Editing Unused & Removed Features/DTL3
From Drawn to Life Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 92: | Line 92: | ||
{{BR|Clear}} | {{BR|Clear}} | ||
===Chris Richards=== | ===Chris Richards=== | ||
| + | Chris Richards is the name of an unused, [[Human]] NPC found in the code of Two Realms. There is no dialogue or level associated with him. It is possible that he would've been a nod towards [[Drawn to Life]] cover artist [https://www.youtube.com/channel/UCx1oNbpQ9SuSYJoOrhEHlQw Christian Richardson], although this is not confirmed. | ||
| + | |||
| + | {{BR|Clear}} | ||
| + | ===Unknown Cut Human=== | ||
{{UnusedImage|image=<tabber> | {{UnusedImage|image=<tabber> | ||
|-|Sprites=[[File:UnknownCutHuman.png|200px]] | |-|Sprites=[[File:UnknownCutHuman.png|200px]] | ||
| Line 97: | Line 101: | ||
</tabber>}} | </tabber>}} | ||
| − | [[Drawn to Life: Two Realms Credits|Chern Fai]] shared both of these images of | + | [[Drawn to Life: Two Realms Credits|Chern Fai]] shared both of these images of an unknown, [[Human]] NPC on their Twitter. It is unknown if this character is Chris Richards, Zachariah, or a different character entirely, but it's clear that this child was meant to be [[Pouches]]'s counterpart, leaving him without one in the final release. |
{{BR|Clear}} | {{BR|Clear}} | ||
| − | |||
===Unknown Rapoville Character=== | ===Unknown Rapoville Character=== | ||
{{UnusedImage|image=[[File:RapovilleUnknownEntity.png|150px]]}} | {{UnusedImage|image=[[File:RapovilleUnknownEntity.png|150px]]}} | ||
| − | An entry for a character known as "Unknown" has been found in the files of the game, more specifically in the "Village_Rapoville.unity" file under "NPCs/Unknown". In version 1.0, no sprite path is used, but version 1.2, the files uses [[Tony]]'s sprite path, although the entity is unloaded at all times in both versions. Information from version 1.1 is currently unknown. This entity is set to spawn at (18.5, -4.75) on the map, slightly above [[E'Squire]]'s spawn point. It is currently unknown who this could have been, although it is not Heathern. | + | An entry for a character known as "Unknown" has been found in the files of the game, more specifically in the "Village_Rapoville.unity" file under "NPCs/Unknown". In version 1.0, no sprite path is used, but version 1.2, the files uses [[Tony]]'s sprite path, although the entity is unloaded at all times in both versions. Information from version 1.1 is currently unknown. This entity is set to spawn at (18.5, -4.75) on the map, slightly above [[E'Squire]]'s spawn point. It is currently unknown who this could have been, although it is not Heathern, Chris Richards, or the Unknown Cut Human. |
{{BR|Clear}} | {{BR|Clear}} | ||
| − | ==Beta Sprites== | + | ==Beta Character Sprites== |
| − | |||
| − | |||
| − | |||
| − | |||
===Mike=== | ===Mike=== | ||
{{UnusedImage|image=<tabber> | {{UnusedImage|image=<tabber> | ||
| Line 160: | Line 159: | ||
[[Samuel]] was originally planned to appear in [[Drawn to Life: Two Realms]], but was cut for unknown reasons. As a result, he is the only named, non-[[Generic Raposa Characters|generic Raposa]] from previous games to be entirely absent from the game, as well as the only named [[Raposa]] to be absent without an explaination as to where he was during the events of the game. | [[Samuel]] was originally planned to appear in [[Drawn to Life: Two Realms]], but was cut for unknown reasons. As a result, he is the only named, non-[[Generic Raposa Characters|generic Raposa]] from previous games to be entirely absent from the game, as well as the only named [[Raposa]] to be absent without an explaination as to where he was during the events of the game. | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
{{BR|Clear}} | {{BR|Clear}} | ||
| − | + | ==Enemy NPC Sprites== | |
| − | === | + | ===Emotive Sprites=== |
{{UnusedImage|image=<tabber> | {{UnusedImage|image=<tabber> | ||
|-|Acorn Baki=[[File:Acorn_Baki_angry.gif|center]] | |-|Acorn Baki=[[File:Acorn_Baki_angry.gif|center]] | ||
| Line 174: | Line 167: | ||
|-|Cactus Baki=[[File:Cactus_Baki_angry.gif|center]] | |-|Cactus Baki=[[File:Cactus_Baki_angry.gif|center]] | ||
|-|Carrier Robot=[[File:CarrierRobot_angry.gif|center]] | |-|Carrier Robot=[[File:CarrierRobot_angry.gif|center]] | ||
| − | |-|Cumulus=[[File: | + | |-|Cumulus=[[File:CarrierRobot_angry.gif|center]] |
|-|Dandyshroom=[[File:Dandyshroom_angry.gif|center]] | |-|Dandyshroom=[[File:Dandyshroom_angry.gif|center]] | ||
|-|E'Squire=[[File:Esquire_(Angry).gif|center]] | |-|E'Squire=[[File:Esquire_(Angry).gif|center]] | ||
| Line 198: | Line 191: | ||
</tabber>}} | </tabber>}} | ||
| − | In one of the more mysterious cases of unused content, hidden in the game files is at least one unused emotive sprite for every enemy in [[Drawn to Life: Two Realms]] that appears in the overworld map for [[Rapoville]] at night. These sprites are named "ENEMYNAME_angry" internally, outside of [[Hermit Crab]]'s second emotive sprite, titled "HermitCrab_happy" internally. | + | In one of the more mysterious cases of unused content, hidden in the game files is at least one unused emotive sprite for every enemy in [[Drawn to Life: Two Realms]] that appears in the overworld map for [[Rapoville]] at night. These sprites are named "ENEMYNAME_angry" internally, outside of [[Hermit Crab]]'s second emotive sprite, titled "HermitCrab_happy" internally. Some of these sprites were repurposed frames from previous games; for example, both of Hermit Crab's emotive sprites were cut down versions of it's stunned sprites from [[Drawn to Life: The Next Chapter]]. |
| − | All | + | All five enemy NPCs added via the Creative Pack - [[Cumulus]], [[Dandyshroom]], [[Kuragekko]], [[Seedlee]] & [[Taz]] - were discovered to have been included in the files of the base game, which may indicate that these enemies were intended to be included at the start. This may explain why they each have emotive sprites like the rest despite being unused, but it is currently unknown what purpose these sprites would've had in the game, or why these sprites were left unused. It is believed that these could have been used when the dialogue prompting an Imagination Battle is triggered prior to completion, or perhaps that the Toys themselves could have used the same enemy sprite style as the [[Drawn to Life|previous]] [[Drawn to Life: The Next Chapter|games]], with the emotive sprites acting as hurt sprites. Both of these points are merely speculation, however. |
{{BR|Clear}} | {{BR|Clear}} | ||
| Line 270: | Line 263: | ||
{{UnusedImage|image=<tabber>|-|Icon=[[File:Icon_Inflatable_Hero.png|100px]]|-|In Action=[[File:Inflatable Hero.gif]]</tabber>}} | {{UnusedImage|image=<tabber>|-|Icon=[[File:Icon_Inflatable_Hero.png|100px]]|-|In Action=[[File:Inflatable Hero.gif]]</tabber>}} | ||
| − | The Inflatable Hero is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. On December 16th, 2020, Joseph Tringali shared some animations of cut toys, the Inflatable Hero being one of them. Unlike Teeter, no reason was given for why this enemy was cut. According to it's name and its description, it's likely that the Inflatable Hero would've acted as a decoy, drawing enemies to it, rather than the [[Hero]] themself | + | The Inflatable Hero is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. On December 16th, 2020, Joseph Tringali shared some animations of cut toys, the Inflatable Hero being one of them. Unlike Teeter, no reason was given for why this enemy was cut. According to it's name and its description, it's likely that the Inflatable Hero would've acted as a decoy, drawing enemies to it, rather than the [[Hero]] themself. |
The toy description for the Inflatable Hero reads: | The toy description for the Inflatable Hero reads: | ||
| Line 330: | Line 323: | ||
</tabber>}} | </tabber>}} | ||
| − | + | Chimera is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. It is unknown how this enemy would've functioned, although an image named "chimera_base" can be found in the game's files, as well as three alternate variants. In the game's code, a toy description for Chimera can be found, reading: | |
{{Quote | {{Quote | ||
|text=A 3 in 1 deal of elemental power.|character=Toy Description | |text=A 3 in 1 deal of elemental power.|character=Toy Description | ||
}} | }} | ||
| − | |||
| − | |||
| − | |||
| − | |||
===Segmenter=== | ===Segmenter=== | ||
{{UnusedImage|image=[[File:SegmenterToy.png|100px]]}} | {{UnusedImage|image=[[File:SegmenterToy.png|100px]]}} | ||
| − | Segmenter is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. It is unknown how this enemy would've functioned, as a toy description does not exist | + | Segmenter is one of the cut enemies found in the code of [[Drawn to Life: Two Realms]]. It is unknown how this enemy would've functioned, as a toy description does not exist. |
| − | |||
| − | |||
| − | |||
| − | |||
{{BR|Clear}} | {{BR|Clear}} | ||
| Line 411: | Line 396: | ||
{{Quote|text=A new ice cream flavor just came to me! Now, what to name it...|character=Billy Yonder|caption=Unused '''End''' Bark}} | {{Quote|text=A new ice cream flavor just came to me! Now, what to name it...|character=Billy Yonder|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Bo= |
{{Quote|text=I wonder if me and Mo could watch Baseball together.|character=Bo|caption=Unused '''End''' Bark}} | {{Quote|text=I wonder if me and Mo could watch Baseball together.|character=Bo|caption=Unused '''End''' Bark}} | ||
| Line 417: | Line 402: | ||
{{Quote|text=Looks like you beat me for slickest person in town, eh {[HERO]}? Congrats!|character=Bobby Tweeth|caption=Unused '''End''' Bark}} | {{Quote|text=Looks like you beat me for slickest person in town, eh {[HERO]}? Congrats!|character=Bobby Tweeth|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Bubba= |
{{Quote|text=Click said I might be able to afford living in the Galactic Jungle district!|character=Bubba|caption=Unused '''End''' Bark}} | {{Quote|text=Click said I might be able to afford living in the Galactic Jungle district!|character=Bubba|caption=Unused '''End''' Bark}} | ||
| Line 441: | Line 426: | ||
{{Quote|text=Cookie's gonna be real happy once I deliver these here Banya to 'im.|character=Farmer Brown|caption=Unused '''End''' Bark}} | {{Quote|text=Cookie's gonna be real happy once I deliver these here Banya to 'im.|character=Farmer Brown|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Frank= |
{{Quote|text=Found a busted up vintage engine the other day. Can't wait to patch it up!|character=Frank|caption=Unused '''End''' Bark}} | {{Quote|text=Found a busted up vintage engine the other day. Can't wait to patch it up!|character=Frank|caption=Unused '''End''' Bark}} | ||
| Line 447: | Line 432: | ||
{{Quote|text=Beautiful to see all the Creator's designs, in the stars and here below.|character=Galileo|caption=Unused '''End''' Bark}} | {{Quote|text=Beautiful to see all the Creator's designs, in the stars and here below.|character=Galileo|caption=Unused '''End''' Bark}} | ||
| − | |-|Golem | + | |-|*Golem= |
{{Quote|text=People don't understand how hard it is to look this scary.|character=Golem|caption=Unused '''Early''' Bark}} | {{Quote|text=People don't understand how hard it is to look this scary.|character=Golem|caption=Unused '''Early''' Bark}} | ||
{{Quote|text=Do you think one day I'll be able to make friends?|character=Golem|caption=Unused '''Mid''' Bark}} | {{Quote|text=Do you think one day I'll be able to make friends?|character=Golem|caption=Unused '''Mid''' Bark}} | ||
{{Quote|text=Will... Will you be my friend then? Wow!|character=Golem|caption=Unused '''End''' Bark}} | {{Quote|text=Will... Will you be my friend then? Wow!|character=Golem|caption=Unused '''End''' Bark}} | ||
| − | |-|Heathern | + | |-|*Heathern= |
{{Quote|text=I don't remember much of what happened before...|character=Heathern|caption=Unused '''Early''' Bark}} | {{Quote|text=I don't remember much of what happened before...|character=Heathern|caption=Unused '''Early''' Bark}} | ||
{{Quote|text=So I was half shadow... How did that work?|character=Heathern|caption=Unused '''Mid''' Bark}} | {{Quote|text=So I was half shadow... How did that work?|character=Heathern|caption=Unused '''Mid''' Bark}} | ||
| Line 461: | Line 446: | ||
{{Quote|text=My herb garden has been absolutely flourishing.|character=Helen|caption=Unused '''End''' Bark}} | {{Quote|text=My herb garden has been absolutely flourishing.|character=Helen|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|‡Isaac= |
{{Quote|text={[HERO]}, your ten percent discount is still active.|character=Isaac|caption=Unused '''Early''' Bark}} | {{Quote|text={[HERO]}, your ten percent discount is still active.|character=Isaac|caption=Unused '''Early''' Bark}} | ||
{{Quote|text=Do you remember how many Rapo coins we threw down the Village Well?|character=Isaac|caption=Unused '''Mid''' Bark}} | {{Quote|text=Do you remember how many Rapo coins we threw down the Village Well?|character=Isaac|caption=Unused '''Mid''' Bark}} | ||
| Line 484: | Line 469: | ||
{{Quote|text=You have to come over sometime and see my rig!|character=Matt Swipe|caption=Unused '''End''' Bark}} | {{Quote|text=You have to come over sometime and see my rig!|character=Matt Swipe|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Mo= |
{{Quote|text=I've planned an ENORMOUS bottle rocket to show off soon.|character=Mo|caption=Unused '''End''' Bark}} | {{Quote|text=I've planned an ENORMOUS bottle rocket to show off soon.|character=Mo|caption=Unused '''End''' Bark}} | ||
| Line 494: | Line 479: | ||
{{Quote|text=To beat the heat, I've decided to build a public pool in my backyard.|character=Mr. Bonkles|caption=Unused '''End''' Bark}} | {{Quote|text=To beat the heat, I've decided to build a public pool in my backyard.|character=Mr. Bonkles|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|‡Mr. Esow= |
{{Quote|text=I wish the competition would go out of business...|character=Mr. Esow|caption=Unused '''Early''' Bark}} | {{Quote|text=I wish the competition would go out of business...|character=Mr. Esow|caption=Unused '''Early''' Bark}} | ||
{{Quote|text=Do you know what a balance sheet is?|character=Mr. Esow|caption=Unused '''Mid''' Bark}} | {{Quote|text=Do you know what a balance sheet is?|character=Mr. Esow|caption=Unused '''Mid''' Bark}} | ||
| Line 503: | Line 488: | ||
{{Quote|text=I found an artifact in the yard yesterday! I better start writing to the archeology journals...|character=Mr. Ford|caption=Unused '''End''' Bark}} | {{Quote|text=I found an artifact in the yard yesterday! I better start writing to the archeology journals...|character=Mr. Ford|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Mrs. Esow= |
{{Quote|text=Oh! I must remember to buy some boots for our hiking trip.|character=Mrs. Esow|caption=Unused '''End''' Bark}} | {{Quote|text=Oh! I must remember to buy some boots for our hiking trip.|character=Mrs. Esow|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Mya= |
{{Quote|text=Isaac said my new products have been selling like hot scones!|character=Mya|caption=Unused '''End''' Bark}} | {{Quote|text=Isaac said my new products have been selling like hot scones!|character=Mya|caption=Unused '''End''' Bark}} | ||
| Line 519: | Line 504: | ||
{{Quote|text=The last book I read gave me some great ideas to teach the kids.|character=Professor Chuck|caption=Unused '''End''' Bark}} | {{Quote|text=The last book I read gave me some great ideas to teach the kids.|character=Professor Chuck|caption=Unused '''End''' Bark}} | ||
| − | |-|Rocko | + | |-|*Rocko= |
{{Quote|text=Where is my lunchbox?|character=Rocko|caption=Unused '''Early''' Bark}} | {{Quote|text=Where is my lunchbox?|character=Rocko|caption=Unused '''Early''' Bark}} | ||
{{Quote|text=I designed my own custom lunchbox!|character=Rocko|caption=Unused '''Mid''' Bark}} | {{Quote|text=I designed my own custom lunchbox!|character=Rocko|caption=Unused '''Mid''' Bark}} | ||
{{Quote|text=Next up, how to fit my entire lunch inside of this box...|character=Rocko|caption=Unused '''End''' Bark}} | {{Quote|text=Next up, how to fit my entire lunch inside of this box...|character=Rocko|caption=Unused '''End''' Bark}} | ||
| − | |-| | + | |-|†Seedlee= |
{{Quote|text=You'll help me find a great place to grow, right?|character=Seedlee|caption=Unused '''End''' Bark}} | {{Quote|text=You'll help me find a great place to grow, right?|character=Seedlee|caption=Unused '''End''' Bark}} | ||
| Line 555: | Line 540: | ||
{{UnusedImage|image=[[File:Concept.png|250px]]}} | {{UnusedImage|image=[[File:Concept.png|250px]]}} | ||
As seen in [[Drawn to Life: Two Realms Credits|Justine Raymond]]'s [https://www.jmarieray.com/portfolio/drawn-to-life-two-realms/ Portfolio], the box art was originally supposed to have [[Heather]] sitting on the [[Unused & Removed Features/DTL3#Teeter|Teeter]] with [[Mike]] instead of [[Aly]]. It also showcases the game's production name - ''Drawn to Life: Two Worlds''. | As seen in [[Drawn to Life: Two Realms Credits|Justine Raymond]]'s [https://www.jmarieray.com/portfolio/drawn-to-life-two-realms/ Portfolio], the box art was originally supposed to have [[Heather]] sitting on the [[Unused & Removed Features/DTL3#Teeter|Teeter]] with [[Mike]] instead of [[Aly]]. It also showcases the game's production name - ''Drawn to Life: Two Worlds''. | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
{{BR|Clear}} | {{BR|Clear}} | ||
| Line 577: | Line 546: | ||
Hidden within the game files is an unused tutorial video, titled "Tut_002-3". The clip is just 2 seconds long, and shows a [[Hero]] stomping on a stunned [[Green Baki]] to defeat it. One notable attribute of this snippet (though not included in this preview) is the presence of audio - a trait not shared with the other tutorial videos. | Hidden within the game files is an unused tutorial video, titled "Tut_002-3". The clip is just 2 seconds long, and shows a [[Hero]] stomping on a stunned [[Green Baki]] to defeat it. One notable attribute of this snippet (though not included in this preview) is the presence of audio - a trait not shared with the other tutorial videos. | ||
| − | Interestingly, the clip contains a [https://clideo.com/ Clideo] watermark. This may indicate that this service was used to compile the video files seen in the final game, | + | Interestingly, the clip contains a [https://clideo.com/ Clideo] watermark. This may indicate that this service was used to compile the video files seen in the final game, but this is merely speculation. |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
{{BR|Clear}} | {{BR|Clear}} | ||
| Line 609: | Line 572: | ||
These clips cannot be heard in the final game, and the reason for their removal is unknown. | These clips cannot be heard in the final game, and the reason for their removal is unknown. | ||
| − | |||
==2017 Pitch== | ==2017 Pitch== | ||
| Line 615: | Line 577: | ||
On November 5th, 2020, Joseph Tringali shared information about a failed pitch for a third Drawn to Life game, and sent this screenshot: | On November 5th, 2020, Joseph Tringali shared information about a failed pitch for a third Drawn to Life game, and sent this screenshot: | ||
| − | In it, we see a more realistic depiction of Mike, along with two other human characters that did not return in ''[[Drawn to Life: Two Realms]]''. | + | In it, we see a more realistic depiction of Mike, along with two other human characters that did not return in ''[[Drawn to Life: Two Realms]]''. |
| − | |||
===Alana=== | ===Alana=== | ||
Alana is the first of two human characters we see in this screenshot. She has long, straight, light ginger hair, hazel eyes, and pale skin. She wears a sleeveless, orange, zip-up jacket with a grey shirt underneath. It is unknown what role she would have played in the game's story, although it is assumed that she would have been a secondary character and one of Mike's friends, if not just one of their classmates. | Alana is the first of two human characters we see in this screenshot. She has long, straight, light ginger hair, hazel eyes, and pale skin. She wears a sleeveless, orange, zip-up jacket with a grey shirt underneath. It is unknown what role she would have played in the game's story, although it is assumed that she would have been a secondary character and one of Mike's friends, if not just one of their classmates. | ||
| Line 627: | Line 588: | ||
==References== | ==References== | ||
<references/> | <references/> | ||
| + | [https://tcrf.net/Drawn_to_Life:_Two_Realms The Cutting Room Floor] | ||
[[Category:Drawn to Life: Two Realms]] | [[Category:Drawn to Life: Two Realms]] | ||
[[Category:Unused]] | [[Category:Unused]] | ||
[[Category:Content]] | [[Category:Content]] | ||
[[Category:Poorly Formatted Articles]] | [[Category:Poorly Formatted Articles]] | ||