Unused & Removed Features/DTL3

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Characters

Heathern

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In the game's files, a full sprite sheet can be found for Heather's Raposa form, called "Heathern" internally. There are also strings of text related to Heathern and a possible Mind Level she could've had.

I don't remember much of what happened before...

–Heathern's Early Game Dialogue


So I was half shadow... How did that work?

–Heathern's Early Mid-Game Dialogue


Glad to know I'm safe from shadows, thanks to you.

–Heathern's Post-Game Dialogue


I wish I could go on an adventure sometime...

–Heathern's Pre-Level Dialogue


Hey! Are you looking for a new adventure?

–Heathern's Level Victory Dialogue


I bet if I had an adventure, I'd just mess it up anyway...

–Heathern's Level Failure Dialogue




Mind Level

HeathernLevel.jpg


Heathern's mind level would've been called Practical Prankster, and the intro and end text for the level would have been as follows:

Heathern is trying to come up with a good prank to play on Jowee. Help her out!

–Practical Prankster Intro Text


One delicious looking plastic Banya Scone coming up!

–Practical Prankster End Text


It would have been a simple platforming level, although the required enemies and how many toys would've been given to the player are currently unknown.

Rocko

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Rocko, an NPC from Lavasteam in Drawn to Life: The Next Chapter, has strings of dialogue found in the game's code. It is as follows:

Where is my lunchbox?

–Rocko's Early Game Dialogue


I designed my own custom lunchbox!

–Rocko's Early Mid-Game Dialogue


Next up, how to fit my entire lunch inside of this box...

–Rocko's Post-Game Dialogue


Rocko does not have unique level text or a programmed level. With his sprites, it can be assumed that he may have been Gary's Raposa counterpart at one point in time.

Chris Richards

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Chris Richards is the name of an unused, Human NPC found in the code of Two Realms. There is no dialogue or level associated with him. It is possible that he would've been a nod towards Drawn to Life cover artist Christian Richardson, although this is not confirmed.



Unknown Cut Human

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Chern Fai shared this image of an unknown, Human NPC on their Twitter. It is unknown if this character is Chris Richards or not, but it's clear that this child was meant to be Pouches's counterpart.



Zachariah

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In the code of Two Realms there is a reference to a Mind Level about a character called Zachariah. though the level is empty and this is the only reference to them in the files, it is unknown whenever he is a person or an enemy.



Enemies

Teeter

Icon SeeSaw.png

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Teeter is one of the cut enemies found in the code of Drawn to Life: Two Realms. It was first seen on the leaked cover art for the game, although does not appear in the game itself. On December 16th, 2020, Joseph Tringali shared some animations of cut toys, Teeter being one of them. According to him, the reason Teeter was cut is due to the way other enemies interacted with it. As shown in the animation, it is most likely that Teeter would've acted as a seesaw.

In the game's code, a toy description for Teeter can be found, reading:

Lifting big time!

–Toy Description


Hoop

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Hoop is one of the cut enemies found in the code of Drawn to Life: Two Realms. According to it's toy description, it seem like it only would've been used to get points in the optional Mind Levels. The toy description for Hoop reads:

Wants to see everyone succeed and gives points when toys pass through it.

–Toy Description


Seeker

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Seeker is one of the cut enemies found in the code of Drawn to Life: Two Realms. According to it's toy description, it may have acted as a homing missile, blowing up when it hit the Hero. The toy description for Seeker reads:

Has a hard time getting a hug because it always explodes afterwards.

–Toy Description


Leapling

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Leapling is one of the cut enemies found in the code of Drawn to Life: Two Realms. According to it's toy description, it may have acted as a moving platform that the Hero could stand on to travel over and around obstacles. The toy description for Leapling reads:

Obstacle in the way? Leap over it!

–Toy Description


Lizard

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Lizard is one of the cut enemies found in the code of Drawn to Life: Two Realms. According to it's toy description, it may have used it's tounge to grab anything that crossed through its field of view. This likely would've included crates, other enemies, and possibly even the Hero. The toy description for Lizard reads:

Uses its tongue to catch food. Also to catch everything else.

–Toy Description


Dodger

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Dodger is one of the cut enemies found in the code of Drawn to Life: Two Realms. It is unknown how this enemy would've functioned. In the game's code, a toy description for Dodger can be found, reading:

A former acrobat who is afraid of heights and ledges.

–Toy Description


Ice Doot

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The Ice Doot is one of the cut enemies found in the code of Drawn to Life: Two Realms. According to it's toy description, it would have functioned similar to the Wind Doot, but instead of blowing things away, it would've frozen them solid. The toy description for the Ice Doot reads:

Also has strong feelings about personal space, but in a freezing you solid kind of way.

–Toy Description


Inflatable Hero

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The Inflatable Hero is one of the cut enemies found in the code of Drawn to Life: Two Realms. On December 16th, 2020, Joseph Tringali shared some animations of cut toys, the Inflatable Hero being one of them. Unlike Teeter, no reason was given for why this enemy was cut. According to it's name and its description, it's likely that the Inflatable Hero would've acted as a decoy, drawing enemies to it, rather than the Hero themself.

The toy description for the Inflatable Hero reads:

Honestly, it's rather remarkable that they will fall for this one.

–Toy Description


Decoy

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Decoy is one of the cut enemies found in the code of Drawn to Life: Two Realms. According to it's toy description, it may have been another diversion enemy, similar to the Inflatable Hero. The toy description for Decoy reads:

A tasty treat to distract your enemies. To be clear, you definitely should NOT eat it.

–Toy Description


Raposa are part of a Baki Balanced Diet.

–A possible Decoy Quote found in Two Realm's string files


Haunt

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Haunt is one of the cut enemies found in the code of Drawn to Life: Two Realms. According to it's toy description, it would have come out of a house to attack the Hero if they stood on it for too long. The toy description for Haunt reads:

Will come out and bug you if you stand on his home.

–Toy Description


SuperRapo

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SuperRapo is one of the cut enemies found in the code of Drawn to Life: Two Realms. It is unknown how this enemy would've functioned, although we know it can climb walls and fly. In the game's code, a toy description for SuperRapo can be found, reading:

Here to stop imagination crimes with wall climbing and flying and super hero stuff.

–Toy Description


HoverHearth

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HoverHearth is one of the cut enemies found in the code of Drawn to Life: Two Realms. According to it's toy description, it may have spilled hot food on the Hero when the Hero walked under them. The toy description for HoverHearth reads:

Is cooking something very hot and wants to make sure you get a taste by covering you in it.

–Toy Description


Chimera

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Chimera is one of the cut enemies found in the code of Drawn to Life: Two Realms. It is unknown how this enemy would've functioned, although it's possible that it may have had more than one form, as an image named "chimera_base" can be found in the game's files. In the game's code, a toy description for Chimera can be found, reading:

A 3 in 1 deal of elemental power.

–Toy Description


Locations

Beta Tony's House

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Chern Fai shared this image of Tony and Anita outside Tony's House. In this image, Tony's House is orange instead of purple, and has a red wagon and a box sitting out front. There is also a gate surrounding his entire house, but it is unknown whether or not this was an artistic decision for the image.



Misc.

Box Art Concept

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As seen in Justine Raymond's Portfolio, the box art was originally supposed to have Heather sitting on the Teeter with Mike instead of Aly. It also showcases the game's production name - Drawn to Life: Two Worlds.



2017 Pitch

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On November 5th, 2020, Joseph Tringali shared information about a failed pitch for a third Drawn to Life game, and sent this screenshot:

In it, we see a more realistic depiction of Mike, along with two other human characters.

Alana

Alana is the first of two human characters we see in this screenshot. She has long, straight, light ginger hair, hazel eyes, and pale skin. She wears a sleeveless, orange, zip-up jacket with a grey shirt underneath. It is unknown what role she would have played in the game's story, although it is assumed that she would have been a secondary character and one of Mike's friends, if not just one of their classmates.

It is possible that she inspired Aly, a character in Drawn to Life: Two Realms.

Nolan

Nolan is the second of two human characters we see in this screenshot. He has brown hair stylized into a buzzcut, brown eyes, and dark skin. He wears a short-sleeved, green shirt with a "Power" symbol on it. He also wears a pair of wireless headphones around his neck with the 5th Cell logo on them. It is unknown what role he would have played in the game's story, although it is assumed that he would have been a secondary character and one of Mike and Alana's friends, if not just one of their classmates.

Although his name is not stated in the screenshot, Joseph Tringali shared his name after being asked about it.