Difference between revisions of "Spikes"

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{{!}}-{{!}}Off=[[File:SpikesInfoBox2.png|center]]
 
{{!}}-{{!}}Off=[[File:SpikesInfoBox2.png|center]]
 
}}
 
}}
|-|Drawn to Life: Two Realms=
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|-|Drawn to Life: Two Realms▾=
 
{{#tag:tabber|
 
{{#tag:tabber|
 
{{!}}-{{!}}Type 1=[[File:Spikes_TR.gif|center]]
 
{{!}}-{{!}}Type 1=[[File:Spikes_TR.gif|center]]
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}}
 
}}
 
</tabber>
 
</tabber>
|species=None<br>(Spikes)
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|species=N/A
 
|variant=Spikes
 
|variant=Spikes
 
|health=Invincible
 
|health=Invincible
|attack=Contact <br>(Instant Death)
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|attack=Contact<br>Instant Death
 
|drops=N/A
 
|drops=N/A
 
|games={{Icon|TNC}}<br>{{Icon|TR}}
 
|games={{Icon|TNC}}<br>{{Icon|TR}}
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{{Disambig|the character named [[Spike]]}}
 
{{Disambig|the character named [[Spike]]}}
  
'''Spikes '''are a deadly obstacle found in the DS version of ''[[Drawn to Life: The Next Chapter]]'' and in ''[[Drawn to Life: Two Realms]]''.
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'''Spikes''' are deadly obstacles found in both ''[[Drawn to Life: The Next Chapter]]'' and in ''[[Drawn to Life: Two Realms]]'' as a stage hazard.
  
In Drawn to Life: The Next Chapter, they are mostly seen in [[Action Drawing]] segments and will cause the [[Hero]] to reset the mini-stage when contact is made with them. Lives, or health, will not be lost during Action Drawing levels and will merely cause the Hero to restart the segment. Outside Action Drawing segments, spikes will instantly kill the Hero, even at full health, making them restart from the latest checkpoint.
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In ''Drawn to Life: The Next Chapter'', they are mostly seen in [[Action Drawing]] segments and will cause the [[Hero]] to instantly die when contact is made, sending them back to the [[Action Draw Altar]]. Outside Action Drawing segments, spikes will instantly kill the Hero, even at full [[Health]], making them restart from the latest checkpoint.
  
In Drawn to Life: Two Realms, they appear in multiple mind levels. Unlike The Next Chapter, coming into contact with the spikes won't instantly kill the Hero, but will remove a single piece of health.
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In ''Drawn to Life: Two Realms'', they appear in multiple Imagination Battles. Unlike in ''The Next Chapter'', coming into contact with the spikes won't instantly kill the Hero, but will remove a single piece of health.
  
 
=={{Icon|Tower}} Appearance==
 
=={{Icon|Tower}} Appearance==
In Drawn to Life: The Next Chapter, spikes consist of a row of large grey spikes protruding from holes in the ground. Upon deactivation, they will disappear and only the holes will remain visible.
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In ''Drawn to Life: The Next Chapter'', spikes consist of a row of large grey spikes protruding from holes in the ground. Upon deactivation, they will disappear and only the holes will remain visible.
  
In Drawn to Life: Two Realms, spikes are more cartoonish, being more scissor-like and protruding out of hole in the wall, ground, or ceiling. The joint of the spikes has a red body and seems to have a single eyeball.
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In ''Drawn to Life: Two Realms'', there are two versions of spikes. One is comprised of a red base with three holes, where three silver spikes protrude from upon being stood on. The other takes a more cartoonish design, protruding out of hole in the wall, ground, or ceiling with a more scissor-esque attack pattern, a red body and what appears to be a single eyeball.
  
 
=={{Icon|AButton}} Levels ==
 
=={{Icon|AButton}} Levels ==
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===DLC Levels===
 
===DLC Levels===
===Creative Pack 1===
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====Creative Pack 1====
 
* [[Bo#Imagination_Battle|Vegetable Tails]]
 
* [[Bo#Imagination_Battle|Vegetable Tails]]
 
* [[Bo#Imagination_Battle|All Bottled Up]]
 
* [[Bo#Imagination_Battle|All Bottled Up]]
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== {{IconSVG|Trivia}} Trivia ==
 
== {{IconSVG|Trivia}} Trivia ==
* In the [[Hall of Darkness|final level]], Spikes can be toggled on and off through [[Firefly Jar]]s.
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* In the [[Hall of Darkness]], Spikes can be toggled on and off through [[Firefly Jar]]s. This is the only time Spikes are used like this in the game.
** The same jars also control [[Switch Activated Platform]]s.
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* [[Techno Spires]] is the first level where Spikes are used outside [[Action Drawing]] segments.
* [[Techno Spires]] is the first level where spikes are used outside [[Action Drawing]] segments.
 
* Spikes can face any, non-diagonal, direction.
 
  
 
=={{Icon|PaintingIcon}} Media ==
 
=={{Icon|PaintingIcon}} Media ==

Latest revision as of 23:41, 6 February 2025

Spikes

SpikesInfoBox.png

SpikesInfoBox2.gif

SpikesInfoBox.gif

SpikesInfoBox2.png

Spikes TR.gif

Spikes TR 2.png

Information
Species N/A
Variant Spikes
Health Invincible
Attack Type Contact
Instant Death
Item Drops N/A
Games Drawn to Life: The Next Chapter Link
TR Logo.png


Not to be confused with the character named Spike.


Spikes are deadly obstacles found in both Drawn to Life: The Next Chapter and in Drawn to Life: Two Realms as a stage hazard.

In Drawn to Life: The Next Chapter, they are mostly seen in Action Drawing segments and will cause the Hero to instantly die when contact is made, sending them back to the Action Draw Altar. Outside Action Drawing segments, spikes will instantly kill the Hero, even at full Health, making them restart from the latest checkpoint.

In Drawn to Life: Two Realms, they appear in multiple Imagination Battles. Unlike in The Next Chapter, coming into contact with the spikes won't instantly kill the Hero, but will remove a single piece of health.

TowerIcon.png Appearance[edit]

In Drawn to Life: The Next Chapter, spikes consist of a row of large grey spikes protruding from holes in the ground. Upon deactivation, they will disappear and only the holes will remain visible.

In Drawn to Life: Two Realms, there are two versions of spikes. One is comprised of a red base with three holes, where three silver spikes protrude from upon being stood on. The other takes a more cartoonish design, protruding out of hole in the wall, ground, or ceiling with a more scissor-esque attack pattern, a red body and what appears to be a single eyeball.

AButton.png Levels[edit]

Trivia[edit]

PaintingIcon.png Media[edit]