Difference between revisions of "Sea Harp"
From Drawn to Life Wiki
Line 40: | Line 40: | ||
</div> | </div> | ||
− | =={{ | + | == {{IconSVG|Trivia}} Trivia == |
* They are first seen during the second section of the [[Rhythmic Reef]] level and are the second fish variant the player encounters. | * They are first seen during the second section of the [[Rhythmic Reef]] level and are the second fish variant the player encounters. | ||
* Sea Harps remain idle off-screen until the player approaches them. | * Sea Harps remain idle off-screen until the player approaches them. |
Revision as of 16:09, 22 June 2022
Sea Harp | |
Information | |
---|---|
Species | Fish |
Variant | Sea Harp |
Health | ![]() |
Attack Type | Contact |
Item Drops | ![]() ![]() |
Games | ![]() |
Sea Harps are seahorse-like enemies in Drawn to Life: The Next Chapter. They are found within some underwater Watersong levels. They make their first appearance in Rhythmic Reef. Sea Harps do not actively pursue the Hero, but their fast zig-zag movement may make them difficult to combat or avoid. Due to this, the best time to attack is when they're paused to switch directions.
Appearance
Sea Harps are gold and blue seahorse-like creatures. They heavily resemble the shape of harps, thus earning their name. Their heads seems to take the appearance of a trumpet.
Levels
Trivia
- They are first seen during the second section of the Rhythmic Reef level and are the second fish variant the player encounters.
- Sea Harps remain idle off-screen until the player approaches them.
- It is unclear as to why they have a unique sprite for this action.
- When damaged, the "strings" on their body will snap.
- The graphics for Sea Harps' diagonal movement is processed by the game rather than through sprites, meaning their texture may appear jagged or "rough" within levels.
Media
Beta sprites of the Sea Harps, found on Chern Fai's website.