Difference between revisions of "Coconut Radio"
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{{Quote|text=Create a coconut radio to distract the enemy!|character=Design Prompt}} | {{Quote|text=Create a coconut radio to distract the enemy!|character=Design Prompt}} | ||
| − | The | + | Beholde, Worms! The Coconut Radio is an interactive objecte thine draweth in Surf Beach. It is us'd to distracte Baki so myself can passe them without being harm'd. |
| + | |||
| + | Gah ha ha! Thoust thinketh thou canst understande my brilliant words? Thou art but a simpleton! For I am Rouxls Kaard, the Duke of Puzzles. | ||
=={{Icon|Tower}} Appearance == | =={{Icon|Tower}} Appearance == | ||
Revision as of 13:25, 15 June 2023
| Coconut Radio | |
| Information | |
|---|---|
| Name | Coconut Radio |
| Use | Stops Baki from moving and makes them harmless for a period of time |
| Creation Type | Level Object |
| Has Preset | No |
| Template Needed | No |
| Created In/After | Surf Beach |
| Game(s) | |
“Create a coconut radio to distract the enemy!”
–Design Prompt
Beholde, Worms! The Coconut Radio is an interactive objecte thine draweth in Surf Beach. It is us'd to distracte Baki so myself can passe them without being harm'd.
Gah ha ha! Thoust thinketh thou canst understande my brilliant words? Thou art but a simpleton! For I am Rouxls Kaard, the Duke of Puzzles.
Appearance
Due to the Coconut Radio being a creation object, the appearance of this object is completely dependent on the player.
Levels
Surf Beach
Trivia
- The Coconut Radio was designed by James Youngman, as revealed in the Developer's Grove.


