Difference between revisions of "Claws"
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Revision as of 07:36, 27 June 2024
This Article Contains Non-Canon Content! This page contains content that is not a part of the official canon. Drawn to Life: SpongeBob SquarePants Edition. Non-canon media includes; theories, fan art, speculation, or games published by developers other than 5th Cell or Digital Continue. |
| Claws | |
| Information | |
|---|---|
| Name | Claws |
| Use | Allows the Hero to climb up walls in Shadow City |
| Creation Type | Player Object |
| Has Preset | Yes, 3 |
| Template Needed | No |
| Created In/After | In Shadow City Outer Walls |
| Game(s) | |
–Drawing Prompt
The Claws are a creation in Drawn to Life: The Next Chapter (Wii). They are created during first level of Shadow City, Shadow City Outer Walls. It is a required creation that allows the Hero to progress through Shadow City.
Appearance
Due to the Claws being a creation object, the appearance is overall dependent on the player.
Furry Claws
The Furry Claws take the appearance of a thick, fuzzy hand covered in purple fur. It has five sharp claws, one at the end of each finger.
Lobster Claws
The Lobster Claws take the appearance of yellow lobster claws with black tips at the ends.
Skeleton Claws
The Skeleton Claws take the appearance of a three-fingered hand made of bones.
Levels
Shadow City Outer Walls |
Shadow City |
Shadow Labyrinth |
Shadow Palace Gates |
Shadow Palace |
Wilfre's Lair |
Trivia
- The idea for giving the Hero claws came from the Xbox 360 game, Crackdown.[1]
- According to a Game Design Document shared by Ken Capelli, the Claws were originally going to be drawn and used in Rapoville.
Media
Concpet of the Hero using the Claws to jump up a wall.
- ↑ "The inspiration for this comes from the Xbox 360 game Crackdown, and more specifically the jump mechanic that sets it apart from other third person action games." -10/16/2008 Game Design Document


