Difference between revisions of "Heart"

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'''Hearts''' are the healing items in the [[Drawn to Life series]].
+
In most cases, the [[Hero]] can take damage up to five times before dying. When damage is received, colored portions of the Hero's body are removed, exposing the mannequin. The order of exposure starts with the arms; then legs; torso; and finally the head, exposing the entire mannequin. If they are hit after that, the Hero loses a life and has to restart that section of the level. If the Hero has no lives left at the time of death, then a game over message will appear on the screen and the game will continue from the last save point.  
  
In most cases, the [[Hero]] can take damage up to five times before dying. When damage is received, colored portions of the Hero's body are removed, exposing the mannequin. The order of exposure starts with the arms; then legs; torso; and finally the head, exposing the entire mannequin. If they are hit after that, the Hero loses a life and has to restart that section of the level. If the Hero has no lives left at the time of death, then a game over message will appear on the screen and the game will continue from the last save point.
+
'''Hearts''' are the healing items throughout the [[Drawn to Life Series]] that allow the Hero to restore health. They are typically found scattered throughout the levels, with the sole exception of ''[[Drawn to Life: Two Realms]]'', which features no healing items whatsoever. In the original ''[[Drawn to Life]]'', hearts are not creations, but in every subsequent game, they are.
  
 
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=={{Icon|DTL}} ''Drawn to Life''==
==Drawn to Life==
+
{{Infobox/Object
{{InfoObject
 
 
|name=Heart
 
|name=Heart
 
|image=
 
|image=
Line 12: Line 11:
 
|-|Big Heart=[[File:HeartBig_Small.png]]
 
|-|Big Heart=[[File:HeartBig_Small.png]]
 
</tabber>
 
</tabber>
|use= To heal the [[Hero]]
+
|use= Healing the [[Hero]]
 
|villageobject=No
 
|villageobject=No
 
|retrieved=N/A
 
|retrieved=N/A
|location=All levels in Drawn to Life
+
|location=All ''Drawn to Life'' Levels
 
|games={{Icon|DTL}}
 
|games={{Icon|DTL}}
 
|boxcolor=#e04810
 
|boxcolor=#e04810
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After collection, hearts will reappear a little after a minute.
 
After collection, hearts will reappear a little after a minute.
  
 +
{{Navbox/Object|Drawn to Life|Heart|boxcolor=#e04810}}
 +
{{BR|Clear}}
 +
 +
=={{Icon|TNC}} ''Drawn to Life: The Next Chapter''==
 +
{{Infobox/Creation
 +
|use = Heals the Hero
 +
|image=<tabber>
 +
|-|Drawn Preset=[[File:Heart_Preset.png|center]]
 +
|-|Template Page=[[File:DrawingHealth.png|center]]
 +
</tabber>
 +
|type = Level Object
 +
|name= Health
 +
|created = [[Baki Basement]]
 +
|games = {{Icon|TNC}}
 +
|boxcolor=hotpink
 +
}}
 +
{{Quote|text = If the Hero gets hurt, the old mannequin parts will begin to show. Pick up this health item to repair damage done to their body.|character = Design Prompt}}
 +
 +
In ''[[Drawn to Life: The Next Chapter]]'', the health item is drawn in [[Baki Basement]]. In this game, there is only one size of Heart, at it will always heal one point of health. The amount of health the Hero has left is indicated by how much of the original mannequin can be seen, as in the previous game, but is also shown by how many icons are shown in the top left corner of the bottom screen if the Hero is in Blob form, Spider form, or in the [[Shooter Ship]]. If The Hero loses all of their health, they will be sent back to the start of the level section they were in.
 +
 +
==={{Icon|Tower}} Appearance===
 +
As a creation object, the appearance of this item is up to the player.
 +
 +
The pre-drawn guide is a pink heart.
 +
 +
=== {{Icon|Button}} Levels ===
 +
<tabber>
 +
|-|Turtle Rock =
 +
<div style="margin-top: 5px;">
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td>
 +
<center>[[File:TR BakiBasement.png|link=Baki Basement]]<br>[[Baki Basement]]</center>
 +
    </td>
 +
  </tr>
 +
</table>
 +
</div>
 +
|-|Watersong =
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[File:WS FarawayBeachCard.png|link=Faraway Beach]] <br> [[Faraway Beach]] </center></td>
 +
    <td><center> [[File:WS SymphonicFalls.png|link=Symphonic Falls]]  <br> [[Symphonic Falls]]  </center></td>
 +
    <td><center> [[File:WS RockinRuins.png|link=Rockin' Ruins]]    <br> [[Rockin' Ruins]]    </center></td>
 +
</table>
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[File:Canalroyale.png|link=Canal Royale]]  <br> [[Canal Royale]]
 +
</center></td>
 +
    <td><center> [[File:WS JivinRooftops.png|link=Jivin' Rooftops]]    <br> [[Jivin' Rooftops]]    </center></td>
 +
    <td><center> [[File:WS RhythmicReef.png|link=Rhythmic Reef]] <br> [[Rhythmic Reef]] </center></td>
 +
</table>
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[File:WS CrescendoCove.png|link=Crescendo Cove]]  <br> [[Crescendo Cove]]  </center></td>
 +
    <td><center> [[Image:WS GhastlyGhostship.png|link=Ghastly Ghostship]]    <br> [[Ghastly Ghostship]]    </center></td>
 +
    <td><center> [[File:WS_TheAbyss.png|link=The Abyss]]  <br> [[The Abyss]]
 +
</center></td>
 +
</table>
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[Image:WS BakiBeardsShip.png|link=BakiBeard's Ship]]    <br> [[BakiBeard's Ship]]    </center></td>
 +
  </tr>
 +
</table>
 +
|-|Lavasteam =
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[File:LS CrystalCaverns.png|link=Crystal Caverns]] <br> [[Crystal Caverns]] </center></td>
 +
    <td><center> [[Image:LS MinecartMayhem.png|link=Mine Cart Mayhem]]  <br> [[Mine Cart Mayhem]]  </center></td>
 +
    <td><center> [[File:LS RockyRailroad.png|link=Rocky Railroad]]    <br> [[Rocky Railroad]]    </center></td>
 +
</table>
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[File:LS LavaReservoir.png|link=Lava Reservoir]]  <br> [[Lava Reservoir]]
 +
</center></td>
 +
    <td><center> [[File:LS_MagmaFlowFactory.png|link=Magma Flow Factory]]    <br> [[Magma Flow Factory]]    </center></td>
 +
    <td><center> [[File:LS MotenRiver.png|link=Molten River]] <br> [[Molten River]] </center></td>
 +
</table>
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[File:LS RobosaFoundry.png|link=Robosa Foundry]]  <br> [[Robosa Foundry]]  </center></td>
 +
    <td><center> [[Image:LS_ClockworkTower.png|link=Clockwork Tower]]    <br> [[Clockwork Tower]]    </center></td>
 +
    <td><center> [[File:LS VolcanicCore.png|link=Volcanic Core]]  <br> [[Volcanic Core]]
 +
</center></td>
 +
</table>
 +
|-|Galactic Jungle=
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[File:GJ CosmicBog.png|link=Cosmic Bog]] <br> [[Cosmic Bog]] </center></td>
 +
    <td><center> [[Image:GJ_IronArboretum.png|link=Iron Arboretum]]  <br> [[Iron Arboretum]]  </center></td>
 +
    <td><center> [[File:GJ CraterPass.png|link=Crater Pass]]    <br> [[Crater Pass]]    </center></td>
 +
</table>
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[File:GJ StarlightStarfight.png|link=Starlight Starfight]]  <br> [[Starlight Starfight]]
 +
</center></td>
 +
    <td><center> [[Image:GJ ScrambleTower.png|link=Scramble Tower]]    <br> [[Scramble Tower]]    </center></td>
 +
    <td><center> [[File:GJ SteelyThicket.png|link=Steely Thicket]] <br> [[Steely Thicket]] </center></td>
 +
</table>
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[Image:GJ LunarRise.png|link=Lunar Rise]]  <br> [[Lunar Rise]]  </center></td>
 +
    <td><center> [[Image:GJ TechnoSpires.png|link=Techno Spires]]    <br> [[Techno Spires]]    </center></td>
 +
    <td><center> [[File:GJ TreetopTurrets.png|link=Treetop Turrets]]  <br> [[Treetop Turrets]]
 +
</center></td>
 +
</table>
 +
|-|Wilfre's Wasteland=
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[Image:WW DripDropDocks.png|link=Drip Drop Docks]] <br> [[Drip Drop Docks]] </center></td>
 +
    <td><center> [[Image:WW SunBurnBay.png|link=Sun Burn Bay]]  <br> [[Sun Burn Bay]]  </center></td>
 +
    <td><center> [[File:WW UndergroundTown.png|link=Underground Town]]    <br> [[Underground Town]]    </center></td>
 +
</table>
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[Image:WW VolcanicEruption.png|link=Volcanic Eruption]]  <br> [[Volcanic Eruption]]
 +
</center></td>
 +
    <td><center> [[Image:WW ToggleTower.png|link=Toggle Tower]]    <br> [[Toggle Tower]]    </center></td>
 +
    <td><center> [[File:WW StellarShowdown.png|link=Stellar Showdown]] <br> [[Stellar Showdown]] </center></td>
 +
</table>
 +
<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> [[Image:WW MysticManor.png|link=Mystic Manor]]  <br> [[Mystic Manor]]  </center></td>
 +
    <td><center> [[Image:WW CrumblingKeep.png|link=Crumbling Keep]]    <br> [[Crumbling Keep]]    </center></td>
 +
    <td><center> [[File:WW HallOfDarkness.png|link=Hall of Darkness]]  <br> [[Hall of Darkness]]
 +
</center></td>
 +
</table>
 +
</tabber>
 +
 +
=== {{IconSVG|Trivia}} Trivia ===
 +
* [[Jowee]] rushes into the Baki Basement in order to give The Hero the [[Template]] for this creation.
 +
 +
==={{Icon|Painting}} Media===
 +
<center>
 +
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 +
Health_Prompt.png|The drawing prompt for the Health creation in Drawn to Life: The Next Chapter.
 +
Health_Jowee.png|Jowee telling a Hero about the Health Template in Drawn to Life: The Next Chapter.
 +
HeartDrawingLocation.png|The area where this creation is drawn.
 +
</gallery>
 +
</center>
 +
 +
{{Navbox/Creation|Drawn to Life: The Next Chapter|Health (Creation)|boxcolor=hotpink}}
 +
----<br>
 +
=={{Icon|Wii}} ''Drawn to Life: The Next Chapter (Wii)'' ==
 +
{{NoncanonSection|boxcolor=#b02a40}}
 +
{{Infobox/Creation
 +
|image=<tabber>
 +
|-|Drawn Preset=[[File:WiiHeart.png]]
 +
|-|Template Page=[[File:Draw15x15.png|250px]]
 +
</tabber>
 +
|name=Heart
 +
|use=To heal the [[Hero]]
 +
|type=Level Object
 +
|template=No
 +
|guide=Yes
 +
|created=[[Jangala Floor]]
 +
|games={{Icon|Wii}}
 +
|boxcolor=#b02a40
 +
}}
 +
{{Quote
 +
|text=If you need some health, draw a Heart!
 +
|character=Draw Prompt
 +
}}
 +
 +
In [[Drawn to Life: The Next Chapter (Wii)]], '''Hearts''' become a creation object, and there are only one kind. In the Wii version, they completely heal the [[Hero]], can be found in every level, and are drawn in [[Jangala Floor]].
 +
 +
==={{Icon|Tower}} Appearance===
 +
Due to the Heart being a creation object, the appearance of this object is completely dependent on the player.
 +
 +
The preset drawing for this creation is a generic red heart with a gold outline.
 +
 +
{{BR|Clear}}
 +
==={{Icon|Button}} Levels===
 +
<tabber>
 +
|-|Jangala=
 +
<div style="margin-top: 5px;">
 +
<table style="width:100%; padding-top:10px;">
 +
<tr>
 +
<td><center>[[File:JangalaFloorIcon.png|85px|link=Jangala Floor]]<br>[[Jangala Floor]]</center></td>
 +
<td><center>[[File:JangalaClimbIcon.png|85px|link=Jangala Climb]]<br>[[Jangala Climb]]</center></td>
 +
<td><center>[[File:JangalaCanopyIcon.png|85px|link=Jangala Canopy]]<br>[[Jangala Canopy]]</center></td>
 +
<td><center>[[File:JangalaOutpostIcon.png|85px|link=Jangala Outpost]]<br>[[Jangala Outpost]]</center></td>
 +
<td><center>[[File:JangalaFallsIcon.png|85px|link=Jangala Falls]]<br>[[Jangala Falls]]</center></td>
 +
<td><center>[[File:TreetopVillageIcon.png|85px|link=Treetop Village]]<br>[[Treetop Village]]</center></td>
 +
</tr>
 +
</table>
 +
</div>
 +
|-|Shadow City=
 +
<div style="margin-top: 5px;">
 +
<table style="width:100%; padding-top:10px;">
 +
<tr>
 +
<td><center>[[File:ShadowCityOuterWallsIcon.png|85px|link=Shadow City Outer Walls]]<br>[[Shadow City Outer Walls|Shadow City<br>Outer Walls]]</center></td>
 +
<td><center>[[File:ShadowCityIcon.png|85px|link=Shadow City (Level)]]<br>[[Shadow City (Level)|Shadow City]]</center></td>
 +
<td><center>[[File:ShadowLabyrinthIcon.png|85px|link=Shadow Labyrinth]]<br>[[Shadow Labyrinth]]</center></td>
 +
<td><center>[[File:ShadowPalaceGatesIcon.png|85px|link=Shadow Palace Gates]]<br>[[Shadow Palace Gates|Shadow Palace<br>Gates]]</center></td>
 +
<td><center>[[File:ShadowPalaceIcon.png|85px|link=Shadow Palace]]<br>[[Shadow Palace]]</center></td>
 +
<td><center>[[File:Wilfre'sLairIcon.png|85px|link=Wilfre's Lair]]<br>[[Wilfre's Lair]]</center></td>
 +
</tr>
 +
</table>
 +
</div>
 +
|-|Icy Wastes=
 +
<div style="margin-top: 5px;">
 +
<table style="width:100%; padding-top:10px;">
 +
<tr>
 +
<td><center>[[File:TundaraIcon.png|85px|link=Tundara]]<br>[[Tundara]]</center></td>
 +
<td><center>[[File:FrostedCoveIcon.png|85px|link=Frosted Cove]]<br>[[Frosted Cove]]</center></td>
 +
<td><center>[[File:CrystalCavernsIcon.png|85px|link=Crystal Caverns (Wii)]]<br>[[Crystal Caverns (Wii)|Crystal Caverns]]</center></td>
 +
<td><center>[[File:TheBaldySlopesIcon.png|85px|link=The Baldy Slopes]]<br>[[The Baldy Slopes|The Baldy<br>Slopes]]</center></td>
 +
<td><center>[[File:FrozeniniIcon.png|85px|link=Frozenini]]<br>[[Frozenini]]</center></td>
 +
<td><center>[[File:ChamberoftheEternalFurnaceIcon.png|85px|link=Chamber of the Eternal Furnace]]<br>[[Chamber of the Eternal Furnace|Chamber of the<br>Eternal Furnace]]</center></td>
 +
</tr>
 +
</table>
 +
</div>
 +
|-|Eastern Winds=
 +
<div style="margin-top: 5px;">
 +
<table style="width:100%; padding-top:10px;">
 +
<tr>
 +
<td><center>[[File:SkyArchMountainsIcon.png|85px|link=Sky Arch Mountains]]<br>[[Sky Arch Mountains|Sky Arch<br>Mountains]]</center></td>
 +
<td><center>[[File:FloatingMeadowsIcon.png|85px|link=Floating Meadows]]<br>[[Floating Meadows]]</center></td>
 +
<td><center>[[File:RoabPlateausIcon.png|85px|link=Roab Plateaus]]<br>[[Roab Plateaus]]</center></td>
 +
<td><center>[[File:BalancingRockGardenIcon.png|85px|link=Balancing Rock Garden]]<br>[[Balancing Rock Garden|Balancing Rock<br>Garden]]</center></td>
 +
<td><center>[[File:TheDriftingIslesIcon.png|85px|link=The Drifting Isles]]<br>[[The Drifting Isles|The Drfitng<br>Isles]]</center></td>
 +
<td><center>[[File:TheMazeofAgesIcon.png|85px|link=The Maze of Ages]]<br>[[The Maze of Ages]]</center></td>
 +
</tr>
 +
</table>
 +
</div>
 +
|-|Rapoville=
 +
<div style="margin-top: 5px;">
 +
<table style="width:100%; padding-top:10px;">
 +
<tr>
 +
<td><center>[[File:CirciLovesWilfreIcon.png|85px|link=Circi Loves Wilfre]]<br>[[Circi Loves Wilfre]]</center></td>
 +
</tr>
 +
</table>
 +
</div>
 +
</tabber>
 +
 +
=== {{IconSVG|Trivia}} Trivia ===
 +
* This is the only creation to appear in every level of the game.
 +
* This is one of the few creations to appear outside the Gate it originated in, [[Rapoville]] notwithstanding.
 +
** The other creations are the [[Trampoline]], [[Vertical Platform]], [[Horizontal Platform]], [[Conveyor Belt]], and [[Button]].
  
[[Category:Objects]]
+
==={{Icon|Painting}} Media===
[[Category:Drawn to Life]]
+
<center>
 +
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 +
WiiHeartDrawingLocation.png|The area where this creation is drawn.
 +
</gallery>
 +
</center>
 +
{{Navbox/Creation|Drawn to Life: The Next Chapter (Wii)|Jangala|Jangala Floor|Heart|boxcolor=#b02a40}}

Latest revision as of 14:01, 3 September 2025

In most cases, the Hero can take damage up to five times before dying. When damage is received, colored portions of the Hero's body are removed, exposing the mannequin. The order of exposure starts with the arms; then legs; torso; and finally the head, exposing the entire mannequin. If they are hit after that, the Hero loses a life and has to restart that section of the level. If the Hero has no lives left at the time of death, then a game over message will appear on the screen and the game will continue from the last save point.

Hearts are the healing items throughout the Drawn to Life Series that allow the Hero to restore health. They are typically found scattered throughout the levels, with the sole exception of Drawn to Life: Two Realms, which features no healing items whatsoever. In the original Drawn to Life, hearts are not creations, but in every subsequent game, they are.

Drawn to Life Link Drawn to Life[edit]

Heart

HeartSmall Small.png

HeartBig Small.png

Information
Use Healing the Hero
Village Object No
Retrieved N/A
Location All Drawn to Life Levels
Games Drawn to Life Link


There are two types of hearts in the first game: Small and Large. Small hearts restore damage from up to two hits, whilst large hearts will fully restore The Hero's health.

After collection, hearts will reappear a little after a minute.





Drawn to Life: The Next Chapter Link Drawn to Life: The Next Chapter[edit]

Health

Heart Preset.png

DrawingHealth.png

Information
Name Health
Use Heals the Hero
Creation Type Level Object
Has Preset Yes
Template Needed No
Created In/After Baki Basement
Game(s) Drawn to Life: The Next Chapter Link


If the Hero gets hurt, the old mannequin parts will begin to show. Pick up this health item to repair damage done to their body.

–Design Prompt


In Drawn to Life: The Next Chapter, the health item is drawn in Baki Basement. In this game, there is only one size of Heart, at it will always heal one point of health. The amount of health the Hero has left is indicated by how much of the original mannequin can be seen, as in the previous game, but is also shown by how many icons are shown in the top left corner of the bottom screen if the Hero is in Blob form, Spider form, or in the Shooter Ship. If The Hero loses all of their health, they will be sent back to the start of the level section they were in.

TowerIcon.png Appearance[edit]

As a creation object, the appearance of this item is up to the player.

The pre-drawn guide is a pink heart.

AButton.png Levels[edit]

Trivia[edit]

  • Jowee rushes into the Baki Basement in order to give The Hero the Template for this creation.

PaintingIcon.png Media[edit]




Drawn to Life: The Next Chapter (Wii) Link Drawn to Life: The Next Chapter (Wii)[edit]

This Section of Heart Contains Non-Canon Content!
Heart

WiiHeart.png

Draw15x15.png

Information
Name Heart
Use To heal the Hero
Creation Type Level Object
Has Preset Yes
Template Needed No
Created In/After Jangala Floor
Game(s) Drawn to Life: The Next Chapter (Wii) Link


If you need some health, draw a Heart!

–Draw Prompt


In Drawn to Life: The Next Chapter (Wii), Hearts become a creation object, and there are only one kind. In the Wii version, they completely heal the Hero, can be found in every level, and are drawn in Jangala Floor.

TowerIcon.png Appearance[edit]

Due to the Heart being a creation object, the appearance of this object is completely dependent on the player.

The preset drawing for this creation is a generic red heart with a gold outline.



AButton.png Levels[edit]

Trivia[edit]

PaintingIcon.png Media[edit]