Difference between revisions of "Tree"
From Drawn to Life Wiki
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| + | |boxcolor = #6363c5 | ||
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| + | '''Trees''' are creations first drawn in the fourth, and last, level segment of [[Rapocity]] in [[Drawn to Life]]. Once drawn and interacted with, Trees will launch the [[Hero]] diagonally in the opposite direction in which the Tree is leaning. | ||
| + | |||
| + | == {{Icon|Tower}} Appearance == | ||
| + | Due to the Tree being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player. | ||
| + | |||
| + | They are still confined to a 1921<small>px</small> area. | ||
| + | |||
| + | == {{Icon|Button}} Levels == | ||
| + | <table style="width:100%; padding-top:10px;"> | ||
| + | <tr> | ||
| + | <td><center> [[File:Th_city001.png|center|link=Rapocity]] <br> [[Rapocity]] </center></td> | ||
| + | </tr> | ||
| + | </table> | ||
| + | |||
| + | == {{IconSVG|Trivia}} Trivia == | ||
| + | * Trees are used approximately eight times within [[Rapocity]]. | ||
| + | * Trees are most similar in function to the [[Spring]] creation in [[Snow Caves]] or to the [[Turbo Ring]] in ''[[Drawn to Life: The Next Chapter]]''. | ||
| + | * Despite being described as "giant" by the [[Draw Mode|Draw Prompt]], Trees are actually of average height when compared to other objects in the level | ||
| + | * Trees temporally shrink in size during use. | ||
| + | * The distance the Hero is launched, and where they land, is predetermined by the game. | ||
| + | * Acting like a spring, Trees will only launch the player when they are jumped on. Simply walking into a Tree will not cause the player to move. | ||
| + | ** Additionally, if the player walks into a Tree creation ''without'' jumping, they will be pushed away. | ||
| + | |||
| + | == {{Icon|Painting}} Media == | ||
| + | <center> | ||
| + | <gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center"> | ||
| + | Tree_Location.png|The location in which the Tree creation is first drawn. | ||
| + | TreeDrawingPrompt.png|The drawing prompt for this creation. | ||
| + | </gallery> | ||
| + | </center> | ||
| + | {{Navbox/Creation|Drawn to Life|Rapoville|City Gate|Rapocity|Tree|boxcolor=#6363c5}} | ||
| + | |||
| + | __NOTOC__ | ||
| + | [[Category:Drawn to Life]] | ||
| + | [[Category:Creations in Drawn to Life]] | ||
| + | [[Category:Creations]] | ||
| + | [[Category:City Gate]] | ||
Latest revision as of 04:47, 30 July 2024
| Tree | |
| Information | |
|---|---|
| Name | Tree |
| Use | Acts as a spring-like object for The Hero |
| Creation Type | Level Object |
| Has Preset | No |
| Template Needed | No |
| Created In/After | Rapocity |
| Game(s) | |
“Draw a giant tree!”
–Design Prompt
Trees are creations first drawn in the fourth, and last, level segment of Rapocity in Drawn to Life. Once drawn and interacted with, Trees will launch the Hero diagonally in the opposite direction in which the Tree is leaning.
Appearance[edit]
Due to the Tree being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still confined to a 1921px area.
Levels[edit]
Rapocity |
Trivia[edit]
- Trees are used approximately eight times within Rapocity.
- Trees are most similar in function to the Spring creation in Snow Caves or to the Turbo Ring in Drawn to Life: The Next Chapter.
- Despite being described as "giant" by the Draw Prompt, Trees are actually of average height when compared to other objects in the level
- Trees temporally shrink in size during use.
- The distance the Hero is launched, and where they land, is predetermined by the game.
- Acting like a spring, Trees will only launch the player when they are jumped on. Simply walking into a Tree will not cause the player to move.
- Additionally, if the player walks into a Tree creation without jumping, they will be pushed away.


