blue clothing.&lt;br /&gt;
&lt;br /&gt;
Wilfre also takes on various new Raposa forms or disguises in addition to his old one throughout the story of [[Drawn to Life: The Next Chapter]]—these being [[Sock]] and [[Salem]]. He uses Sock to try to get close to the [[Raposa]], particularly [[Jowee]], and uses Salem in order to trick various village leaders.&lt;br /&gt;
&lt;br /&gt;
In [[Drawn to Life: Two Realms]], Wilfre appears as a hooded Raposa, similar to [[Samuel]], although Wilfre's robe is grey and more hoodie-like than Samuel's.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Book}} Story==&lt;br /&gt;
===Drawn to Life===&lt;br /&gt;
Wilfre, being the main antagonist, is the one responsible for the [[darkness]] creeping into and covering [[Rapoville]]. He is also responsible for the kidnappings and captures of the villagers and their positions in being scattered, locked in Shadow Cages, throughout the levels in the game.&lt;br /&gt;
&lt;br /&gt;
He appears for the first time when Mari, [[Jowee]], and [[Hero|The Hero]] approach the village entrance in order to search for the Mayor. He covers the bridge in darkness to prevent this, and so forces them to use the [[Snow Gate]] instead.&lt;br /&gt;
&lt;br /&gt;
A little further in the game, the flashback scene is shown and some of Wilfre's backstory is revealed. He was a normal [[Raposa]]—in fact, he was the most popular and respected of all the villagers, always the center of attention. However, he questioned why the Raposa were not allowed to design their own creations in the [[Book of Life]], stating that &amp;quot;It could be done better&amp;quot;. After being denied access to the Book of Life by the Mayor, he snuck into the [[Creation Hall]], stole the Book, and brought it to his house, where he tried to bring his own drawings to life. However, they came out evil, dark, and twisted. When the villagers found out,[[Mayor|The Mayor]], [[Cricket]], and Cricket's deputy ran him out of town. In a rage, on the bridge, Wilfre ripped the pages of the Book of Life into pieces and threw them into the wind, effectively scattering them throughout the world. Somewhere in the time between what was shown in this flashback and the events of the game, Wilfre became a Shadow being.&lt;br /&gt;
&lt;br /&gt;
He is shown to have control over Shadow and the darkness, and is apparently the only one who can walk through it. He seems to prefer not to take direct action unless necessary, instead using the various bosses to try to get rid of The Hero first; although, he does steal the Book of Life and kill The Mayor himself.&lt;br /&gt;
&lt;br /&gt;
At the end of the game, The Hero must journey into the [[Shadow Lair]] to recover the Book of Life from Wilfre and defeat him. Upon being defeated, Wilfre falls to the ground, seeming somewhat shocked and losing the Shadow covering him. He then dissolves.&lt;br /&gt;
&lt;br /&gt;
===Drawn to Life: The Next Chapter (Wii)===&lt;br /&gt;
Wilfre is deceased during the events of this game, however, [[Circi]] tricks the villagers into thinking he returned to achieve her plans. While not 100% confirmed, it is implied that Circi and Wilfre were in a romantic relationship at one point, and her driving motivation is creating a [[Dark Mannequin|mannequin]] to draw him onto, effectively reviving him.&lt;br /&gt;
&lt;br /&gt;
===Drawn to Life: The Next Chapter===&lt;br /&gt;
Wilfre reappears in ''[[Drawn to Life: The Next Chapter]]'', again as the main antagonist. He first appears after kidnapping [[Heather]], when he drains [[Rapoville]] of its [[Color]] and kidnaps many of the villagers, forcing the remaining [[Raposa]] to flee to [[Turtle Rock]] and begin a voyage around the world.&lt;br /&gt;
&lt;br /&gt;
The Raposa and [[Hero|The Hero]] meet him many times again along the way, but don't usually realise it because he is disguised as either [[Salem]] or [[Sock]].&lt;br /&gt;
&lt;br /&gt;
In [[Watersong]], disguised as Salem, he had taken [[Rose|Mayor Rose's]] voice, which greatly endangered the village. In [[Lavasteam]], again as Salem, he turns [[Miney]] paranoid and insane, convincing him to forcefully become king of the village, and feeding the paranoia by telling him that his brother, Moe, would eventually betray him. Finally, in the [[Galactic Jungle]], Wilfre himself suggested to [[Click]] to start the D.O.T.R.O.T.P.O.T.U.S.F. As Sock, he travelled with The Hero and Raposa during most of their journey, unbeknownst to them until late in the game.&lt;br /&gt;
&lt;br /&gt;
At some point, Wilfre also persuades [[Mari]] to help him get the Book of Life and help him in his quest to defeat The Hero and defy [[Creator|The Creator]], but later she returns to her original stand with them and the other villagers.&lt;br /&gt;
&lt;br /&gt;
The last village, [[Wilfre's Wasteland]], is named so because it is Wilfre's own village. It is a melange of the first three villages (Watersong, Lavasteam, and Galactic Jungle), plus something twisted and dark. He seems to have created this place himself, using pages torn from the Book of Life. This is the location of the [[Hall of Darkness]], where he must be defeated at the end of the game.&lt;br /&gt;
&lt;br /&gt;
===Drawn to Life: Two Realms===&lt;br /&gt;
Wilfre, granted life once more, only appears three times in ''[[Drawn to Life: Two Realms]]'', although not as an antagonist. He is first seen in the opening sequence, where he gives the [[Book of Imagination]] to [[Mari]]. He appears later, watching Mike and the Hero travel between realms using the Book, stating that the Raposa &amp;quot;have a chance.&amp;quot; He is lastly seen at the end of the game, after [[Aldark]]'s defeat. He talks to Mari and Jowee, stating that this isn't the end, and that they might have to use the Hero to save more lives than just Mike's. He then leaves the Village to go explore other areas. &lt;br /&gt;
&lt;br /&gt;
However Wilfre is never identified in the game, so the player never figures out it is Wilfre unless digging into the games internal files, and seeing the hooded figure is documented as Wilfre.&lt;br /&gt;
&lt;br /&gt;
During the game, Mari tells the Hero that when Wilfre was defeated back in the Hall of Darkness, during ''[[Drawn to Life: The Next Chapter]]'', his Shadow was expelled from his body and sent to the [[Human]] realm in the form of Aldark.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Axe}} As a Boss==&lt;br /&gt;
=== First Battle===&lt;br /&gt;
{{Main|Shadow Lair}}&lt;br /&gt;
&lt;br /&gt;
The first part of this boss fight (excluding the level-like part beforehand) is not actually fighting Wilfre himself, but his &amp;quot;little friend&amp;quot; - a [[Wilfre's Scorpion|giant scorpion-like creature]] which spews out darkness and has a [[trident]] for a tail.&lt;br /&gt;
&lt;br /&gt;
After the scorpion is defeated, Wilfre will get annoyed and decide to finish off The Hero himself. Wilfre will attack two ways: dropping [[Star|stars]] at The Hero, or firing tridents at them. The player can hit Wilfre when he moves.&lt;br /&gt;
&lt;br /&gt;
At half life, Wilfre gets frustrated, exclaiming, &amp;quot;Ooooh! Now prepare to die!&amp;quot;. Past that point, he will become quite a bit faster, and more unpredictable in his attacking pattern. Once defeated, he falls to the ground, loses his shadow, and looking shocked, disintegrates.&lt;br /&gt;
&lt;br /&gt;
=== Second Battle===&lt;br /&gt;
{{Main|Hall of Darkness}}&lt;br /&gt;
&lt;br /&gt;
During the first part of the fight, Wilfre is completely unbeatable. He moves very quickly, always dodging attacks, and can summon other enemies from the game (particularly Ghosts) to attack the Hero. He also employs his sceptre to his great advantage, shooting fast, long-ranged beam-like attacks that are almost impossible to avoid. Defeat in this part of the fight is inevitable, and when this occurs, Wilfre begins a tirade and gloats over the victory, sucking the color from the already-defeated Hero.&lt;br /&gt;
&lt;br /&gt;
However, the few remaining village Raposa and Mike are still outside, and they begin to pray to the Creator. Their prayer is answered when The Creator restores The Hero and destroys Wilfre's scepter.&lt;br /&gt;
&lt;br /&gt;
Wilfre isn't left completely defenseless, however - he pulls out the Book of Life and tears a page from it, summoning his Ultimate Creation, his new weapon. Thus begins the second part of the battle.&lt;br /&gt;
&lt;br /&gt;
This creation shoots lightning bolts that speed across the ground until they hit the end walls. It also turns into a tornado that sucks in The Hero. The most basic of its attacks is that it will swoop down. Even in the air, Wilfre sits within jumping range, making it possible for The Hero to attack while he is hovering. When Wilfre is finally defeated he flickers between forms flashing from his shadow form to [[Sock]], [[Salem]], and then to his Raposa form; after going through all this, Heather is finally released from his hold, and the fight is finished as she and the Hero emerge from the Hall of Darkness, victorious at last.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Quote}} Quotes==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Drawn to Life=&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=...What do we have here? Silly Rapos? And their cute wittle creation?&amp;lt;br&amp;gt;You're too late, The Mayor is already done for!}}&lt;br /&gt;
{{Quote|text=No one told you a creepy bedtime story about me? Pity...&amp;lt;br&amp;gt;If you insignificant Rapos must know my name, it's Wilfre.}}&lt;br /&gt;
{{Quote|text=You can forget about rebuilding this village.&amp;lt;br&amp;gt;I've torn up all the pages in The Book of Life...&amp;lt;br&amp;gt;They should be scattered around the world by now!}}&lt;br /&gt;
{{Quote|text=Anyway, I bid you farewell. I have much to attend to.}}&lt;br /&gt;
{{Quote|text=To be sure you don't attempt a pathetic rescue, I'll cover this bridge in darkness.}}&lt;br /&gt;
{{Quote|text=Hah! You've done well... I guess I underestimated you.&amp;lt;br&amp;gt;I hear The Mayor escaped, thanks to you, Hero.&amp;lt;br&amp;gt;Anyway, I've come for The Book of Life...}}&lt;br /&gt;
{{Quote|text=Will he? I guess I have no choice...&amp;lt;br&amp;gt;I have a little surprise for your village. Enjoy!}}&lt;br /&gt;
{{Quote|text=Such a sweet lil rapo... I'm coming for your poppy soon.|caption=Wilfre speaking to Mari.}}&lt;br /&gt;
{{Quote|text=...You're not.|caption=After hearing Mari question her capability of being Mayor.}}&lt;br /&gt;
{{Quote|text=You're nothing but a scared wittle rapo...&amp;lt;br&amp;gt;I'm growing tired of these games.&amp;lt;br&amp;gt;You would all be gone if it wasn't for Hero!&amp;lt;br&amp;gt;I'm about to take care of the situation...&amp;lt;br&amp;gt;See how Hero fares against the great tree... Deadwood!}}&lt;br /&gt;
{{Quote|text=You're persistent... I'll give you that.&amp;lt;br&amp;gt;Why do you continue to help these... things?&amp;lt;br&amp;gt;You're powerful... They don't deserve your help...&amp;lt;br&amp;gt;No matter... It's almost time.|caption=Upon Angler King's attack.}}&lt;br /&gt;
{{Quote|text=They're getting too close...&amp;lt;br&amp;gt;I can't risk them finding me...&amp;lt;br&amp;gt;Not before the task is finished...|caption=Wilfre upon the final section of the village being cleared.}}&lt;br /&gt;
{{Quote|text=Oh but I do... I'm here for The Book of Life.&amp;lt;br&amp;gt;I admit, you've done well... but it's only thanks to Hero.&amp;lt;br&amp;gt;This village fell apart under your watch.&amp;lt;br&amp;gt;And it will fall apart under your daughter...|caption=When meeting The Mayor.}}&lt;br /&gt;
{{Quote|text=That won't be necessary... I'll take The Book of Life...&amp;lt;br&amp;gt;and this village will fade away on it's own...&amp;lt;br&amp;gt;Such a sweet wittle Rapo... She can't stop me.|caption=Wilfre saying that harming Mari won't be necessary}}&lt;br /&gt;
{{Quote|text=The Book of Life is finally mine...|caption=After killing The Mayor.}}&lt;br /&gt;
{{Quote|text=So you made it this far...?&amp;lt;br&amp;gt;My little scorpion friend will take care of you!|caption=Upon meeting The Hero at the final battle.}}&lt;br /&gt;
{{Quote|text=Ug!? This has gone on long enough!&amp;lt;br&amp;gt;I'll destroy you myself!|Upon the scorpion's defeat.}}&lt;br /&gt;
{{Quote|text=Ooooh! Now prepare to die!|caption=Upon loosing half of his health.}}&lt;br /&gt;
{{Quote|text=Ow ow ow!&amp;lt;br&amp;gt;What?! No!!! This cannot be!|caption=Upon loosing all of his health.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Drawn to Life: The Next Chapter=&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=There will be no hero to save you this time!}}&lt;br /&gt;
{{Quote|text=The Creator can't get rid of me that easily... Not while this world still exists!}}&lt;br /&gt;
{{Quote|text=You pathetic thing... You have no clue, do you? Don't you realize what I've been doing this whole time?}}&lt;br /&gt;
{{Quote|text=A monster? My will shall happen and you will thank me for it. I am this world's savior!}}&lt;br /&gt;
{{Quote|text=So you really are The Creator... You don't care about us! Only him...}}&lt;br /&gt;
{{Quote|text=I know that this scepter gives me the power to defeat any of your pathetic heroes! Behold its power!!}}&lt;br /&gt;
{{Quote|text=You are all fools! Blindly following The Creator...}}&lt;br /&gt;
{{Quote|text=You still don't understand... my plan...}}&lt;br /&gt;
{{Quote|text=No matter... This city will be in rubble soon enough.}}&lt;br /&gt;
{{Quote|text=All the color in the world won't save you then...}}&lt;br /&gt;
{{Quote|text=I'd love to stay and chat, but I have more color to obtain.}}&lt;br /&gt;
{{Quote|text=Stupid Raposa. There never was a Sock. It's been me the whole time.}}&lt;br /&gt;
{{Quote|text=...You have no idea...}}&lt;br /&gt;
{{Quote|text=Without the pendant you will never find my castle.}}&lt;br /&gt;
{{Quote|text=Goodbye my fellow Raposa. Enjoy a lifetime lost at sea...}}&lt;br /&gt;
{{Quote|text=It's true. I never transformed into Mari. She came to me willingly.}}&lt;br /&gt;
{{Quote|text=See Mari, he'll never understand...}}&lt;br /&gt;
{{Quote|text=Join us, Jowee. Together we can prevent this bleak future.}}&lt;br /&gt;
{{Quote|text=Don't listen to him. He is wrong. You know what will happen if we don't fight this.}}&lt;br /&gt;
{{Quote|text=Only a fool would abandon her people.}}&lt;br /&gt;
{{Quote|text=How can all of you just blindly follow your leaders so easily.}}&lt;br /&gt;
{{Quote|text=All because they follow The so called Creator who doesn't even care about you!}}&lt;br /&gt;
{{Quote|text=Ha, would you really? You may get your wish.}}&lt;br /&gt;
{{Quote|text=Lies?! You have no idea!}}&lt;br /&gt;
{{Quote|text=I grow tired of explanations.}}&lt;br /&gt;
{{Quote|text=I've built this fortress with one thing in mind and I intend to finish what I've started.}}&lt;br /&gt;
{{Quote|text=You're all so foolish! What you're trying to do is futile.}}&lt;br /&gt;
{{Quote|text=My time is up? It's not just my time you ignorant Rapo. It's all of your time as well.}}&lt;br /&gt;
{{Quote|text=If you succeed in defeating me and return all the color to this world you will all die!}}&lt;br /&gt;
{{Quote|text=I never said I would be the one to destroy you.}}&lt;br /&gt;
{{Quote|text=The Creator is asking you to give up your lives and families, this world's very existence, and for what?}}&lt;br /&gt;
{{Quote|text=Ha, even the non-Raposa sees how ridiculous you all are. You are weak. And you will fail.}}&lt;br /&gt;
{{Quote|text=Mindless Bakis, the lot of you! I'll handle this myself once and for all. Try to stop me if you dare!}}&lt;br /&gt;
{{Quote|text=Aww, the poor little Hero who lost his color. Frail and weak!&amp;lt;br&amp;gt;Just like the ones that believe in you, but do they really believe?&amp;lt;br&amp;gt;They are too busy looking out for themselves. Risking everything for fame and glory...&amp;lt;br&amp;gt;Hoarding resources, and writing rules to support the structure, instead of the life it was meant to protect.&amp;lt;br&amp;gt;Now, blinded by the beauty of creation, they have lost connection to the world that we create!&amp;lt;br&amp;gt;The perfect storm is at hand, and with this I will end your reign of tyranny once and for all.|caption=Wilfre's speech after beating The Hero in the first half of the battle}}&lt;br /&gt;
{{Quote|text=What? No!! This can not be!!|caption=After The Hero's color is restored, and Wilfre's Scepter is destroyed}}&lt;br /&gt;
{{Quote|text=I will not let you control us!}}&lt;br /&gt;
{{Quote|text=Your power will be your own undoing!}}&lt;br /&gt;
{{Quote|text=Now behold my ultimate creation!}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Drawn to Life: Two Realms=&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=I found what you were looking for.}}&lt;br /&gt;
{{Quote|text=The human realm is different... Night is day, day is night... They have small ears as well.}}&lt;br /&gt;
{{Quote|text=I just hope this &amp;quot;Hero&amp;quot; is up to the challenge.}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=So... Mari was successful. Maybe they have a chance after all...}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=I never imagined it could even be done...}}&lt;br /&gt;
{{Quote|text=Hopefully this will buy us some time...}}&lt;br /&gt;
{{Quote|text=When the Shadow appears again, I fear the battle won't be so easy.}}&lt;br /&gt;
{{Quote|text=One human... One town... Next time, maybe all humans, everywhere.}}&lt;br /&gt;
{{Quote|text=Now if you'll excuse me, I have some very important work to tend to... Far away from this little village.}}&lt;br /&gt;
{{Quote|text=If I uncover anything of interest... I'll be sure to let you know, mayor.}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* According to Joseph Tringali, Wilfre's name is pronounced &amp;quot;Will-free&amp;quot;.&lt;br /&gt;
* In another 5th Cell game, ''Lock's Quest, '' a grave for Wilfre can be found in the forest camp. His grave is implied to be haunted by many characters. Oddly enough, after the camp a new type of enemy called the phantom clockwork appears. This bears more of a resemblance to [[Shadow Walker]]s than to normal robotic enemy, being made of a shadowy substance as opposed to the usual metal.&lt;br /&gt;
* Along with other religious referencing in the game, Wilfre has been compared to the Biblical account of the angel Lucifer. Lucifer was once the most beautiful angel, but then he wanted to become as great or greater than God, and so was cast down into the darkness and shadows of hell. He was followed by many other rebellious angels.&lt;br /&gt;
** This was later confirmed by Jeremiah Slaczka as Wilfre is meant to represent Satan.&lt;br /&gt;
* Wilfre is not in ''[[Drawn to Life: The Next Chapter (Wii)]]'', though he is mentioned by Mari, Jowee, and Circi over the course of the game.&lt;br /&gt;
**This is due to the fact that he is deceased during the course of the game, a fact that actually drives the plot of the game behind the scenes. (Circi wishes to bring Wilfre back from the dead by gathering the [[Artifacts of Power]].)&lt;br /&gt;
* Wilfre's relationship with [[Circi]] has not been confirmed, but it is strongly suggested in Drawn to Life: The Next Chapter's Wii version that they may have been lovers at some point.&lt;br /&gt;
* Wilfre holds his scepter in his left hand, which may suggest that he is left-handed.&lt;br /&gt;
* Artwork depicts Shadow Wilfre as purplish-blue with yellow eyes. His in-game sprite, however, is black with white eyes. In the opening of the DS version of ''Drawn to Life: The Next Chapter'', he is depicted as dark purple with white eyes.&lt;br /&gt;
* After the first meeting, he will usually appear just before a boss battle.&lt;br /&gt;
* The name Wilfre may be based on the name Wilfred which means &amp;quot;desiring peace&amp;quot;. It could also refer to &amp;quot;Free Will.&amp;quot;&lt;br /&gt;
** Interestingly, the name Salem also means &amp;quot;peace&amp;quot;.&lt;br /&gt;
** His Japanese name (ウイル ''Uiru'' Will), is also possibly another reference to &amp;quot;free will&amp;quot;.&lt;br /&gt;
* The arms in most of Wilfre's normal sprites are slightly less exposed than other Raposa's.&lt;br /&gt;
** While this could be an error, it could also mean that Wilfre usually has his hands in his pockets.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Screenshots=&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Wilfre1.png|Meeting Wilfre in ''[[Drawn to Life]]''.&lt;br /&gt;
File:Wilfre_Draws_in_BOL.png|Wilfre prior to being consumed by Shadow.&lt;br /&gt;
Goodbtewukfre.png|Wilfre defeated.&lt;br /&gt;
MayorFlashbackWii.png|Wilfre killing the [[Mayor]] as seen in the first cutscene of [[Drawn to Life: The Next Chapter (Wii)]].&lt;br /&gt;
File:Portal.png|Wilfre summoning a portal.&lt;br /&gt;
WilfreBeamAttack.png|Wilfre's beam attack.&lt;br /&gt;
Wilfre_.png|Wilfre talking to Mari.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Concept Art=&amp;lt;gallery widths=&amp;quot;228&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wilfre concept art.png|Wilfre as he appears in &amp;quot;The Art of 5thCell.&amp;quot;&lt;br /&gt;
Wilfre Wii.png|Wilfre's Shadow form.&lt;br /&gt;
Salem.png|Wilfre disguised as [[Salem]].&lt;br /&gt;
Sock Art.png|Wilfre disguised as [[Sock]].&lt;br /&gt;
Cloud.png|Wilfre on his cloud&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Misc.=&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:WilfreWii1.png|Wilfre as he appears in a cutscene in [[Drawn to Life: The Next Chapter (Wii)]].&lt;br /&gt;
File:WilfreWii2.png|Wilfre entering his [[Shadow]] form in a cutscene from Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
File:WilfreWii3.png|Wilfre in his Shadow form in a cutscene from Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
File:WilfrePortrait1.png|A portrait of Wilfre drawn in [[Shadow Palace]] in Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| Audio=&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre chuckle.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre laugh.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre hurt 1.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre hurt 2.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre hurt 3.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre beat.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre annoyed.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre what the.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre oh.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre oohh.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre ooff.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Character|Drawn to Life|Rapoville|Raposa|Wilfre|boxcolor=#5a5a73}}&lt;br /&gt;
{{Navbox/Enemy|boxcolor=#5a5a73|Shadow|Wilfre}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Raposa]]&lt;br /&gt;
[[Category:Shadow]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Recurring Characters]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Drawn to Life: Two Realms]]&lt;br /&gt;
[[Category:Missing Sprites]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Enemies in Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Enemies in Drawn to Life]]&lt;br /&gt;
[[Category:Rapoville]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: Two Realms]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Wilfre&amp;diff=11007</id>
		<title>Wilfre</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Wilfre&amp;diff=11007"/>
		<updated>2021-05-20T04:18:43Z</updated>

		<summary type="html">&lt;p&gt;ToolAssistedTAS: Added the multiple fates of wilfre and explained why he is alive in tr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured|Previous}}&lt;br /&gt;
{{Spoiler|boxcolor=#5a5a73}}&lt;br /&gt;
{{Infobox/Character&lt;br /&gt;
|boxcolor = #5a5a73&lt;br /&gt;
|name = Wilfre&lt;br /&gt;
|image = {{SubTab/WilfreSN&lt;br /&gt;
|NormalIdle=[[File:Wilfre.gif|center]]&lt;br /&gt;
|NormalLeft=[[File:Wilfre_left.gif|center]]&lt;br /&gt;
|NormalRight=[[File:Wilfre side.gif|center]]&lt;br /&gt;
|NormalBehind=[[File:Wilfre back.gif|center]]&lt;br /&gt;
|NormalWalk=[[File:Wilfre-walk.gif|center]]&lt;br /&gt;
|NormalWalkBack=[[File:Wilfre walk back.gif|center]]&lt;br /&gt;
|NormalWalkLeft=[[File:Wilfre_walk_left.gif|center]]&lt;br /&gt;
|NormalWalkRight=[[File:Wilfre walk side.gif|center]]&lt;br /&gt;
|NormalTearPage=[[File:N4duj.gif|center]]&lt;br /&gt;
|NormalJump=[[File:N225c.gif|center]]&lt;br /&gt;
|NormalFear=[[File:WilfreFearBeta.gif|center]]&lt;br /&gt;
|ShadowIdle=[[File:Dark wilfre no staff.gif|center]]&lt;br /&gt;
|ShadowLeft=[[File:Shadow-wilfre-left.gif|center]]&lt;br /&gt;
|ShadowRight=[[File:Shadow-wilfre-side.gif|center]]&lt;br /&gt;
|ShadowBehind=[[File:Wilfre-back.gif|center]]&lt;br /&gt;
|ShadowAngry=[[File:Wilfre outraged.gif|center]]&lt;br /&gt;
|ShadowFear=[[File:Wilfre afraid.gif|center]]&lt;br /&gt;
|ShadowFloat=[[File:SWilfreFloat.gif|centre]]&lt;br /&gt;
|ShadowWalk=[[File:Shadow-wilfre-walk.gif|center]]&lt;br /&gt;
|ShadowWalkBack=[[File:SWilfreWalkBack.gif|center]]&lt;br /&gt;
|ShadowWalkLeft=[[File:SWilfreWalkLeft.gif|center]]&lt;br /&gt;
|ShadowWalkRight=[[File:SWilfreWalkRight.gif|center]]&lt;br /&gt;
|ShadowHit=[[File:Wilfre ow.png|center]]&lt;br /&gt;
|ShadowZap=[[File:Wilfre hurt.gif|center]]&lt;br /&gt;
|ShadowAttacked=[[File:WilfreFloatHit.gif|centre]]&lt;br /&gt;
|ShadowAttacked2=[[File:WilfreSceptreOw.gif|center]]&lt;br /&gt;
|ShadowDeath=[[File:WilfreDie.gif|center]]&lt;br /&gt;
|ShadowDestroy=[[File:Death.gif|center]]&lt;br /&gt;
|ShadowFall=[[File:ComingSoon.png|center]]&lt;br /&gt;
|ShadowLaugh=[[File:SWilfreLaugh.gif|centre]]&lt;br /&gt;
|ShadowLaughJump=[[File:SWilfreLaughJump.gif|centre]]&lt;br /&gt;
|ShadowLaughFloat=[[File:SWilfreLaughFloat.gif|centre]]&lt;br /&gt;
|ShadowTransform=[[File:Sock to Wilfre.gif|center]]&lt;br /&gt;
|WilfreSceptreOut=[[File:WilfreSceptreOut.gif|centre]]&lt;br /&gt;
|ScepterHold=[[File:Wilfre idle.gif|center]]&lt;br /&gt;
|ScepterRaise=[[File:Using sceptre.gif|center]]&lt;br /&gt;
|ScepterUse=[[File:WilfreSceptreUse.gif|centre]]&lt;br /&gt;
|Portal=[[File:ComingSoon.png|center]]&lt;br /&gt;
|ScepterOut2=[[File:WilfreSceptreOut2.gif|center]]&lt;br /&gt;
|ScepterFloat=[[File:WilfreSceptreFloat.gif|centre]]&lt;br /&gt;
|ScepterRaise2=[[File:WilfreSceptreRaise2.gif|center]]&lt;br /&gt;
|ScepterUse2=[[File:WilfreScepterUse2.gif|center]]&lt;br /&gt;
|ScepterDown=[[File:WilfreScepterDown.gif|center]]&lt;br /&gt;
|ScepterAttackStart=[[File:WilfreSceptreAttackStart.gif|center]]&lt;br /&gt;
|ScepterAttack=[[File:WilfreSceptreAttack.gif|center]]&lt;br /&gt;
|ScepterDown2=[[File:WilfreSceptreAttackStop.gif|center]]&lt;br /&gt;
|ScepterHit=[[File:WilfreSceptreOw.gif|center]]&lt;br /&gt;
|ScepterAway=[[File:WilfreSceptreAway.gif|center]]&lt;br /&gt;
|BookOut=[[File:WilfreBookOut.gif|center]]&lt;br /&gt;
|BookHold=[[File:WilfreBook.gif|center]]&lt;br /&gt;
|BookTurn=[[File:WilfreBookPageTurn.gif|center]]&lt;br /&gt;
|BookTear=[[File:WilfreBookPageTear.gif|center]]&lt;br /&gt;
|BookAway=[[File:WilfreBookAway.gif|center]]&lt;br /&gt;
|Ultimate=[[File:Wilfre_on_his_Ultimate_Creation.gif|center]]&lt;br /&gt;
|SalemReveal=[[File:Salem_to_Wilfre.gif|center]]&lt;br /&gt;
|SockReveal=[[File:Sock to Wilfre.gif|center]]&lt;br /&gt;
|HoodedDown=[[File:Wilfre_idle_down.gif|center]]&lt;br /&gt;
|HoodedUp=[[File:Wilfre_idle_up.gif|center]]&lt;br /&gt;
|HoodedWalk=[[File:Wilfre_walk_down.gif|center]]&lt;br /&gt;
|HoodedWalkUp=[[File:Wilfre_walk_up.gif|center]]&lt;br /&gt;
|HoodedAngry=[[File:Wilfre_angry.gif|center]]&lt;br /&gt;
|HoodedCelebrate=[[File:Wilfre_celebrate.gif|center]]&lt;br /&gt;
|HoodedHappy=[[File:Wilfre_happy.gif|center]]&lt;br /&gt;
|HoodedSad=[[File:Wilfre_sad.gif|center]]&lt;br /&gt;
|HoodedSurprise=[[File:Wilfre_surprised.gif|center]]&lt;br /&gt;
|HoodedThink=[[File:Wilfre_thinking.gif|center]]&lt;br /&gt;
}}&lt;br /&gt;
|species = [[Raposa]]&amp;lt;br&amp;gt;[[Shadow]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|age = Adult&lt;br /&gt;
|fur = Light Grey&amp;lt;br&amp;gt;Shadow&lt;br /&gt;
|home = [[Rapoville]] (formerly)&amp;lt;br&amp;gt;[[Wilfre's Wasteland]]&lt;br /&gt;
|role = Main Antagonist&lt;br /&gt;
|status = Dead: (The Next Chapter DS, The Next Chapter Wii) Alive: (Two Realms)&lt;br /&gt;
|games = {{Icon|DTLIcon}}&amp;lt;br&amp;gt;{{Icon|Wii}}&amp;lt;br&amp;gt;{{Icon|TNCIcon}}&amp;lt;br&amp;gt;{{Icon|TR}}&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=You are all weak... and you will fail.|character=Wilfre}}&lt;br /&gt;
&lt;br /&gt;
'''Wilfre''' is one of the main antagonists in the [[Drawn to Life Series]].&lt;br /&gt;
&lt;br /&gt;
Wilfre is a cunning [[Raposa]] who is skilled with persuasion and manipulation. He was able to trick each leader of the different villages, and even persuaded [[Mari]] to steal the [[Book of Life]] for him in ''[[Drawn to Life: The Next Chapter]]''.&lt;br /&gt;
&lt;br /&gt;
He does not see his actions as completely evil, because he says he is trying to save the Raposa world from destruction. He is very much aware that he hurts others and does things seen as evil in the process. He often speaks with a slight cockiness in his voice; at other times, he will take on a condescending tone, as if he feels that he is superior to the other Raposa, or even irate with them.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Tower}}Appearance==&lt;br /&gt;
Wilfre is shown in the first game as a [[Shadow]] being who takes the form of a Raposa. A little further into the game, his backstory is revealed, where he looks like a normal Raposa, with light grey fur and mostly blue clothing.&lt;br /&gt;
&lt;br /&gt;
Wilfre also takes on various new Raposa forms or disguises in addition to his old one throughout the story of [[Drawn to Life: The Next Chapter]]—these being [[Sock]] and [[Salem]]. He uses Sock to try to get close to the [[Raposa]], particularly [[Jowee]], and uses Salem in order to trick various village leaders.&lt;br /&gt;
&lt;br /&gt;
In [[Drawn to Life: Two Realms]], Wilfre appears as a hooded Raposa, similar to [[Samuel]], although Wilfre's robe is grey and more hoodie-like than Samuel's.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Book}} Story==&lt;br /&gt;
===Drawn to Life===&lt;br /&gt;
Wilfre, being the main antagonist, is the one responsible for the [[darkness]] creeping into and covering [[Rapoville]]. He is also responsible for the kidnappings and captures of the villagers and their positions in being scattered, locked in Shadow Cages, throughout the levels in the game.&lt;br /&gt;
&lt;br /&gt;
He appears for the first time when Mari, [[Jowee]], and [[Hero|The Hero]] approach the village entrance in order to search for the Mayor. He covers the bridge in darkness to prevent this, and so forces them to use the [[Snow Gate]] instead.&lt;br /&gt;
&lt;br /&gt;
A little further in the game, the flashback scene is shown and some of Wilfre's backstory is revealed. He was a normal [[Raposa]]—in fact, he was the most popular and respected of all the villagers, always the center of attention. However, he questioned why the Raposa were not allowed to design their own creations in the [[Book of Life]], stating that &amp;quot;It could be done better&amp;quot;. After being denied access to the Book of Life by the Mayor, he snuck into the [[Creation Hall]], stole the Book, and brought it to his house, where he tried to bring his own drawings to life. However, they came out evil, dark, and twisted. When the villagers found out,[[Mayor|The Mayor]], [[Cricket]], and Cricket's deputy ran him out of town. In a rage, on the bridge, Wilfre ripped the pages of the Book of Life into pieces and threw them into the wind, effectively scattering them throughout the world. Somewhere in the time between what was shown in this flashback and the events of the game, Wilfre became a Shadow being.&lt;br /&gt;
&lt;br /&gt;
He is shown to have control over Shadow and the darkness, and is apparently the only one who can walk through it. He seems to prefer not to take direct action unless necessary, instead using the various bosses to try to get rid of The Hero first; although, he does steal the Book of Life and kill The Mayor himself.&lt;br /&gt;
&lt;br /&gt;
At the end of the game, The Hero must journey into the [[Shadow Lair]] to recover the Book of Life from Wilfre and defeat him. Upon being defeated, Wilfre falls to the ground, seeming somewhat shocked and losing the Shadow covering him. He then dissolves.&lt;br /&gt;
&lt;br /&gt;
===Drawn to Life: The Next Chapter (Wii)===&lt;br /&gt;
Wilfre is deceased during the events of this game, however, [[Circi]] tricks the villagers into thinking he returned to achieve her plans. While not 100% confirmed, it is implied that Circi and Wilfre were in a romantic relationship at one point, and her driving motivation is creating a [[Dark Mannequin|mannequin]] to draw him onto, effectively reviving him.&lt;br /&gt;
&lt;br /&gt;
===Drawn to Life: The Next Chapter===&lt;br /&gt;
Wilfre reappears in ''[[Drawn to Life: The Next Chapter]]'', again as the main antagonist. He first appears after kidnapping [[Heather]], when he drains [[Rapoville]] of its [[Color]] and kidnaps many of the villagers, forcing the remaining [[Raposa]] to flee to [[Turtle Rock]] and begin a voyage around the world.&lt;br /&gt;
&lt;br /&gt;
The Raposa and [[Hero|The Hero]] meet him many times again along the way, but don't usually realise it because he is disguised as either [[Salem]] or [[Sock]].&lt;br /&gt;
&lt;br /&gt;
In [[Watersong]], disguised as Salem, he had taken [[Rose|Mayor Rose's]] voice, which greatly endangered the village. In [[Lavasteam]], again as Salem, he turns [[Miney]] paranoid and insane, convincing him to forcefully become king of the village, and feeding the paranoia by telling him that his brother, Moe, would eventually betray him. Finally, in the [[Galactic Jungle]], Wilfre himself suggested to [[Click]] to start the D.O.T.R.O.T.P.O.T.U.S.F. As Sock, he travelled with The Hero and Raposa during most of their journey, unbeknownst to them until late in the game.&lt;br /&gt;
&lt;br /&gt;
At some point, Wilfre also persuades [[Mari]] to help him get the Book of Life and help him in his quest to defeat The Hero and defy [[Creator|The Creator]], but later she returns to her original stand with them and the other villagers.&lt;br /&gt;
&lt;br /&gt;
The last village, [[Wilfre's Wasteland]], is named so because it is Wilfre's own village. It is a melange of the first three villages (Watersong, Lavasteam, and Galactic Jungle), plus something twisted and dark. He seems to have created this place himself, using pages torn from the Book of Life. This is the location of the [[Hall of Darkness]], where he must be defeated at the end of the game.&lt;br /&gt;
&lt;br /&gt;
===Drawn to Life: Two Realms===&lt;br /&gt;
Wilfre, granted life once more, only appears three times in ''[[Drawn to Life: Two Realms]]'', although not as an antagonist. He is first seen in the opening sequence, where he gives the [[Book of Imagination]] to [[Mari]]. He appears later, watching Mike and the Hero travel between realms using the Book, stating that the Raposa &amp;quot;have a chance.&amp;quot; He is lastly seen at the end of the game, after [[Aldark]]'s defeat. He talks to Mari and Jowee, stating that this isn't the end, and that they might have to use the Hero to save more lives than just Mike's. He then leaves the Village to go explore other areas. &lt;br /&gt;
&lt;br /&gt;
However Wilfre is never identified in the game, so the player never figures out it is Wilfre unless digging into the games internal files, and seeing the hooded figure is documented as Wilfre.&lt;br /&gt;
&lt;br /&gt;
During the game, Mari tells the Hero that when Wilfre was defeated back in the Hall of Darkness, during The Next Chapter DS, his Shadow was expelled from his body and sent to the [[Human]] realm in the form of Aldark.&lt;br /&gt;
&lt;br /&gt;
== {{Icon|Axe}} As a Boss==&lt;br /&gt;
=== First Battle===&lt;br /&gt;
{{Main|Shadow Lair}}&lt;br /&gt;
&lt;br /&gt;
The first part of this boss fight (excluding the level-like part beforehand) is not actually fighting Wilfre himself, but his &amp;quot;little friend&amp;quot; - a [[Wilfre's Scorpion|giant scorpion-like creature]] which spews out darkness and has a [[trident]] for a tail.&lt;br /&gt;
&lt;br /&gt;
After the scorpion is defeated, Wilfre will get annoyed and decide to finish off The Hero himself. Wilfre will attack two ways: dropping [[Star|stars]] at The Hero, or firing tridents at them. The player can hit Wilfre when he moves.&lt;br /&gt;
&lt;br /&gt;
At half life, Wilfre gets frustrated, exclaiming, &amp;quot;Ooooh! Now prepare to die!&amp;quot;. Past that point, he will become quite a bit faster, and more unpredictable in his attacking pattern. Once defeated, he falls to the ground, loses his shadow, and looking shocked, disintegrates.&lt;br /&gt;
&lt;br /&gt;
=== Second Battle===&lt;br /&gt;
{{Main|Hall of Darkness}}&lt;br /&gt;
&lt;br /&gt;
During the first part of the fight, Wilfre is completely unbeatable. He moves very quickly, always dodging attacks, and can summon other enemies from the game (particularly Ghosts) to attack the Hero. He also employs his sceptre to his great advantage, shooting fast, long-ranged beam-like attacks that are almost impossible to avoid. Defeat in this part of the fight is inevitable, and when this occurs, Wilfre begins a tirade and gloats over the victory, sucking the color from the already-defeated Hero.&lt;br /&gt;
&lt;br /&gt;
However, the few remaining village Raposa and Mike are still outside, and they begin to pray to the Creator. Their prayer is answered when The Creator restores The Hero and destroys Wilfre's scepter.&lt;br /&gt;
&lt;br /&gt;
Wilfre isn't left completely defenseless, however - he pulls out the Book of Life and tears a page from it, summoning his Ultimate Creation, his new weapon. Thus begins the second part of the battle.&lt;br /&gt;
&lt;br /&gt;
This creation shoots lightning bolts that speed across the ground until they hit the end walls. It also turns into a tornado that sucks in The Hero. The most basic of its attacks is that it will swoop down. Even in the air, Wilfre sits within jumping range, making it possible for The Hero to attack while he is hovering. When Wilfre is finally defeated he flickers between forms flashing from his shadow form to [[Sock]], [[Salem]], and then to his Raposa form; after going through all this, Heather is finally released from his hold, and the fight is finished as she and the Hero emerge from the Hall of Darkness, victorious at last.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Quote}} Quotes==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Drawn to Life=&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=...What do we have here? Silly Rapos? And their cute wittle creation?&amp;lt;br&amp;gt;You're too late, The Mayor is already done for!}}&lt;br /&gt;
{{Quote|text=No one told you a creepy bedtime story about me? Pity...&amp;lt;br&amp;gt;If you insignificant Rapos must know my name, it's Wilfre.}}&lt;br /&gt;
{{Quote|text=You can forget about rebuilding this village.&amp;lt;br&amp;gt;I've torn up all the pages in The Book of Life...&amp;lt;br&amp;gt;They should be scattered around the world by now!}}&lt;br /&gt;
{{Quote|text=Anyway, I bid you farewell. I have much to attend to.}}&lt;br /&gt;
{{Quote|text=To be sure you don't attempt a pathetic rescue, I'll cover this bridge in darkness.}}&lt;br /&gt;
{{Quote|text=Hah! You've done well... I guess I underestimated you.&amp;lt;br&amp;gt;I hear The Mayor escaped, thanks to you, Hero.&amp;lt;br&amp;gt;Anyway, I've come for The Book of Life...}}&lt;br /&gt;
{{Quote|text=Will he? I guess I have no choice...&amp;lt;br&amp;gt;I have a little surprise for your village. Enjoy!}}&lt;br /&gt;
{{Quote|text=Such a sweet lil rapo... I'm coming for your poppy soon.|caption=Wilfre speaking to Mari.}}&lt;br /&gt;
{{Quote|text=...You're not.|caption=After hearing Mari question her capability of being Mayor.}}&lt;br /&gt;
{{Quote|text=You're nothing but a scared wittle rapo...&amp;lt;br&amp;gt;I'm growing tired of these games.&amp;lt;br&amp;gt;You would all be gone if it wasn't for Hero!&amp;lt;br&amp;gt;I'm about to take care of the situation...&amp;lt;br&amp;gt;See how Hero fares against the great tree... Deadwood!}}&lt;br /&gt;
{{Quote|text=You're persistent... I'll give you that.&amp;lt;br&amp;gt;Why do you continue to help these... things?&amp;lt;br&amp;gt;You're powerful... They don't deserve your help...&amp;lt;br&amp;gt;No matter... It's almost time.|caption=Upon Angler King's attack.}}&lt;br /&gt;
{{Quote|text=They're getting too close...&amp;lt;br&amp;gt;I can't risk them finding me...&amp;lt;br&amp;gt;Not before the task is finished...|caption=Wilfre upon the final section of the village being cleared.}}&lt;br /&gt;
{{Quote|text=Oh but I do... I'm here for The Book of Life.&amp;lt;br&amp;gt;I admit, you've done well... but it's only thanks to Hero.&amp;lt;br&amp;gt;This village fell apart under your watch.&amp;lt;br&amp;gt;And it will fall apart under your daughter...|caption=When meeting The Mayor.}}&lt;br /&gt;
{{Quote|text=That won't be necessary... I'll take The Book of Life...&amp;lt;br&amp;gt;and this village will fade away on it's own...&amp;lt;br&amp;gt;Such a sweet wittle Rapo... She can't stop me.|caption=Wilfre saying that harming Mari won't be necessary}}&lt;br /&gt;
{{Quote|text=The Book of Life is finally mine...|caption=After killing The Mayor.}}&lt;br /&gt;
{{Quote|text=So you made it this far...?&amp;lt;br&amp;gt;My little scorpion friend will take care of you!|caption=Upon meeting The Hero at the final battle.}}&lt;br /&gt;
{{Quote|text=Ug!? This has gone on long enough!&amp;lt;br&amp;gt;I'll destroy you myself!|Upon the scorpion's defeat.}}&lt;br /&gt;
{{Quote|text=Ooooh! Now prepare to die!|caption=Upon loosing half of his health.}}&lt;br /&gt;
{{Quote|text=Ow ow ow!&amp;lt;br&amp;gt;What?! No!!! This cannot be!|caption=Upon loosing all of his health.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Drawn to Life: The Next Chapter=&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=There will be no hero to save you this time!}}&lt;br /&gt;
{{Quote|text=The Creator can't get rid of me that easily... Not while this world still exists!}}&lt;br /&gt;
{{Quote|text=You pathetic thing... You have no clue, do you? Don't you realize what I've been doing this whole time?}}&lt;br /&gt;
{{Quote|text=A monster? My will shall happen and you will thank me for it. I am this world's savior!}}&lt;br /&gt;
{{Quote|text=So you really are The Creator... You don't care about us! Only him...}}&lt;br /&gt;
{{Quote|text=I know that this scepter gives me the power to defeat any of your pathetic heroes! Behold its power!!}}&lt;br /&gt;
{{Quote|text=You are all fools! Blindly following The Creator...}}&lt;br /&gt;
{{Quote|text=You still don't understand... my plan...}}&lt;br /&gt;
{{Quote|text=No matter... This city will be in rubble soon enough.}}&lt;br /&gt;
{{Quote|text=All the color in the world won't save you then...}}&lt;br /&gt;
{{Quote|text=I'd love to stay and chat, but I have more color to obtain.}}&lt;br /&gt;
{{Quote|text=Stupid Raposa. There never was a Sock. It's been me the whole time.}}&lt;br /&gt;
{{Quote|text=...You have no idea...}}&lt;br /&gt;
{{Quote|text=Without the pendant you will never find my castle.}}&lt;br /&gt;
{{Quote|text=Goodbye my fellow Raposa. Enjoy a lifetime lost at sea...}}&lt;br /&gt;
{{Quote|text=It's true. I never transformed into Mari. She came to me willingly.}}&lt;br /&gt;
{{Quote|text=See Mari, he'll never understand...}}&lt;br /&gt;
{{Quote|text=Join us, Jowee. Together we can prevent this bleak future.}}&lt;br /&gt;
{{Quote|text=Don't listen to him. He is wrong. You know what will happen if we don't fight this.}}&lt;br /&gt;
{{Quote|text=Only a fool would abandon her people.}}&lt;br /&gt;
{{Quote|text=How can all of you just blindly follow your leaders so easily.}}&lt;br /&gt;
{{Quote|text=All because they follow The so called Creator who doesn't even care about you!}}&lt;br /&gt;
{{Quote|text=Ha, would you really? You may get your wish.}}&lt;br /&gt;
{{Quote|text=Lies?! You have no idea!}}&lt;br /&gt;
{{Quote|text=I grow tired of explanations.}}&lt;br /&gt;
{{Quote|text=I've built this fortress with one thing in mind and I intend to finish what I've started.}}&lt;br /&gt;
{{Quote|text=You're all so foolish! What you're trying to do is futile.}}&lt;br /&gt;
{{Quote|text=My time is up? It's not just my time you ignorant Rapo. It's all of your time as well.}}&lt;br /&gt;
{{Quote|text=If you succeed in defeating me and return all the color to this world you will all die!}}&lt;br /&gt;
{{Quote|text=I never said I would be the one to destroy you.}}&lt;br /&gt;
{{Quote|text=The Creator is asking you to give up your lives and families, this world's very existence, and for what?}}&lt;br /&gt;
{{Quote|text=Ha, even the non-Raposa sees how ridiculous you all are. You are weak. And you will fail.}}&lt;br /&gt;
{{Quote|text=Mindless Bakis, the lot of you! I'll handle this myself once and for all. Try to stop me if you dare!}}&lt;br /&gt;
{{Quote|text=Aww, the poor little Hero who lost his color. Frail and weak!&amp;lt;br&amp;gt;Just like the ones that believe in you, but do they really believe?&amp;lt;br&amp;gt;They are too busy looking out for themselves. Risking everything for fame and glory...&amp;lt;br&amp;gt;Hoarding resources, and writing rules to support the structure, instead of the life it was meant to protect.&amp;lt;br&amp;gt;Now, blinded by the beauty of creation, they have lost connection to the world that we create!&amp;lt;br&amp;gt;The perfect storm is at hand, and with this I will end your reign of tyranny once and for all.|caption=Wilfre's speech after beating The Hero in the first half of the battle}}&lt;br /&gt;
{{Quote|text=What? No!! This can not be!!|caption=After The Hero's color is restored, and Wilfre's Scepter is destroyed}}&lt;br /&gt;
{{Quote|text=I will not let you control us!}}&lt;br /&gt;
{{Quote|text=Your power will be your own undoing!}}&lt;br /&gt;
{{Quote|text=Now behold my ultimate creation!}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Drawn to Life: Two Realms=&lt;br /&gt;
{{ScrollBox&lt;br /&gt;
|content=&lt;br /&gt;
{{Quote|text=I found what you were looking for.}}&lt;br /&gt;
{{Quote|text=The human realm is different... Night is day, day is night... They have small ears as well.}}&lt;br /&gt;
{{Quote|text=I just hope this &amp;quot;Hero&amp;quot; is up to the challenge.}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=So... Mari was successful. Maybe they have a chance after all...}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=I never imagined it could even be done...}}&lt;br /&gt;
{{Quote|text=Hopefully this will buy us some time...}}&lt;br /&gt;
{{Quote|text=When the Shadow appears again, I fear the battle won't be so easy.}}&lt;br /&gt;
{{Quote|text=One human... One town... Next time, maybe all humans, everywhere.}}&lt;br /&gt;
{{Quote|text=Now if you'll excuse me, I have some very important work to tend to... Far away from this little village.}}&lt;br /&gt;
{{Quote|text=If I uncover anything of interest... I'll be sure to let you know, mayor.}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Question}} Trivia==&lt;br /&gt;
* According to Joseph Tringali, Wilfre's name is pronounced &amp;quot;Will-free&amp;quot;.&lt;br /&gt;
* In another 5th Cell game, ''Lock's Quest, '' a grave for Wilfre can be found in the forest camp. His grave is implied to be haunted by many characters. Oddly enough, after the camp a new type of enemy called the phantom clockwork appears. This bears more of a resemblance to [[Shadow Walker]]s than to normal robotic enemy, being made of a shadowy substance as opposed to the usual metal.&lt;br /&gt;
* Along with other religious referencing in the game, Wilfre has been compared to the Biblical account of the angel Lucifer. Lucifer was once the most beautiful angel, but then he wanted to become as great or greater than God, and so was cast down into the darkness and shadows of hell. He was followed by many other rebellious angels.&lt;br /&gt;
** This was later confirmed by Jeremiah Slaczka as Wilfre is meant to represent Satan.&lt;br /&gt;
* Wilfre is not in ''[[Drawn to Life: The Next Chapter (Wii)]]'', though he is mentioned by Mari, Jowee, and Circi over the course of the game.&lt;br /&gt;
**This is due to the fact that he is deceased during the course of the game, a fact that actually drives the plot of the game behind the scenes. (Circi wishes to bring Wilfre back from the dead by gathering the [[Artifacts of Power]].)&lt;br /&gt;
* Wilfre's relationship with [[Circi]] has not been confirmed, but it is strongly suggested in Drawn to Life: The Next Chapter's Wii version that they may have been lovers at some point.&lt;br /&gt;
* Wilfre holds his scepter in his left hand, which may suggest that he is left-handed.&lt;br /&gt;
* Artwork depicts Shadow Wilfre as purplish-blue with yellow eyes. His in-game sprite, however, is black with white eyes. In the opening of the DS version of ''Drawn to Life: The Next Chapter'', he is depicted as dark purple with white eyes.&lt;br /&gt;
* After the first meeting, he will usually appear just before a boss battle.&lt;br /&gt;
* The name Wilfre may be based on the name Wilfred which means &amp;quot;desiring peace&amp;quot;. It could also refer to &amp;quot;Free Will.&amp;quot;&lt;br /&gt;
** Interestingly, the name Salem also means &amp;quot;peace&amp;quot;.&lt;br /&gt;
** His Japanese name (ウイル ''Uiru'' Will), is also possibly another reference to &amp;quot;free will&amp;quot;.&lt;br /&gt;
* The arms in most of Wilfre's normal sprites are slightly less exposed than other Raposa's.&lt;br /&gt;
** While this could be an error, it could also mean that Wilfre usually has his hands in his pockets.&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Painting}} Media==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Screenshots=&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Wilfre1.png|Meeting Wilfre in ''[[Drawn to Life]]''.&lt;br /&gt;
File:Wilfre_Draws_in_BOL.png|Wilfre prior to being consumed by Shadow.&lt;br /&gt;
Goodbtewukfre.png|Wilfre defeated.&lt;br /&gt;
MayorFlashbackWii.png|Wilfre killing the [[Mayor]] as seen in the first cutscene of [[Drawn to Life: The Next Chapter (Wii)]].&lt;br /&gt;
File:Portal.png|Wilfre summoning a portal.&lt;br /&gt;
WilfreBeamAttack.png|Wilfre's beam attack.&lt;br /&gt;
Wilfre_.png|Wilfre talking to Mari.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Concept Art=&amp;lt;gallery widths=&amp;quot;228&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wilfre concept art.png|Wilfre as he appears in &amp;quot;The Art of 5thCell.&amp;quot;&lt;br /&gt;
Wilfre Wii.png|Wilfre's Shadow form.&lt;br /&gt;
Salem.png|Wilfre disguised as [[Salem]].&lt;br /&gt;
Sock Art.png|Wilfre disguised as [[Sock]].&lt;br /&gt;
Cloud.png|Wilfre on his cloud&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Misc.=&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;310&amp;quot; captionsize=&amp;quot;medium&amp;quot; captiontextcolor=&amp;quot;#8e8e8e&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:WilfreWii1.png|Wilfre as he appears in a cutscene in [[Drawn to Life: The Next Chapter (Wii)]].&lt;br /&gt;
File:WilfreWii2.png|Wilfre entering his [[Shadow]] form in a cutscene from Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
File:WilfreWii3.png|Wilfre in his Shadow form in a cutscene from Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
File:WilfrePortrait1.png|A portrait of Wilfre drawn in [[Shadow Palace]] in Drawn to Life: The Next Chapter (Wii).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| Audio=&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre chuckle.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre laugh.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre hurt 1.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre hurt 2.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre hurt 3.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre beat.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre annoyed.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre what the.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre oh.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre oohh.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;center&amp;gt;[[File:Wilfre ooff.ogg]]&amp;lt;p&amp;gt;&amp;lt;font color=&amp;quot;#8e8e8e&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Character|Drawn to Life|Rapoville|Raposa|Wilfre|boxcolor=#5a5a73}}&lt;br /&gt;
{{Navbox/Enemy|boxcolor=#5a5a73|Shadow|Wilfre}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Raposa]]&lt;br /&gt;
[[Category:Shadow]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Drawn to Life]]&lt;br /&gt;
[[Category:Recurring Characters]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Drawn to Life: Two Realms]]&lt;br /&gt;
[[Category:Missing Sprites]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Enemies in Drawn to Life: The Next Chapter]]&lt;br /&gt;
[[Category:Enemies in Drawn to Life]]&lt;br /&gt;
[[Category:Rapoville]]&lt;br /&gt;
[[Category:Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: The Next Chapter (Wii)]]&lt;br /&gt;
[[Category:Characters in Drawn to Life: Two Realms]]&lt;/div&gt;</summary>
		<author><name>ToolAssistedTAS</name></author>
	</entry>
</feed>