Difference between revisions of "Wind Doot"
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|character = Toy Menu | |character = Toy Menu | ||
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| − | + | '''Wind Doot''' are common enemies in ''[[Drawn to Life: Two Realms]]''. They pose little threat to the [[Hero]], however they do blast wind at the player upon approaching them, sending any targets caught in the wind across the map. They cannot be defeated by the player jumping on them or stunned by being spun, instead they must be attacked via a ground pound. They are unlocked to purchase in Build Mode by earning three stars in [[Wind Doot#Imagination Battle|Woot Doot]]. | |
| − | Wind | ||
| − | == {{Icon|Button}} Levels == | + | =={{Icon|Tower}} Appearance== |
| + | Wind Doots have a fluffy, beige body of wool and orange legs and a trumpet-esque horn as a snout. They are seen wearing a red-and-white Shako on their head, similar to trumpeters in a marching band. decorated with spikes around their face and head. Their appearance also consists of a small cheek that's always visible, and completely white eyes. | ||
| + | |||
| + | =={{Icon|Button}} Levels== | ||
=== Story Levels === | === Story Levels === | ||
* [[Aly#Imagination Battle|Pulled Two Ways]] | * [[Aly#Imagination Battle|Pulled Two Ways]] | ||
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* [[Deputy Snyder#Imagination Battle|Deputy of Despair]] | * [[Deputy Snyder#Imagination Battle|Deputy of Despair]] | ||
| − | === Optional Levels === | + | ===Optional Levels=== |
As every optional level allows the player to purchase any toy to place in said level, this list will only note the levels where a Wind Doot already appears deployed in the level. | As every optional level allows the player to purchase any toy to place in said level, this list will only note the levels where a Wind Doot already appears deployed in the level. | ||
* [[Wind Doot#Imagination Battle|Woot Doot]] | * [[Wind Doot#Imagination Battle|Woot Doot]] | ||
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For this level, the player is required to place 4 toys and defeat all possible toys. | For this level, the player is required to place 4 toys and defeat all possible toys. | ||
| − | == {{IconSVG|Trivia}} Trivia == | + | =={{IconSVG|Trivia}} Trivia== |
* There is an unused Ice Doot variant hidden in the game's files. According to the toy description, it's functionality would've been similar to the Wind Doot, except it would freeze things caught in it's blast rather than blow them away. | * There is an unused Ice Doot variant hidden in the game's files. According to the toy description, it's functionality would've been similar to the Wind Doot, except it would freeze things caught in it's blast rather than blow them away. | ||
| − | ** The toy description | + | ** The toy description for the Ice Doot states: “Also has strong feelings about personal space, but in a freezing you solid kind of way.” |
| + | * According to the code of ''[[Drawn to Life: Two Realms]]'', a third Doot variant exists, labelled "Fire". Though unconfirmed, it's possible that this Doot would have shot fire from its snout instead of ice or wind<ref>[[File:TheThreeDoots.png|50px]]</ref>. | ||
| + | |||
=={{Icon|Painting}} Media== | =={{Icon|Painting}} Media== | ||
<center> | <center> | ||
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</tabber> | </tabber> | ||
</center> | </center> | ||
| − | {{Navbox/Enemy | + | |
| + | =={{Icon|Note}} References== | ||
| + | <references/> | ||
| + | {{Navbox/Enemy|Drawn to Life: Two Realms|Wind Doot|boxcolor=#EF9C08}} | ||
{{Navbox/Character|Drawn to Life: Two Realms|Rapoville|Wind Doot|boxcolor=#EF9C08}} | {{Navbox/Character|Drawn to Life: Two Realms|Rapoville|Wind Doot|boxcolor=#EF9C08}} | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 22:29, 15 May 2024
| Wind Doot | |
| Information | |
|---|---|
| Species | Doot |
| Variant | Wind |
| Health | |
| Attack Type | Wind Blast |
| Item Drops | N/A |
| Games | |
–Toy Menu
Wind Doot are common enemies in Drawn to Life: Two Realms. They pose little threat to the Hero, however they do blast wind at the player upon approaching them, sending any targets caught in the wind across the map. They cannot be defeated by the player jumping on them or stunned by being spun, instead they must be attacked via a ground pound. They are unlocked to purchase in Build Mode by earning three stars in Woot Doot.
Appearance
Wind Doots have a fluffy, beige body of wool and orange legs and a trumpet-esque horn as a snout. They are seen wearing a red-and-white Shako on their head, similar to trumpeters in a marching band. decorated with spikes around their face and head. Their appearance also consists of a small cheek that's always visible, and completely white eyes.
Levels
Story Levels
Optional Levels
As every optional level allows the player to purchase any toy to place in said level, this list will only note the levels where a Wind Doot already appears deployed in the level.
Imagination Battle
–Level Description
Woot Doot is an optional battle in Drawn to Life: Two Realms, has one segment, and takes place inside a Wind Doot's mind.
Rewards
- One Star (500 points): 30 Rapo-Coins
- Two Stars (1500 points): 50 Rapo-Coins
- Three Stars (2500 points): Wind Doot Toy
Required Enemies
- Wind Doot
Build Mode
For this level, the player is required to place 4 toys and defeat all possible toys.
Trivia
- There is an unused Ice Doot variant hidden in the game's files. According to the toy description, it's functionality would've been similar to the Wind Doot, except it would freeze things caught in it's blast rather than blow them away.
- The toy description for the Ice Doot states: “Also has strong feelings about personal space, but in a freezing you solid kind of way.”
- According to the code of Drawn to Life: Two Realms, a third Doot variant exists, labelled "Fire". Though unconfirmed, it's possible that this Doot would have shot fire from its snout instead of ice or wind[1].
Media
References

