Difference between revisions of "Music"

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Music plays a pivotal part in each game in the [[Drawn to Life Series]], helping to bring life to the environments, add themes and moods to impactful scenes, and most notably, create lasting melodies that stick with players. The following is a list of music as it appears in all five Drawn to Life games. To listen to any of the tracks on this page, click on the speaker icon, and then click it again on the "File" page.
Music plays a pivotal part in each game in the [[Drawn to Life Series]], helping to bring life to the environments, add themes and moods to impactful scenes, and most notably, create lasting melodies that stick with players. The following is a list of music as it appears in all five Drawn to Life games.
 
  
 
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<hr>
 
<hr>
 
<center>
 
<center>
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">  
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<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
Snowy_World_2.ogg|'''Snowy World 1'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Mt. Snowy]]<br>Plays in most levels of the [[Snow Gate]]
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Snowy_World_1.ogg|'''Snowy World'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Mt. Snowy]]<br>Plays in most levels of the [[Snow Gate]]
Snowy_World.ogg|'''Snowy World 2'''<br>Not available to purchase<br>Plays in some levels within the Snow Gate
+
Snowy_World_2.ogg|'''Snowy World 2'''<br>Not Available to Purchase<br>Plays in some levels within the Snow Gate
 
Dark_Cave.ogg|'''Dark Cave'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Snow Caves]]<br>Plays in the cave section of Snow Caves
 
Dark_Cave.ogg|'''Dark Cave'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Snow Caves]]<br>Plays in the cave section of Snow Caves
 
Frostwind.ogg|'''Frostwind'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Icy Lake]]<br>Plays during the [[Frostwind]] fight
 
Frostwind.ogg|'''Frostwind'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Icy Lake]]<br>Plays during the [[Frostwind]] fight
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<hr>
 
<hr>
 
<center>
 
<center>
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">  
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
 
Forest_1.ogg|'''Forest 1'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Twilite Wood]]<br>Plays in most levels of the [[Forest Gate]]
 
Forest_1.ogg|'''Forest 1'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Twilite Wood]]<br>Plays in most levels of the [[Forest Gate]]
Forest_2.ogg|'''Forest 2'''<br>Not available to purchase<br>Plays in some levels within the Forest Gate
+
Forest_2.ogg|'''Forest 2'''<br>Not Available to Purchase<br>Plays in some levels within the Forest Gate
 
A_Rocket.ogg|'''A Rocket!'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Moon Grove]]<br>Plays in the space section of Moon Grove
 
A_Rocket.ogg|'''A Rocket!'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Moon Grove]]<br>Plays in the space section of Moon Grove
Deadwood.ogg|'''Deadwood'''<br>Not available to purchase<br>Plays during the [[Deadwood]] fight
+
Deadwood.ogg|'''Deadwood'''<br>Not Available to Purchase<br>Plays during the [[Deadwood]] fight
 
</gallery>
 
</gallery>
 
</center>
 
</center>
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<hr>
 
<hr>
 
<center>
 
<center>
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">  
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
 
Island_1.ogg|'''Island 1'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Surf Beach]]<br>Plays in most levels of the [[Beach Gate]]
 
Island_1.ogg|'''Island 1'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Surf Beach]]<br>Plays in most levels of the [[Beach Gate]]
Island2.ogg|'''Island 2'''<br>Not available to purchase<br>Plays in some levels within the Beach Gate
+
Island2.ogg|'''Island 2'''<br>Not Available to Purchase<br>Plays in some levels within the Beach Gate
 
Underwater.ogg|'''Underwater'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Kori Jungle]]<br>Plays in all underwater sections of the Beach Gate
 
Underwater.ogg|'''Underwater'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Kori Jungle]]<br>Plays in all underwater sections of the Beach Gate
Angler_King.ogg|'''Angler King'''<br>Not available to purchase<br>Plays during the [[Angler King]] fight
+
Angler_King.ogg|'''Angler King'''<br>Not Available to Purchase<br>Plays during the [[Angler King]] fight
 
</gallery>
 
</gallery>
 
</center>
 
</center>
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<hr>
 
<hr>
 
<center>
 
<center>
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">  
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
City2.ogg|'''City'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Rapocity]]<br>Plays in most levels of the [[City Gate]]
+
City2.ogg|'''City 2'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Rapocity]]<br>Plays in most levels of the [[City Gate]]
 
CityFunk_Aud1.ogg|'''City Funk'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Rapocity]]<br>Plays in most levels within the City Gate
 
CityFunk_Aud1.ogg|'''City Funk'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in [[Rapocity]]<br>Plays in most levels within the City Gate
<!--[THESE NEXT TWO ARE SUBJECT TO CHANGE. WAIT FOR BAKIDANCE'S RESPONSE IN #DTL-WIKI BEFORE UPDATING-->
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Final_Showdown.ogg|'''Final Showdown'''<br>Not Available to Purchase<br>Plays during the [[Wilfre]] fight and the [[Drawn to Life Credits|Credits]]
Final_Showdown_BPM.ogg|'''Final Showdown 1'''<br>Not available to purchase<br>Plays during the [[Wilfre]] fight
 
Final_Showdown.ogg|'''Final Showdown 2'''<br>Not available to purchase<br>Plays during the Credits
 
 
</gallery>
 
</gallery>
 
</center>
 
</center>
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<hr>
 
<hr>
 
<center>
 
<center>
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">  
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<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
Drawing_Theme.ogg|'''Drawing Theme'''<br>Not available to purchase<br>Plays during [[Draw Mode]]
+
Drawing_Theme.ogg|'''Drawing Theme'''<br>Not Available to Purchase<br>Plays during [[Draw Mode]]
DTL1Gameover.ogg|'''Game Over'''<br>Not available to purchase<br>Plays when the player runs out of lives
+
DTL1Gameover.ogg|'''Game Over'''<br>Not Available to Purchase<br>Plays when the player runs out of lives
 
</gallery>
 
</gallery>
 
</center>
 
</center>
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<hr>
 
<hr>
 
<center>
 
<center>
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">  
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
 
Sad_Village.ogg|'''Sad Village'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays in [[Rapoville]] before restoring the [[Sun]]
 
Sad_Village.ogg|'''Sad Village'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays in [[Rapoville]] before restoring the [[Sun]]
Ooh_Wilfre.ogg|'''Ooh Wilfre!'''<br>Purchase Status Unknown<br>Plays when [[Wilfre]] blocks the [[Village Entrance]]
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Village_Main_Theme.ogg|'''Village Theme'''<br>Not Available to Purchase<br>Plays in [[Rapoville]] after restoring the Sun
Village_Main_Theme.ogg|'''Village Theme'''<br>Not available to purchase<br>Plays in [[Rapoville]] after restoring the Sun
+
Welcome_to_the_Village_-_Raposa_Return.ogg|'''Happy Village'''<!--This name is directly from DJF, do not change--><br>Not Available to Purchase<br>Plays when rescued Raposa meet with [[Mayor]]
 +
Snowball_fight.ogg|'''Snow Fight'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays during the [[Snow Fight]]
 +
Trouble.ogg|'''Trouble!'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays before boss battles
 +
At_Night.ogg|'''At Night'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays at night in Rapoville
 +
Festival.ogg|'''Festival'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays during the Village Festival
 +
False_Hope.ogg|'''False Hope'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays at an unknown time
 
</gallery>
 
</gallery>
 
</center>
 
</center>
{{Music
 
|Name=Raposa Return - Welcome to the Village
 
|Desc=This is the theme that plays once the rescued Raposa meet up with the Mayor at [[Village Hall]]. It can not be purchased in the shop and is completely unavailable at the end of the game.
 
|File=[[File:Welcome_to_the_Village_-_Raposa_Return.ogg|right]]
 
}}
 
  
{{Music
+
===Character Themes===
|Name=Snow Fight
+
<hr>
|Desc=The Snow Fight Theme plays during the SnowFight minigame. It can be purchased in the shop for 250 coins.
+
<center>
|File=[[File:Snowball_fight.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
Mere_Thief.ogg|'''Mere Thief'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays when [[Zsasha]] steals from the villagers
 +
INTRO_WILFRE_ONTHE_BRIDGE.ogg|'''Wilfre on the Bridge'''<br>Costs 250 {{Icon|GoldCoin}}<br>Not Available to Purchase<br>Plays when [[Wilfre]] blocks the [[Village Entrance]]
 +
Ooh_Wilfre.ogg|'''Ooh Wilfre!'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays during most cutscenes where [[Wilfre]] appears
 +
Mari_and_Jowee.ogg|'''Mari+Jowee'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays during romantic scenes with [[Mari]] and [[Jowee]]
 +
Pirates.ogg|'''Yarrgh!'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays when [[Pirate Beard]] joins the village
 +
</gallery>
 +
</center>
  
{{Music
+
===Building Themes===
|Name=Trouble!
+
<hr>
|Desc=The theme that plays every time the Village is under threat. It can be purchased for 250 coins and is first heard as [[Frostwind]] awakens.
+
<center>
|File=[[File:Trouble.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
Empty Creation Hall.ogg|'''Empty Creation Hall'''<br>Not Available to Purchase<br>Plays when [[Mari]] and [[Jowee]] explore [[Creation Hall]] for the first time
 +
Creation Hall.ogg|'''Creation Hall'''<br>Not Available to Purchase<br>Plays inside Creation Hall
 +
DTL1Isaacs_Shop.ogg|'''Isaac's Shop'''<br>Not Available to Purchase<br>Plays inside Isaac's Shop
 +
Inside_House.ogg|'''Inside House'''<br>Not Available to Purchase<br>Plays during scenes inside houses
 +
</gallery>
 +
</center>
  
{{Music
+
===Menu Themes===
|Name=At Night
+
<hr>
|Desc=At Night is a theme played once [[The Moon]] page is returned and the [[Night Sky]] is restored. It can be purchased for 250 coins.
+
<center>
|File=[[File:At_Night.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
Title_Theme_-_DRAW.ogg|'''Title Theme'''<!--This name is directly from DJF, do not change--><br>Not Available to Purchase<br>Plays on the title screen
 +
Save_Menu.ogg|'''Profile Select'''<br>Not Available to Purchase<br>Plays on the profile select screen
 +
Level_Select.ogg|'''Level Select'''<br>Not Available to Purchase<br>Plays on the level select screens
 +
Level_Tally.ogg|'''Level Tally'''<br>Not Available to Purchase<br>Plays at the end of levels
 +
</gallery>
 +
</center>
  
{{Music
+
===Other===
|Name=Mere Thief
+
<hr>
|Desc=Zhasha's main theme. It plays when [[Zsasha]] takes advantage of the unusually dark night to steal from the Village.
+
<center>
|File=[[File:Mere_Thief.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL1_opening.ogg|'''Opening'''<br>Not Available to Purchase<br>Plays during the [[Book of Life]] sequence at the start of the game
 +
Maris_Request.ogg|'''Mari's Plea'''<br>Not Available to Purchase<br>Plays when [[Mari]] begs the [[Creator]] to return
 +
Flashback_Full.ogg|'''Flashback'''<br>Not Available to Purchase<br>Plays while [[Mayor]] tells Mari about [[Wilfre]]
 +
Farmin.ogg|'''Farmin''''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays at an unknown time
 +
Special.ogg|'''Special'''<br>Costs 250 {{Icon|GoldCoin}}<br>Retrieved in Unknown Level<br>Plays on the Trading Menu and when watching the villagers after Wilfre's defeat
 +
NavyJ.ogg|'''NavyJ'''<br>Not Available to Purchase<br>Plays during [[NavyJ]]'s performance during the Village Festival
 +
ALT-WAPOSONG.ogg|'''Alt - Wapo Song'''<br>Costs 250 {{Icon|GoldCoin}}<br>Available after donating an unknown amount in the wishing well<br>Does not play in-game, shop exclusive
 +
Drawn_to_Life_-_26_-_The_End.ogg|'''[[The End]]'''<br>Not Available to Purchase<br>Plays during the ending sequence when Mari walks through the village
 +
</gallery>
 +
</center>
  
{{Music
+
===Unused Tracks===
|Name=Festival
+
<hr>
|Desc=Festival is the song that plays during the Village's celebration of the [[Hero]] and [[Mari]]. It can be purchased for 250 coins.
+
<center>
|File=[[File:Festival.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
ALT-Title-ThemeDTL1.ogg|'''Alt. Title Theme'''<br>Not Available to Purchase<br>Could have been replaced by '''Title Theme'''
 +
Mari_is_Answered.ogg|'''Mari is Answered'''<br>Not Available to Purchase<br>Could have been replaced by '''Mari's Plea'''
 +
Raposa_Amused_Unused.ogg|'''Raposa Unused'''<br>Not Available to Purchase<br>This track has an unknown purpose
 +
The_After_Famine_Unused.ogg|'''The After Famine'''<br>Not Available to Purchase<br>This track has an unknown purpose
 +
</gallery>
 +
</center>
  
{{Music
+
|-|Drawn to Life: SpongeBob SquarePants Edition=
|Name=Mari and Jowee
+
==''Drawn to Life: SpongeBob SquarePants Edition''==
|Desc=This theme plays during more romantic scenes between the two Raposa. It can be purchased in the shop for 250 coins.
+
''[[Drawn to Life: SpongeBob SquarePants Edition]]'' has a grand total of 69 tracks - including fanfares and bonus/unknown/unused tracks - making it one of the largest soundtracks in the series. Unlike the other DS entries, which were composed by [[Drawn to Life Credits|David J. Franco]], this music was composed by [[Altron|Altron's]] lead composer [[Drawn to Life: SpongeBob SquarePants Edition Credits|Tomoyoshi Sato]]. None of these tracks can be purchased from the in-game shop, the [[Krusty Krab]].
=={{Icon|Question}}Trivia==
 
*This song is played during [[Drawn to Life]]'s credits.
 
|File=[[File:Mari_and_Jowee.ogg|right]]
 
}}
 
  
{{Music
+
===Level Music===
|Name=Yarrgh!
+
====Bikini Bottom====
|Desc=This track plays after the Hero brings pirates to the Village. It can be purchased for 250 coins in the shop.
+
<hr>
|File=[[File:Pirates.ogg|right]]
+
<center>
}}
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
 +
DTL SP Bikini Bottom Map.ogg|'''Bikini Bottom Map'''<br>Plays in the map screen of [[Bikini Bottom]]
 +
DTL SP Uptown Bikini Bottom.ogg|'''Uptown Bikini Bottom'''<br>Plays in the [[Tutorial]] and [[Uptown Bikini Bottom]] stages
 +
DTL SP Lagoon Circus.ogg|'''Lagoon Circus'''<br>Plays in the [[Lagoon Circus]] stage
 +
DTL SP Blue Sky Flyer.ogg|'''Blue Sky Flier'''<br>Plays in the [[Blue Sky Flier]] stage
 +
DTL SP BiBo Industries.ogg|'''BiBo Industries'''<br>Plays in the [[BiBo Industries]] stage
 +
DTL SP Doodled Tower.ogg|'''Doodled Tower'''<br>Plays in the [[Doodled Tower]] boss stage
 +
</gallery>
 +
</center>
  
{{Music
+
====The Jungle====
|Name=False Hope
 
|Desc=This track can be purchased in the shop for 250 coins.
 
|File=[[File:False_Hope.ogg|center]]
 
}}
 
===Building and Menu Themes===
 
 
<hr>
 
<hr>
 +
<center>
 +
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
 +
DTL SP The Jungle Map.ogg|'''The Jungle Map'''<br>Plays in the map screen of [[The Jungle]]
 +
DTL SP Wild Jungle.ogg|'''Wild Jungle'''<br>Plays in the [[Wild Jungle]] stage
 +
DTL SP Mine Cart Racer.ogg|'''Mine Cart Racer'''<br>Plays in the [[Mine Cart Racer]] stage
 +
DTL SP Perilos Cliffs.ogg|'''Perilous Cliffs'''<br>Plays in the [[Perilous Cliffs]] stage
 +
DTL SP Bikinos Bottos.ogg|'''Bikinos Bottos'''<br>Plays in the [[Bikinos Bottos]] stage
 +
DTL SP Pyramid.ogg|'''Pyramid'''<br>Plays in the [[Pyramid]] boss stage
 +
</gallery>
 +
</center>
  
{{Music
+
====Deep Sea====
|Name=Draw!
+
<hr>
|Desc=The theme that plays on the first title screen of the game. Not to be confused with the drawing theme.
+
<center>
|File=[[File:Title_Theme_-_DRAW.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL SP Deep Sea Map.ogg|'''Deep Sea Map'''<br>Plays in the map screen of [[Deep Sea]]
 +
DTL SP Cliffs of Doom.ogg|'''Cliffs of Doom'''<br>Plays in the [[Cliffs of Doom]] stage
 +
DTL SP Rock Bottom.ogg|'''Rock Bottom'''<br>Plays in the [[Rock Bottom]] stage
 +
DTL SP Dutchman Deck.ogg|'''Dutchman Deck'''<br>Plays in the [[Dutchman Deck]] stage
 +
DTL SP Below Deck.ogg|'''Below Deck'''<br>Plays in the [[Below Deck]] stage
 +
DTL SP No Turning Back.ogg|'''No Turning Back'''<br>Plays in the [[No Turning Back]] boss stage
 +
</gallery>
 +
</center>
  
{{Music
+
====Space====
|Name=Profile Select
+
<hr>
|Desc=The theme that plays while the player is selecting their profile.
+
<center>
|File=[[File:Save_Menu.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL SP Space Map.ogg|'''Space Map'''<br>Plays in the map screen of [[Space]] and [[Notebook Land]]
 +
DTL SP Rocket Shootout.ogg|'''Rocket Shootout'''<br>Plays in the [[Rocket Shootout]] stage
 +
DTL SP Moon Surface.ogg|'''Moon Surface'''<br>Plays in the [[Moon Surface]] stage
 +
DTL SP Space Station.ogg|'''Space Station'''<br>Plays in the [[Space Station]] stage
 +
DTL SP Bikini Doodle.ogg|'''Bikini Doodle'''<br>Plays in the [[Bikini Doodle]] stage
 +
DTL SP Lunar Battle.ogg|'''Lunar Battle'''<br>Plays in the [[Lunar Battle]] stage
 +
DTL SP Doodle Revenge.ogg|'''Doodle Revenge'''<br>Plays in the of [[Doodle Revenge]] boss stage
 +
DTL SP Stop DoodleBob!.ogg|'''Stop Doodlebob!'''<br>Plays in the [[Stop Doodlebob!]] stage
 +
DTL SP Stop DoodleBob! (Finale).ogg|'''Stop Doodlebob! (Finale)'''<br>Plays in the end of the [[Stop Doodlebob!]] stage
 +
DTL SP Asteroid Battle.ogg|'''Asteroid Battle'''<br>Plays in the [[Asteroid Battle]] boss stage
 +
</gallery>
 +
</center>
  
{{Music
+
====Notebook Land====
|Name=Empty Creation Hall
+
<hr>
|Desc=This theme plays when Mari and Jowee are exploring the [[Creation Hall]] after the seal has been removed.
+
<center>
|File=[[File:Creation_Hall.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL SP Note World 1.ogg|'''Note World 1'''<br>Plays in first section of the [[Note World]] stage
 +
DTL SP Note World 2.ogg|'''Note World 2'''<br>Plays in second section of the [[Note World]] stage
 +
DTL SP Note World 3.ogg|'''Note World 3'''<br>Plays in third section of the [[Note World]] stage
 +
DTL SP Last Battle.ogg|'''Last Battle'''<br>Plays in the [[Last Battle]] boss stage
 +
</gallery>
 +
</center>
  
{{Music
+
====Misc====
|Name=Creation Hall
+
<hr>
|Desc=The theme that plays while the player is in the Creation Hall.
+
<center>
|File=[[File:Inside_Creationhall_Empty.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL SP Title Screen & Main Menu.ogg|'''Title Screen & Main Menu'''<br>Plays during the title screen and menu
 +
DTL SP Results.ogg|'''Results'''<br>Plays at the level results screen
 +
DTL SP Save Game.ogg|'''Save Game'''<br>Plays as the game is saved
 +
</gallery>
 +
</center>
  
{{Music
+
===Village Themes===
|Name=Isaac's Shop
+
<hr>
|Desc=Isaac's Shop theme. This track plays any time the player is shopping.
+
<center>
|File=[[File:DTL1Isaacs_Shop.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL SP Bikini Bottom Home (Day).ogg|'''Bikini Bottom Home (Day)'''<br>Plays in the [[Bikini Bottom Home]] during the daytime
 +
DTL SP Bikini Bottom Home (Night).ogg|'''Bikini Bottom Home (Night)'''<br>Plays in the [[Bikini Bottom Home]] during the nighttime
 +
DTL SP Rearrange Your House.ogg|'''Rearrange Your House'''<br>Plays when the player rearranges their in-game home
 +
DTL SP The Krusty Krab.ogg|'''The Krusty Krab'''<br>Plays when the player enters the Krusty Krab
 +
</gallery>
 +
</center>
  
{{Music
+
===Draw Mode===
|Name=Inside House
+
<hr>
|Desc=The theme that plays during inside scenes in the game.
+
<center>
|File=[[File:Inside_House.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL SP Drawing.ogg|'''Drawing'''<br>Plays in the Draw Mode
 +
DTL SP Learn To Draw.ogg|'''Learn to Draw'''<br>Plays during the Draw SpongeBob tutorial
 +
DTL SP Draw SpongeBob Menu.ogg|'''Draw SpongeBob Menu'''<br>Plays during the Draw SpongeBob menu
 +
DTL SP Draw SpongeBob Instructions.ogg|'''Draw SpongeBob Instructions'''<br>Plays after entering the Draw SpongeBob sidemode
 +
DTL SP Coloring Book Menu.ogg|'''Coloring Book Menu'''<br>Plays when in the Coloring Book menu
 +
DTL SP Coloring Book 1.ogg|'''Coloring Book 1'''<br>Plays when in the Coloring Book mode
 +
DTL SP Coloring Book 2.ogg|'''Coloring Book 2'''<br>Plays when in the Coloring Book mode
 +
</gallery>
 +
</center>
  
{{Music
+
===Multi-Card Play===
|Name=Level Select
+
<hr>
|Desc=The music that plays when the player is within a world gate.
+
<center>
|File=[[File:Level_Select.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL SP Multi-Card Play.ogg|'''Multi-Card Play'''<br>Plays in the Multi-Card Play setup menu
 +
DTL SP Multiplayer Menu.ogg|'''Multiplayer Draw'''<br>Plays when drawing Treasure in Multi-Card Play
 +
DTL SP Multiplayer Level.ogg|'''Multiplayer Level'''<br>Plays in a multiplayer match
 +
DTL SP Multiplayer Results.ogg|'''Multiplayer Results'''<br>Plays after a multiplayer match
 +
</gallery>
 +
</center>
  
{{Music
+
===Cutscenes===
|Name=Level Tally
 
|Desc=The music that plays at the end of the level.
 
|File=[[File:Level_Tally.ogg|right]]
 
}}
 
===Other===
 
 
<hr>
 
<hr>
{{Music
+
<center>
|Name=Opening
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
|Desc=The first song heard in the game, it can not be purchased in the shop.
+
DTL SP Cutscene 1.ogg|'''Cutscene 1'''<br>Plays during the opening cutscene
|File=[[File:DTL1_opening.ogg|right]]
+
DTL SP Cutscene 2.ogg|'''Cutscene 2'''<br>Plays during the opening cutscene after DoodlePants is drawn
}}
+
DTL SP Cutscene 3.ogg|'''Cutscene 3'''<br>Plays during the stage cutscenes
 +
DTL SP Ending.ogg|'''Ending'''<br>Plays during the ending of the game
 +
DTL SP Credits.ogg|'''Credits'''<br>Plays during the [[Drawn to Life: SpongeBob SquarePants Edition Credits|Staff Roll]]
 +
</gallery>
 +
</center>
  
{{Music
+
===Fanfares===
|Name=Mari's Plea
+
<hr>
|Desc=The first song heard while introducing Mari and the Village's problem. It can not be purchased in the shop.
+
<center>
|File=[[File:Maris_Request.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL SP Tutorial Clear.ogg|'''Tutorial Clear'''<br>Plays after clearing the Tutorial
 +
DTL SP Stage Clear.ogg|'''Stage Clear'''<br>Plays after clearing a stage
 +
DTL SP Final Boss Clear.ogg|'''Final Boss Clear'''<br>Plays after clearing the [[Asteroid Battle]] boss stage
 +
DTL SP Game Over.ogg|'''Game Over'''<br>Plays after the player loses all their lives
 +
</gallery>
 +
</center>
  
{{Music
+
===Bonus Tracks===
|Name=Flashback
+
<hr>
|Desc=The entire Flashback theme that plays after rescuing [[Isaac]] and [[Mya]].  
+
<center>
=={{Icon|Question}} Trivia==
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
*"Flashback" is the longest single-use track in the game (excluding the ending score).
+
DTL SP Bonus Track 1.ogg|'''Bonus Track 1'''<br>This track is played exclusively in the [[Sound Mode]]
*This track is cut up into three sections within the game files.
+
DTL SP Bonus Track 2.ogg|'''Bonus Track 2'''<br>This track is played exclusively in the [[Sound Mode]]
|File=[[File:Flashback_Full.ogg|right]]
+
DTL SP Bonus Track 3.ogg|'''Bonus Track 3'''<br>This track is played exclusively in the [[Sound Mode]]
}}
+
DTL SP Bonus Track 4.ogg|'''Bonus Track 4'''<br>This track is played exclusively in the [[Sound Mode]]
 +
</gallery>
 +
</center>
  
{{Music
+
===Unknown Tracks===
|Name=Farmin'
+
<hr>
|Desc=This track may be purchased in the shop for 250 coins.
+
<center>
=={{Icon|Question}}Trivia==
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
*This track is known as "House of the Banya Famine" within the game files. It can easily be assumed that famine was planned to be a part of the game's plot line at some point. This is further supported by the unused soundtrack listed below and Isaac's quote about the stockroom being devoid of food.
+
DTL SP Unknown Track 1.ogg|'''Unknown Track 1'''<br>This track has an unknown purpose
|File=[[File:Farmin.ogg|right]]
+
DTL SP Unknown Track 2.ogg|'''Unknown Track 2'''<br>This track has an unknown purpose
}}
+
</gallery>
 
+
</center>
{{Music
 
|Name=Special
 
|Desc=This track plays at the end of the game as the story shows what was happening to other members of the Village, and on the trading screen. This track may be purchased for 250 coins.
 
|File=[[File:Special.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=NavyJ
 
|Desc=The song that plays during NavyJ's performance during the festival.
 
|File=[[File:NavyJ.ogg|right]]
 
}}
 
  
{{Music
 
|Name=Alt - Wapo Song
 
|Desc=This track isn't used anywhere in game but can be purchased for 250 coins in the shop.<center><p></p><small>Special thanks to [http://drawntolife.wikia.com/wiki/User:Crystal_Lugia Crystal Lugia] for the audio file.</small></center>
 
|File=[[File:ALT-WAPOSONG.ogg|right]]
 
}}
 
 
{{Music
 
|Name=(Not) The End
 
|Desc=The song that plays during the ending sequence of [[Drawn to Life]]. It can not be purchased in the shop, but it can be listened to at any time by speaking to [[Jowee]] at the village dock. <small>''See more [[The End|here]].''</small>
 
|File=[[File:Drawn_to_Life_-_26_-_The_End.ogg|thumb|right]]
 
}}
 
 
===Unused Tracks===
 
===Unused Tracks===
 
<hr>
 
<hr>
 
+
<center>
{{Music
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
|Name=Alt. Title Theme
+
DTL SP Language Select (Unused).ogg|'''Language Select'''<br>Could have played during the Language Select screen
|Desc=This track is unused in the game and its purpose is unknown. It can not be purchased in the shop.<center><p></p><small>Special thanks to [http://drawntolife.wikia.com/wiki/User:Crystal_Lugia Crystal Lugia] for the audio file.</small></center>
+
DTL SP Nose Flute (Unused).ogg|'''Nose Flute'''<br>Could have played after the language is selected; slightly altered version of the fanfare used in [https://youtu.be/lYF3CE4xrNg?t=1|SpongeBob's Atlantis SquarePantis]
|File=[[File:ALT-Title-ThemeDTL1.ogg|right]]
+
DTL SP Character Select (Unused).ogg|'''Character Select'''<br>Likely could have played when selecting a character in the multiplayer menu
}}
+
DTL SP Notebook Land Map (Unused).ogg|'''Notebook Land Map'''<br>Could have been replaced by '''Space Map'''
 
+
</gallery>
{{Music
+
</center>
|Name=Mari is Answered
 
|Desc=This track can not be purchased in the shop.
 
|File=[[File:Mari_is_Answered.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=Raposa Amused
 
|Desc=This track is unused in the game and its purpose is unknown. It can not be purchased in the shop. Possibly used whenever a level is complete and you are in the hub world.
 
|File=[[File:Raposa_Amused_Unused.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=The After Famine
 
|Desc=This track is unused in the game and its purpose is unknown. It can not be purchased in the shop.
 
|File=[[File:The_After_Famine_Unused.ogg|right]]
 
}}
 
 
 
|-|Drawn to Life: SpongeBob SquarePants Edition=
 
[[File:ComingSoon.png|center]]
 
  
 
|-|Drawn to Life: The Next Chapter (Wii)=
 
|-|Drawn to Life: The Next Chapter (Wii)=
 
== ''Drawn To Life: The Next Chapter (Wii)'' ==
 
== ''Drawn To Life: The Next Chapter (Wii)'' ==
In ''[[Drawn to Life: The Next Chapter (Wii)]]'', not only is there less music to be heard with a total of 29 tracks, but none of it is available to purchase in [[Isaac's Shop]]. Unlike other games in the series, all of this music was composed by a team consisting of [[Drawn to Life: The Next Chapter (Wii) Credits|Justin Mullens]], [[Drawn to Life: The Next Chapter (Wii) Credits|Dave Levison]], [[Drawn to Life: The Next Chapter (Wii) Credits|Chris Remo]], [[Drawn to Life: The Next Chapter (Wii) Credits|Bill Storkson]], and [[Drawn to Life: The Next Chapter (Wii) Credits|Rich Vreeland]]. If known, the respective artist will be listed by their track. The names of all the tracks listed are not official, and are merely conjectural unless otherwise noted.
+
In ''[[Drawn to Life: The Next Chapter (Wii)]]'', not only is there less music to be heard with a total of 29 tracks, but none of it is available to purchase in [[Isaac's Shop]]. Unlike other games in the series, all of this music was composed by a team consisting of [[Drawn to Life: The Next Chapter (Wii) Credits|Justin Mullens]], [[Drawn to Life: The Next Chapter (Wii) Credits|Jared Emerson-Johnson]], [[Drawn to Life: The Next Chapter (Wii) Credits|Dave Levison]], [[Drawn to Life: The Next Chapter (Wii) Credits|Chris Remo]], [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]], and [[Drawn to Life: The Next Chapter (Wii) Credits|Rich Vreeland]]. If known, the respective artist will be listed by their track. If the track has a listed artist, the written track title is official. Otherwise, the track title is simply conjecture.
  
 
===Level Music===
 
===Level Music===
{{Music
+
<hr>
|Name=<big>Jangala</big>  
+
<center>
|Desc=This track plays in all of the levels of [[Jangala]].
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
|File=[[File:Jangala.ogg]]
+
Jangala.ogg|'''Jungle World Theme'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Plays in all [[Jangala]] levels
}}
+
MonkeyKing'sTheme.ogg|'''Monkey King's Theme'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Plays in the last section of [[Treetop Village]]
 
+
ShadowCity.ogg|'''Shadow City'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Chris Remo]]<br>Plays in all [[Shadow City]] Levels
{{Music
+
BossThemeChase.ogg|'''Boss Theme (Chase)'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Plays as [[Shadow]] rises in the last section of [[Wilfre's Lair]]
|Name=<big>Monkey King's Theme</big>  
+
BossThemeFight.ogg|'''Boss Theme (Fight)'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Plays while fighting [[Boss]] in Wilfre's Lair
|Desc=This track plays when the player is in the [[Monkey King]]'s throne room in [[Treetop Village]].
+
IcyWastes.ogg|'''Icy Wastes'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Plays in all [[Icy Wastes]] levels
|File=[[File:MonkeyKing'sTheme.ogg]]
+
EasternWinds.ogg|'''Eastern Winds'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Plays in all [[Eastern Winds]] levels
}}
+
VsDarkMannequin.ogg|'''Vs. Bad Mannequin'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Rich Vreeland]]<br>Plays while fighting the [[Bad Mannequin]] in [[Circi Loves Wilfre]]
 
+
VsGiantScribbleMonster.ogg|'''The Final Encounter'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Rich Vreeland]]<br>Plays while fighting the [[Giant Scribble Monster]] in Circi Loves Wilfre
{{Music
+
</gallery>
|Name=<big>Shadow City</big>
+
</center>
|Desc=This track plays in all of the levels of [[Shadow City]].
 
|File=[[File:ShadowCity.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Boss Theme (Chase)</big>  
 
|Desc=This track plays in the [[Boss]]'s room as the [[Shadow]] is rising.
 
|File=[[File:BossThemeChase.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Boss Theme (Fight)</big>  
 
|Desc=This track plays in the [[Boss]]'s room as when the [[Hero]] fights the monster head on.
 
|File=[[File:BossThemeFight.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Icy Wastes</big>  
 
|Desc=This track plays in all of the levels of [[Icy Wastes]].
 
|File=[[File:IcyWastes.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Eastern Winds</big>
 
|Desc=This track plays in all of the levels of [[Eastern Winds]].
 
|File=[[File:EasternWinds.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Vs. Dark Mannequin</big>  
 
|Desc=This track plays when the [[Dark Mannequin]] is stunned, and the [[Hero]] is able to attack it.
 
|File=[[File:VsDarkMannequin.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Vs. Giant Scribble Monster</big>  
 
|Desc=This track plays when the [[Giant Scribble Monster]] is active in the arena, and when the [[Crystal Mask]] is detached from the [[Dark Mannequin]]
 
|File=[[File:VsGiantScribbleMonster.ogg]]
 
}}
 
  
 
===Village and Building Music===
 
===Village and Building Music===
{{Music
+
<hr>
|Name=<big>Raposa Village</big>  
+
<center>
|Desc=This track plays when the [[Hero]] is in [[Rapoville]].
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
|File=[[File:RaposaVillageWii.ogg]]
+
RaposaVillageWii.ogg|'''Drawn to the Sun'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Rich Vreeland]]<br>Plays in [[Rapoville|Raposa Village]]
}}
+
InsideBuildingsWii.ogg|'''Inside Building'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Jared Emerson-Johnson]]<br>Plays inside buildings in Raposa Village
 
+
CreationHallWii.ogg|'''Creation Hall'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Jared Emerson-Johnson]]<br>Plays inside [[Creation Hall]]
{{Music
+
Isaac'sShopWii.ogg|'''Isaac's Shop'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Plays inside [[Isaac's Shop]]
|Name=<big>Inside Buildings</big>  
+
</gallery>
|Desc=This track plays when the [[Hero]] is in a building, such as [[Mari's House]] or the [[Village Observatory]].
+
</center>
|File=[[File:InsideBuildingsWii.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Creation Hall</big>  
 
|Desc=This track plays when the player is inside [[Creation Hall]].
 
|File=[[File:CreationHallWii.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Isaac's Shop</big>  
 
|Desc=This track plays when the player is inside [[Isaac's Shop]].
 
|File=[[File:Isaac'sShopWii.ogg]]
 
}}
 
  
 
===Cutscenes===
 
===Cutscenes===
{{Music
+
<hr>
|Name=<big>The Creator</big>  
+
<center>
|Desc=This track plays during the introductory cutscene where the player draws the Planet, Sun, and Moon.<br><small>The track was named "The Creator" due to the focus of this cutscene being on [[The Creator]].</small>
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
|File=[[File:IntroCutsceneWii.ogg]]
+
IntroCutsceneWii.ogg|'''Sons Will Shine'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Justin Mullens]]<br>Plays during the cutscene where you draw the [[Planet]], [[Sun]], and [[Moon]]
}}
+
Cutscene1P1Wii.ogg|'''Wilfre's Corruption'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Rich Vreeland]]<br>Plays during the ''[[Drawn to Life]]'' recap
 
+
Cutscene1P2Wii.ogg|'''Sacrifice'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Rich Vreeland]]<br>Plays while [[Mari]] talks about being [[Mayor (Position)|mayor]]
{{Music
+
Cutscene2P1Wii.ogg|'''Cinematic 2, Part 1'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Chris Remo]]<br>Plays when [[Wilfre's Journal]] is read
|Name=<big>Wilfre's Anger (Cinematic 1, Part 1)</big>  
+
Cutscene2P2Wii.ogg|'''Cinematic 2, Part 2'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Chris Remo]]<br>Plays as Mari, [[Jowee]], and [[Circi]] piece together [[Wilfre]]'s plan
|Desc=This track plays during the first half of the first in-game cutscene.<br><small>The track was named "Wilfre's Anger" because the first half of this cutscene focuses on Wilfre's involvement in the plot of [[Drawn to Life]].</small>
+
Cutscene3P1Wii.ogg|'''Cinematic 3, Part 1'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Chris Remo]]<br>Plays as Circi defaces the [[Book of Life]]
|File=[[File:Cutscene1P1Wii.ogg]]
+
Cutscene3P2Wii.ogg|'''Cinematic 3, Part 2'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Chris Remo]]<br>Plays as the [[Giant Scribble Monster]] comes to life
}}
+
</gallery>
 
+
</center>
{{Music
 
|Name=<big>Mayor Mari (Cutscene 1, Part 2)</big>
 
|Desc=This track plays during the second half of the first in-game cutscene.<br><small>The track was named "Mayor Mari" because the second half of this cutscene focuses on how [[Mari]] is now the [[Mayor]] of [[Rapoville]].</small>
 
|File=[[File:Cutscene1P2Wii.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>The Artifacts of Power (Cinematic 2, Part 1)</big>  
 
|Desc=This track plays during the first half of the second in-game cutscene.<br><small>The track was named "The Artifacts of Power" because the first half of this cutscene focuses on [[Wilfre's Journal]] and his plan to collect the four [[Artifacts of Power]] to rival [[The Creator]].</small>
 
|File=[[File:Cutscene2P1Wii.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Wilfre's Plan (Cinematic 2, Part 2)</big>  
 
|Desc=This track plays during the second half of the second in-game cutscene.<br><small>The track was named "Wilfre's Plan" because the second half of this cutscene focuses on [[Mari]], [[Jowee]], and [[Circi]] piecing together Wilfre's plans.</small>
 
|File=[[File:Cutscene2P2Wii.ogg]]
 
}}
 
{{Music
 
|Name=<big>Why Can't I Remember (Cinematic 3, Part 1)</big>  
 
|Desc=This track plays during the first half of the third in-game cutscene.<br><small>The track was named "Why Can't I Remember" because the first half of this cutscene focuses on [[Circi]] not remembering what [[Wilfre]] looks like.</small>
 
|File=[[File:Cutscene3P1Wii.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Birth of the Giant Scribble Monster (Cinematic 3, Part 2)</big>  
 
|Desc=This track plays during the second half of the third in-game cutscene.<br><small>The track was named "Birth of the Giant Scribble Monster" because the second half of this cutscene focuses on the [[Giant Scribble Monster]] coming to life.</small>
 
|File=[[File:Cutscene3P2Wii.ogg]]
 
}}
 
  
 
===Other===
 
===Other===
{{Music
+
<hr>
|Name=<big>Main Theme</big>  
+
<center>
|Desc=This track plays on the title screen of the game.
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
|File=[[File:MainThemeWii.ogg]]
+
MainThemeWii.ogg|'''Main Theme'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Dave Levison]]<br>Plays on the main menu
}}
+
DrawingThemeWii.ogg|'''Drawing Theme'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Chris Remo]]<br>Plays while the player is in [[Draw Mode]]
 
+
MinigameMenuWii.ogg|'''Minigame Menu'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Plays in the menus of [[Raposa Sports]]
{{Music
+
MinigameArenaWii.ogg|'''Minigame Arena'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Plays during the Raposa Sports minigames
|Name=<big>Drawing Theme</big>  
+
MapMenuWii.ogg|'''Raposa Village''' <small>(Misattributed)</small><br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Rich Vreeland]]<br>Plays on the level select screens
|Desc=This track plays when the player is in [[Draw Mode]].
+
VictoryPartyWii.ogg|'''Victory in Raposa'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Rich Vreeland]]<br>Plays in [[Rapoville|Raposa Village]] after the defeat of the [[Giant Scribble Monster]]
|File=[[File:DrawingThemeWii.ogg]]
+
CreditsThemeWii.ogg|'''Victory in Raposa (Credits)'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Rich Vreeland]]<br>Plays during the [[Drawn to Life: The Next Chapter (Wii) Credits|Credits]]
}}
+
</gallery>
 
+
</center>
{{Music
 
|Name=<big>Minigame Menu</big>
 
|Desc=This track plays during the menu sequences of the [[Raposa Sports]] arena.
 
|File=[[File:MinigameMenuWii.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Mingame Arena</big>  
 
|Desc=This track plays during any one of the four sports of the [[Raposa Sports]] arena.
 
|File=[[File:MinigameArenaWii.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Map Menu</big>  
 
|Desc=This track plays when the player is on one of the four map screens.
 
|File=[[File:MapMenuWii.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Victory Party</big>
 
|Desc=This track plays after the [[Hero]] defeats the [[Giant Scribble Monster]], and [[Rapoville]] celebrates.
 
|File=[[File:VictoryPartyWii.ogg]]
 
}}
 
 
 
{{Music
 
|Name=<big>Credits Theme</big>  
 
|Desc=This track plays during the [[Credits/Drawn to Life: The Next Chapter (Wii)|credits]] of the game.
 
|File=[[File:CreditsThemeWii.ogg]]
 
}}
 
  
 
===Unused Tracks===
 
===Unused Tracks===
{{Music
+
<hr>
|Name=<big>Tutorial</big>  
+
<center>
|Desc=This track likely would have been used in a tutorial, either for the platforming section or the drawing mode.<br><small>The track was named "Tutorial" as it was found in the "Tutorial" .fsb file.</small>
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
|File=[[File:TutorialWii.ogg]]
+
TutorialWii.ogg|'''Tutorial'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Would have played during a tutorial sequence<br><small>(Found In-Game)</small>
}}
+
BossThemeIntro.ogg|'''Boss Theme (Intro)'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Will Storkson]]<br>Would have played before collecting [[Wilfre's Journal]] in [[Wilfre's Lair]]<br><small>(Found In-Game)</small>
 
+
Cave-of-Dreams.ogg|'''Cave of Dreams'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Justin Mullens]]<br>This track has an unknown purpose<br><small>(Released by Developers)</small>
{{Music
+
Hands-In-The-Sky.ogg|'''Hands in the Sky'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Justin Mullens]]<br>This track has an unknown purpose<br><small>(Released by Developers)</small>
|Name=<big>Boss Theme (Intro)</big>  
+
Refracting-Lense.ogg|'''Refracting Lense'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Justin Mullens]]<br>This track has an unknown purpose<br><small>(Released by Developers)</small>
|Desc=This track likely would have played in the [[Boss]]'s room before the rising [[Shadow]] is activated.
+
Take-It-To-The-Top.ogg|'''Take it to the Top'''<br>Composed by [[Drawn to Life: The Next Chapter (Wii) Credits|Justin Mullens]]<br>This track has an unknown purpose<br><small>(Released by Developers)</small>
|File=[[File:BossThemeIntro.ogg]]
+
</gallery>
}}
+
</center>
  
 
|-|Drawn to Life: The Next Chapter=
 
|-|Drawn to Life: The Next Chapter=
 
== ''Drawn To Life: The Next Chapter'' ==
 
== ''Drawn To Life: The Next Chapter'' ==
In ''[[Drawn to Life: The Next Chapter]]'', 32 tracks are available for purchase in [[Isaac's Shop]] on [[Turtle Rock]], including the opening scene of the game. Unlike in the first game, the player isn't required to find and collect tokens in order to unlock them, with the exception of the final three songs, which require all [[BakiBeard Coin]]s to be collected from every level. Also unlike the first game, these songs do not have names shown in the shop and are merely titled "Track #." All songs were composed by [[Drawn to Life: The Next Chapter Credits|David J. Franco]], with vocal help from [[Drawn to Life: The Next Chapter Credits|Hayley Chipman]] and [[Drawn to Life: The Next Chapter Credits|Melissa Clarke]] in ''[[Light of my Life]]'' and ''[[Real Life]]'' respectively..  
+
In ''[[Drawn to Life: The Next Chapter]]'', 32 tracks are available for purchase in [[Isaac's Shop]] on [[Turtle Rock]], including the opening scene of the game. Unlike in the first game, the player isn't required to find and collect tokens in order to unlock them, with the exception of the final three songs, which require all [[BakiBeard Coin]]s to be collected from every level. Also unlike the first game, these songs do not have names shown in the shop and are merely titled "Track #". Due to this, all names listed in this section are merely conjecture, with the exception of the vocal tracks. All songs were composed by [[Drawn to Life: The Next Chapter Credits|David J. Franco]], with vocal help from [[Drawn to Life: The Next Chapter Credits|Hayley Chipman]] and [[Drawn to Life: The Next Chapter Credits|Melissa Clarke]] in ''[[Light of My Life]]'' and ''[[Real Life]]'' respectively.
  
 
===Level Music===
 
===Level Music===
{{Music
+
====Watersong====
|Name=Surfing
+
<hr>
|Desc=This track plays during the first half of the [[Faraway Beach]] level.
+
<center>
|File=[[File:DTL2_Surfing.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL2_Surfing.ogg|'''Surfing'''<br>Not Available to Purchase<br>Plays during the surfing segment in [[Faraway Beach]]
 +
DTL2_Track_5_Watersong_Level.ogg|'''Water City <small>(Track 5)</small>'''<br>Costs 150 {{Icon|GoldCoin}}<br>Plays during some [[Watersong]] levels
 +
DTL2_Water_Reggae.ogg|'''Reggae <small>(Track 7)</small>'''<br>Costs 42 {{Icon|GoldCoin}}<br>Plays in most Watersong levels
 +
DTL2_Pirate_Problems.ogg|'''Pirate Problems <small>(Track 8)</small>'''<br>Costs 76 {{Icon|GoldCoin}}<br>Plays during [[Ghastly Ghostship]]
 +
Waposong.ogg|'''Wapo Song <small>(Track 10)</small>'''<br>Costs 777 {{Icon|GoldCoin}}<br>Plays in the first half of [[BakiBeard's Ship]]
 +
</gallery>
 +
</center>
  
{{Music
+
====Lavasteam====
|Name=<big> Track 5</big> - Water City
+
<hr>
|Desc=This track plays as the alternate level theme for Watersong.
+
<center>
|File=[[File:DTL2_Track_5_Watersong_Level.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL2_Track_18.ogg|'''Lavasteam Pre-Boss <small>(Track 18)</small>'''<br>Costs 480 {{Icon|GoldCoin}}<br>Plays before and during the [[Giant Robosa]] fight
 +
Lavasteam3.ogg|'''Lavasteam 3'''<br>Not Available to Purchase<br>Plays during some [[Lavasteam]] levels
 +
</gallery>
 +
</center>
  
{{Music
+
====Galactic Jungle====
|Name=<big> Track 7</big> - Reggae
+
<hr>
|Desc=This track plays as the main level theme for Watersong.
+
<center>
|File=[[File:DTL2_Water_Reggae.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
ForgottenLibraryLunarRise.ogg|'''Lunar Rise <small>(Track ?)</small>'''<br>Costs 480 {{Icon|GoldCoin}}<br>Plays in [[Lunar Rise]] and [[Forgotten Library]]
 
+
DTL2_Track_19.ogg|'''Starlight Starfight <small>(Track 19)</small>'''<br>Costs 800 {{Icon|GoldCoin}}<br>Plays in [[Starlight Starfight]] and [[Stellar Showdown]]
{{Music
+
DTL2_Galactic_Jungle_Level.ogg|'''Techno Jungle <small>(Track 21)</small>'''<br>Costs 240 {{Icon|GoldCoin}}<br>Plays in most [[Galactic Jungle]] levels
|Name=<big> Track 8</big> - Pirate Problems
+
</gallery>
|Desc=This track plays during the [[BakiBeard's Ship]] level.
+
</center>
|File=[[File:DTL2_Pirate_Problems.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 18</big> - Lavasteam Pre-boss
 
|Desc=This track is used before and during the giant Robosa bossfight. 
 
|File=[[File:DTL2_Track_18.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name= Lavasteam 3 - (Unnamed)
 
|Desc=This track plays in [[Lavasteam]] levels and may not be purchased in the shop.
 
|File=[[File:Lavasteam3.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=TBA
 
|Desc=This track plays in the [[Forgotten Library]] and [[Lunar Rise]] levels.
 
|File=[[File:ForgottenLibraryLunarRise.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 21</big> - Techno Jungle
 
|Desc=This track plays in Galactic Jungle levels.
 
|File=[[File:DTL2_Galactic_Jungle_Level.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 19</big> - Starlight Starfight
 
|Desc=This track plays during the starfight levels.
 
|File=[[File:DTL2_Track_19.ogg|right]]
 
}}
 
  
 
===Village Themes===
 
===Village Themes===
{{Music
+
<hr>
|Name=TurtleRock
+
<center>
|Desc=This track plays as the main Village theme on TurtleRock.
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
|File=[[File:TurtleRock_Theme.ogg|right]]
+
DTL2_Outside_Jowees_House.ogg|'''Raposa Village'''<br>Not Available to Purchase<br>Plays in [[Rapoville|Raposa Village]] at the beginning of the game
}}
+
TurtleRock_Theme.ogg|'''Turtle Rock <small>(Track ?)</small>'''<br>Purchase Status Unknown<br>Plays on the [[Turtle Rock]] overworld
 +
DTL2_Watersong.ogg|'''Watersong <small>(Track 4)</small>'''<br>Costs 42 {{Icon|GoldCoin}}<br>Plays on the [[Watersong]] overworld
 +
DTL2_Lavasteam_Village.ogg|'''Lavasteam <small>(Track ?)</small>'''<br>Purchase Status Unknown<br>Plays on the [[Lavasteam]] overworld
 +
DTL2_GalacticJungle.ogg|'''Galactic Jungle <small>(Track 20)</small>'''<br>Costs 480 {{Icon|GoldCoin}}<br>Plays on the [[Galactic Jungle]] overworld
 +
Wilfre's_Wasteland.ogg|'''Wilfre's Wasteland <small>(Track 23)</small>'''<br>Costs 480 {{Icon|GoldCoin}}<br>Plays on the [[Wilfre's Wasteland]] overworld
 +
</gallery>
 +
</center>
  
{{Music
+
===Character Themes===
|Name=<big> Track 4</big> - Watersong
+
<hr>
|Desc=This track plays as the main Village theme for Watersong.
+
<center>
|File=[[File:DTL2_Watersong.ogg|right]]
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
}}
+
DTL2_Mari_and_Jowee.ogg|'''Mari and Jowee <small>(Track 2)</small>'''<br>Costs 150 {{Icon|GoldCoin}}<br>Plays during romantic scenes with [[Mari]] and [[Jowee]]
 
+
DTL2_Salems_Theme.ogg|'''Salem <small>(Track 11)</small>'''<br>Costs 800 {{Icon|GoldCoin}}<br>Plays during segments involving [[Salem]]
{{Music
+
DTL2_Track_17.ogg|'''King Miney <small>(Track 17)</small>'''<br>Costs 800 {{Icon|GoldCoin}}<br>Plays during segments involving [[Miney]]
|Name=Lavasteam
+
</gallery>
|Desc=This track plays as the main Village theme for Lavasteam.
+
</center>
|File=[[File:DTL2_Lavasteam_Village.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 20</big> - Galactic Jungle
 
|Desc=This track plays in Galactic Jungle
 
|File=[[File:DTL2_GalacticJungle.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 23</big> - Wilfre's Wasteland
 
|Desc=This track plays as the village theme for Wilfre's Wasteland.
 
|File=[[File:Wilfre's_Wasteland.ogg|right]]
 
}}
 
  
 
===Building and Menu Themes===
 
===Building and Menu Themes===
{{Music
+
<hr>
|Name=Jowee's House
+
<center>
|Desc=The track that plays at the beginning of the game when [[Mari]] is in Jowee's house.
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
|File=[[File:DTL2_Jowees_House.ogg|right]]
+
DTL2_Jowees_House.ogg|'''Jowee's House <small>(Track ?)</small>'''<br>Purchase Status Unknown<br>Plays inside [[Jowee's House]] at the beginning of the game
}}
+
DTL2_Map_Room.ogg|'''Map Room'''<br>Not Available to Purchase<br>Plays inside the [[Map Room]]
 
+
DTL2_Isaacs_Shop.ogg|'''Isaac's Shop'''<br>Not Available to Purchase<br>Plays inside [[Isaac's Shop]]
{{Music
+
DTL2_Ballroom.ogg|'''Watersong Festival <small>(Track ?)</small>'''<br>Purchase Status Unknown<br>Plays during the [[Watersong]] Festival
|Name=Map Room
+
DTL_Options_Menu2.ogg|'''Options Menu'''<br>Not Available to Purchase<br>Plays in the Options Menu
|Desc=This track plays when the player enters the [[Map Room]] and may not be purchased in the shop.
+
</gallery>
|File=[[File:DTL2_Map_Room.ogg|right]]
+
</center>
}}
 
 
 
{{Music
 
|Name=Isaac's Shop
 
|Desc=This track plays when the player enters Isaac's Shop and may not be purchased in the shop.
 
|File=[[File:DTL2_Isaacs_Shop.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=Rose's Ballroom
 
|Desc=This track plays during the celebration in [[Watersong]] and is heard in Rose's Mansion. It is a remix of the Festival track in the first game.
 
|File=[[File:DTL2_Ballroom.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=Options Menu
 
|Desc=This track is played in the Options Menu in Jowee's Room. It can not be purchased in the shop.
 
|File=[[File:DTL_Options_Menu2.ogg|right]]
 
}}
 
  
 
===Other===
 
===Other===
{{Music
+
<hr>
|Name=Colorless Village
+
<center>
|Desc=This track is used after Jowee and Mari leave the house in search for Heather. It is only used once and may not be purchased in the shop.
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">
|File=[[File:DTL2_Outside_Jowees_House.ogg|right]]
+
DTL2_Colorless_Hero.ogg|'''Draw Your Hero! (Raposa Village)'''<br>Not Available to Purchase<br>Plays in [[Draw Mode]] in [[Rapoville]]
}}
+
DTL2_Trouble.ogg|'''Trouble! <small>(Track 1)</small>'''<br>Costs 42 {{Icon|GoldCoin}}<br>Plays in the beginning of the game when [[Wilfre]] attacks
 
+
DTL2_Track_3_Alt_Sad.ogg|'''Sad Song <small>(Track 3)</small>'''<br>Costs 76 {{Icon|GoldCoin}}<br>Plays during unknown times in the game
{{Music
+
DTL2_Track_25_-_Worlds_end.ogg|'''World's End <small>(Track 25)</small>'''<br>Costs 240 {{Icon|GoldCoin}}<br>Plays at the end of the game
|Name=Colorless Hero
+
</gallery>
|Desc=This track plays when the player is creating their hero for the first time. It is only used once and may not be purchased in the shop.
+
</center>
=={{Icon|Question}}Trivia==
 
*This theme is a modified version of the Draw Your Hero Theme in Drawn to Life: The Next Chapter.
 
|File=[[File:DTL2_Colorless_Hero.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 10</big> - Waposong
 
|Desc=This track plays during the beginning portion of [[BakiBeard's Ship]].
 
|File=[[File:Waposong.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 1</big> - Trouble!
 
|Desc=This track plays during the opening scenes of the game during Wilfre's second attack. It is a remix of the original track from the first game.
 
|File=[[File:DTL2_Trouble.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 2</big> - Mari and Jowee
 
|Desc=This track plays during more romantic scenes between the two Raposa. It is a remix of the original track from the first game.
 
|File=[[File:Mari_and_Jowee.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 11</big> - Salem's Theme
 
|Desc=This track introduces Salem as a character.
 
|File=[[File:DTL2_Salems_Theme.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 17</big> - Miney's Theme
 
|Desc=This track is used when Miney makes his appearance.
 
|File=[[File:DTL2_Track_17.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 3</big> - Sad Song
 
|Desc=This track can be purchased in the shop for 250 Coins.
 
|File=[[File:DTL2_Track_3_Alt_Sad.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 25</big> - World's End
 
|Desc=This track plays at the end of the game and can be purchased in the shop under the name "Track 25".
 
|File=[[File:DTL2_Track_25_-_Worlds_end.ogg|right]]
 
}}
 
  
 
===Unused Tracks===
 
===Unused Tracks===
{{Music
 
|Name=Title Theme
 
|Desc=This track is unused in the game and its purpose is unknown. It can not be purchased in the shop.
 
=={{Icon|Question}}Trivia==
 
*Drawn to Life: The Next Chapter doesn't have a title screen. One may have been planned during development but was later scrapped.
 
|File=[[File:DTL2_Unused_Title_Theme.ogg|right]]
 
}}
 
 
{{Music
 
|Name=Lavasteam Level Select
 
|Desc=This track is unused in the game and its purpose is unknown. It can not be purchased in the shop.
 
|File=[[File:DTL2_Lavasteam_Levelselect_Unused.ogg|right]]
 
}}
 
 
{{Music
 
|Name=Jowee
 
|Desc=This track is unused in the game and its purpose is unknown. It can not be purchased in the shop.
 
|File=[[File:DTL1_Unused_-_Jowee.ogg|right]]
 
}}
 
 
<div class="mw-collapsible mw-collapsed" style="width:100% float:left">
 
===Track Order===
 
<div class="mw-collapsible-content">
 
<center><small>This is a list of all tracks in order of how they appear in the shop. This list may exclude some tracks and have copies from the tracks listed above.</small></center>
 
 
<hr>
 
<hr>
{{Music
+
<center>
|Name=<big> Track 1</big> - Trouble!
+
<gallery widths="200" captionsize="medium" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center" class="noviewer">  
|Desc=This track plays during the opening scenes of the game during Wilfre's second attack. It is a remix of the original track from the first game.
+
DTL2_Unused_Title_Theme.ogg|'''Title Theme'''<br>Not Available to Purchase<br>Could have played on a title screen
|File=[[File:DTL2_Trouble.ogg|right]]
+
DTL2_Lavasteam_Levelselect_Unused.ogg|'''Lavasteam Level Select'''<br>Not Available to Purchase<br>Could have played on an unused level select screen
}}
+
DTL1_Unused_-_Jowee.ogg|'''Jowee'''<br>Not Available to Purchase<br>Could have been a character theme for Jowee
 
+
</gallery>
{{Music
+
</center>
|Name=<big> Track 2</big> - Mari and Jowee
 
|Desc=This track plays during more romantic scenes between the two Raposa. It is a remix of the original track from the first game.
 
|File=[[File:Mari_and_Jowee.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 3</big> - Sad Song
 
|Desc=This track can be purchased in the shop for 250 [[Rapo-Coins|Coins]].
 
|File=[[File:DTL2_Track_3_Alt_Sad.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 4</big> - Watersong
 
|Desc=This track plays as the main Village theme for Watersong. This track can be purchased in the shop for 42 [[Rapo-Coins|Coins]].
 
|File=[[File:DTL2_Watersong.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 5</big> - Water City
 
|Desc=This track plays as the alternate level theme for Watersong.
 
|File=[[File:DTL2_Track_5_Watersong_Level.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 6</big> - Rhythmic Reef
 
|Desc=This track plays during the [[Rhythmic Reef]] level and can be purchased in the shop for 150 [[Rapo-Coins|Coins]].
 
|File=[[File:DTL2_Track6.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 7</big> - Watersong Reggae
 
|Desc=This track can be purchased in the shop for 42 [[Rapo-Coins|Coins]].
 
|File=[[File:DTL2_Track7.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 8</big> - Pirate Problems
 
|Desc=This track plays during the [[BakiBeard's Ship]] level.
 
|File=[[File:DTL2_Pirate_Problems.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 9</big> - Rockin' Ruins
 
|Desc=This track plays during the [[Rockin' Ruins]] level and can be purchased in the shop for 150 [[Rapo-Coins|Coins]].
 
|File=[[File:DTL2_Track9.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 10</big> - Waposong
 
|Desc=This track plays during the beginning portion of [[BakiBeard's Ship]].
 
|File=[[File:Waposong.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 11</big> - Salem's Theme
 
|Desc=This track introduces Salem as a character.
 
|File=[[File:DTL2_Salems_Theme.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 12</big> - Lavasteam BGM
 
|Desc=This track is used within some Lavasteam levels.
 
|File=[[File:DTL2_Track_12.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 13</big> - Lavasteam BGM
 
|Desc=This track is used within some Lavasteam levels.
 
|File=[[File:DTL2_Track_13.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 14</big> - Lavasteam BGM
 
|Desc=This track is used within some Lavasteam levels.
 
|File=[[File:DTL2_Track_14.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 15</big> - Lavasteam BGM
 
|Desc=This track is used within some Lavasteam levels.
 
|File=[[File:DTL2_Track_15.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 16</big> - Lavasteam BGM
 
|Desc=This track is used within some Lavasteam levels.
 
|File=[[File:DTL2_Track_16.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 17</big> - Miney's Theme
 
|Desc=This track is used when Miney makes his appearance.
 
|File=[[File:DTL2_Track_17.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 18</big> - Lavasteam Pre-boss
 
|Desc=This track is used before and during the giant Robosa bossfight.
 
|File=[[File:DTL2_Track_18.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 19</big> - Starlight Starfight
 
|Desc=This track plays during starfight minigames.
 
|File=[[File:DTL2_Track_19.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 20</big> - Galactic Jungle
 
|Desc=This track plays as [[Galactic Jungle|Galactic Jungle's]] main theme.
 
|File=[[File:DTL2_GalacticJungle.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 21</big> - Techno Jungle
 
|Desc=This track plays in Galactic Jungle levels.
 
|File=[[File:DTL2_Galactic_Jungle_Level.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 22</big> - Techno Jungle
 
|Desc=This track plays in Galactic Jungle levels.
 
|File=[[File:DTL2_Track_22.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 23</big> - Wilfre's Wasteland
 
|Desc=This track plays as the village theme for Wilfre's Wasteland.
 
|File=[[File:Wilfre's_Wasteland.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 24</big> - Wilfre's Theme
 
|Desc=This track plays as Wilfre's theme and can be purchased in the shop under the name "Track 24".
 
|File=[[File:DTL2_Track24_Wilfre's_Theme.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 25</big> - World's End
 
|Desc=This track plays at the end of the game and can be purchased in the shop under the name "Track 25".
 
|File=[[File:DTL2_Track_25_-_Worlds_end.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 26</big> - Crumbling Keep
 
|Desc=This track plays during the [[Crumbling Keep]] level and can be purchased in the shop under the name "Track 26".
 
|File=[[File:DTL2_Track_26.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 27</big> - Mystic Manor
 
|Desc=This track plays during the [[Mystic Manor]] level and can be purchased in the shop under the name "Track 27".
 
|File=[[File:DTL2_Track_27.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 28</big> - Hall of Darkness
 
|Desc=This track plays during the [[Hall of Darkness]] level and can be purchased in the shop under the name "Track 28".
 
|File=[[File:DTL2_Track_28.ogg|right]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 29</big>
 
|Desc=This track can be purchased in the shop under the name "Track 29".
 
|File=[[File:ComingSoon.png]]
 
}}
 
 
 
{{Music
 
|Name=<big> Track 30</big>
 
|Desc=Though not a song, the opening animation to the game, is filed under the same list. It can be purchased in the shop under the name "Track 30".
 
|File=
 
{{YouTube
 
|id=7ZuVUcig
 
|width=300
 
|height=80
 
|autoplay=0
 
}}
 
}}
 
 
 
{{Music
 
|Name=<big> Track 31 </big>  - [[Light of My Life]]
 
|Desc=This track can be purchased in the shop under the name "Track 31".
 
|File=[[File:Light of My LifeDavid J.ogg]]
 
}}
 
  
{{Music
+
|-|Drawn to Life: Two Realms=
|Name=<big> Track 32 </big> - [[Real Life (Song)|Real Life]]
+
==''Drawn to Life: Two Realms''==
|Desc=This track can be purchased in the shop under the name "Track 32".
+
''[[Drawn to Life: Two Realms]]'' has a larger soundtrack than other games in the series, with a total of 57 tracks in-game and 3 bonus tracks on the official soundtrack. Due to an official soundtrack existing, the music from ''Drawn to Life: Two Realms'' will not be uploaded to this page unless they are not in the official soundtrack or the official soundtrack becomes unavailable. The official soundtrack can be purchased [https://store.steampowered.com/app/1460890/Drawn_to_Life_Two_Realms_Soundtrack/ here].
|File=[[File:Real Life.ogg]]
 
}}
 
 
</tabber>
 
</tabber>
 
[[Category:Drawn to Life: The Next Chapter]]
 
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Latest revision as of 01:02, 20 March 2025

Music plays a pivotal part in each game in the Drawn to Life Series, helping to bring life to the environments, add themes and moods to impactful scenes, and most notably, create lasting melodies that stick with players. The following is a list of music as it appears in all five Drawn to Life games. To listen to any of the tracks on this page, click on the speaker icon, and then click it again on the "File" page.

Drawn to Life[edit]

Drawn to Life has 22 songs that can be purchased in the Shop, all composed by David J. Franco, with Hayley Chipman providing vocals in The End. In order to purchase music in the game, the player first must find and collect the corresponding Music Token within the playable levels. Once the player has collected the hidden Token, the track may be purchased in the shop and listened to at any time. The original score The End cannot be purchased from the shop.

Level Music[edit]

Snow Gate[edit]


Forest Gate[edit]


Beach Gate[edit]


City Gate[edit]


Misc.[edit]


Village Themes[edit]


Character Themes[edit]


Building Themes[edit]


Menu Themes[edit]


Other[edit]


Unused Tracks[edit]


Drawn to Life: SpongeBob SquarePants Edition[edit]

Drawn to Life: SpongeBob SquarePants Edition has a grand total of 69 tracks - including fanfares and bonus/unknown/unused tracks - making it one of the largest soundtracks in the series. Unlike the other DS entries, which were composed by David J. Franco, this music was composed by Altron's lead composer Tomoyoshi Sato. None of these tracks can be purchased from the in-game shop, the Krusty Krab.

Level Music[edit]

Bikini Bottom[edit]


The Jungle[edit]


Deep Sea[edit]


Space[edit]


Notebook Land[edit]


Misc[edit]


Village Themes[edit]


Draw Mode[edit]


Multi-Card Play[edit]


Cutscenes[edit]


Fanfares[edit]


Bonus Tracks[edit]


Unknown Tracks[edit]


Unused Tracks[edit]


Drawn To Life: The Next Chapter (Wii)[edit]

In Drawn to Life: The Next Chapter (Wii), not only is there less music to be heard with a total of 29 tracks, but none of it is available to purchase in Isaac's Shop. Unlike other games in the series, all of this music was composed by a team consisting of Justin Mullens, Jared Emerson-Johnson, Dave Levison, Chris Remo, Will Storkson, and Rich Vreeland. If known, the respective artist will be listed by their track. If the track has a listed artist, the written track title is official. Otherwise, the track title is simply conjecture.

Level Music[edit]


Village and Building Music[edit]


Cutscenes[edit]


Other[edit]


Unused Tracks[edit]


Drawn To Life: The Next Chapter[edit]

In Drawn to Life: The Next Chapter, 32 tracks are available for purchase in Isaac's Shop on Turtle Rock, including the opening scene of the game. Unlike in the first game, the player isn't required to find and collect tokens in order to unlock them, with the exception of the final three songs, which require all BakiBeard Coins to be collected from every level. Also unlike the first game, these songs do not have names shown in the shop and are merely titled "Track #". Due to this, all names listed in this section are merely conjecture, with the exception of the vocal tracks. All songs were composed by David J. Franco, with vocal help from Hayley Chipman and Melissa Clarke in Light of My Life and Real Life respectively.

Level Music[edit]

Watersong[edit]


Lavasteam[edit]


Galactic Jungle[edit]


Village Themes[edit]


Character Themes[edit]


Building and Menu Themes[edit]


Other[edit]


Unused Tracks[edit]


Drawn to Life: Two Realms[edit]

Drawn to Life: Two Realms has a larger soundtrack than other games in the series, with a total of 57 tracks in-game and 3 bonus tracks on the official soundtrack. Due to an official soundtrack existing, the music from Drawn to Life: Two Realms will not be uploaded to this page unless they are not in the official soundtrack or the official soundtrack becomes unavailable. The official soundtrack can be purchased here.