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'''Practical Prankster''' would have been an optional battle in [[Drawn to Life: Two Realms]], has one segment, and take place inside Heathern's mind. | '''Practical Prankster''' would have been an optional battle in [[Drawn to Life: Two Realms]], has one segment, and take place inside Heathern's mind. | ||
| − | + | ====Rewards==== | |
:'''One Star'''<small> (400 points)</small>: 30 [[Rapo-Coins]] | :'''One Star'''<small> (400 points)</small>: 30 [[Rapo-Coins]] | ||
:'''Two Stars'''<small> (1200 points)</small>: 50 [[Rapo-Coins]] | :'''Two Stars'''<small> (1200 points)</small>: 50 [[Rapo-Coins]] | ||
:'''Three Stars'''<small> (2000 points)</small>: Fluff Tails [[Sticker]] | :'''Three Stars'''<small> (2000 points)</small>: Fluff Tails [[Sticker]] | ||
| − | + | ====Required Enemies==== | |
* None | * None | ||
| − | + | ====Build Mode==== | |
For this level, the player is required to place 5 toys and defeat all possible toys. | For this level, the player is required to place 5 toys and defeat all possible toys. | ||
{{Quote | {{Quote | ||
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{{BR|Clear}} | {{BR|Clear}} | ||
===Chris Richards=== | ===Chris Richards=== | ||
| + | Chris Richards is the name of an unused, [[Human]] NPC found in the code of Two Realms. There is no dialogue or level associated with him. It is possible that he would've been a nod towards [[Drawn to Life]] cover artist [https://www.youtube.com/channel/UCx1oNbpQ9SuSYJoOrhEHlQw Christian Richardson], although this is not confirmed. | ||
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| + | {{BR|Clear}} | ||
| + | ===Unknown Cut Human=== | ||
{{UnusedImage|image=<tabber> | {{UnusedImage|image=<tabber> | ||
|-|Sprites=[[File:UnknownCutHuman.png|200px]] | |-|Sprites=[[File:UnknownCutHuman.png|200px]] | ||
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</tabber>}} | </tabber>}} | ||
| − | [[Drawn to Life: Two Realms Credits|Chern Fai]] shared both of these images of | + | [[Drawn to Life: Two Realms Credits|Chern Fai]] shared both of these images of an unknown, [[Human]] NPC on their Twitter. It is unknown if this character is Chris Richards, Zachariah, or a different character entirely, but it's clear that this child was meant to be [[Pouches]]'s counterpart, leaving him without one in the final release. |
{{BR|Clear}} | {{BR|Clear}} | ||
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===Unknown Rapoville Character=== | ===Unknown Rapoville Character=== | ||
{{UnusedImage|image=[[File:RapovilleUnknownEntity.png|150px]]}} | {{UnusedImage|image=[[File:RapovilleUnknownEntity.png|150px]]}} | ||
| − | An entry for a character known as "Unknown" has been found in the files of the game, more specifically in the "Village_Rapoville.unity" file under "NPCs/Unknown". In version 1.0, no sprite path is used, but version 1.2, the files uses [[Tony]]'s sprite path, although the entity is unloaded at all times in both versions. Information from version 1.1 is currently unknown. This entity is set to spawn at (18.5, -4.75) on the map, slightly above [[E'Squire]]'s spawn point. It is currently unknown who this could have been, although it is not Heathern | + | An entry for a character known as "Unknown" has been found in the files of the game, more specifically in the "Village_Rapoville.unity" file under "NPCs/Unknown". In version 1.0, no sprite path is used, but version 1.2, the files uses [[Tony]]'s sprite path, although the entity is unloaded at all times in both versions. Information from version 1.1 is currently unknown. This entity is set to spawn at (18.5, -4.75) on the map, slightly above [[E'Squire]]'s spawn point. It is currently unknown who this could have been, although it is not Heathern, Chris Richards, or the Unknown Cut Human. |
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{{BR|Clear}} | {{BR|Clear}} | ||
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| − | + | ==Enemies== | |
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===Teeter=== | ===Teeter=== | ||
| − | {{UnusedImage|image=<tabber>|-|Icon=[[File:Icon_SeeSaw.png|100px | + | {{UnusedImage|image=<tabber>|-|Icon=[[File:Icon_SeeSaw.png|100px]]|-|In Action=[[File:seesaw-spine.gif]]</tabber>}} |
Teeter is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. It was first seen on the leaked cover art for the game, although does not appear in the game itself. On December 16th, 2020, Joseph Tringali shared some animations of cut toys, Teeter being one of them. According to him, the reason Teeter was cut is due to the way other enemies interacted with it. As shown in the animation, it is most likely that Teeter would've acted as a seesaw. | Teeter is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. It was first seen on the leaked cover art for the game, although does not appear in the game itself. On December 16th, 2020, Joseph Tringali shared some animations of cut toys, Teeter being one of them. According to him, the reason Teeter was cut is due to the way other enemies interacted with it. As shown in the animation, it is most likely that Teeter would've acted as a seesaw. | ||
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===Hoop=== | ===Hoop=== | ||
| − | {{UnusedImage|image | + | {{UnusedImage|image=[[File:Icon_Hoop.png|100px]]}} |
Hoop is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it seem like it only would've been used to get points in the optional Mind Levels. The toy description for Hoop reads: | Hoop is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it seem like it only would've been used to get points in the optional Mind Levels. The toy description for Hoop reads: | ||
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===Seeker=== | ===Seeker=== | ||
| − | {{UnusedImage|image | + | {{UnusedImage|image=[[File:Icon_Seeker.png|100px]]}} |
Seeker is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it may have acted as a homing missile, blowing up when it hit the [[Hero]]. The toy description for Seeker reads: | Seeker is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it may have acted as a homing missile, blowing up when it hit the [[Hero]]. The toy description for Seeker reads: | ||
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===Leapling=== | ===Leapling=== | ||
| − | {{UnusedImage|image | + | {{UnusedImage|image=[[File:Icon_Leapling.png|100px]]}} |
Leapling is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it may have acted as a moving platform that the [[Hero]] could stand on to travel over and around obstacles. The toy description for Leapling reads: | Leapling is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it may have acted as a moving platform that the [[Hero]] could stand on to travel over and around obstacles. The toy description for Leapling reads: | ||
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===Lizard=== | ===Lizard=== | ||
| − | {{UnusedImage|image | + | {{UnusedImage|image=[[File:Icon_Lizard.png|100px]]}} |
Lizard is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it may have used it's tounge to grab anything that crossed through its field of view. This likely would've included crates, other enemies, and possibly even the [[Hero]]. The toy description for Lizard reads: | Lizard is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it may have used it's tounge to grab anything that crossed through its field of view. This likely would've included crates, other enemies, and possibly even the [[Hero]]. The toy description for Lizard reads: | ||
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===Dodger=== | ===Dodger=== | ||
| − | {{UnusedImage|image | + | {{UnusedImage|image=[[File:Icon_Dodger.png|100px]]}} |
Dodger is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. It is unknown how this enemy would've functioned. In the game's code, a toy description for Dodger can be found, reading: | Dodger is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. It is unknown how this enemy would've functioned. In the game's code, a toy description for Dodger can be found, reading: | ||
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===Ice Doot=== | ===Ice Doot=== | ||
| − | {{UnusedImage|image | + | {{UnusedImage|image=[[File:Icon_Doot_Ice.png|100px]]}} |
The Ice Doot is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it would have functioned similar to the [[Wind Doot]], but instead of blowing things away, it would've frozen them solid. The toy description for the Ice Doot reads: | The Ice Doot is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it would have functioned similar to the [[Wind Doot]], but instead of blowing things away, it would've frozen them solid. The toy description for the Ice Doot reads: | ||
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{{UnusedImage|image=<tabber>|-|Icon=[[File:Icon_Inflatable_Hero.png|100px]]|-|In Action=[[File:Inflatable Hero.gif]]</tabber>}} | {{UnusedImage|image=<tabber>|-|Icon=[[File:Icon_Inflatable_Hero.png|100px]]|-|In Action=[[File:Inflatable Hero.gif]]</tabber>}} | ||
| − | The Inflatable Hero is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. On December 16th, 2020, Joseph Tringali shared some animations of cut toys, the Inflatable Hero being one of them. Unlike Teeter, no reason was given for why this enemy was cut. According to it's name and its description, it's likely that the Inflatable Hero would've acted as a decoy, drawing enemies to it, rather than the [[Hero]] themself | + | The Inflatable Hero is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. On December 16th, 2020, Joseph Tringali shared some animations of cut toys, the Inflatable Hero being one of them. Unlike Teeter, no reason was given for why this enemy was cut. According to it's name and its description, it's likely that the Inflatable Hero would've acted as a decoy, drawing enemies to it, rather than the [[Hero]] themself. |
The toy description for the Inflatable Hero reads: | The toy description for the Inflatable Hero reads: | ||
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===Decoy=== | ===Decoy=== | ||
| − | {{UnusedImage|image | + | {{UnusedImage|image=[[File:Icon_Decoy.png|100px]]}} |
Decoy is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it may have been another diversion enemy, similar to the Inflatable Hero. The toy description for Decoy reads: | Decoy is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it may have been another diversion enemy, similar to the Inflatable Hero. The toy description for Decoy reads: | ||
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===Haunt=== | ===Haunt=== | ||
| − | {{UnusedImage|image | + | {{UnusedImage|image=[[File:Icon_Haunt.png|100px]]}} |
Haunt is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it would have come out of a house to attack the [[Hero]] if they stood on it for too long. The toy description for Haunt reads: | Haunt is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it would have come out of a house to attack the [[Hero]] if they stood on it for too long. The toy description for Haunt reads: | ||
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===SuperRapo=== | ===SuperRapo=== | ||
| − | {{UnusedImage|image | + | {{UnusedImage|image=[[File:Icon_SuperRapo.png|100px]]}} |
SuperRapo is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. It is unknown how this enemy would've functioned, although we know it can climb walls and fly. In the game's code, a toy description for SuperRapo can be found, reading: | SuperRapo is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. It is unknown how this enemy would've functioned, although we know it can climb walls and fly. In the game's code, a toy description for SuperRapo can be found, reading: | ||
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===HoverHearth=== | ===HoverHearth=== | ||
| − | {{UnusedImage|image | + | {{UnusedImage|image=[[File:Icon_HoverHearth.png|100px]]}} |
HoverHearth is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it may have spilled hot food on the [[Hero]] when the Hero walked under them. The toy description for HoverHearth reads: | HoverHearth is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. According to it's toy description, it may have spilled hot food on the [[Hero]] when the Hero walked under them. The toy description for HoverHearth reads: | ||
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{{UnusedImage|image=<tabber> | {{UnusedImage|image=<tabber> | ||
|-|Icon=[[File:Icon_Chimera.png|100px]] | |-|Icon=[[File:Icon_Chimera.png|100px]] | ||
| − | |-|Sprite | + | |-|Sprite=[[File:chimera_base.png]] |
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</tabber>}} | </tabber>}} | ||
| − | + | Chimera is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. It is unknown how this enemy would've functioned, although it's possible that it may have had more than one form, as an image named "chimera_base" can be found in the game's files. In the game's code, a toy description for Chimera can be found, reading: | |
{{Quote | {{Quote | ||
|text=A 3 in 1 deal of elemental power.|character=Toy Description | |text=A 3 in 1 deal of elemental power.|character=Toy Description | ||
}} | }} | ||
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==Test Imagination Battles== | ==Test Imagination Battles== | ||
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Chern Fai shared this image of [[Tony]] and [[Anita]] outside Tony's House. In this image, Tony's House is orange instead of purple, and has a red wagon and a box sitting out front. There is also a gate surrounding his entire house, but it is unknown whether or not this was an artistic decision for the image. | Chern Fai shared this image of [[Tony]] and [[Anita]] outside Tony's House. In this image, Tony's House is orange instead of purple, and has a red wagon and a box sitting out front. There is also a gate surrounding his entire house, but it is unknown whether or not this was an artistic decision for the image. | ||
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{{BR|Clear}} | {{BR|Clear}} | ||
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{{Quote|text=A new ice cream flavor just came to me! Now, what to name it...|character=Billy Yonder|caption=Unused '''End''' Bark}} | {{Quote|text=A new ice cream flavor just came to me! Now, what to name it...|character=Billy Yonder|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Bo= |
{{Quote|text=I wonder if me and Mo could watch Baseball together.|character=Bo|caption=Unused '''End''' Bark}} | {{Quote|text=I wonder if me and Mo could watch Baseball together.|character=Bo|caption=Unused '''End''' Bark}} | ||
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{{Quote|text=Looks like you beat me for slickest person in town, eh {[HERO]}? Congrats!|character=Bobby Tweeth|caption=Unused '''End''' Bark}} | {{Quote|text=Looks like you beat me for slickest person in town, eh {[HERO]}? Congrats!|character=Bobby Tweeth|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Bubba= |
{{Quote|text=Click said I might be able to afford living in the Galactic Jungle district!|character=Bubba|caption=Unused '''End''' Bark}} | {{Quote|text=Click said I might be able to afford living in the Galactic Jungle district!|character=Bubba|caption=Unused '''End''' Bark}} | ||
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{{Quote|text=Cookie's gonna be real happy once I deliver these here Banya to 'im.|character=Farmer Brown|caption=Unused '''End''' Bark}} | {{Quote|text=Cookie's gonna be real happy once I deliver these here Banya to 'im.|character=Farmer Brown|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Frank= |
{{Quote|text=Found a busted up vintage engine the other day. Can't wait to patch it up!|character=Frank|caption=Unused '''End''' Bark}} | {{Quote|text=Found a busted up vintage engine the other day. Can't wait to patch it up!|character=Frank|caption=Unused '''End''' Bark}} | ||
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{{Quote|text=Beautiful to see all the Creator's designs, in the stars and here below.|character=Galileo|caption=Unused '''End''' Bark}} | {{Quote|text=Beautiful to see all the Creator's designs, in the stars and here below.|character=Galileo|caption=Unused '''End''' Bark}} | ||
| − | |-|Golem | + | |-|*Golem= |
{{Quote|text=People don't understand how hard it is to look this scary.|character=Golem|caption=Unused '''Early''' Bark}} | {{Quote|text=People don't understand how hard it is to look this scary.|character=Golem|caption=Unused '''Early''' Bark}} | ||
{{Quote|text=Do you think one day I'll be able to make friends?|character=Golem|caption=Unused '''Mid''' Bark}} | {{Quote|text=Do you think one day I'll be able to make friends?|character=Golem|caption=Unused '''Mid''' Bark}} | ||
{{Quote|text=Will... Will you be my friend then? Wow!|character=Golem|caption=Unused '''End''' Bark}} | {{Quote|text=Will... Will you be my friend then? Wow!|character=Golem|caption=Unused '''End''' Bark}} | ||
| − | |-|Heathern | + | |-|*Heathern= |
{{Quote|text=I don't remember much of what happened before...|character=Heathern|caption=Unused '''Early''' Bark}} | {{Quote|text=I don't remember much of what happened before...|character=Heathern|caption=Unused '''Early''' Bark}} | ||
{{Quote|text=So I was half shadow... How did that work?|character=Heathern|caption=Unused '''Mid''' Bark}} | {{Quote|text=So I was half shadow... How did that work?|character=Heathern|caption=Unused '''Mid''' Bark}} | ||
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{{Quote|text=My herb garden has been absolutely flourishing.|character=Helen|caption=Unused '''End''' Bark}} | {{Quote|text=My herb garden has been absolutely flourishing.|character=Helen|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|‡Isaac= |
{{Quote|text={[HERO]}, your ten percent discount is still active.|character=Isaac|caption=Unused '''Early''' Bark}} | {{Quote|text={[HERO]}, your ten percent discount is still active.|character=Isaac|caption=Unused '''Early''' Bark}} | ||
{{Quote|text=Do you remember how many Rapo coins we threw down the Village Well?|character=Isaac|caption=Unused '''Mid''' Bark}} | {{Quote|text=Do you remember how many Rapo coins we threw down the Village Well?|character=Isaac|caption=Unused '''Mid''' Bark}} | ||
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{{Quote|text=You have to come over sometime and see my rig!|character=Matt Swipe|caption=Unused '''End''' Bark}} | {{Quote|text=You have to come over sometime and see my rig!|character=Matt Swipe|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Mo= |
{{Quote|text=I've planned an ENORMOUS bottle rocket to show off soon.|character=Mo|caption=Unused '''End''' Bark}} | {{Quote|text=I've planned an ENORMOUS bottle rocket to show off soon.|character=Mo|caption=Unused '''End''' Bark}} | ||
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{{Quote|text=To beat the heat, I've decided to build a public pool in my backyard.|character=Mr. Bonkles|caption=Unused '''End''' Bark}} | {{Quote|text=To beat the heat, I've decided to build a public pool in my backyard.|character=Mr. Bonkles|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|‡Mr. Esow= |
{{Quote|text=I wish the competition would go out of business...|character=Mr. Esow|caption=Unused '''Early''' Bark}} | {{Quote|text=I wish the competition would go out of business...|character=Mr. Esow|caption=Unused '''Early''' Bark}} | ||
{{Quote|text=Do you know what a balance sheet is?|character=Mr. Esow|caption=Unused '''Mid''' Bark}} | {{Quote|text=Do you know what a balance sheet is?|character=Mr. Esow|caption=Unused '''Mid''' Bark}} | ||
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{{Quote|text=I found an artifact in the yard yesterday! I better start writing to the archeology journals...|character=Mr. Ford|caption=Unused '''End''' Bark}} | {{Quote|text=I found an artifact in the yard yesterday! I better start writing to the archeology journals...|character=Mr. Ford|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Mrs. Esow= |
{{Quote|text=Oh! I must remember to buy some boots for our hiking trip.|character=Mrs. Esow|caption=Unused '''End''' Bark}} | {{Quote|text=Oh! I must remember to buy some boots for our hiking trip.|character=Mrs. Esow|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Mya= |
{{Quote|text=Isaac said my new products have been selling like hot scones!|character=Mya|caption=Unused '''End''' Bark}} | {{Quote|text=Isaac said my new products have been selling like hot scones!|character=Mya|caption=Unused '''End''' Bark}} | ||
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{{Quote|text=The last book I read gave me some great ideas to teach the kids.|character=Professor Chuck|caption=Unused '''End''' Bark}} | {{Quote|text=The last book I read gave me some great ideas to teach the kids.|character=Professor Chuck|caption=Unused '''End''' Bark}} | ||
| − | |-|Rocko | + | |-|*Rocko= |
{{Quote|text=Where is my lunchbox?|character=Rocko|caption=Unused '''Early''' Bark}} | {{Quote|text=Where is my lunchbox?|character=Rocko|caption=Unused '''Early''' Bark}} | ||
{{Quote|text=I designed my own custom lunchbox!|character=Rocko|caption=Unused '''Mid''' Bark}} | {{Quote|text=I designed my own custom lunchbox!|character=Rocko|caption=Unused '''Mid''' Bark}} | ||
{{Quote|text=Next up, how to fit my entire lunch inside of this box...|character=Rocko|caption=Unused '''End''' Bark}} | {{Quote|text=Next up, how to fit my entire lunch inside of this box...|character=Rocko|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Seedlee= |
{{Quote|text=You'll help me find a great place to grow, right?|character=Seedlee|caption=Unused '''End''' Bark}} | {{Quote|text=You'll help me find a great place to grow, right?|character=Seedlee|caption=Unused '''End''' Bark}} | ||
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As seen in [[Drawn to Life: Two Realms Credits|Justine Raymond]]'s [https://www.jmarieray.com/portfolio/drawn-to-life-two-realms/ Portfolio], the box art was originally supposed to have [[Heather]] sitting on the [[Unused & Removed Features/DTL3#Teeter|Teeter]] with [[Mike]] instead of [[Aly]]. It also showcases the game's production name - ''Drawn to Life: Two Worlds''. | As seen in [[Drawn to Life: Two Realms Credits|Justine Raymond]]'s [https://www.jmarieray.com/portfolio/drawn-to-life-two-realms/ Portfolio], the box art was originally supposed to have [[Heather]] sitting on the [[Unused & Removed Features/DTL3#Teeter|Teeter]] with [[Mike]] instead of [[Aly]]. It also showcases the game's production name - ''Drawn to Life: Two Worlds''. | ||
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On November 5th, 2020, Joseph Tringali shared information about a failed pitch for a third Drawn to Life game, and sent this screenshot: | On November 5th, 2020, Joseph Tringali shared information about a failed pitch for a third Drawn to Life game, and sent this screenshot: | ||
| − | In it, we see a more realistic depiction of Mike, along with two other human characters that did not return in ''[[Drawn to Life: Two Realms]]''. | + | In it, we see a more realistic depiction of Mike, along with two other human characters that did not return in ''[[Drawn to Life: Two Realms]]''. |
| − | |||
===Alana=== | ===Alana=== | ||
Alana is the first of two human characters we see in this screenshot. She has long, straight, light ginger hair, hazel eyes, and pale skin. She wears a sleeveless, orange, zip-up jacket with a grey shirt underneath. It is unknown what role she would have played in the game's story, although it is assumed that she would have been a secondary character and one of Mike's friends, if not just one of their classmates. | Alana is the first of two human characters we see in this screenshot. She has long, straight, light ginger hair, hazel eyes, and pale skin. She wears a sleeveless, orange, zip-up jacket with a grey shirt underneath. It is unknown what role she would have played in the game's story, although it is assumed that she would have been a secondary character and one of Mike's friends, if not just one of their classmates. | ||